Roll Roll Pirate
To win back the pirate's booty, you'll have to travel to each of the surrounding islands, guide Roll Pirate to the loot, and see him safely back to the raft so he can move on to the next island. [Kyle, do the pirate voice. -Ed.] No. This is easier said than done, though, for the islands are filled with treacherously winding paths that are laden with perilous traps.
Control Roll Pirate using the [arrow] keys. [Up] and [down] move Roll Pirate away or towards you, while [left] and [right] move him in their respective directions, matching the curvature of the island. Alternatively, you can think of [left] and [right] as rotating the entire playing field while Roll remains still. [Seriously. Do the pirate voice. -Ed.] I don't want to. I did it last month. Anyway, the controls sound more complex than they really are. It shouldn't take you too long to acclimate yourself.
Roll Roll Pirate is innovative, with unique gameplay that is reminiscent of, but thankfully simpler and more intuitive than, Monkeyball and similar games. Smooth animation and solid visuals, combined with the gameplay, go a long way to boost Roll Roll Pirate's appeal. Unfortunately, the total package is not without flaw. The level design seems... [Yarrrrg, me matey! -Ed.] ...trying to be a professional here, man... the level design seems counterintuitive to the speed, momentum, and feel of Roll Pirate, and the camera angles you have to deal with can sometimes get in the way. One gets the feeling that Roll Roll Pirate should be a far more dynamic game, and much of the time it feels like you're playing with most of your potential on a short leash. But... [Look, do the pirate voice or we publish your Ibiza vacation photos. -Ed.] You wouldn't. [You heard me. -Ed.] Ugh. Fine.
Yarrrrg! But overall Roll Roll Pirate be a mighty good time for seadogs and lubbers alike! Yarrrg! Booty. Rum. Yarrg.
[Now, put on this eyepatch. -Ed.]
Thanks for sending this one in, David!