It's a familiar story for many of us old enough to have lived it. Mae Borowski, 20 years old and newly a college dropout, returns to her hometown of the formerly prosperous mining town of Possum Springs in Western Pennsylvania, only to find that the train station is closed and her parents have forgotten to come pick her up.
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If being a cuddly adorable creature just isn't enough for you, how about being several? Aladar presents Eatvolve, an indie action game about augmenting yourself with the biological characteristics of the creatures around you — and which may or may not be intended as a depiction of how we become like the people we socialize with. Thwomp the creatures around you and you'll get a particule effect which imbues you with their particular form and abilities: nab that butterfly to gain some colorful wings, or that beetle for some nifty chitinous headgear that can help you get through stone. As you take on the qualities of the local fauna your form gradually shifts, and it's done on such an authentic piecemeal basis that the transitions are smooth and seem viable, and pretty cute too! We've included a few examples of what you can become in the main graphic for this review; they don't all appear in Eatvolve at once, but you can also come up with plenty of other possibilities through trial and error. This game is available in Pay What You Want format, including free. If you enjoy the game, show your support for the developer who made it by paying what you think is fair!
It doesn't happen very often, but you've been invited to participate in the making of a game without having to actually contend with a lot of complicated coding. Pinqu!'s new space-based arcade exploration game MòOóN has you stranded in caverns on the moon trying to retrieve components to reassemble your craft and fending off some bizarre native lifeforms with a plethora of different offensive weaponry, each with its own unique physics. It's definitely developed enough to be an exciting if basic action shooter, but Pinqu!'s also seeking ideas from the player community about what would make it even better. If you've got a great idea for something to add to MòOóN, leave a comment about it below!
When the stress of life sneaks up on you, as it does to us all, sometimes it's nice to take a break from the real world and check into the virtual one instead. But sometimes even our favorite games can be stressful themselves with their challenges to accomplish, achievements to unlock. Timers, metrics, collectibles, forgetting to save, running out of extra lives...
Role-playing game creator dinkledaberry puts the 'crawl' back into 'dungeon crawl' with D is for Dungeon. When a champion of the Light is needed a few decades earlier than anticipated we find our protagonist is still in his infancy, but duty calls! Explore dungeons, solve puzzles, level up and best the critters even as a pint-size tyke in this free indie puzzle-centric role-playing game. Letting an innocent little bundle of joy like this roam free through a dungeon filled with bad guys isn't something we'd advise as a safe idea... for the NPCs! Whatever else this kid grows up to do, he's not going to have any problems at all after having put down the most amped beasties this dungeon can offer before naptime.
You begin in a bunker, presented with only a series of doors locked by an impossibly simple line puzzle. Finally freeing yourself of the darkness, you spill out into the glorious sunshine, awash in the Island's vibrantly chromatic landscape, only to find that still more of these mysterious line puzzles and locked doors surround you. You have no inventory, no guide, and you are completely alone. Where do you go from here?
Created for the International Love Ultimatum, Caught by a Lure is an unconventional examination of a condition most of us have experienced. With only a month to work, MakioKuta and Racheal created a short visual novel centered on the theme of romance. The approach they took is somewhat non-traditional. It isn't of the 'fairy-tale' variety many of us think of when imagining that subject. In fact rather than focusing on the joy of romance, the story asks an essential question:
Do you love me or the idea of loving me?
Your editors thought it would be a simple fluff piece when they assigned you to cover the purportedly "natural" death of a reclusive genius, enough that they sent you to his remote, lonely Kansas home even though you're sporting a broken arm. They're just looking for the gossip, convinced they can spin some sort of sordid affair with the deceased and his pretty young assistant, but you're convinced there's something more going on. Problem is, you're right. And not everyone appreciates your detective work. In Robot Invader's indie hybrid action/point-and-click adventure Dead Secret, you'll explore the scene of the crime, searching through the sprawling, isolated house for clues and learning more about the research that went on there. But... you're not alone. There's a killer after you, a relentless figure in a robe and mask, and you'll have to evade them even as you search the house for its secrets. With an eerie, surreal atmosphere, tense gameplay packed with cryptic puzzles and chases, and a mystery to solve, Dead Secret is a supremely creepy and enjoyable experience, despite some rigidly scripted sequences and predictability.
Celebrating a job well-done is usually a good thing to do. Drinking enough to keep you from hearing the company taking off and leaving you on a lone planet, not so good of a thing. Thankfully one of the partiers was able to write up plans for your own rocket, and another one can build it, but they need the special ore you were there to mine in the first place. So back into the dark mines with you to collect enough to make it back home. Underground Hangovers, a free indie Metroidvania-style platform game by Deconstructeam made in just a few days for Ludum Dare, is all about getting that sweet ore. Moving with the [WASD] and the [arrow] keys, you can explore the cave and find more of the special minerals, mined by tapping your down key. But you can only get so far with just your human abilities. Thankfully, you have the dual hook which you place with the [spacebar] and then throw with the same key to where you want to go to make a bridge. Your miner can walk a tightrope like no other and with this ability you'll be sure to find more pockets of Driliv ore to complete your spaceship, or spend on more goodies to help you along your way.
The once beautiful forest has lost its light. Darkness has gathered and soon all will be lost. But one little glowing light has the power to push back the darkness and rekindle the once warm glow the forest had. Light the Dark by Kyu is a free indie platform game where you must light all the beacons and make it to the ending before your light goes out. The woods are filled with obstacles and dark red creators wanting to stop you from saving your world. Using the [arrow] keys to run and jump is your only power to make it through this dark world. If you get hit by an enemy you lose more of your precious light that is always draining away. To help you, spread across the map are glowing squares that will add a few more seconds before you go out. Lighting the diamond beacons by touching it will grant you much more time, but there is never enough to stop and catch your breath. Some levels will require planning to hit all the beacons, but you have to think quick if you want to save your home world.
Things feeling a bit... samey lately? Matt Dabrowski's new action roguelike — free while in Alpha release — will put that right! Rather than your standard dungeon crawl, Streets of Rogue is set in a bustling urban area teeming with folks going about their business, much of it nefarious! Besides the usual assortment of shopkeepers and item merchants you'll find scientists performing experiments on gorillas, rival teams of gangs, security personnel on patrol guarding private complexes with some very useful items, and public venues that include armed-to-the-teeth guards and some alluring safes in the back room if you can get to them and find a way to open them.
Pony Island, by Daniel Mullins Games, is an indie puzzle game that's hiding a dark and terrible secret... or, well. Not hiding, really, since the game's official description gives it away, but DARK AND TERRIBLE NONETHELESS. What seems like an innocent and cheerful yet broken game about ponies takes a turn for the macabre... though you'll need to figure out how to fix the game first. Of course, once you've started, you can't stop, because the Capital-D Devil is literally in the machine and wants to keep you trapped in it forever. To escape, you'll need to literally break the game by discovering ways to crack the options and otherwise bend the code to your will. Originally conceived as a Ludum Dare game, whose original version is still available in your browser to try, Pony Island is strange, but we like it that way.
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