JiG is on Patreon and Needs You! Click here for more information

  • Review

  • Browser Games

Bubble Cannon 2

  • Currently 3.9/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 3.9/5 (93 votes)
Comments (13) | Views (2,465)

zxoBubble Cannon 2The games of Gareth Thomas, aka Gaz are known for their simple yet addicting natures, and while they may not be as eccentric as a Tonypa game, they're almost always neat little timewasters worth checking out. Although they can be quite fun, his games usually don't have a lot of depth to them, and often you'll find them tucked away in a Link Dump rather than being given a full feature. Such was the case with Bubble Cannon, a collision-based game in the style of Gimme Friction Baby.

In Bubble Cannon 2, Gaz has updated that initial offering, keeping the core of the game intact, but changing around some of the nuts and bolts. You still aim and shoot with the mouse, and your goal is still to eliminate balls by colliding them with their similarly-colored mates, but instead of an infinite supply of randomly-colored balls, you're now limited to just a few. In order to keep on playing, you'll have to replenish your supply by eliminating balls that are already in play. Also, the game is now divided into 10 levels, and with each new level you must account for an additional ball color. As in Combine, each additional color increases the difficulty greatly, so while it's possible to breeze through the first few levels, this is not an easily beatable game.

These changes may seem small, but they make a vast difference in the pacing. They introduce a much-needed difficulty ramp that does a great job of sucking the player in, then cranking up the challenge before monotony sets in. There's also a sense of urgency in Bubble Cannon 2, which gives importance to every shot. Under threat of a dwindling ball supply, each shot must be put to the greatest strategic advantage — whether that means eliminating balls from the field or clearing the path for future shots. In short, Bubble Cannon 2 is exactly what the original should have been: engaging and very addicting!

Play Bubble Cannon 2


Interesting game, and I really like the Combine-esque mechanic. I think I'd love this game if the bubbles stuck together instead of bouncing around. Maybe Bubble Cannon 3?


Oh dear..

I was addicted to Gimme Friction for a while, and now it's happened again...


Whew, challenging game. I can plan a bank or two or three, but after that it's just blind luck whether or not a bubble ends up in a place where it can be ricocheted into another bubble of the same color later, etc.


Very cool/fun/quick game! Wish it had a high-score chart though... I just put up 184 bubbles popped, 203 shots taken in level 10, but I'm not sure if that's good or not...


@ CK - it does have a hiscore chart... when it asks you for your name...


So I get to level 8, and now I only get one more bubble in the queue, not two? Because it wasn't hard enough already.


'engaging and very addicting'? More like 'really boring'.


Oh, I also wasn't expecting that it's game over if a bubble touches the bottom. That seems like a holdover from, well, GFB indirectly, and I find it out of place in the company of the new and strong and compelling mechanic of the queue; it's a distracting other mode of death looming large. I was expecting just the single bubble that hit the bottom to die permanently, which seems to fit more.

(fwiw this game has me fairly hooked -- wouldn't be commenting if not.)


I like the game - it is very addictive. But the level up window is visible too long and is a little annoying. Will be helpful to have some kind of warning when there is only one ball left (but not like level up window)


'engaging and very addicting'? More like 'really boring'.
Posted by: Dylan

Maybe that's only because you suck at math?


I too like the simplicity of this game but feel it could throw the player the occasional bone or get-out-of-jail card. Maybe a joker or bomb ball with every level up?


^ Scroll Up | Homepage >

Leave a comment [top of page]

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
chrpa It's Retro Weekday Escape time and four atmospheric and magic games are waiting for you! We start in enchanting and tidy room by 10 Color Dots, full of lavender smell. After we leave it, Kiterescu takes us first to the...  ...
chrpa The new game from Bart Bonte is sharp yellow and black. The first-signal system activates! Wasps! Hornets! Caution Bio-Hazard! Caution Wet Floor! Slow Down! The last one is correct, no need to hurry anywhere, we've got awesome relaxing game with...  ...
chrpa Huzzah! Tesshi-e is back with another excellent game! First, don't panic after you notice the intro screen you've seen before. Yes, it's from The Escape Hotel 3: Remake released last summer. Tesshi-e just revisited his favourite hotel, lost his way...  ...
chrpa Hi! The new Weekday Escape is here bringing three fantastic games! Lutaru gives us a box for playing, with a small button here and a tiny hole there and waits until we figure out what to do with it. After...  ...

Visit our Sponsor


Recent Comments


Display 5 more comments
Limit to the last 5 comments

Game of the week

Mystery Case Files: Moths to a Flame Collector's Edition

Your Favorite Games edit

Save links to your favorite games here. Use the Favorites editor.

Monthly Archives