Robota: Lost is an in-progress adventure game that drops you in an open world with a ship that needs power to fly. Naturally, your first (and only) quest is to head out and find the hidden batteries so you can make your escape. There are no enemies, no bosses, no hazards, and no obstacles, it's just you, a few hills, a few forests, and a sunny countryside waiting to be explored.
Standard first person controls are available to navigate the bleak world, and you only need to walk up to items to pick them up. The pacing of Robota is incredibly slow, almost to the point of being excruciating, even if you're holding [shift] to run. After you spend a few minutes with the game, you'll realize that running would almost defeat the purpose. Robota needs to be slow, you have to have time for the atmosphere to sink in. If you could dash around at top speeds, you would never take in the little details, sit and wonder what's over the next hill, or stop to consider which fork in the path to take. With a gentle walking speed enabled, you can't help but take your time, which absolutely makes the experience worthwhile.
Robota: Lost isn't a game everyone will get into, but it shows a lot of style and a lot of promise. The visuals are stark but pleasing, the soundtrack is fantastic, and the overall design never strays from its main goal: to give you a beautiful little world to walk around in.
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