Rejoice, because Little Giant World has brought us a delightful new resort management simulation, and we can finally put away the exquisitely-detailed dollhouses and model train sets of yesteryear. Between upgrading your rooms, adding new facilities and making sure everything's being well-maintained, Resort Empire is hours of absorbing fun for any resource management fan interested in crafting the perfect life for their virtual townsfolk.
Best Game award winner at the Flash Forward Festival in San Francisco, Chasm is a point-and-click adventure game that stands head-and-shoulders above the rest of the pack. Containing top-notch production values that rivals many commercial products, the animation is excellent with colors and cell shaded graphics that resemble a Warner Bros. Loony-Toons cartoon. Highly recommended.
The game is an interesting twist on your standard point-and-click. While you still use found items to solve puzzles and escape the house in which you are trapped, Trapped trades in the standard first person view for a pseudo-3D isometric third person perspective. Use your clicking finger and your puzzling skills to collect items and combine items, and to get out.
A sequel to Mateusz Skutnik's excellent point-and-click adventure series, Submachine 2 will have you mapping out tunnels as you explore the dark recesses of this classic-style Flash game. The Submachine series is among the best on the Web, so if you love first-person adventures, ala Myst, don't miss this one.
Reemus and Liam continue their journey to save the kingdom from the plague of death slugs that appeared from nowhere in the first chapter. Zeebarf is a fantastic animator and he uses his talents to tell an imaginative story full of interesting characters and fantastic situations. You will be entertained (and perhaps a little grossed out, too). The puzzles are not too difficult, but wacky enough to keep you from just breezing through the game.
Ever wondered what happens when diminutive grey puffs stuffed with only personality and chutzpah have a hankering for a lip-licking, tummy-rubbing breakfast to start the day? In this point-and-click adventure, your goal is to guide them safely through their first expedition to the fruit and vegetable planet where they will gather the perfect ingredients for their favorite meal.
The Phantom Mansion: Spectrum of Souls series puts you in control of Hector, a little spiky-haired dude whose mission is to rescue the many spirits trapped in a giant, foreboding mansion.You must guide Hector through rooms of increasing difficulty in order to save all the souls, collecting keys, dodging spooky-yet-adorable monsters and solving puzzles in order to make it through unscathed.
Upon first playing Escape Artist, a new room escape game, you may be surprised that this is a creation of the same designers who produced such dark, brooding classics as the Submachine and Covert Front series. You'll soon find out, however, that Mateusz Skutnik & company do sweet, serene and light very well indeed; Escape Artist is lovely, cute without crossing the line into saccharine, and a real pleasure to play.
Think fast! No, faster than that!... no, even faster! NinjaDoodle serves up another gorgeous set of clever little puzzles where you'll have to be ready for anything and willing to work under pressure. Short, sweet, and a great exercise for your lazy brain if you can handle robots, zombies, cows, aliens, and... toilets?
Gateway is an impressive and delightful 3D puzzle game from Anders Gustafsson, awarded Honorable Mention and the coveted Audience Award in our first game design competition. The game has a very simple premise: guide a robot through a series of rooms; but you will have to solve a mini-puzzle within each room to advance.
The Love Letter is a unique stealth experimental game by Alex Cho Snyder and Pat Kemp, where you must read a note from a secret admirer while dodging the taunts of your classmates. Originally a Ludum Dare entry, The Love Letter is a short bit of sweetness that will have you going "AWWW!" by the end.
Zeebarf returns and you'll be pleased to know that his work just keeps getting better. Your job is to guide opportunistic exterminator Reemus and his ursine companion Liam through a series of eight oddball misadventures on a quest to... well... do something or other. Go to a castle and save the world, I guess. They get sidetracked a lot.
No matter where you are, it's always TomaTea time—time to settle back in your lounge chair, dip your feet in a cool blue pool and gaze up the halcyon sky to escape from whatever stresses might be bringing you down. Point-and-click around, gathering tile pieces, helpful objects and clues to solve puzzles until you find the exit key. It's the perfect blend of thinking and relaxation as you encounter the familiar puzzles and pleasant atmospheres for which TomaTea can always be relied on.
Find the key, get to the door, advance to the next level. Sounds like your everyday platform game, right? Well, it could be, but not in this instance. Strap on your straitjacket, and step into the psych ward of Funcrow's Psychout, where not everything is necessarily what it seems. Level by level, the laws of physics will continually change; sometimes gravity is controllable by a press of your finger, and sometimes you can scale a wall, and cling to ceilings just by walking.
Robamimi is one of our favorite room escape designers and One Scene is a perfect example of why. It's a room escape that features just one scene, a single point-of-view of a room, which makes navigation in this amusing little escape pretty easy. There's no wandering around, just investigating everything from one perspective. One Scene is a midnight snack, meaty but not too heavy, a wonderful bite rather than a main course.
Be a rogue, mage, or warrior and get your turn-based RPG fix as you struggle to stop an evil villain bent on a demonic ritual. Featuring solid writing, an excellent tutorial, and plenty of side-quests, it's amazing that Legend of the Void was all created by just one person.
This platform puzzle game from Edmund McMillen brings to the platformer table multi-dimensional planes. Press the [A] key to switch planes and alter what is visible on the screen. Sometimes you can see the other planes while you are occupying the current one, but you can't see what overlaps between planes. This creates an interesting dynamic that involves a lot of guessing with your jumps, especially when movable blocks make their appearance.
You think you're tired? Take a look at Mr. Box! You would think three games of sleep would be plenty but not for this cardboard narcoleptic. Too bad for him it's up to you to wake him up and this time around it's not only tree stumps and wooden boards you'll be using. It's up to you to draw the method that will have him waking up on the wrong side of what may have seemed a safe platform above a perilous fall.
Seed is a soothing, botany-based webtoy diversion that lets you cross-breed several different kinds of flowers into pretty mutant hyper-flowers. Just click, drag and drop to crossbreed, or sit back and let evolution take over. You can even share your creations with others as you discover different varieties of remarkable looking flowers.
Boat House is the latest in a series of excellent room escape games from Gump, in which the player must navigate a chamber filled with initially-puzzling gadgetry, codes and machines in an effort to escape, this time all the way home from some distant location in space. And it's extremely well done.
An excellent metroidvania style puzzle platformer that's easy enough to jump straight in, but has a ton of hidden secrets for experts to find (especially if you want the best ending)... along with a few locked doors that just beg for further expansion. Legend of Kalevala has that perfect mix of old and new, alien and human, story and action.
The monkeys are back on another Western adventure, and this time they've got their eyes on some treasure! In this cute point-and-click puzzle adventure, search the hills and the nearby town to find what the monkeys are after.
You are the master of weather! You control a werewolf! You can terrorize the town! Or you can help the werewolf go buy cigarettes! In Moon Waltz, there's only one button, and it makes the clouds disperse and reveal the moon, which turns an innocent-looking guy into a ferocious beast. Whether you will use this power for good or evil is totally up to you and your twisted imagination. Muahahaha.
It's mightily easy to care about your tiny walking soldiers in Warfare 1944, the new real-time strategy game from Con Artist. They fall prone under fire, they take solemn aim, they dolphin tragically through the air when a mortar strikes. Your mind's mission may be to win the war, but your heart's mission is to protect your men. That's quite an accomplishment for a little Flash game.
When it comes to Tesshi-e, some things never change—because "he" is rearranging his room and has taken out all the furniture, he's found the perfect opportunity to revamp it for a new escape-the-room. And, of course, you can't resist the challenge. Although there is no furniture, there's no shortage of puzzles and fun, even without the fancy get ups.
Normally when you pause a game, everything stops, but in this hard as nails platformer, your momentum is preserved, allowing you to soar through hazards and over great distances... which does NOT make it any easier. A beautiful looking, beautiful sounding game that will pound the snot out of you at any given opportunity, and for some people, that's exactly what they're looking for.
Improving its UI and crafting system while adding new worlds and creatures to contend with, this sequel to 2012's hit Motherload-esque mining simulation takes you to all new alien planets as you control a lost robot scrounging for supplies to repair and upgrade himself in a wide variety of ways.
Soothing, introspective piano music... lovely pastel aesthetic... "I have no clue how to solve this"? Oh yeah, it's gotta be a TomaTea escape, and a wide variety of clever puzzles, not to mention a little painting, await you within!
Somehow you've been cooped up inside the gen-kan, where some dangerous devices were placed. Now, can you avoid making the wrong move and escape from this place alive and intact? Since this room escape is by the inventively creative Kotorinosu, you know you can count on heaps of fun while trying.
Created by the Fox Network as a companion game to the Web series of the same name, The Cell is a lengthy, highly entertaining adventure through an elaborate dungeon complex. Our hero, Spence, must complete a series of increasingly bizarre and dangerous challenges as he ascends to the surface. And he needs your help to escape.
Polcarstva is a gorgeous piece of interactive art that comes from the amazing talents of Denis Stepkin and U Studio of Russia. Travel through a surrealist's world, using standard point-and-click mechanics, and enjoy the music and scenery along the way.
Weird, silly, but not a little bit clever, this escape game may look simple, but a few coded locks you'll need to change your perspective to deduce and a whole lot of cuteness make this a short treat well worth heeding the title for.
Genu is back and wants his revenge! Who's Genu? Who cares! It's another excuse to pilot overpowered, flashy spaceships against legions of enemies in this fast-paced shooter full of big bosses, big upgrades, and big fun. While not quite perfect, it's an enjoyable and challenging space adventure for every fan of lasers.
In Super Villainy, the mightiest villains have grown bored after destroying the earth, and decide to have one final battle royale, arena shooter style, to determine who is the baddest. A solid release by Rob Almighty, with a little more freedom than what is usually seen in the genre.
Detarou returns with yet another whimsically unusual escape-the-room game to give you a few healthy doses of confusion, chuckles, and challenge. Point and click your way around the bizarre characters and devious puzzles to unlock the final door that leads to freedom. Compared to the previous two titles, Pattsun March ups the ante in difficulty, making it all the more rewarding to tackle and discover all three of the possible endings.
Think you know Netshift? Think again. 2008's surprise hit puzzler is back featuring a new look, new surprises, and new official levels for you to test your mettle against. (Not to mention the ability to create your own.) Guide your ship to the exit in each level, unlocking doors, disarming traps, and dodging lasers along the way in some addictive, clever puzzle-solving action.
One-Off is the latest escape-the-room creation by the Gotmail team. This time your task is to get a beautiful blue motorcycle out from the garage where it's kept. The motorcycle is locked, and so is the door to the garage. In order to open them, you'll have to search the garage for gadgets and clues and combine those with the environment at the appropiate places.
Death is only the beginning for 16 year old Mishiro, who plans to throw herself into a nearby lake that's the source of local legends. But when she finds herself trapped in a dark and dangerous world, she also finds herself without her memories, and she'll need to regain them all, and possibly those of others stranded there, to find a way forward in this creepy and unsettling free indie horror adventure from Teriyaki Tomato, translated by vgperson.
Far, far from Skid Row, in a make-believe land (somewhere that's green,) lives a meat-eating plant in a terra-cotta pot. Now this plant is no ordinary meat-eating plant, for it can use its powerful jaws to grab ahold of ceiling or floor and pull itself along. Use the mouse to move the plant through 15 unique levels in Feed Me, a new platform game by Nitrome.
Labyrinth is not your average dungeon crawl, but instead an online riddle, with more than a few twists and turns to set it apart, and a horde of fiendish puzzles that just may trap you for eternity. The focus lies in code breaking and logic, the community and support features are outstanding, and many puzzles have multiple solutions. Can you emerge from this place victorious, treasure in hand?
Instead of walking around a room turning over objects and poking your nose in every corner, in Ambivalence your goal is to unlock a very secure-looking door that sits right in front of you. The fun twist is that you play from both sides of the door, switching views with the click of a button. Items you find on one side do not transfer to the other, creating a unique collaboration-style atmosphere where you are your own partner.
Intriguing, complex, well-planned, fascinating, and fun, Time Raider is a multifaceted game, part puzzle, part timing, and part reflex, where no one of these parts dominates over the other two. As a result, it has a broad appeal to fans of different types of games, and is one of the most creative entries to be submitted to our recent game design competition #3!
Sling Fire from Ezone continues the physics-based goo slinging action previous games in the series introduced just over a year ago. The fire element has been stolen from the Oozeville power source, which of course spells doom for the slime-based folk. Playing as Sling or Slingette you must toss your way through 50 levels of traps and puzzles to recover the lost element!
The Jackson Pollock emulator is a simple flash toy that simulates the drip style of painting popularized by Jackson Pollock. The entire browser window is a blank white canvas and your mouse becomes the paintbrush. Move the cursor over the surface to pour paint, changing colors with the left mouse button. Linger over one area for some time to leave large blotches or shake the mouse back and forth for light streams of paint. You may not create a masterpiece, but it's an engaging way to let your creativity flow.
Il Destino R is a revamped version of the original Il Destino point-and-click room escape game. It isn't a sequel, but the puzzles are different, items have moved around, new items make an appearance, and there are a few extra nooks and crannies to uncover. The layout and visuals are identical in both games, but R offers more challenge and features a completely different car on center stage.
On over at Eyezmaze has just released another addition to his ever-expanding collection of unique and enchanting Flash games. Hatch is an action arcade game that will put your reflexes and hand-eye coordination to the test.
To play, put your fingers on each of the keys of the keyboard representing...
You are stuck inside a nightmare dream. Something lurks in the darkness... Something in the depths of your own mind wants to pull you even deeper. Someone will escape this dream for sure. The question is - who is that going to be? Deep Sleep is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape", and our community of judges awarded it with the 1st place prize.
Train up a duck in the way he should run, swim, fly, climb, and jump, and when he enters a tournament he will not depart from it. A well known proverb of Duck Life, well-illustrated in this fourth installment in the series, which takes your ducks from the grasslands to the big city in search of glory and silly hats. Fifteen minigames help keep the grinding fun.
Socrates Jones doesn't get why you'd care about philosophy if you don't have a long white robe and a longer beard, but a freak accident means he's about to learn more about it than he'd ever thought he needed... in fact, his life depends on it! An educational visual novel inspired by Phoenix Wright, Pro Philosopher will teach you how to debate intelligently and constructively, and keep you entertained along the way.
Why did the sheep cross the road? Because he wanted to get to the physics/puzzle/platforming game inspired by Wallace and Gromit's Shaun the Sheep from Aardman Animations! BWAHAHAHA... ha... hm. Okay, so that wasn't funny. But Home Sheep Home is guaranteed to put a smile on your face with its charming visuals and simple, accessible gameplay, even if it won't exactly challenge you.
Are all zombies all bad? Maybe they just need a little tender loving care... or, uh, a baseball bat to the head if you so choose. In this surprisingly engrossing simulation from Evil Dog, you are a scientist struggling to study the living dead after civilization has ground to a halt, and how you treat your subjects can mean the difference between one reconnecting with the remnants of its humanity, or becoming even more aggressive than ever... and maybe even whether you discover the truth about the outbreak.
Featuring randomly-generated levels and a gorgeous, eerie sound design, this game is not for the faint of heart. Travel through each dark dungeon, collecting notes and artifacts by flickering candlelight, with hordes of undead tormentors ready to leap at you from the darkness.
The Dark Room is an absolutely brilliant Flash puzzle game that is as gorgeous as it is enjoyable. Using only the mouse, point, click and solve the mystery of the dark room in this amazing and remarkable hi-tech themed puzzle game. Created by Jonathan May of Woolythinking.
The classic first-person shooter credited with jump-starting the genre on PC gets a re-release in HTML5! As Captain B.J., blast your way through three different missions and all the original levels of over-the-top retro action. It's cheesy, it's violent, and back in its day it was more than a little controversial, but Id Software's iconic title is responsible for siring many of the games you play today and is still as fun as ever.
Somehow our slimy friend Bob has landed himself in another predicament, this time in ancient Egypt with its sun glare, caravans of camels and oodles of sand. Trust me, you don't want to be a gastropod in conditions like this. Bob is a trooper and is going to just keep head held high, inching his way forward toward his goal. So it's on your shoulders to clear the path and keep him safe.
In this bizarre point-and-click adventure/escape game, your generator has run out of fuel while you're trying to watch TV. Your talking generator, who is also a head. That's not the weirdest thing you'll see in this surreal yet oddly intuitive game that will creep you out while keeping you oddly intrigued.
The world of creativity games continues to expand, but this time it's on mobile devices! Growtopia, a combined effort from Robot Wants developer Hamumu and Dungeon Scroll creator Robinson Technologies, strips out a lot of the complexities often found in creativity games like Minecraft or Terraria, allowing you to build and decorate your own little world that goes wherever your mobile device goes. Bored on the bus? Growtopia! Don't wanna listen to your boss droning on? Growtopia! Entire evening free? GROWTOPIA!
Featuring realtime light and shadow, Shadow Game is an impressive demonstration of how far Flash games have come within the last ten years. Your mission: collect stars in levels strewn with light sources. Your opposition: automatic weaponry that fires on anything it can see, as well as an arsenal of laser beams which can destroy you instantly. Don't let them see you, stay in the shadows, and avoid the beams.
Picma takes picross to dizzying new heights, and satisfies the never-ending craving familiar to picross addicts. The game lends itself well to the casual gameplay experience, being something you can do on a coffee break or when you have a few free minutes to solve a puzzle or two. Head to the site and solve one or two puzzles, or settle in for a marathon and solve until your eyes bleed, it is up to you. But definitely play Picma and enjoy the experience!
There are two circles in front of you: Circle A and Circle B. One of them has a certain quality. And the question you must answer, in this puzzle game by Yoshio Ishi, is simple: Which? Figuring out the challenges will depend less on logic, and more on playful experimentation to determine what the developer had in mind. This can be occasionally frustrating, but all of the levels are quite clever, making for a quality five minutes of fun.
Our favorite green-skinned favor trader is back and he's learning a very potent lesson from the last time he performed A Small Favor. Performing political assassinations can be bad for one's health. Still, once a favor trader, always a favor trader. Use your point-and-click skills to scrub your ID badge and keep the government goons at bay.
Inquisitive Dave is one of those "breaking-the-fourth-wall" sidescrolling adventure games wherein you're aware that you're playing a game. You know, the ones with the witty dialogue where you press "Talk" because the game suggests an interaction with a chair, only to be told "This is a chair...You could sit in the chair, but you have a world to save."
Melon Lacquer. Mellifluous Lymphocytes. Marimba Lion. Just what, exactly, does #07 ML stand for? Anyway, this is another high-quality escape-the-room game from consistently excellent Japanese designer 58 Works, who also made Cottage and Escape from Test Kitchen 2.
Jonas Kyratzes has brought us many enjoyable, thoughtful games in bizarre, surreal settings. Well, now he's developed a top-down space shooter, Traitor. Don't get scared, he's still able to cast his powers of storytelling, it's just in a different yummy, gooey, science fiction package. Take on missions to earn credits for upgrades as well as the trust of the rebels. Your ultimate goal: to take down the Augustan Hegemony. Viva la People's Council!
We see clones of classic casual games everywhere—games with blocks that fall and lines that clear. But the ones that really shine through are those that build on a classic formula and make something new out of it. Chain Factor is one of the those games. While the game may seem intimidating at first, with its grid of all sorts of numbers and the occasional boulder, it is actually deceptively simple.
Run, leap, stab, shuriken, and bomb your way to the bottom of a massive, ancient tower filled with deadly enemies and strange environments as you seek a legendary treasure... and die a whole bunch. Megadev and AdultSwim combine to deliver a fast-pasted and challenging arcade platformer with randomly generated items and layouts that will take a lot of skill (and a lot of lives) to beat.
Entanglement is a simple puzzle game that will remind you of a tonypa release both in terms of visual and conceptual design. Your job is to create an unbroken path that weaves around the hexagonal grid and touches as many pieces as it can. You do this by rotating hexagons one at a time, setting each one into place and extending the orange line with every click. If you bump into a wall, the game ends, so all you have to do is drag things on for as long as you can.
Everything is better with friends! Especially the constant threat of explosive death! In this challenging, puzzling platformer, guide a bunch of buddies who all move simultaneously through cleverly designed death trap stages, past exploding crates, spikes, platforms, and more. Your goal? Sweet, sweet pixelly trophy glory. You'll need to be light on your feet (fingers?) and put your thinking cap on for this one.
How many developers does it take to make a puzzle game? Um, well, apparently a few dozen at least, as Yoshi Ishii teams up with a whole slew of other talented creators to craft levels for this latest installment in the popular Hoshi Saga series. Just find the star to proceed, though unfortunately some stages (which can be skipped) do require you to be able to read Japanese to win.)
Nitrome's destructive physics puzzle goes overseas in this follow up to 2010's hit Rubble Trouble! With giant mechanical laser lizards, air strikes, grabbing choppas and more at your disposal, you should be able to meet your monetary goal quicker than ever and satisfy your boss. But can you keep your workers and the surrounding civilians safe without endangering your bottom dollar?
Tsure Game 5.2 is a short but satisfying escape-the-room by Paradise Kung Fu. You're trapped underground with only a plain white box. Point and click to experiment with the gadgets and puzzles all around the cube if you want to earn your freedom. It's not as simple as it seems!
The monkeys need something a little ghoulish to cheer them up, so in this latest Halloween themed point-and-click puzzle adventure, you'll need to hunt around and solve puzzles in order to gather body parts... hey, it's all in good fun!
An uncommonly lovely escape game that is also, for better and for worse, unusually difficult. We've come to expect great things from Place of Light; their previous games are both excellent and well-executed. With Room Marine, however, they have positively outdone themselves. While the difficulty of the game can be at times taxing, the reward is more than worth it; if you're a serious connoisseur of escape games, you're gonna love this one.
Way back in 2003, XGenStudios released the first version of Stick RPG. A semi-remix of the flash dating sims that were gaining popularity, it focused on humor and role-playing elements rather than scantily clad anime girls. Whatever its inspirations, the tale of a Stickman trying to make it in an unfamiliar world was quite fun and quite well-received. And so fans eagerly waited for a promised updated sequel. And waited. And waited. And years later, Stick RPG 2, a huge open-world RPG, has finally been released. Was SRPG2 worth the wait until "when it was ready"? Unambiguously, yes.
Every time we review a picross game, there always seems to be a hubbub about what site does it right. Either there's not enough puzzles to solve, not enough variety in the puzzles, it's all too easy or too hard, or the pictures look like someone sneezed on a piece of graph paper. (I'll admit to being among the gripers before.) And every time, there's at least one person who suggests Griddlers.
This subtly terrifying indie horror adventure game doesn't have a soundtrack, but if it did, it would just be our reviewers mewling "No no no no no" over and over again. Search for eight missing pages deep in the woods at night with a flashlight as your only guide. But are you as alone as you think? And how long can you last when you can't even risk a look over your shoulder?
Billed as a "playable post", Nicky Case and Vi Hart use a series of simple puzzle games to illustrate how small biases can have a big impact as they talk about segregation and diversity thoughtfully and intelligently without ever pointing any fingers.
In this refreshing twist on an isometric puzzler from Terry Cavanagh, young Naya lives in a post-apocalyptic world and goes searching for something to aid in her quest for clarity. Blending puzzle-platforming with mind-bending level design and a sparse yet atmospheric story, it's as compelling as it is challenging, minus a few bumps along the way.
Lo.Nyan serves up another wonderfully logical and clever escape game that strikes the perfect balance between light whimsy and smart puzzle design, with the usual wonderfully user friendly interface to boot!
Feel like you haven't played enough escape games lately? Especially games that involve animate pickles, potted noses and astronauts having a shove match? In perfect surreal serendipity, here is another Detarou game for your point-and-click escaping amusement. Explore your way through the multiple rooms, find and decode clues to open doors, and watch out for that Bad Panda end again! You'll be happy to discover plenty of challenging-yet-logical puzzles and all the oddball zaniness you've come to really appreciate about Detarou.
Dotville is a city-building Flash game along the lines of Civilization, but greatly simplified. You play the leader of a tribe of Dots (yeah, Dots) and must rise to the rank of Emperor in fifty turns, then defeat the evil empire of Squares. It's a simple game, and yet somehow very complex; a bit flawed, and yet fun despite it's quirks.
Deep from within the bowels of the seriously twisted mind of Robin Allen comes this Flash game simply titled: Hapland. The author claims that it is "more an interactive world of bizarity" than a game, yet there is indeed a 'win' condition and it has something to do with lighting both torches to open the stone portal and thus unleashing the power within. And now with sequels: Hapland 2 and Hapland 3!
You'll have to battle it out against spiders, scorpions, beetles, and all manner of creepy crawlies if you are going to survive this action-packed new tower defense game by Tofee Games. It pushes the limits of both casual and flash gaming in creating a stylish and professionally made free game that will have you playing and strategizing for days beyond that initial lunch break session.
Joy to the world, a new Plexus puzzle has come! Let us receive the jigsaw! It's never too late for some jolly good puzzling fun, and this latest treat from the puzzle providers at Plexus has jolly sprinkled all over it. A PieceFull Christmas contains familiar images you might expect to see around Christmas time, including a decorated tree, presents, elves, and jolly old St. Nick himself. Perhaps the fact that this is a Plexus puzzle you can overlook the fact that it's no longer Christmas time.
Zombies and siege weapons and physics, oh my! The community has created another great batch of levels for everyone's favourite game about doing terrible things to royalty with catapults, and added in an Undead Mode to boot. While it's nothing fans haven't seen before, it you love the series then "more of all that awesome stuff" is hardly a bad thing.
I don't know what Nitrome has against penguins, but our little tuxedoed friends really get the raw end of the fish-burger this time. Not only do they get chucked off of icebergs by the hundreds, but some rambunctious foxes are using them as ammunition in a prototype penguin launcher. If you're having trouble visualizing that, it's like a missile launcher, but with penguins. Fiery heat-seeking penguins.
Rustlers are after your bulls! That's like the Wild West version of someone trying to steal your Camaro! In Long Way, a new western tower defense game from Meetreen Games, your job is to get together a posse and show those rustlers what happens to dirty snakes who break the law of the West. Long Way blends classic Tower Defense gameplay with a great upgrade system that adds a lot of longevity. You can develop your posse in a variety of ways, so even though the game can be fairly difficult there are several paths to success. Trying different strategies goes a long way toward keeping the game fresh.
Set is a DHTML-based Web game that offers a new puzzle to play every day. The object of Set is to find the 6 "sets" of three cards each that go together.
Each card in the game has on it four (4) distinguishing features: color, quantity, symbol, and fill. Color will...
A completely different approach to a DDR game, Beat Bubbles offers an enjoyable music-game experience that doesn't rely on precise rhythm to do well with it. Instead, the player must repeat the sequence of keys shown within the time limit to advance, while making music in the process.
Created by Robert Kabwe of Montreal, Nimian Hunter makes use of an engine that creates the illusion of 3D in Flash, and it's very, very good. Play as a hunter on a mission to feed the beast that commands you. There is a narrative that unfolds as you play, with at least two different endings. Altogether a unique and unusual game.
PandAventure is a simple Flash based point-and-click game from France's Pandaf Games. When your red capped panda-partner disappears, vaguely mumbling something about a bamboo forest, there's only one thing to do: find him (and get ahold of some tasty bamboo!).
IndestructoTank 2, to some the name might evoke feelings of dew eyed anticipation, the return of the indestructo-king. This is, in a manner similar to Pillage the Village, a refurbishment of an early Flash classic, back when Newgrounds was the only portal. You have at your disposal a nice smorgasbord of modes — three — for free, which is a way better deal than in Vegas.
File this one under interactive Flash tools for creative expression. Scribbler is just one of many interactive "toys" available at Zefrank.com. This "generative illustration toy" allows you to draw with the mouse in the window, then Scribbler takes over and creates its own drawing on top of what you've drawn. There are even interactive controls that you can set and tweak to your heart's content.
Harvest resources, craft and build in this free and unique retro indie game! With no distracting NPC encounters and lots of new things to research and construct, this cute procedurally-generated landscape is yours to explore and develop!
Pajatso is a Flash interpretation of a traditional Finnish gambling game that dates back to the early 1900s. The object is to flick a coin into one of the winning slots. If you succeed, the machine drops a few coins from the columns below. If you miss the coin rolls and adds itself to the stack. It's a fun and simple game perfect for frittering away a few minutes of your time.
In Nuclear Eagle, a brand new release from Brad Borne and Armor Games, you play a mutant eagle—apparently a victim of the nuclear waste from a nearby power plant—with a nest of "babies" to feed. Fortunately, there are plenty of townsfolk from a nearby city milling about, and so the objective becomes a task of grabbing them in your claws and dropping them down or tossing them up into the nest.
wOne and wOne 2 are fun little arcade-style Flash games in which the object is to maneuver a wheel around each level and clear all barrels to advance. And while there isn't anything all that innovative about either game, the excecution is what makes these games special and fun to play.
Asher Vollmer delivers a surprisingly addictive indie game of strategy, simulation, and even survival as you play a lowly serf with dreams of becoming royalty. Spend your years traveling, converting, exploring, and building the land, but watch your health, and don't run afoul of the local king or queen, who might not appreciate your dreams and actions.
When earth is invaded, it's military maths to the rescue! Calculords is a mathe-tactical game where you've got to add, subtract, and multiply digits to reach the summoning costs of your units. Collect the cards of your fallen enemies to build an army of numerical warriors and destroy your opponent's base for the victory!
Gnomes, gnomes everywhere! Popping out of the ground, asking you to plant mushrooms around them. Why? Because they can. Don't mess with gnomes. Anyway, the numbers on their hats tell you how many mushrooms you're supposed to plant, and mushrooms send out rays of light, so you can't plant one on another's light path. With two gameplay modes, three difficulties and a number of board sizes, Gnomeland Security is a puzzly bundle of fun.
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