This week you visit for the last time two Maroya's kittens making their new home homely. From cosy house you fall deep down into Tateita's jail cell like room; you are not imprisoned though, only locked to prove your escaping skills. Finally comes another Gatamari's game and prepare for the long ride and many, many puzzles! Corridors, mazes (they'll give you a map, don't worry), lift, ancient statues, chasms and magic pentagram!
Have a good time and enjoy!