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No new good game out this week and not enough new chapters in the series Monkey Go Happy to make a roundup. I decided to fill the gap between Roundup 22 (published on November 11, 2017) and Roundup 23 (February 13, 2021) and post the older chapters of Monkey Go Happy. I've thought about this before and was helped by the comments under a recent WE (thanks!).


Welcome to the Roundup 53 - Retro with four games! After you catch the ten monkeys in the chapter, look in the inventory. You will find a code there and note it down - after four chapters there is a bonus where you need all four codes. To get to the bonus, click on the "next stage" arrow after completing the Stage 216.

Note: If the games don't load in your browser try Chrome.

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Hi! Weekday Escape and Weekday Puzzle are here!


We again start with Selfdefiant's state escape - there are only few left - and then we find ourselves in a tiny and lovely room by Gamedesign.jp (Skipmore) with clever puzzles and nice retro looks. TomoLaSiDo's escape challenge has three rooms and is longer than their standard ones - no need to say that there are more puzzles, too.


We have three puzzlers this week - the first one by Chris Klimowski which can be a bit addictive - it's basically the match 3 theme, but what you do is piling color palindroms. Interesting. Then you go for a bit of fishing in retro game by RhytmLynx, and the last is resurrected cute puzzler from 2007 by Gamedesign.jp (Taro Ito) about a cat.


Have a good time and enjoy!


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BattleCatsLogo.png Popular tower-defense game The Battle Cats is turning eight. That's about 48 in cat years. And to celebrate, PONOS Corporation has announced a series of celebrations to mark the occasion.


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Welcome to the Roundup 52 with three games! As mentioned in the previous roundups, only odd-numbered episodes are featured since even-numbered are for Robin Vencel's patrons. More information you find on his site.

Note: If the games don't load in your browser try Chrome.


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Welcome to Weekday Puzzle!

The tomoLaSiDo's game is not an escape - you are supposed to solve puzzles on cans and open the can then. A couple of them were published earlier in Weekday Escapes under name Motto Akeru; it was always one can - now we've got a full vending machine! John Vanderhoef's point'n'click game is short and fun, and then we've got two variations on well known theme - mirrors-and-lasers puzzler by AliAlAni and sorting colorful liquids by Blury Studio.

Have a good time and enjoy!


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First-person shooter games, like Valorant, have become gamers' favorite pastimes. As exciting as these games are, they can be overwhelming for beginners who lack experience in shooting games. Shooting games are not as difficult as they look. Of course, your score in these games depends on your aim, but other factors matter too. For instance, your choice of weapon, the ability to track your enemy down, and how you place the crosshair on the target are a few things that will determine your success in FPS games.

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Hi! Weekday Escape is here!


Life in Coconuts Park's Southern Islands isn't boring - Glynn, the turtle, recently escaped and you need to find it. Hopefully it diddn't get far on its short legs. Selfdefiant returns with a new haunted asylum, and then you find yourself locked in the room by Escapegamemaker. The last comes Esklavos with pirate point'n'click adventure from Carribean. Ahoy!

No puzzle games in this WE. Tommorow will be posted Weekday Puzzle.

Have a good time and enjoy!


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There are a lot of exciting and entertaining games being put out by game companies nowadays, but only a few of them can stand the test of time. Students make up a greater percentage of gamers because a majority of them play these games to ease stress and pass time


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Often computer games are perceived as something non-educational, especially by fathers. In their opinion, kids can better spend less time at the computer. But this gap in the perception of technology should not affect the desire of children to play in the game because it's a separate world that has become our routine.


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Two years ago Rinnogogo released the escape MOMO (published in WE N°251, still playable) and now we've got the game's remake. It's different - the graphics are new, the soundtrack as well, some puzzles have changed, some stayed (almost) the same and some are completely new. Overall it feels more like a new game - depends how good your memory is, though.


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Rating: 4.6/5 (23 votes)
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Yonashi's games are always good - they have simple and clean graphics and clever puzzles, and it usually takes a while to figure them out. This one isn't an exeption - and as always, features cute animals and one sleepy angel.

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Hi! Weekday Escape and Weekday Puzzle are here!

With Amajeto you return to Blue Islands, and Selfdefiant in his latest 3D escape wants you to escape a dangerous place. TomoLaSiDo's room isn't dangerous at all and you can get away quickly, because the biggest puzzle is optional. From Prisma Game Lab we've got a good escape from a magical workshop.

Both puzzlers (by Troll_hunterx and by Notan) have the same objective - to get a square/a blob to a specific place - and both are fresh and original. In Troll_hunterx's game you have two parallel worlds to play with and in the Notan's one letters U to help you.

Have a good time and enjoy!


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Welcome to Mobile Monday!

The latest Nicolet is here with another lovely game, this time from the pyramid's catacombs. STUDIO MILLA (Ikumi Konya)'s escape is adorable and not demanding, and then we've got two atmospheric games by Room's Room (Daichi Simada) from the summer festival and traditional Japanese house, both magical and playful.

All games are free and available in Google Play Store and in Apple Store.

All games are medium-sized.

Notice, that Mobile Monday is not posted regularly due to low availability of free good games.


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Welcome to the Roundup 51 with three games! As mentioned in the previous roundups, only odd-numbered episodes are featured since even-numbered are for Robin Vencel's patrons. More information you find on his site.

Note: If the games don't load in your browser try Chrome.

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Hi! Weekday Escape and Weekday Puzzle are here!


This week we have just three escape, all by Selfdefiant. Two state escapes are followed by his another escape, a bit longer.

Then we have three puzzle games - all three are rather relaxing - well at least at the beginning - with minimalist design, clean graphics and pleasant soundtrack. Gamungu delivered clever game with bouncing balls, and by ThetaTauTau (Olivier Guillaume) we have two games, about sheep and splitting atoms.

Have a good time and enjoy!

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