Games centered around the sport of basketball seem to be making a comeback, and we're not talking about sports simulations, either. Titles like BasketBelle and Dude Perfect marry new mechanics to the old concept, creating experiences that are about as much like basketball as Homerun in Berzerk Land is like baseball. Now, Solipskier creator Mikengreg has released Gasketball, a physics-heavy mobile arcade game that's all about shooting and scoring baskets under some unusual circumstances. How unusual? Try reverse gravity triggers, teleportation platforms, pinball bumpers, and sawblades!
Elegant, simple, and surprisingly engaging, the goal of this little puzzler is to turn all the trees to rivers, flooding the landscape, without flooding any of the other trees before you've had the chance to water-ify them yourself. It's a straight-forward concept whose lack of bells and whistles might make some lose interest, but provides a neatly design, perfect bit of logic puzzling for everyone else with one seriously mellow presentation.
The fruit's gotta go in this simple but remarkably well presented physics puzzle where you need to remove all fruit from a stage by bashing it together. As the stages get longer and more complex, introducing balloons, ropes, and Rube Goldberg style contraptions, you'll need to put on your thinking cap to squash your way to victory in this familiar but fun and vibrant little coffee break gem.
How can you play a platformer without jumping? Why, by using force to blast yourself back and for across the screen and precisely plotting your square-by-square course, naturally! Jan Rigerl's deceptively simple little title blends clever mechanics with challenging puzzling for fans of logic, planning, and lasers!
A game you can beat in five seconds? That's not a coffee break game, that's a thinking about taking a coffee break game. Fortunately, Nolan Labs' action/exploration game 100% Complete features more than just a few seconds of gameplay, though if you want to get technical, you can reach the end simply by heading right and using the door. If you want to actually accomplish something before winning, though, you'll need to get to exploring. Yay!
Hottategoya has got-ya once again in this short, simple, but oh-so-elegantly clever little escape gem. There are no items to pick up apart from the three keys you'll need to find your way out, but there are clues just hanging around waiting for you to find them if you can put two and two together. Hardcore escapists will find this one a snap, but treat it like a warmup for your brain and you'll have a great bite-sized bit of puzzling for your day.
We all love metroidvanias! But would we still love them if, instead of controlling a scifi bounty hunter, or a badass vampire slayer, we played as the alphabet? Answer: Yes! And ASCIIvania, an exploration platformer by Gharding3, is the proof! ASCIIvania is clearer documentation, a map screen and a mute button away from excellence, but its still a fun time.
A day in The Void just wouldn't be complete without some bandits, skeletons, necromancers and wolves attacking you. Following the first Legend of the Void game without skipping a scene, Legend of the Void 2 by Obelisk Games is an intense, item-heavy browser-based role playing game that takes a very serious approach to the genre, aiming to emulate the experience of a full-fledged console or PC RPG without all the overhead. The result is a great sequel that continues right where the first game left off, dumping you in a world packed with monsters on a quest to, well, just stay alive.
Carnivorous plants. Lava. Rising tides. Fire. A Tyrannosaurus Rex. You know... maybe this cave wasn't such a great place to hang out after all? Run for as long as you can to stay one step ahead of certain doom, earning achievements and upgrades along the way, in this latest installment in the popular arcade action series.
This wonderfully weird escape-the-room game has all the characteristic surrealism you expect from Detarou. The puzzles are quite thinky but never unfairly difficult. That doesn't mean Detarou won't try to trick you so keep your eyes open, and do your best to avoid, the "bad" end. Collect all ten Saito figures and find the red stamp if you want the very best ending. You might have to jiggle a pudgy belly to get there, but the fun you have along the way makes it worth it.
This subtly terrifying indie horror adventure game doesn't have a soundtrack, but if it did, it would just be our reviewers mewling "No no no no no" over and over again. Search for eight missing pages deep in the woods at night with a flashlight as your only guide. But are you as alone as you think? And how long can you last when you can't even risk a look over your shoulder?
Looking for a career change? Consider the fantastic work of the physics puzzle builder in this quirky, silly iOS game! Build castles that reach the sky by dragging and dropping an assortment of blocks, towers, toppers and more to collect coins, house people, and more. Simple in concept, easy to get into, and polished up with a hefty dose of humour, it's exactly the sort of hard to put down casual mobile game that can gobble up your free time before you know it.
Forsooth! There's a fair and virtuous maiden beyond that hill, noble unicorn! Too bad unicorns aren't so good with hills. Or rocks. Or galloping. Or... maybe you should just stand still. Foddy.net returns for another simple, silly and tricky arcade reflex game sure to bring out the pretty pretty pony in you.
When your beloved pet rock is stolen by the jealous Mr B and you prove no match for his hat tricks and mighty fisticuffs, you have no choice but to saddle up your trusty giraffe and set out on an adventure! A platforming action adventure packed with charm, silliness, and a gorgeous design
Combining hypnotic, addictive match-3 styled Tetris gameplay, Iluvas Games' latest is a beautiful though somewhat cluttered hybrid. When a mysterious being contacts you begging for help remembering who and what she is, it comes down to you to help her unlock her memories... by swapping adorable little critters around so they explode in combos!... hey, don't question it, just enjoy it.
If video games are any indication, the world we live in is filled with dungeons stocked with progressively more difficult enemies and convenient puzzles designed to help us descend further into darkness. Tequibo's Fog and Thunder doesn't try to hide the fact that it's built around the feeling of being lost in a roguelike RPG, but the action-oriented gameplay is different than what you might expect, as it employs light-based mechanics that affect everything from enemies to exits to your own special abilities. Where's a good pair of night vision goggles when you need them?
Don't you just hate it when you're sleeping soundly and a lost soul enters your body and politely requests you help it get back to the afterlife? In Cory Martin's lovely little action RPG Reaching Finality, you're one such lucky person, helping out a spirit by fighting your way through forest and dungeon armed with little more than a pitchfork and a fancy straw hat. Not that the hat does anything other than make you look cool, of course.
There's a beautiful clear sky and a perfect blue ocean just waiting for you to get your lounge on... but first you'll have to find your way out! TomaTea serves up a lovely, mellow little mental exercise in this tropical escape that has plenty of puzzles with a few ingenious clues for you to take a seaside getaway in.
The Happy Dead Friends are back with 60 new player made levels. In this puzzler, use your mouse to move zombies, skeletons and other creatures around until there are no free hands. Some creatures have unique abilities which can make them difficult to match up. See how many moves it takes you until everyone is holding hands. It's the only wat to make everyone happy!
You want to be a Ninja? Okay. But first you must pass the ninja training examination: find the ten escape men who are hidden in and about the ninja house. To do so, you must employ acute puzzle-solving and observational skills with little to aid you besides your own wits. But if it is enlightened humor and heightened amusement that you seek, here is a secret ninja school opportunity made available just for you.
Who says mayhem has to be deep and complex? It's mayhem, people! In this frantic, vibrant arena shooter, blast through hordes of varied enemy tanks and earn cash to buy new upgrades to enhance your destructive power. Less a true sequel to the original and more an enhanced version of the original, it's the perfect ka-blooey break for your day.
When living shadows devour the globe and all you have left to keep you company until your inevitable end are your disjointed memories and hallucinations, what's the point in going on? Placeable's eerie horror adventure about the end of the world and one man's struggle to stay alive needs polish, but packs some surprisingly substantial atmosphere and clever concepts.
Forget a heart. This little robot is looking for something a lot more depressing, but considering the hostile landscape he's stuck in in this short puzzle platformer, it's not really surprising. Simple gameplay and gorgeous style combine to make a familiar but beautiful experience about robots and the saws that tear them to robot pieces. Aw.
It's always interesting when a developer takes a familiar mechanic, then remixes it to make a new kind of enjoyable puzzle. Case in point: Jump Me, a simple idea puzzle game by Ozzie Mercado. It's likely that the game would have never have been made if versions of checkers hadn't been kicking around since ancient times. But that allows Jump Me to be different enough to feel fresh, but familiar enough to easily learn.
Bub is dead, but like any good dog, he's not letting that keep him down. In this free iOS advergame for the upcoming ParaNorman movie, you control the ghostly pooch as he jumps, chomps, and swings his way through levels trying to retrieve the zombie bones he's lost so that their owners don't come looking for them when the sun goes down. Simple and straightforward but absolutely gorgeous, 2-Bit Bub is a ghoulishly good time.
Originally released in 1983 by Tim and Chris Stamper's Ultimate Play The Game, Atic Atac was one of the most heralded games for the ZX Spectrum. A top-down action-adventure game, it was the deceptively simple looking tale of an adventurer trapped in a haunted house, who must battle his way from basement to "atic" to find the keys that would let him escape. Now remade by Retrospec, it is now available to frustrate and addict a whole new generation of gamers.
Tetris has been conceptually reverse-engineered again, and this time, you already know what pieces you get to work with in advance. However, instead of letting gravity take it's course, and dropping your blocks into a rectangular frame to form lines, you will need to drag them into a geometrically designed frame that could be a letter, numeral, or symbol. ShapeFit offers you a truly casual puzzle game experience, as there aren't any time limits to worry about or stress over. Your only goal is to solve the puzzle, and fit all of your puzzle pieces into the shaped frame.
Peru, 1950. Strange signs have appeared in the misty mountains. You, a famous spelunker, head to the area to investigate them.. Such is the humble premise of Cavenaut, an exploration-based action-adventure game by Bruno Marcos. Don't think that the ruins of Machu Picchu will reveal their secrets so easily, however. Snake, Bat, Spike, and Spear stand in your path, and if you hope for mysteries to be unraveled, you must be quick of both mind and fingers.
Golf gets a little chaotic as turboNUKE kicks the sport into overdrive in their quirky spin on the game. Compete in a race to see who can get their ball in fastest against other golfers at the same time, dodging UFOs in addition to sandtraps, and nab coins to spend on equipment upgrades. It's weird, wacky, and whacky. Geddit? Because, y'know, you whack... the balls... and... oh, just play it.
Blast, burn, and oxidize your way through this clever new spin on a physics puzzle. Place bombs across 40 stages of elemental mayhem, where fire, water, air, and earth all have an impact on gameplay. Though it's still familiar and feels like it could have experimented with its concept even more, it's a solid little diversion for the phuzzle fans in the audience.
Solving disputes peaceably is for suckers! At least, that's what the family you create who stars in this turn-based strategy game seems to think! They've turned on their neighbours for all manner of seemingly innocuous reasons, and it's up to you to help them duke it out so they can get stronger and earn upgrades. Remember, kids. Violence solves everything... especially when it's three in the morning and the people next door won't stop playing Hey-Ya on repeat.
Help Dipper and his sister Mabel escape the Mystery Shack Mystery in this point-and-click adventure game by Disney. Based on the popular animated television show Gravity Falls, players must collect items and solve puzzles to break through all three rooms of Grunkle Stan's Mystery Shack. Fans of the show can enjoy exploring familiar scenes and discovering hidden easter eggs, while newcomers will find plenty of laughs and kid-friendly fun.
Return to the same environment that started The Podge's addictive puzzle series, but this time with 33 all new problem-solving scenarios. As before, set action stones to command the dibbles and they'll lay down their lives in all manner of ways to ensure the king can safely complete his journey. Packed with puzzle fun, it's perfect for when you just can't get enough dibbles.
The Reisen series catalogues the tale of a small red-headed girl named Jitter, who recently lost her parents to the war (World War II, I think) and wants to go see her grandmother. This is easier said than done, as she is confined to a bunker far away from where her grandma lives. If she wants to make the journey, she'll have to be cunning and resourceful, doing everything from trekking through dark forests to pole-vaulting over deep water to getting guards drunk. This is a series with good points and bad points, like many others. The visuals are relatively unimpressive, the puzzles are okay in the logic department, and pixel-hunting can get annoying, although it gets much more tolerable later in the series. What really makes it worth playing, though, is the story.
Costis doesn't remember how he got here. He doesn't know why the world keeps changing around him. And he certainly doesn't know the man in black who seems to be following him. But every little boy knows when it is time to explore, and so he will. For better or worse... Blackwood prologue is a platforming piece of interactive art by Blake Mann, that takes you inside the mind of a kid who just might find his future in his dreams. Marvelously atmospheric, even evocative, the dream logic nature of the game means, inevitably, more questions will be raised than answered. But as the title says, it's just the prologue...
Sometimes Sunny Block appears at first glance to be (and actually is) a basic one-room escape that's not terribly difficult, but the charm of finding new and interesting ways to solve the puzzles within the strange room create an atmosphere that can definitely compete with the well-established designers of the field. Haretoki packs the room with some delightfully entertaining and original puzzles which we've come to expect.
The Effing Worms are back? Wait... We're the ones controlling them? Never mind then. Lets wreak some havoc! Effing Worms 2, an arcade action game developed by Effing Games (naturally), has the player guiding the actions of their very own voracious subterranean beast. It can't really be called a particularly deep game, but it has that visceral kind of DESTROY EVERYTHING! fun that will never go out of style.
Flex those metacarpals, because the moon is in danger from alien invaders and the only thing standing between the moon and utter distruction are your typing skills. I really do hope you were one of those kids paying attention in 7th grade typing class and not just playing math blasters, because the entire human race is depending on it. It's a great little game that'll keep you playing long after you beat all the regular levels and have been fired from your cushy middle management job for playing video games instead of, you know, working.
Get your clicky finger at the ready and prepare for another round of quick-fire point-and-click puzzles that only Ninjadoodle knows how to do. Find the play button and click it as quick as you can in another installment of the crazy popular and fun ClickPLAY series.
Gear up for some bizarre new words that wouldn't make it past any English teacher's red pen with Xether Labs's free iOS word puzzle! The concept and gameplay is simple... figure out the clues and fill in the blanks to reveal the strange new word you get by combining the two solutions. Best enjoyed passed back and forth on the couch with a witty and weird friend, it's the sort of breezy, simple, silly game mobile devices seem perfectly designed for to help you enjoy yourself whenever you have a spare moment.
Overhaul is a slick new hybrid from Ed 'Ryzed' Ryzhov and Konstantin Groshkov that mixes up match-3 and tower defense to serve up a turbocharged experience to blast away your workaday blues. The backdrops, animations, and SFX are just right and even the atmospheric soundtrack by THESANDS does its job--giving you something to bounce to between enemy waves, and heightening the tension when the battle is on. Overhaul is firing on all cylinders, as will you long after the game is over.
Taking its cues from Portal 1 and 2, as well as Portal: The Flash Version, Portal Quest puts you back in the testing lab with a portal gun and little else to aid your escape. There's no GLaDOS, but there is a fun puzzle game set at just the right difficulty. And plenty of science.
I Wanna Be The Guy was a small indie platform game released way back in 2007, and if you're wondering what took it so long to get a sequel, you obviously never played the original. A quick refresher: you could be killed by falling apples. You could be killed by apples that fall upwards. If you avoided the apples, a cloud could drop out of the background... and kill you. And that would be how you got past one screen. The sequel ups the insanity and makes you wonder if you really do want to be the guy.
Brent Silby's latest DHTML creation is Robot, a cool little retro shooter where Robot must fly and Robot must blast untold hordes of Alien Invaders. What's more, Robot must protect his pack of adorable Baby Robots. And since, as everyone knows, Baby Robots are Alien Invaders' favorite food, Robot is not going to have an easy time. A retro shooter with elements both familiar and unique, Robot is classic arcade fun.
Prepare to go with the flow once more! The ethereal beauty of MoonMana's trippy puzzler is back in the Waterfalls 3: Level Pack. This expansion has everything we loved from the original: Psychadelic visuals, experimentation-based physics gameplay, and a trance-y soprano on background vocals. A very soothing experience, though since the mechanics aren't spelled out, those new to the series might wish to check out an earlier installment to get their bearings.
A nice piece of interactive art, The Little Girl Nobody Liked is a picture-perfect picture book minigame by Deirdra Kiai. Even with all its multiple endings, it only clocks in at a couple minutes in length. Still, it's soothing, adorable, and subversive, and is just the thing to check out before an afternoon nap.
This brief "game poem" is laden with sentimentality and moody brushstrokes. Play by using your mouse to guide a star as it falls from the sky. If you'd like, collect other stars, avoid the sides and make a wish along the way. But there's no actual winning or losing, even if your wish doesn't come true. Enjoyed best when you want a short respite to gaze upon something pretty while listening to a heartfelt melody.
The second entry into Nitrome's experimental 50x50 pixel game series is J-J-Jump, a fast-paced platformer with a subtle kiss of puzzle goodness. You've got to scramble up a tower of obstacles to escape the rising flood waters, but you're only allowed to jump five times! You can pick up extra jumps along the way, but can you ration your jumps quickly enough to make it out alive?
I like pie. Do you like pie too? You should try Fat Slice 2, an action puzzler where you've got to make a few nice slices to chop the field down in size. Avoid the white balls and steer clear of the impassible white edges, and make sure you tuck your napkin in before you start. Things can get a bit messy when you're slicing a giant octopus-shaped pie.
Get rid of the monsters in Monster Must Die, an adorable physics puzzle game. Help the colorful creatures rid themselves of the threat by activating their special abilities. A simple click will cause the creatures to change form to allow you to manipulate your surroundings to get rid of those pesky monsters for good!
So Dibbles 1 wasn't enough for you and Dibbles 2 was too cold? Looking for something hotter to please sense of royal demandingness? Oh, and you want more challenge and new ways to order plucky red dibbles to their sacrificial demise? Then this next installment of the classic lemmings-style arcade game series is everything you command. By setting action blocks just so, in the right place and in the best order, you'll ensure the king is saved from his Desert Despair and you can rest easy knowing it was all for the greater good.
Who knew that the Four Color Theorem would make for such a nice simple idea puzzle game? OneFifth's Flood Fill is a fun and colorful way to fill up a coffee break, even if its 20 levels are over way too quickly. But hey, the background music is catchy.
If you haven't yet discovered the charm and effusive personalities of Cogito Ergo Sum's Wan and Nyan, here's a great way to introduce yourself to the fun. This escape game is full of affable and engaging puzzles, a clean design, user friendly features, and two endings. Wrap it all up in the escapades of the genre's most entertaining mascots and you're sure to finish with a smile on your face.
Flooded Village is a charming new puzzle game by Yoeri Staal with art by Pixelchunk that will be sure to fill your daily pirate-themed puzzle needs for the day. To advance through each stage, you'll have to channel water past plants and through pirates, without drowning the poor village bystanders. Featuring 30 levels with cute graphics and a pleasant, if slightly repetetive soundtrack, it manages to be a relaxing, yet complex game, that will have you playing village engineer for most of an afternoon.
Max Postnikov's cute furballs are back for another round of rope-cutting, cannon-shooting, force-field activating, glass-breaking, color-coded container physics puzzle fun in Bristlies Players Pack. Immediate challenge makes it a poor fit for new players, but those familiar with Cut The Rope styled gameplay should be very happy.
Beaten and left unconscious, you awake to discover all your gear has been stolen... which is kind of a big deal, since that gear is what allows you to survive in this post-apocalyptic wasteland. In this latest installment of the Fog Fall point-and-click adventure series from Pastel Games, you'll have to scour the crumbling remains of society and do more than a few favours if you want to proceed and not end up like the rest of the shambling, disheartened survivors barely eking out a living.
When one wakes up in a featureless white room, apparently at the whims of a malevolent steam-punk computer, the first instinct is to escape. But... why? What's your argument? Can you justify your actions? Such is the question posed by ir/rational Redux, a puzzle adventure game by Tom Jubert, of Penumbra story-telling fame. Propositional logic has never felt so intense!
What happened, Marina? If it's a primary power failure, they're going to enact Protocol 13. If you don't make it to the shelter before that happens... well, it's best not to think about that. Or those sounds of wet slithering you hear from the corner... Wages of Darkness is a horror adventure game developed by Baron that got top prize in Aprils Month of AGS competition. It's pixel-hunting premise probably couldn't be sustained in a longer game, but at just ten minutes, it's perfect for a little stomach punch of dread.
Created in 72 hours for a recent game jam, Disillusion by True Valhalla is a short, somewhat abstract platform adventure that focuses heavily on atmosphere and exploration. You begin with a sword and a vague goal in the back of your mind: go to the end of the world and find the Holy Artifact. If you don't, your people won't survive. Sounds like motivation to us! You quickly head out into the hazy world, ready to tread down branching non-linear paths, defeat enemies both small and gargantuan, and pull off some tricky jumps with the greatest of ease.
Bianco-Bianco is back with a simple, two-end scenario room escape that plays on the love of freedom and the open road with some pretty sweet custom bikes and a throbbing soundtrack that makes you want to fly down a deserted highway with the wind in your hair.
You don't remember your master getting so old But today is a special day, and you have special plans together. Like she's always said: to achieve the impossible, all you need is a change of Perspective. An artistic puzzle platformer by NFyre, Perspective has an undercurrent of sweet melancholy in its text that helps to make up for slippery controls.
Connor Ullmann fires up the Wayback Machine for those gorgeous little retro action adventure inspired by classic 2D games like Zelda. As a little boy who was apparently born from a breath of wind, your quest for self-discovery and the wishes of your maker will take you across a huge world teeming with enemies, secrets, treasure, puzzles, and more. A beautiful little gem with classic gameplay and a satisfying adventure that is well worth checking out even if you weren't born when games like this were in their heyday.
The gophers are coming, the gophers are coming! In this vibrant, kid-friendly tower defense game designed to dust off the ol' graphing skills, you defend a carrot from waves of hungry gophers, who need to be fed until they burst into rainbows. Plot points on the graph to reveal your enemy's marching path, dig up valuable rubies, and place upgradeable towers to keep your carrot safe from the waves of starving critters.
The original Lee Lee's Quest left players with a lot of unanswered. Will platforming hero guy Lee Lee ever make peace with his cubey neighbors? Will Marcus Richert ever run out snarky fourth-wall breaking dialogue? Answer: APPARENTLY NOT. Just as hilarious as the first installment, Lee Lee's Quest 2 is the laugh-out loud sequel every fan could have wanted.
You are a pariah of the Gentlemen's Council, who became jealous of the length of your gun, which doubles as a sort of jetpack, immediately after giving you said weapon. Make your way through their headquarters, past lava, spikes, and enemies with much smaller guns in this physics based platform shooter game.
Need a new merit badge to add to your collection? An alien has crash landed at Camp Pine, where your scout troop is on camp. Help the alien repair his ship and get home in this cute point-and-click adventure from Selfdefiant. It's a fun, coffee break sized distraction without the frustrations of illogical puzzles or hard to find items
When it comes to providing creative puzzles, pleasing design and a relaxing respite any time you need a little pick-me-up, Robamimi can always be counted on to prove that one scene is all it takes. Just as in the first three installments of the series, this escape-the-room game will have you exploring many angles and views along a single wall for clues and codes to break until you discover the exit. Short, affable and undeniably fun!
Completely refurbished and revised, this redux of the first installment of William Buchanan's two-volume adventure game series is meant to supersede the original. You wake up alone...where? Someplace unearthly. Ominously void of life. Imbued with insinuations of wrong doings. Point-and-click to explore your surroundings, gather tools and solve contextual puzzles. As you read the narratives found within each room, not only will you find clues to help you successfully "escape," you'll collect pieces to a story that leaves you with as many questions as answers. There's two possible endings, also. Recommended: play the "Director's Intent" mode in a dark room with the volume up for the maximized experience.
The jetpack-wearing weapon-wielding dinosaur star of jmtb02 and Jimp's new jump and run and gun action platformer knows that when an apocalypse happens in the world of casual gaming, it's usually a good idea to Run Right. Frenetic fun with a lot of puny humans to squish, Run Right is a charmingly unique spin on the Canabalt-styled concept.
Everything is better with friends! Especially the constant threat of explosive death! In this challenging, puzzling platformer, guide a bunch of buddies who all move simultaneously through cleverly designed death trap stages, past exploding crates, spikes, platforms, and more. Your goal? Sweet, sweet pixelly trophy glory. You'll need to be light on your feet (fingers?) and put your thinking cap on for this one.
Outwitters is an asynchronous multiplayer strategy game from One Man Left, the creator of the equally captivating mobile game Tilt to Live. Outwitters takes place on a hex grid and stars three races of characters, each with a handful of unique units. By steadily moving soldiers across the board, deploying specialist healers, scouts, and the like, each team vies for control and the ultimate destruction of the other side's base. It's the most intense experience you can have with chubby pink soldiers and a field full of fish fighters!
You're a typical nerd. And yet you have somehow managed to avoid getting shoved into a locker... until now. Stepping in to defend a new student from a bully, you quickly find yourself trapped. Can you escape? Locker Escape is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
An escape the room game where you're not the only person who wants to escape. Interlock is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
Use your Mouse to point & click on the rooms. Find objects and use them to help you escape this scary subway! Risk Subway Escape is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
Help the girl escape reality by meditating. The real world is sometimes amazing, but being in it all the time is often quite tiresome. Help the protagonist empty her mind by systematically preventing her thoughts from disturbing her meditation. Tao is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
In a world of repression, you managed to stand out and survive the changes. It is not a safe place, but now you stand a chance to survive. Can you activate the machine in time and escape to another dimension? Train is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
Escape from a treasure island as fast as you can! Click the hand pointers to move around the island locations and use the mouse to interact with objects, gather items and assemble a few of them to make useful tools. Treasure Island Escape is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
Alone in a library, you find a mysterious book that quite literally draws you in. You'll have to learn every lesson it contains if you ever want to be seen again. The Grimoire is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
Follow an ancient myth inside this pyramid, solve the puzzles and get free of this sand tomb!. Euridissey is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
The core concept of 100 Floors is simple. On each floor you're presented with a single screen containing an elevator door that you've got to figure out how to open. Tap, swipe, pinch, and do other things that your mobile device is capable of doing until finally the level is clear. "Wait a minute," I hear you exclaim. "Isn't this just DOOORS with an elevator and a bunch of new levels?" To which I reply, "Yes. Why, is there something wrong with that?!"
It seems that an ANSI face has gotten a second shot at the big time in Ozzie Mercados Jump Face, a one button puzzle platformer.Jump Face is a delightful skewing of common platform game mechanics, and indeed, it's certain that its unusual character gravity and momentum will frustrate some at first. Those who survive the initial rage-quitting impulse, though, will find a charming little game with some interesting puzzles.
Being a llama does have its good points: you have a trampoline to bounce up and down on all day, your fur is soft and durable, and you can spit like it's nobody's business. Because it's not. You hate those intrusive zoo visitors who keep trying to get up into your face. So spit on them! Use your mouse to aim and then click to spit in this engrossing and fun shooter by Peter Sperl and Simon Parzer. Strategic use of upgrades is required as the later levels become quite difficult but the charm of the wooly jumper is also hard to resist. It begs the question, Which is worse: having a llama face or having llama in your face?
Necro Gaia is a short arcade defense game from Lazy Brain Games, creator of a few other freeware indie games such as Mecha Spider Island and Infernal Edge. This intense little release puts you in control of a small blue planet called Terra, a lovely little Earth-like rock orbiting a sun that is traveling to another galaxy. You have to stay along for the ride, but the trouble is, all sorts of dangerous things are floating in the blackness of space. By changing your orbital position as well as summoning some temporary planetary friends, you can help Terra survive her journey to her new home, defeating the all-consuming Necro Gaia in the process!
What'll turn your frown upside down? Well, if you're a monkey in this point-and-click puzzler, the answer might be a little weird. Choose your monkey and then solve a series of increasingly bizarre levels to cheer them up in the latest installment in Pencilkids' simple, bright kid-friendly series of break-sized gaming.
A little robot is lost and alone in the galaxy after being crippled by a radiation wave... but hope isn't lost yet. Travel to a series of remote planets and dig for valuable resources in this mining game, searching for everything you need to finally find a way back home. Fans of Motherload will find a lot to appreciate here, with a gorgeous presentation and a few new elements dressing up the familiar gameplay.
Ah, young love. You know how it is. You're enjoying some time on a lily pad with your favourite green beau, daydreaming about your future tadpoles... and then some stork comes along and ruins it all. Every. TIME. In this short and cute point-and-click puzzle from Begamer, help bring our warty hero safely back home to reunite with his lady.
Lonely, stuck on a unknown planet, and trapped in a underground cavern with no foreseeable way of escaping sounds like a pretty bleak situation, doesn't it? Unfortunately, that is the station in life that a little blue space creature is stuck with, and it is your job to rescue him, and return him safely back to his ship in ConmerGame's physics puzzler, Help Me. Luckily, you aren't totally without any resources; you can use three of the alien's friends to help you along the way, each one of them having their own unique powers. All you need to do is figure out where they can be best utilized in each level.
Mr. Y is back with more room escaping goodness in Tesshi-e's 75th escaping effort, Escape from Mr. Y's Room 3. It features all that is good about Tesshi-e room escape design from the beautiful backgrounds to the easy-to-handle inventory. Welcome to Tesshi-e's world where random friends and strangers spend days creating puzzle-filled rooms for you to solve your way out of.
Atom-Soft's mellow and oddly engrossing little physics puzzler makes a comeback with this simple yet engaging sequel. Place badges to influence your eye-ball buddy as he rolls along a path to collect stars and mingle with his friends. It's the perfect, chilled-out soft of gaming to enjoy whenever you need a break in your day.
In games, you want to win. After all, isn't that the whole point of playing them? But what if you don't know where you're going, or why? Is it worth it to keep moving on, even if you have to make sacrifices and lose people along the way? Chelsea Howe and Michael Molinari combine their talents once more for this simple, evocative platformer/interactive art piece made in just 48 hours for the Global Game Jam.
Fresh out of their game-making oven, Detarou brings you another surreal escape game in Zakari. Slathered with code-deciphering puzzles and heavily sprinkled with bizarre characters, it's everything that makes their games so yummy. Give it a taste to discover the three endings hiding within. Panda will thank you.
In case you wanted your roguelike fix on the go, Seramy Games has developed Dungeon Ascendance for the Android mobile device of your liking. Play one dungeon level at a time, being able to choose a different class for each one. Unlock new classes and dungeons as you delve deeper and fight your way to collecting all the achievements. Your turn-based fighting arm awaits your command!
Strike Force Heroes, by Sky9 Games, is a frenetic action arena shooter that proves that the best way to unravel a shadowy conspiracy is blasting everything in sight. Shares a developer with Raze 2, and many similarities with that game. Still, Strike Force Heroes offers a lot of variety and customization, and even if online multiplayer is a sad omission, pwning CPU newbs has never been so satisfying.
The Story of Red Cloud is a massive adventure-style mod for the sandbox building game Terraria. Citing inspiration from The Legend of Zelda and Dark Souls, the mod takes a massive step away from its source, knocking out most of the creative aspects in favor of traditional combat and exploration. This isn't the Terraria you've grown to love, nor is it a happy romp through a flower-filled land of bunnies (though there are bunnies). The Story of Red Cloud is a challenging game filled with secrets to find, items to hoard, dungeons to explore, and gruesome deaths to narrowly avoid.
What makes a hero? Is it someone who keeps fighting, even when everyone around them insists there's no point? Or is it someone who is willing to give the most precious thing they can just for the promise of a better tomorrow? Made in just under a month as a half hour lunch break game, Sailerius and Hirei have crafted a short but remarkably atmospheric action adventure release with Finding Eden, a thoughtful game about friendship, the end of the world, and sacrifice. The story follows two young girls struggling to stay alive after an unspecified disaster befell the world and left it stripped of Mana, with virtually everyone left sleeping husks littering the street... except for the sinister Harvesters who are always on the girls' heels. With their own Mana, their life force, constantly dwindling and scraps being harder and harder to come across, is it worth carving out an existence in this bleak world... or can they find something worth giving everything they have for?
Here's a fun, quick escape-the-room game with all the classic characteristics we've come to expect from TomaTea—enjoyable puzzles, a beautiful design, user-friendly features, and a creative theme. Gameplay is the right balance of relaxation and mental stimulation. Just point-and-click your way around, finding clues and puzzling together the codes needed to find your way out.
Chunkadelic, developed by Noel Berry and Chevy Ray Johnson for the Full-Indie 48-hour Game Jam is one third Atari, one third WarioWare, and one third discotheque. That adds up to a work that's 100% a love letter to arcade retro-gaming. Ephemeral, and a little heavy on the strobe-lighting, but overall an amazing spectacle.
Nitrome seriously overhauls their balloon-centric action avoidance adventure series with this latest installment! When the family pooch is stolen by a malicious spiky baddie, it's up to the son of a hero to venture out into the hostile wild blue yonder and explore stages packed with wild hazards and enemies. With a complete engine revamp, checkpoints, and more responsive controls, it's still a challenge, but not an impossible one!
It's not clear how the scenario of Magic Island Escape 3, an atmospheric escape by Kamikaze Worm, came to be. Whatever the case, you're here now and you need to escape, and to do so you need to activate the magical portal arch by finding and using four colored keys. Got fifteen minutes to kill? Put them to use escaping an island, by all means.