Though the original Who Am I? was a good-looking room escape game with some clever puzzles, it suffered from a lack of polish and some illogical puzzles. Robamimi has ameliorated these problems by reformulating (and, in numerous cases, entirely changing) the game's puzzles, cleaning up the interface and adding a save feature as well as a twinkly soundtrack.
Continue the fine, respected tradition of launching small creatures heavenward in this spiney sequel to the original Hedgehog Launch. The addition of new items to get and a slight graphical improvement wind up making this one feel like the game the original should have been, rather than a new game. Is it fun? Oh yes!
On of Eyezmaze has just released an updated 'remake' of his original Grow game, Grow (ver. 3), the game that inspired so many sequels and clones. It's one of the most unique and amazing Flash games ever produced, due mostly to its intricate animations and myriad combinations of possible outcomes. Now with 2 endings!
Dynamic Systems, created by Lorenzo Nuvoletta, is another in a long line of games first made popular by The Incredible Machine, where you must fabricate an overly elaborate system of simple machines to perform a task that would hardly impress a toddler: putting a ball in a bucket.
While not the magnum opus of the escape game genre, Mystery House in Japan is fun, quick, and indisputably well-designed, perfect for a brief break in your day. While Bianco Bianco may not be the most stunningly original designer out there, it can always be counted upon to provide a solidly constructed and entertaining experience.
Splatter skeletons, goblins, soldiers, and more in this gleefully gory side-scrolling hack and slash game. 19 levels of boss fights, barrel throwing, and rampage-y action. You're a barbarian now, baby! And it is going to be awesome.
Tonypa has a well earned reputation for developing games that at once exhibit simple elegance and deceptively deep gameplay. Lacotipa, a tile-based puzzle with roots that extend back to Pipe Dreams, is yet another simple, beautiful, and addicting game for us to obsess over.
In Crane Wars, you play the role of a crane operator, and your mission is to grab hunks of building and stack them on top of each other. Your other, more fun mission is to fling stuff at those filthy scabs working next door!
Shy Dwarf is a gorgeously animated little adventure where you play as a little black blob with a jaunty red hat. But Shy Dwarf is something of an enigma. Fun, short, and completely baffling. We're not sure exactly what it all means, or if it's supposed to mean anything at all. Whatever the case, we couldn't resist its unmistakable charm.
Free Realms is one of the most-accessible MMOs ever made, targeted at everyone from young children to adults. It's free to play and features a unique mini-game progression system, aimed at tearing down the usual tediousness of modern MMOs.
Sherlock Holmes: The Awakened is an ambitious mystery adventure from Frogwares. It simultaneously attempts to remain faithful to Sir Arthur Conan Doyle's eponymous sleuth, provide a crossover with another body of work with its own cultish following, and blaze new trails in the well established adventure game genre.
In the mood for more beach-themed Virtual Villagers-style simulation gaming? Escape from Paradise 2: A Kingdom's Quest is now available, and it delivers exactly what its predecessor did and quite a bit more. Instead of straightforward village management, Escape from Paradise 2 blends in mini-games to break up the action, and combined with a little hidden object finding and character stat upgrading, you have a game that will quickly sink its hooks in you.
Once upon a time, in a kingdom ruled by a red-hooded princess, there lived a young wolf. Unlike the rest of his family, this wolf was neither very big nor particularly bad. His mother wasn't too pleased with this, but first morning he didn't hear her howl, the not-so-big, not-so-bad wolf knew something was wrong. Thus begins Big Brain Wolf, an adventure/puzzle game that parodies nearly every fairy tale and fairy tale character you can imagine, providing some surprisingly challenging puzzles along the way.
Star Beacons is a pachinko-style arcade game from Steel Panda Studios. When an evil space armada captures a planet of jolly water creatures who use a giant star as their source of light, it's up to you, an intrepid waterite in a cool spaceship, to scour the deepest depths of space to retrieve the pieces of your broken star/sun.
Reach for the stars — literally — in Casual Space, where treasure, danger, and secrets are sprawled across two enormous maps comprising over 40 levels of spacey action! Balancing a quirky, kid-friendly presentation with some genuinely challenging gameplay, Casual Space is good casual fun for all ages.
Starcom is a top-down space shooter and strategy game, with subtle RPG elements like a well-paced story progression and "missions." You are stationed aboard a Galactic Command Starbase (space station), playing the role of a space fighter pilot with a starting mission of fending off alien attacks. Starcom really shines, revealing story elements at just the right moments while incorporating it all into the gameplay progression.
At first glance, Scarygirl comes at you blazing on all cylinders like a triumph in Flash game production values. From the very start of the introductory cinematic sequence, the player is offered a glimpse at what appears to be one of the most fantastic Flash games to ever appear on the Web. In the end, the good outweighs the bad. Players can put up with loose controls, slipping and sliding their way through levels, when the brilliance of the rest of the game is so appealing. Every element combines to lift Scarygirl above the competition, serving to create one of the most exasperating yet fulfilling Flash games available today.
Polygonal Fury takes the basic chain reaction gameplay of Boomshine and adds a number of bells and whistles to it. Ultimately, it's a skill-based game, and the balance is perfect to keep you playing for just one more level, until you've finished them all.
A lighter. Some flour. A stick, a rock, a knife and a towel. How, using only these handful of items, can you escape a room? Six different ways, apparently, at least in Room Escape SIX, a new escape-the-room game from Japanese designer Kotaro. You are the latest challenger to enter a strange, hexagon-shaped building that exists solely to be escaped from; how you do so depends upon the way in which you use the room's odd furnishings.
What do you do when you're the only robot with power thousands of years after a mishap has sent your entire civilization offline? You put on the snazziest jazz soundtrack you can find and point-and-click your way through this short-but-stylish adventure. That's what!
Pastel Games has just released a new point-and-click game, Morbid, designed and illustrated by Maciej Palka with programming, animation and puzzle support from Mateusz Skutnik. Although the artwork contained within is well-conceived and the atmosphere is enticingly moody, we weren't as impressed with the gameplay. Hard-to-find hotspots turn this game into a disappointing exercise in frustration. But give it a play and decide for yourself.
Fantastic platform puzzler in which you play a Victorian magician who must correct a mistake by leading poor ghostly souls to a magic door. Including smart and elegant brain teasers that get increasingly more complicated as the levels progress. Altogether a fun and challenging new puzzle game from a promising new group of Flash game developers from New Zealand.
Best described as a cross between Teeworlds, Team Fortress 2, and an RPG, Altitude is a shockingly addictive online multiplayer game from indie studio Nimbly Games. Grab a plane and take to the skies as you compete (and co-operate) with other players and earn experience points bombing the enemy base and taking down foes with a variety of power-ups.
"Avernum" is the name of an underground domain that's home to the Avernites, a group at war with the surface-dwellers, collectively called the Empire. This time around, a group of adventurers is sent back to Avernum to hunt down an assassin who tried to kill the Empress. The story and its development is actually pretty thick for a closed-in dungeon crawler, unfolding constantly a simplified "choose-your-own-adventure"-styled dialogue.
Alabaster is an exquisite and addictive piece of interactive fiction created by a team of eleven talented writers and spearheaded by Emily Short, one of the Grande Dames of the genre, authoress of such classics as Floatpoint, that takes the oft-Disneyfied, candy-coated tale of Snow White and recasts it in rather darker hues.
Faerie Solitaire is, at its core, a version of the classic golf-style card game found in Fairway Solitaire. Take cards off the pile or pull cards from the play area that are either one above or one below the target, the ultimate goal being to clear the screen. The usual suit of numbered cards (two through ten, jacks, queens, kings and aces) are at your disposal. It may seem a simplistic set-up, but if you throw in power-ups and a Pokemon-esque pet raising game, something magical is created!
Nelly and Tom are at it again! Yes, the kids from the original Treasure Seekers: Visions of Gold have returned, and this time they're all grown up! Just like the original game, Treasure Seekers 2: The Enchanted Canvases a unique hybrid of adventure and hidden object gaming that makes use of context-sensitive actions rather than laundry lists of items to find. Add to that some much-improved visuals (which is saying a lot!) and you have another potential hit on your hands.
Defend yourself against waves of foes in space, where a click of the mouse unleashes massive explosions to decimate enemy fighters, because making peace is overrated when you have a limitless supply of missiles at your fingertips.
Slouching Towards Bedlam is a work of interactive fiction created by Daniel Ravipinto and Star Foster. Set in the Bedlam Hospital insane asylum in a steampunk-style 1885 London, you begin in an office with a brass-laden phonograph playing a demented soliloquy. It's a subtly disturbing game that draws you into a rich, elusive world of intrigue and allows you to react to the story however you see fit, carving out five unique endings based upon your interpretation of the plot.
So there's this Ball. Ball wants to Go Home. It's your job to get Ball home. Ball lives in a hollow tree stump in a forest. Yes he does. Thankfully, said forest is filled with ramps, bridges, floating platforms, mine carts and more. Some parts are missing, and that's where you and your reflexes come in.
You wake, cold and alone, in a room lit only by a single, faint candle... that gleams off of the links of the chain connecting your leg to the wall. Uh-oh. From there, believe it or not, things only get worse. You are trapped in a house of horrors, and must solve puzzles and face supernatural terror in order to regain your freedom. Of course, there's also the matter of your murderous captor... where could he be? You might just find out.
Another brilliant room escape game from Neutral, the authors of the amazing Vision. Lights features inventive tough-but-fair puzzles, gorgeous rendered scenes, and enough charm to drown a dozen rubber duckies.
Here are 50 more visual puns in a painting, hinting at the titles of 50 "great" movies you may have seen recently. Nice illustrations, relatively easy hints, and a smooth interface make this an light and pleasant diversion.
All you have to do in NinjaDoodle's ClickPLAY! is press the Play button, but that Play button sure does run and hide in some sneaky ways. Track it down and click it!
Braid is a groundbreaking platform game created by Jonathan Blow. With a deep, intriguing storyline, gorgeous artwork, enchanting music, and the unique ability to manipulate time, Braid is built from dozens of unique puzzles (no filler material) that will challenge your ability to think laterally while inspiring your philosophical mind to search for meaning with every object you encounter.
Adventure, monsters, and betrayal in 16 bits! Eternal Eden is a surprisingly hefty RPG following three young men who set out to save the world . . . after accidentally setting its destruction in motion themselves.
You'd think that being able to do magic would make things like running a magic shop a snap. Just wave your wand and POOF everything is taken care of. Well, turns out it's not all that easy, if Mystic Emporium is any indication. In fact, it's going it take all of your time-management skills to be a successful magic shop owner and satisfy the mystical people and creatures of the realm.
Sugar-coated, filled with rainbows and sunshine and love, and cheerier than a dentist the day after Halloween, Yousumin! is a new puzzle game from Square-Enix. In the same way Bejeweled Twist put a spin on the matching genre, Yosumin! shifts things around to deliver a new kind of puzzle game that's unique yet familiar at the same time.
The next chapter in Afroninja's long-delayed Escape Series is here! This time, you wake up in a bathroom with the exit blocked by a bank of lasers. Point and click your way out using common household items, as the timer in the corner reminds you once per second, how tragic your brain is.
Fail-Safe is a work of interactive fiction created by Jon Ingold. It could be one of the strangest text-based games you've ever seen (in a simple, subdued kind of way), as Ingold removes all meta-commands from the parser, forbidding you do to things like saving your progress. But there's a good reason for this. Fail-Safe immerses you so deeply in the world that even the conventions of playing a game would snap you out of it. And when you start playing, you'll see why that's a crucial part of the experience.
So what if you have nerves of glass, a strong pull towards buttons marked 'DO NOT TOUCH' and a crippling fear of heights? Azul Baronis needs you to lead a squadron of spaceships against ever-increasing odds in this fast-paced intergalactic shooter. Buckle up, Commander.
Redstar Fall is back, with 20 more levels of physics puzzle mayhem. Blast away the tower of bricks one by one, to bring the red star to rest on solid ground. These new "Pro" levels are tough and finicky as a dried-up alley cat, so practice up on the first game before you tackle them.
A fast-paced, tightly-designed version of Breakout by the talented Taro Ito. Use a big round smiley-face paddle to knock out all the bricks before they advance past the dotted line. Collect hearts to earn extra balls and shoot them into play at any time. Cute, fun, and simple.
It's another blast from the past with this week's Weekday Escape. It's an oldie from our friends at Bianco-Bianco by the name of Escape from Dr. Ichie's Factory, another gem in the Dr. Ichie series. The story's a familiar one: you wake up in the middle of an odd factory building, and you find a note from the culprit, Dr. Ichie, telling you that you have to solve some puzzles to escape from it.
Action, adventure, and painful, spiky death can all be yours in Chup, a new platformer from Tomas Pettersson. With a retro vibe and an intensely charismatic star, Chup offers a tricky jumping adventure that would make Mario proud.
Heavy Weapons is one of the sharpest arena shooters we've seen in a browser. It bills itself as the "ultimate Flash shooter", and its great atmosphere and kitchen sink approach to design make it at least a worthy contender. 21 quirky weapons and 60 levels of destruction await!
Armor Games' John Cooney enters the bunker-warfare genre with Fox Fyre, a stylish strategy-shooter game with an old-school vibe, heralding back to classics like Scorched Earth and Death Tanks.
A space-themed mixture of Time4Cat and Replica. Your hyper-drive has malfunctioned, and deadly replicas of your ship are popping out of a wormhole behind you, retracing your path. They only move when you do, but you still have to travel fast to collect the research from nearby planets that will allow you to escape.
Dead Like Ants is a sublime piece of interactive fiction by C.E.J. Pacian. You are an unnamed female ant, a simple worker. You and your thousands of sisters labor ceaselessly in the service of your colony; an unexciting, if productive, existence. Today, however, is very different. Your mother, the Queen has requested your presence Every spring, it seems, five dangerous creatures come to the colony and threaten the safety of all therein. When this occurs, the Queen sends one of her daughters to negotiate with these monsters, thereby averting trouble for another year. This spring, you are the chosen emissary.
Dracula 3: The Path of the Dragon exists within that journey from the reality of Vlad the Impaler, the madman the Count was based upon, to the myth of the best-known vampire, Dracula. It's a long, deep and satisfying adventure game laden with volumes of text, and a pleasantly eerie setting that's brilliantly illustrated.
The Fairy Godmother's monopoly on the potion business is on the verge of collapse due to some healthy competition, so she hires a promising young assistant to reestablish her empire. A tired genre gets a sorely needed infusion of creativity in Fairy Godmother Tycoon, a basic tycoon game wrapped in a pretty, pretty package.
Pew Pew Pew Thwak. Thwap Thwup Splat, Wheeee! The review of Platypus could end there, but in the interest of, you know, explaining things, I'll continue. Platypus is a wonderfully unique side scrolling shooter created by Anthony Flack. Everything in the game — from the enemies to the backgrounds and even the weapons fire — is made from plasticine. This playable claymation shooter is filled with action and quirky design choices that have made it an instant cult-classic.
Despite the title, there's no water falling from the sky in Nitrome's new game — only little bunny-like creatures. Help them fly like little floppy-eared helicopters past electrified birds and other hazards to rest on the targets below.
Welcome to the first episode of a new series from Pastel Games, the masters of short, atmospheric point-and-click adventures. In a world so noir that sunshine has been legally replaced by ominous street lamps, you play the part of a detective on a grisly murder case.
New features included in Stunt Pilot 2: A level editor. Bonus levels where you follow a curvy line that catches on fire if you're good enough. Cannons that shoot coins for you to catch in mid-air. Hollywood explosions that bring hot-air balloons and racing pylons crashing down around you. Yeah, this game rules.
Shift 4 is now available to play and it brings with it a shiny new iPhone app of the original Shift experience to take with you on-the-go. If you're familiar with the Shift series so far, a lot of the elements in this game will seem very familiar. However, twists do come, as you will eventually find yourself having to control more than one silhouetted fellow. You've now got to use a team of folks to reach the exits and advance.
Do you like shiny things as much as we do? Metalix TD, besides being a top quality tower defense game, is undoubtedly very, very shiny. Each wave of shiny enemy robots takes a different attack path at random, so it's a good thing that your shiny defense towers can move around. Yeah, it's pretty shiny.
Fun to play and play to say, ChuckaBOOM is a game from Ninja Doodle that makes throwing bombs into light entertainment! The object of each level is to clear a target number of stars, using bombs that go off three (short) seconds after you fling them.
Melon Lacquer. Mellifluous Lymphocytes. Marimba Lion. Just what, exactly, does #07 ML stand for? Anyway, this is another high-quality escape-the-room game from consistently excellent Japanese designer 58 Works, who also made Cottage and Escape from Test Kitchen 2.
There comes a time in everyone's life when they have to step up to the plate and lay waste to an entire city despite the best efforts of the army and the air force. It's just one of those rites of passage, you know? Like riding a bike or going on a first date. Deflect missiles, crush your foes, and grab the... seed... by the, uh, horns?
Tower of Greed is a game about the banker's favorite deadly sin, in the form of an aggressively retro, fast-moving platformer. Will you exit the tower with untold riches? Or will you be betrayed by your own avarice? If your fingers are nimble enough, let's find out!
What you think is irrelevant, in this text-based adventure/interactive fiction by John Cooney. The man behind the mirrored glass tells you that you are a llama and if you know what is good for you, you will believe him. Following any and all instructions given to you is also not a bad idea if you enjoy things like breathing and not being dead.
In Learn to Fly, you play as a penguin who looked himself up on Kiwipedia and took the whole "flightless bird" comment as a mortal insult. So he decides that he's going to learn to fly, presumably so he can visit whoever wrote that and give them a stern talking to. Fly high, long, and far to gain money and upgrade your penguin with gliders and rockets. And when you're done, try playing again to see if you can do it faster.
What if Mario, instead of instantly reappearing at the beginning of the level after he died, had to earn his reincarnation by traveling the realms of Diyu, being judged by the kings of Yama? This is a game about that from Yoshio Ishii of Nekogames.
Clash'N Slash has the makings of a great one. Big guns? Check. Hordes of attacking aliens? Check. Lots and lots of explosions? Check and check. There's more happening on-screen than any namby-pamby little puzzle or hidden object game. This is an action game, for action game players. Do you have what it takes?
3 Days: Zoo Mystery, a new hidden object game from Realore Studios, drops you in the middle of a mystery at the local zoo. You play as the owner's niece, Anna, whose job it is to find several animals that have mysteriously disappeared. You have three days to solve the crime, otherwise the feds sweep in and shut the place down for good! Serve meals, work with the police, become a salty dog, circumvent hi-tech security systems and so much more in this eclectic mystery.
One man's trash is another man's treasure. We all have that one thing that's important to us; that one tiny, seemingly inconsequential thing that's somehow special. The Blue Beanie is grand adventure in a lilliputian package about just such an item, and one little hero's quest to bring it safely home.
It's a bird! It's a plane! It's a... OW! Ew... is that a spleen? The fifth chapter of the puzzle-platforming Karoshi series is here, and it's one of the best of the bunch. This edition comes with a flying, indestructible, Super Saiyan alter-ego, a dubious power when the goal of the game is to kill yourself.
New from Myth People, creator of Miriel the Magical Merchant and Azkend, comes another matching-based puzzle game with a new take on an old mechanic: Dragon Portals. The friendly dragons have been bound to earth with dark magic. Young Mila is called in to save them by dropping orbs from one dragon to another, matching groups of like-colored ones to keep the dragons aloft. It's a nice departure from most matching games, and combined with Myth People's signature art direction and epic power-ups, makes a game well worth trying out.
Moon Rocks is an impressive little shooter-defense game that's pretty challenging and fun. Loosely inspired by the classic arcade game Missile Command, you defend your little chunk of the planet's surface from an onslaught of asteroids, ice comets, enemy ships and plenty of other things that threaten to turn your base into Swiss cheese.
A gorgeous puzzle game with an impeccable user interface, Minim sets the standard for browser-based casual games. Minimize molecules to nothingness by combining atoms with digits on them, according to a few simple rules. Despite the references to chemistry and some light math, Minim isn't an educational game. It's more like a comforting hug followed by a knuckle sandwich.
Coated in pixelated graphics and pipingly sharp music, Mars Tower Defense, by Japanese developer Taro, will appeal to those with a flair for retro and a penchant for strategy. Defense your mars colony from walking octopi and disembodied bouncing dogs heads!
We here at JIG don't endorse rampant butterfly carnage. But we do support true love. And when the object of your affections has eight legs and certain dietary requirements, well, you gotta do what you gotta do, right? Squash butterflies to keep your betrothed fed in this game of skill and balance!
Toys is a compact, high-quality escape game that, if not exactly groundbreaking, is certainly enjoyable. A prominent feature of one of the game's puzzles is the usage of stereograms, a form of optical illusion in which a three-dimensional image is hidden within a two-dimensional picture. All in all, a high-quality production.
Zeebarf, the author of Reemus and The Visitor, brings us a fully-explored sci-fi world in classic point-and-click adventure game style. From the nuances of animation to the excellent puzzles to the rich storytelling, A Small Favor is one of the best adventures available for your browser.
Miracle Witch is the bright, fast, colorful, hard-as-nails story of cute little witch Polfe and her quest to defeat the evil king Yeah Walusa, which is the best name for an evil king ever. Find secret treasures, slay monstrous bosses, solve obscure puzzles. Like a mouse-controlled Legend of Zelda,
How hard could building a bridge be? In a game where you have to retrieve an elephant from a distant island, the answer may surprise you. Cargo Bridge asks you to engineer a sturdy path for your movers as they transport crates, safes, and yes, elephants.
Pizza City has so much in common with the first two Grand Theft Auto games it seems to fall somewhere between spoof and demake. Like the notorious crime sims from Rockstar Games, you roam a city with virtual free reign in your car via a bird's eye view. There is a main goal (delivering pizzas and working your way up the pizzeria career ladder), but there are also plenty of other side quests to undertake, too. Pizza City isn't for everyone and the relatively simple gameplay may turn some off, but there's more depth lurking here than meets the eye and it definitely rewards those who choose to stick with it.
Martians vs. Robots from Tommy Twisters is an attempt to take the classic gameplay of Asteroids and bring it into the new century, using 3D graphics, expanded gameplay, and multiplayer options. The single player game features loads of great combat action, but the real meat is in the robust multiplayer modes where 24 people can battle it out over the internet!
While it may be built upon the same time management foundation we're already familiar with, Everything Nice skirts the perimeter of the genre with a recipe-based setup reminiscent of Miriel the Magical Merchant. Fed up with all the violent toys flooding the market, Abby has the idea to create classic, "happy" toys such as teddy bears and jack-in-the-boxes. A local businessman rejects her idea, but then she stumbles across the Wondermachine9000, a magical device that can create anything her imagination conjures. Just the thing she needs to start her own factory!
Think your amp goes up to eleven? Put your guitar where your mouth is in this rock career simulator slash rhythm game, as you attempt to rawk your way to the top!
Help guide Spewer, an adorable pink blob, through a series of diabolical tests put forth by a watchful scientist in this physics-based platformer. It's a journey of adventure, excitement, and child-like wonder. Also, vomit.
Pariboro is Tonypa's latest endeavour into the world of tile-based games of skill and luck. Forty tiles of three colors lie on the grid before you, and your job is to clear as many tiles as you can, before the random domino-generator produces one you can't match. Bonus: having a Casual Gameplay account saves your progress!
The bomb is going to go off in five seconds. This can't be changed. Your task is to guide a bunch of individuals through their final five seconds of life before the bomb does go off. Can you get 100% by helping all of the stick figures attain their goals before being vaporized by the big one? And will it matter?
If a three-year-old or a five-year-old were to make their own platform game, Androkids 2 is exactly what it would look like. If you never quite got over collecting coins and jumping on the bad guys, this is definitely right up your alley. Kid-tested and approved.
Rougoku falls into the category of more "realistic" escape games, those that concentrate in large part upon collecting and using items in practical ways (with, of course, a few genuine puzzles thrown in). It is a solid room escape game from a solid developer, familiar and proven with games like this.
With nothing onscreen but a few blocky characters and a short poem, Today I Die carves a slice out of an existential nightmare and serves it to you raw. You could classify it as an adventure game or a puzzle game, but it doesn't feel like it should be pigeon-holed with anything. The solutions are so well-integrated, applied with such holistic grace. You won't even realize how many puzzle pieces are displaced until you see how they fit together.
When your spaceship crash-lands onto an unknown desert planet, you regain consciousness to find yourself one of the only survivors. Red Herring Games presents an incredibly polished point-and-click adventure game that has to be seen to be believed.
Prince Peep is the last of the Whistle Knights, who have guarded the legendary Arrow of Time for generations against all invaders. Help Peep keep the Arrow safe in the new defense title from Super Flash Bros: The Arrow of Time.
In Crush the Castle, you control a trebuchet and fling rocks at a castle. Get off a good shot, and you get to watch it fly gracefully towards the castle, smash into a wall, and cause untold destruction, killing all of the inhabitants and turning the entire thing into a massive pile of rubble! Mwa-ha-ha!
If The Incredible Machine met the classic board game Mouse Trap, TubeTwist would be the result. Arrange tubes, accelerators and other contraptions to manipulate the path of the Macroton (a colored marble-like object) from the Injector Tube (the start) to the Reactor Tube (the finish). It's that simple!
Mevo and the Grooveriders is a funky music game that'll get your fingers a-snappin' and your toes a-tappin' (and your lips a-chappin' and your GPS a-mappin'?). You play as Mevo, a red alien that needs to reunite his band to save the universe from perpetual silence. (And the cats a-nappin'? Sorry, I'm done with that now.)
Fans of Samantha Swift's previous caper have cause to rejoice. Samantha Swift and the Golden Touch, the newest hidden object adventure in the franchise, offers a compelling combination of well-integrated mini-games and adventure-style item puzzles that do an excellent job of keeping the game feeling fresh throughout.
Put Paper Mario and Tim Burton in a blender and you get Paper Moon, a smooth, sophisticated example of how to integrate design and mechanics into a masterful casual game. It's a platformer with a twist, and with enough style and depth to keep you coming back for more.
Playing equal parts as a maze, a hide-and-seek game and a guessing game, the idea of Neon Maze is to run around a glowing labyrinth in your little blur-pod, changing colours to open up new areas, while attempting to find the exit platform. The graphical presentation and surprisingly intricate level design make this one a winner.
The Great War of Prefectures plays like a cross between Risk and an RTS, with Japan's prefectures (analogous to other countries' states or provinces) serving as the territories you fight over. Despites some interface flaws, this game has that elusive quality that will bring you back for more even after you thought you'd had enough.
Quest in the Dark is an exceptionally cute and surprisingly engaging point-and-click adventure. Navigate through the haunted mansion, collecting items and solving puzzles as you go. Beware the various ghosts and skeletons that stand in your path (or don't. They aren't that bad, as it turns out), and above all else, don't forget to find the magic potion that will set you free!
Finally we find out why we have been trapped in so many different rooms in the Great Escape series by Mateusz Skutnik and the Pastel Games crew. Apparently there have been ghosts at every turn, slamming doors and locking us in various areas of the house, and now it's up to you do deal with those ghosts, once and for all. The Great House Escape takes the locale from each of the six previous installments, plus hallways connecting them all, and turns them into one big final "great escape" game.
Are you feeling EVIL? As a demon, you must use your point-and-click skills to find a reincarnated soul and return him to Hell. Your demonic powers include levitation and the operation of simple machinery while your creativity allows you to get to no limit of utter mischief. Get ready to do EEEVVIIIILLLLL!
Loom Blend is another room escape game from Place of Light, who previously brought us Room Fake, Room Bath, Room Marine, and Loom Above. The game's scenario is nothing new: you are in a room filled with diabolical puzzles and more than a few secrets, and must employ all of your wits to escape. A simple premise, but one that Place of Light does very well.