Rupert's got a package to deliver to the spooky mansion on the hill, and nothing, not even ghosts, fallen staircases, exploding laboratories, or magical glasses, is going to stop him. A short but charming point-and-click adventure game for everyone with only one ending but cute, storybook visuals to get you into the spirit of the upcoming holiday.
Give Up Robot 2 is a solid platformer with enough neat tricks and visual appeal to set itself apart from the crowd (and its predecessor). You'll guide Robot through 60 stages spread throughout three worlds, each of which is filled with a variety of deadly traps. Your only saving grace is Robot's built-in grappling hook, and you'll need to master its use quickly. It's worth a look for anyone who won't throw their computer through the nearest window after hammering away at a tough level.
Based upon the upcoming novel, this spot-the-difference title takes place inside a very unique museum that takes a certain type of person to find their way through. Despite lacking any real story, it's visually stunning and easily worth a play for any fan of the genre looking for something a bit more lengthy.
In an alternate future, Britain's sprawling population is kept in tight check by a mandatory Curfew... all for their own safety, of course. Citizenship isn't so easily obtained, discrimination is everywhere, and if you're lucky, the government looks at you as just another number. If you're not, well... Kieron Gillen and BBC bring us a point-and-click game about civil rights and liberties, where the goal is to find someone you trust enough with some extremely sensitive information before time runs out.
Apples in the Tree is primarily an exploration game with a little bit of point-and-click thrown in. What might seem at first like something that will only appeal to people who wear 'Nightmare Before Christmas' hoodies soon turns into a game that looks great and has a lot of depth.
Good ol' Uncle Whatsisface has disappeared, according to a letter from a British consulate in Africa, and it's up to you to solve the mystery of Finders Seekers: Mystery of Stonecliff. Easy, right? Well this little point-and-click escape adventure might have you thinking "What the...?" more than once.
The third installment in the block-manipulating, anagram-solving, funny-bone-tickling series, the first installment of which was voted one of the Best Games of 2008 by JIG. After nearly two sad blockless years, Marty Sears is back with all the fiendish brain-teasing action and absurd animations fans have come to expect. And if you're new to BWLO, you'll find this even more of a treat... and even more of a punishment. A punishing treat? Anyway, yay!
Tone of Vesper is less of an escape from a room and more of an escape to a certain state of mind. Strawberry Cafe has stripped away many of the usual room escape trappings, leaving a game that is more of a point-and-click adventure than an escape. The object, you see, is not to get out of the space, but to explore it and find out what hidden treasures it holds. Specifically, what hidden musical treasures.
What you can see will absolutely kill you. Whether it burns you up, makes you explode, or goes for the good ol' fashioned spike through the gut depends on what the trap is. In this challenging platformer, keep track of two screens at once, where the conflicting reflections are always dangerous.
Cap'n Goldgrubber is retiring and giving you fourteen days to find and dig up enough treasure to live the rest of his days in comfort. Succeed and you share in the wealth. Fail and it's a one way trip off the edge of a plank. What follows is a set of orienteering puzzles. Each day takes you to a different islet with numerous buried treasures and one "secret" treasure hidden therein, and the only way to find the very expensive bonus treasures is through following lists of cryptic clues.
Ready for some spelunking? Descend into the depths of this fiendishly difficult little isometric puzzler, where the goal is just to get to the exit... which only opens once all the floor tiles have fallen... and is usually behind some traps, switches, and unbreakable green crystals. All in a day's work!
Not a lot can be said without spoiling the fun of playing Srdjan Susnic's entry into our CGDC#8. What you should know is that ZOO Director is a truly traditional sandbox gameplay experience. Your aim is to rise above the rank of humble Zoo Novice to claim the glorious title of Zoo Director, by creating and maintaining your very own zoo. Sounds simple, but this quirky little game quickly reveals its challenges.
Flock Together is the latest game from John Cooney. It tells the story of a little girl whose pet sheep, somehow, gets tied to a balloon and floats toward the sky. Your job is to follow after it by tethering yourself to different birds. You start off with only three ropes tied to one weak dove, but it won't be long until you'll be soaring.
Fragger Lost City is the latest chapter in the Fragger series, taking place in a post-apocylptical world. The game features a new set of 30 grenade-tossing levels with different backgrounds, layouts, and puzzles. Use your mouse to aim your soldier-guy's grenade throws in order to destroy all the enemies on the screen.
Sneak Thief 1: Prime Catch is a point-and-click adventure from Pastel Games where you play a thief, a sneaky one if the title didn't tip you off. In it, you're tasked by a man called Don Fabiano to retrieve the inventions of Prof. Bellamy. For your efforts, you will be paid top money and isn't that the best kind of money?
Wonderland's looking a bit different these days, and nobody knows it better than you... or at least, than you used to, before you lost your memory and found yourself in a series of unpleasant predicaments. As the White Rabbit, you'll track down the evidence to find out what really happened and who set you up in this long-awaited finale to the popular point-and-click series.
Remember those choking-hazard-tastic plastic maze toys you would get as a kid, usually as a dinky prize for something? Relive those happy memories in Sand Trap, a puzzle where you rotate a box to pour the sand trapped within into a pail. It's another fine HTML5 game from Gopherwood Studios, and a runner up in our Casual Gameplay Design Competition #8.
If you're younger than a certain age, you've probably never thought, "Wouldn't it be great if I could take part in my favorite radio dramas?" But the advent of podcasting has borne a renewed interest in all sorts of languishing radio formats, including radio drama (or "TV without pictures"). It's true, really! Now BBC and Radio Scotland bring us an interesting experiment in combining the audial thrills of radio drama with the interactivity of online gaming. Legacy is a sound-heavy adventure game, telling a tale of secrets, cryptic clues, and underground vaults.
We all learn as toddlers that square pegs won't fit into round holes. You can pound your tiny fist all you want on top of your Fisher-Price playset, it just isn't going to work. Now Blockage, a brain-teasing puzzle from Guillhermo v.S. Heldt., has come along to teach us another important lesson: red blocks won't fill green squares. Also, sometimes teleportation is necessary. Very, very important life lessons.
Akarimado brings nothing new to the room escape genre; you're locked in a one-view room (with an unlockable side room that's also one-view), and you have to solve many and various puzzles to get out. Although this particular dish of room escape contains few if any unfamiliar ingredients, there's not much to complain about; we enjoy these particular ingredients and we know it. It's a very satisfying journey all in all, and one that should not be missed.
What's in a dream anyway? This experimental prototype from Gambit is an attempt at introducing replayability into the point-and-click genre with procedurally generated content, but it's also a surprisingly intriguing exploration into memory, dreams, and logic. As a bedridden hospital patient, Symon's only means of interacting with his family is through the fragmented dreams he has. Can you help him solve the perplexing riddles his subconscious offers up?
Epic Battle Fantasy 3 has taken such a huge jump up from the first two games that it seems like a whole new series. Where the previous RPGs focused almost entirely on the turnbased "battle" portion of the title, kupo707's latest effort remembers the "epic" part--provided you're okay with a definition of epic that includes kitten slaying, shark battering rams, cow outfits, the shoop-da-woop face, and copious amounts of Comic Sans.
Gunbot is a platformer/shooter from Berzerk Studio where you'll do the usual robot stuff, like collecting stars and shooting dinosaurs. As you take down enemies you'll get experience to level up with, and you'll gain skills like double jump or firebomb. Your foes also drop money which you'll use to buy guns. Gunbot has pretty much everything you could ask for. It's funny, the difficulty increases smoothly and the gameplay is fun.
Sometimes a game so weird and charming comes along that, despite its flaws, you have to enjoy it. Lost Head by Garbuz Games is one of those games. This short and simple physics puzzler won't change the world, but it might make you smile with its absurd characters and presentation. It seems that our titular hero has become detached from his friends by an evil hand. Luckily a glove waits for him in each level, ready to be his new body. The trick is getting there.
Ah, destruction. Who doesn't love it and the multitudes of games devoted to it. But, you know what they say about too much of a good thing and moderation. My point is that sometimes you need to destroy with a little restraint. That's the take-away lesson in Warspark's latest, the demolition physics puzzler, Sieger.
Help save your brother from a labyrinthine rubber duck factory in this quirky physics puzzle platformer from Garbuz Games. Oh, and beware the pools of deadly acid. Those can really put a damper on your day.
The latest in the Protector series from Undefined might not be what you expect, but it still has all the strategy and fantasy you love. Use your tower defense skills to defend the adorable land with your adorable warriors against the adorable forces of darkness. Trust us; it's adorable.
What's in a doooor? A puzzle by any name would not be as cute... or brainwracking. Developer Hempuli's first foray into the world of flash gaming is a deceptively adorable and simple looking platform puzzler where your only goal is to figure out how to get the glowing blue crystal on each level. There's only eighteen stages, but trust us; that's more than enough to give your brain a workout, thanks to some clever design.
Howard Glitch is about a space shuttle hurtling into the maw of a monster. You're on the shuttle, along with several other passengers, but there's no driver or controls. The shuttle is being controlled far away by someone who isn't paying attention. While you're rushing toward your doom, you have some choices to make. The first being whether you'll sit by and await death or will you escape reality?
The fictional land of Pixela-RT witnessed years of prosperity. Now, a dark portal spews forth endless waves of Space Invaders inspired monsters intent on destroying all that is good and pixely. Luckily, volunteers from across the land take to the sky in small white spaceships to fend off the menace. Endless waves of enemies face down your small white ship on an apocalyptic top-down battlefield in this arena shooter from Epic Shadow.
Well balanced and beautifully illustrated, Elements is an addictive collectible card game with an impressive community to test your virtual deck against. It sparks the imagination and puts your vision and strategic mettle to the test. It can suck you in for hours at a time, but with each match lasting hardly more than a few minutes on average, Elements can be as casual an experience as you like.
Once upon a time, there a was a young llama with a dream. A dream and $200 adorably clutched in his hoof. With that hoof-ful of dollars, he would take the wretched turf left to him by his father and become... KING! King by plagiarizing all the neighboring cities, but still. In A Llama, A World and a Plan, a building simulation from StefanT, you can become a Lama glama and make your every ungulate wish come true.
Escape from Restaurant Minshio moves Tesshi-e ever closer to that elusive goal: the perfect room escape. Fantastically fun, challenging, and more accessible than ever, Escape from Restaurant Minshio is about as perfect a mid-week experience as you can get. You even get a yummy meal and maybe even a dessert out of the experience.
From the creator of Windosill comes a quiet, creative romp through an imaginary world. Seasons is a gorgeous piece of interactive art that lets you explore half a dozen scenes with Thomas and his unicycle. Pedal through the snow and see which animals pop their heads out. Shake the beehive and see where the bees go. Take a dip in the lake and watch your reflection in the water. Seasons is nothing short of beautiful, and its relaxing, webtoy-like presence will captivate your curiosity for longer than you might expect.
Ah, the cosmos. It contains the whole of everything that is, was and shall be. It is filled with the awe-inspiring beauty of the nebulae, the quasars and the familiar stars. Science cannot know how big the universe is, nor can it count the number of planets or star. Every time we get close to an exact figure, a giant space whale, dubbed Harmony Keeper, starts devouring celestial bodies. Or at least, that's what this latest action/arcade title from Mofunzone teaches us.
Light Up 2 is a physics/puzzle game from the creator of the original Light UP. This chill, relaxing game is all about moving circles around the screen to light up dark orbs, hence the name. You do this by turning neutral orbs into colored orbs that reflect certain types of orbs, creating a little bit of controlled chaos that will (hopefully) settle in to a fully-lit arrangement of circles!
Ah, another perfect day. Sitting on a cliff. Letting the breeze blow through your bright pink hair. Then you hear the distant rumble of some kind of black hellspawn chasing your boyfriend. Well, just put out your hand and fly away with him in [Together], One Mr. Beans's entry in our 8th Casual Gameplay Design Competition that took third place overall. It's an experimental game of exploration and heart gathering with a loose narrative threading it all [together].
5xMan is an action/puzzle game that plays on the now-familiar concept of controlling multiple characters one at a time. You play a team of five guys, each in a stunning single-color one-piece jumpsuit (is that a Louis Vuitton?!), and work your way through each stage. Make it as far as you can with one guy, then switch to the next to see what more you can do, opening new paths for subsequent team members as you go.
Bingo, another combo card is filled in Reeelz, an addictive blend of skill-based puzzle and luck-based slot machine from Game In a Bottle. No more mindlessly feeding coins into the one-armed bandit; if you prioritize and have a long term plan, you'll certainly come out on top. Take that, Las Vegas!
In the mid-1800s, the country trembles on the verge of change, a great war that will shape the outcome of the future... but for you, the world of mortals is the least of your concern, when you find yourself having caught the eye of someone less (or more) than entirely human. In this remarkably deep and ambitious text RPG adventure with multiple paths and endings, set out on your journey as a fledgling vampire. Just remember that as powerful as you might think you are, there is always danger around you... especially in those close to you...
Wing Men is a bold stroke of simplicity for the casual strategy defense genre. While the gameplay is a little shallow and underdeveloped, that can at least partly be explained by its minimalist take on strategy gaming. It's simple and straightforward, like Wing Men Corp's take on warfare and business. "War is money?" Play to find out.
Done a bad deed lately? Catch up with your favourite little purple demon as he sets out to recapture a voodoo priestess and her lackies who have managed to escape back to the human world. Use all the dirty rotten trickery you can to wrangle them or your boss, "Luke", will want to have a very painful chat with you. The latest chapter in the Reincarnations point-and-click series is short, but very well made, and just might bring out the devil in you.
WayWords, TwistedSimple's new word puzzle release, is one part Boggle, two parts Magic Square, and three parts playing around with alphabet blocks. It has the sort of aesthetic that wouldn't be out of place between the Crossword and the Sudoku in your daily newspaper, and gameplay that would fit right in between Scrabble and Upwords in the ol' game cabinet.
So going uphill is hard, but what about going downhill?... only, y'know, without the "hill" part. Descend through levels of tricky terrain in a game that combines classic platforming with good ol' fashioned "save the princess" swashbucklery. And while you're at it, save the heroes too! By rescuing different heroes, you can assume their abilities, and unlock new ones, in your quest for treasure and glory in this clever new hybrid from Nerdook.
Have you ever wanted to run your very own tile factory? Of course you have. But manual labour is so yesterday; these days we use electronic tiles to program our conveyor belts and other machinery into delivering our orders safely to their goals! All you have to do is puzzle out what goes where in this simple but tricky game that placed second overall in 2010's Casual Gameplay Design Competition #8.
The Bloons Tower Defense games are some of the most popular ever featured on this site. Ninjakiwi has come up with an expansion pack that is fun, challenging, intriguing, frustrating (in places), and guaranteed to suck you right back into the world of the Bloons (just when you thought you were out). Will this tide us over until Bloons Tower Defense 5 comes out? Maybe, maybe not. But it's definitely worth checking out, if only for the amusement of finding the super secret surprise.
Hot Escape is definitely on the light side of the escape genre. Okay, so it's not the Einstein of room escapes. What it lacks in depth of puzzles it makes up for in sheer charm. The cutesy pastel cartoon backgrounds, the lovable pets, the amusing "Engrish" translation, all of it fuses together with some decent logic and puzzle solving to create a delightful little confection, perfect escaping happiness even if it is for a very short time.
Way back in the long-forgotten year of 2009, we reviewed a tile-based puzzle game called Electric Box. Since then, the game has maintained a steady following, with user levels constantly being added. Today, the people at Twinkle Star Games have released Electric Box 2, a supercharged sequel that's sure to make people forget all about the original.
What's not to love about this fantastic sequel? The kicking retro graphics, the astonishingly nostalgic music and sound effects, everything adds up to tons of fabulous casual gameplay. Enjoy the new challenge, the new enemies, and the same fantastic warm feeling as you help your lonely robot find yet another friend. And not to spoil the ending, but it turns out that Kitty really wants Fishy too. Maybe the honeymoon isn't over after all.
In Submachine 4, there was a note mentioning thirty-two chambers filled with sand. Somehow, you've gotten teleported into this subterranean world. Do you need to escape? Or is there some higher purpose that's summoned you here? In addition to the obvious sand, Submachine: 32 Chambers evokes the exploration mood associated with sandbox games. There's no obvious goal at first; you need to figure that out yourself. Submachine: 32 Chambers was fully worthy of its prizes, and you won't want to miss it.
What do you do when you find yourself the owner of a big empty valley? Well, you could call in a bunch of real estate developers, I suppose, and file all the necessary paperwork to have the land appropriately zoned before calling in all the inspectors for wiring and so forth... OR you could just hire a bunch of teeny-tiny people to do it for you! In this adorable follow-up to Grow Island from Eyezmaze, puzzle out the correct order of things to make your valley grow and thrive as big as possible.
"Sort of." When used properly, these are two of the most doubt-inducing words in the English language. "That was a good game... sort of." "You look great today... sort of." "I love you... sort of." These are also the two words I think of when it comes to Liferaft: Zero from Mikengreg, just another one of those precision platforming games... sort of.
Following in the footsteps of Bob, it's... King Arthur? Yes, the liberator of Excalibur and avid collector of round tables has his own 'one click' action game. How many click does it take you to finish his adventure? And can you beat the records in the comments?
So yet another amusing way to waste 5 minutes of your time has dropped in our laps like an early Christmas Present. Dismantlement: Toaster is a point-and-click puzzle that you might find in a larger escape game or a point-and-click adventure narrowed everything down into one simple task: take apart this toaster or die. Simple and straightforward. Intriguing, amusing, and with its own little hidden surprise it's the perfect way to while away 5 minutes of a lazy afternoon.
So what's your stance on twu wuv? Does it make you sigh and set your little heart to pitty-patting, or are you currently walled off in your cootie-free-fort to ride out the epidemic? Regardless, there's more than just a pretty face to this latest text RPG adventure from Choice of Games. As the eldest son or daughter of a declining noble family, you are sent to Court for a Season to see and be seen. Will you find a suitable match? Wind up alone? Or become embroiled in dangerous political intrigue? The choice, as they say, is yours.
These robots are obviously in peril! Could you imagine using anything other than extreme logic (or Binary Laser Grenades) to save them? Save My Robots is a turn-based programming game similar to Codex of Alchemical Engineering or, more precisely, Junkbot. The goal is to move all 'bots on the screen to the green "X" marks so they can be teleported out. Machines follow the code you've created at the bottom of the screen. All you have to do is program them to make it to their destination. Totally easy to do, right? Right?!
When an earthquake leaves Jack the only survivor of an expedition in Mexico and strands him underground, he'll have to find his way out alone. Unfortunately, in addition to having some bad luck, Jack also doesn't have any legs, forcing him to find different ways to circumvent things that would barely slow you down in a typical platformer. Made in a month for Something Awful's Game Development Competition and inspired by Super Metroid, You Have No Legs is by turns frustrating and challenging, but undeniably creative and worth a look.
Next up for your action/physics fix: Cling, a new release from Ghostwriter. In Cling you control Edgar the electric spider. As everyone knows, electric spiders love nothing more than reaching a goal at the end of a level. Edgar's legs reach out and automatically grab pegs on the wall when he gets close enough to them. This "sticky" movement lets you slowly crawl across a stage, working both with and against your momentum to avoid obstacles and leap over pegless chasms.
Escape from the 13th floor is a fun, involving room escape (or a building escape in this case), and is an amusing way to waste a few minutes, unless of course you suffer from triskaidekaphobia. Lots of fun to be had in a building made spookier by the soundtrack than by the actual inhabitants. The game is enjoyable, but it almost feels like you're just getting going when you find the way out.
A job worth a hundred thousand dollars doesn't drop into a private detective's lap every day. Of course, this particular job does involve hitchhiking into space (and the alien's bargain is a real pain in the... well, you know), but it's nothing you can't handle when you're the star of Harry Quantum Episode 1: TV Go Home, the latest point-and-click adventure from TurboNUKE.
e7's minimalistic and gorgeous presentation accents its simple and engaging gameplay as you pilot a little probe on an alien planet in an effort to deactivate a bomb threatening to destroy Earth. Fling yourself from the surface of the Jello-like crust on the planet's surface and battle laser-wielding robot alien defenses using only your kinetic energy.
A bunch of evil scientists have joined forces and are building a weapon of mass destruction. Fortunately for the world, you're one of the good guys, and you're going to stop them! In League of Evil, you play a tough little soldier dude who can run, punch, and wall jump with surprising agility. Work your way through 40 stages as you avoid touching anything pointy or dangerous and die more than once per second!
With trolls on every side and the nearest kingdom over 50,000 feet away, what's a king to do? Well, you could make peace with your deities, try for a valiant final stand... or you could load your unwilling populace into a questionable catapult and fling them through bombs, spears, birds, and enemy forces to try to reach help, no matter how many civilians you have to splatter along the way. I think you know what the responsible thing to do is.
Disobeying is easy—they say go, you stop, they say right, you go left. But what if there's no obvious reverse of the command? You'll need puzzle-solving smarts and platforming fingers to complete Depict1 and discover the truth. For people who love the hybrid, it's not to be missed.
What do you call someone who believes that he is the only person in the world, and that the world is created slope by slope before him, so that he can tear up the landscape with rad tricks and daredevil speed skiing? Give up? Solipskier! It's a punchline of sorts, and it's also a fast-paced game from developers Mikengreg, in which you draw hills and dales for a fast-moving ski-sprite to slalom.
Join the fight against an evil space corporation in this top-down space action game, where your ship is armed to the teeth with weapons, shields, and other goodies to blast away at everything that shoots back. And it's in space!
Think you know Netshift? Think again. 2008's surprise hit puzzler is back featuring a new look, new surprises, and new official levels for you to test your mettle against. (Not to mention the ability to create your own.) Guide your ship to the exit in each level, unlocking doors, disarming traps, and dodging lasers along the way in some addictive, clever puzzle-solving action.
The Other Side is a puzzle platformer that follows One Step Back in spirit and design, but takes the series in a new direction. Collect sparks while navigating disorienting levels, and explore the figurative mind of an addict in this creative game from developer CoolioNiato.
The latest room escape game from Tesshi-e, Escape from Boss Room is perhaps not that elusive "perfect" escape, but it comes darn close in terms of design, puzzles, and just plain fun. Challenging, beautiful and entertaining, this is the perfect way to waste some time, at work or at home. Put your escaping caps on, guys, it's time to Escape from Boss Room!
After a series of troubling dreams, Catherine finds herself standing outside an abandoned asylum in the middle of the night, all because a strange little girl begged for her help. But what can she do? And, more importantly, who's going to help Catherine get out of this?! A delightfully cheesy and spooky point-and-click game designed to make you jump, Satanorium could have used a bit more testing and polish, but is still enjoyable by horror fans, or anyone else needing a scare.
Futoshiki is a clever puzzle that should please any heavy-duty logic puzzler. If you think you're ready for something that's perhaps a bit trickier than the standard Sudoku but still a smidge easier than crocobirdman wrangling, be sure to give Futoshiki a try. The challenge may be greater than you think!
Are you checking your RSS feed instead of working on something you really should be? Hummingbird Mind is a visual novel that wants you to cuddle up to your distractions and make peace with them. It'll only take you 15 minutes, so go ahead and click. Dooooo it. It's not like you have anything else you should be doing... right?
Have you thrown yourself onto a bed of spikes today? No? Well, why not rectify that in this follow-up to the original retro platformer, which is bigger, harder, and, yes, wrathier than the first. Track down treasure chests to open new doors, but don't get greedy. After all, is it really worth taking an arrow to the face and a sawblade to the butt just for a high score?
Control a gigantic subterranean beast with an insatiable appetite whose only power is its ability to leap powerfully from the earth in order to devour several villages and even armies worth of unsuspecting tribesmen. Whether you were a fan of the original Death Worm or are happening upon controlling a monstrous oligochaeta for the first time - rest assured that what you're about to play is pure Nitrome in its classic form.
Numz is a brand new puzzle game similar to Orbox and RoadBlocks, but with several new gameplay elements added to the mix. It follows a little purple box-shaped cat as she journeys through a world riddled with warp points, keys, and golden fish. Numz's cute pixel graphics, retro soundtrack, and smooth feel are enough to win most puzzle fans over. You might even appreciate the small amount of backtracking necessary in the game as it lends itself to exploration.
Zombies to the left me, er, zombies to the right. Here I am, stuck in the middle with two AK-47s, three primed hand grenades and one dog with a mini gun on his back. Get ready to take survival to a whole new level in this top-down shooter! With steak!
Everybody wants something... including you. But if you want to get to your destination you'll have to learn that sometimes you have to grease a few palms with irradiated deer meat to succeed. Really, that's a life lesson! Pastel Games continues their post-apocalyptic point-and-click series in this third installment where you find out that the world may be bigger and more dangerous than you thought. Make the right friends to succeed in your journey... just don't make too many enemies...
There are moonsters. They are called that because they are from the moon. They are trapped inside safes you must point-and-click them out of because... well, because! Sheesh, what's with you and the questions?! Pencilkids offers up another dose of cute and tricky weirdness in this fun but very odd little puzzler.
Put your platform skills to the test and wrap your mind around the increasingly difficult laws as you climb the Tower of Heaven in this tricky retro platformer. Beyond the extremely nostalgic qualities of Tower of Heaven, the most striking aspect of this game is that it's hard, very hard, but in a unique and extremely interesting way.
Color theory, sayeth Wikipedia, is "a body of practical guidance to color mixing and the visual impacts of specific color combinations." Color Theory is a puzzle platformer where you play a color-shifting pixel-man whose hue lets him pass through similarly colored obstacles. Both teach similar lessons: You know that red and green make yellow, green and blue make cyan, and blue and red make magenta, don't you? You should, if you want to master Color Theory.
Journey into the darkest dungeons in search of monsters, bosses, treasure, and.. clinky tinkly sound effects? Yes, this is Pinball Adventure, a pinball game with an RPG theme that wins today's prize for unlikeliest genre crossover. The game pits your tiny white ball and flipper manipulation skills against the pixel monstrosities of Hades itself. Better bring some extra quarters.
One Step Back slickly re-envisions the idea of "running from your past," putting it into a practical and fast-paced platforming environment and sprinkling a little strategy on top.
Mayan Escape is a fun little classic room escape game. What makes it so much fun is the amount of polish that has gone into such a basic game. Cursors that change to arrows for navigation or gears to indicate objects that can be manipulated, handy inventory control, kicking sound and graphics, this little gem resembles a chapter in an actual download game. In fact, the quality is such that it is perhaps better than a chapter in some recent download point-and-click adventures on the market.
Do you have enough achievements? TRICK QUESTION! As we all know, there is no such though as "enough" achievements! So strap on your pachyderm pants one more time in this follow up to 2008's hit platform/puzzle/whatisthisIdon'teven achievement-fest from John Cooney. And then when you're done, try it with friends in the co-op mode.
Topsy Turvy is a game in the proud, recent tradition of platformers with a twist. Like others in the genre, Topsy Turvy is focused around simple, familiar mechanics like move left, right, and jump, avoid enemies and spikes, and get to the goal at the end. We all know how to play that game, right? Well, Topsy Turvy says, now gravity is relative. Chew on that.
While lesser evil geniuses would be content to tie their nemeses to an assembly line and take an early lunch, this guy knows how to persecute a superspy: Lure him into your funhouse of bizarre puzzles and gadgetry, compel them to collect items, crack codes, shunt entire rooms, and learn to smith keys; then, just as escape seems imminent,...Well, you'll have to play to find out.
The Dreamerz is a point-and-click adventure game where you play a cute little astronaut who is tasked with collecting "dream spheres" filled with "dream ingredients" to fix a "dream machine" on a little planet oozing with wonderment. And if that sounds trite, treacly and unappealing, you are in for a very pleasant surprise. The Dreamerz is not a cotton-puff excess about the power of dreams. If you find yourself put off by that sort of syrupy exhibitionism, then The Dreamerz is the game for you.
The Illusionist's Dream is a puzzle platformer that puts you in the shoes and top hat of a man given the power to transform into different animal forms. The unnamed protagonist is lost in a dream after his one true love dies and he can't quite find his way out (what's a good fairy tale without love and loss?). Fortunately, the dream world makes his magic a little more potent.
Step outside your cubicle prison and into a world of beautiful pen and ink art and wondrous music in this soothing platform game.
The platform adventure will never die. And that's a good thing! Frogatto & Friends injects a little more life into the classic genre, placing great-looking pixel art and a satisfying action/exploration game in front of your eyes for the low low price of free!
Hook up a few pipes and get that water flowing in this take on a very familiar, but equally popular puzzle genre. Aqualux is all about twisting and fitting pipes together, opening the tap and seeing all your work go the drain.If you played anything called Pipes, Plumber, Pipe Works, Pipe Dreams... you get the gist, you'll know how this works. You have a tap on one side and a drain somewhere else. By rotating and swapping pipes, depending on their type, you create a route to the drain, slap open the tap and watch your handiwork waste valuable aqua.
Command an array of soldiers and turrets in pursuit of various planet-conquering objections, being careful to defend your battery, because your battery is kind of important to your spaceship. Everyone knows nothing puts a damper on a day of planetary destruction like having to root around the still burning wrecks of your enemies for some jumper cables.
Borrowing heavily off of MoneySeize, Towards the Light is a skill testing, spike hopping, bullet dodging platform game. What sets this platform jumper apart from the rest is the nicely implemented ghost mode that, combined with nice level design, allows the player to explore conventional platforming in new and unique ways.
How's your road rage today? Take up the cause of cars everywhere and rampage your way (bloodlessly) through helpless ragdoll civilians in this physics puzzler from the creator of Vehicles and Werebox. Use your environment (and even your victims!) to cause enough damage to reach the next level. It's crash-tastic!
No puzzles, no enemies, no action... just music. This simple and relaxing little webtoy from André Michelle lets you just click to create some lovely tinkling melodies that arise from expanding and contracting shapes.
Once upon a time (about seven years ago), there was a brave man who got locked up inside a dungeon. As he fought to escape the many rooms of the dungeon, he found that many more rooms were added over the course of the next few years. Originally featured here back in 2006, Studiohunty is proud to present the completed version of Dungeon Escape!
Escape from the Big Windows Room is definitely a great break for the mid-week, a fun pick-me-up to get you out of the doldrums. And perhaps even dream of maybe someday being able to afford to live in such a fantastic space. Hey, even in this economy, a person can dream.
Defying your Elders, you and a small group of like-minded people dare to brave what lies outside the safety of Sanctuary 17. Why are you in hiding? Why do the Elder oppose your efforts? And why do robots roam the halls, striking down anything that crosses their path? Find out in this tricky almost-roguelike from Twofold Secret.
Twinkle, twinkle, little star. How I wonder how I can get you without overlapping any shapes I've already made? Not much of a song, but it does make Asterisk a soothing puzzler from Vivern Games. Since there are only 20 levels, this is more of a Zen, stress-relieving coffee break game than something meaty to really get your puzzling hooks into, but sometimes that's exactly what you're looking for.
Bees. We fear them. Ever since our teachers warned us against tampering with beehives, we've imagined horrid droning swarms armed with venomous harpoons and a zeal for stinging manflesh. But perhaps we should see the world through their tiny eyes, a world of hostile arthropods, artillery-grade raindrops, and really, really spiky plants. Honey Hunter, an outwardly cute mouse-controlled side-scrolling game, gives us a dark glimpse at the fragile lives of these misunderstood creatures.