Escape From The Very Bad Planet
Truthfully, when astronomers give a celestial body a name like this one, you can only blame yourself for purchasing real estate on it without doing all the recommended research. No matter: you've learned your lesson after the 697th consecutive day of drudgery on this cursed rock. You've got to get out into space, if it's the last thing you ever do. So strap into your ship and prepare to Escape From The Very Bad Planet in Fried Pixel Games' new action avoidance retro side-scroller.
Control your ship by moving the mouse, collecting coins and avoiding obstacles. Purchase and equip upgrades in-between deaths, most importantly guns which can be fired by clicking the mouse. You only have a limited supply of weapon charge, so watch out for those floating green power-ups: they'll refill your ammo meter. Travel all the way across the spectrum from the Infrared to the Ultraviolet Zone, without crashing, and you'll have earned the intergalactic vacation to come. Escape From The Very Bad Planet looks a heck of a lot like a retro shoot-em-up, so it's a little befuddling when it takes a couple of upgrades before you can even think of blasting something. But if you approach it with the goal of flying as far as you can in mind, with your guns as just one aspect of your arsenal, it becomes quite the fast-paced and challenging bit of arcade fun. All in all, Escape From The Very Bad Planet makes for a very good escape from the afternoon blahs.
I liked the game, but it was awfully short and easy... I died halway on my first try, and after I bought 5 shields on my second, I beat it without any trouble.
It has a lot of potential, but a majority of the game content is useless because of the shortness of the game. More deadly obstacles should arrive in late-game, like lasers and player-seeking rockets.
Also, most of the guns are useless ; why would anyone buy a MK2 for 300$ when there's a MK3 which is waaaaay better for only 200$ more ?
I'm terrible at games like this, and _I_ found this one way too easy.