Hot on the trails of indie horror titles like Slender and Amnesia runs Dungeon Nightmares, screaming and wielding a meat cleaver. Developer K Monkey's Unity-powered title puts you in a dungeon and assaults you with nightmares. Really, it's exactly what it says on the tin. You can't fight. You can barely see. You move around the dungeon with the [arrow] keys in first person, looking and interacting with the mouse. Most doors and chests will need you to click and hold to pick their locks, while candles can be lit... and blown out. Hit [M] for a handy map that keeps track of where you've gone. You've got to collect artifacts in a series of randomly-generated dungeons before you can finally climb into the light.
The sound design is where Dungeon Nightmares really shines. Headphones are highly recommended to better let the full 3D sound system work its eerie, atmospheric magic on you. Be prepared: jump scares are common and the volume fluctuates wildly. This is not a game for the meek. You need to unlock chests and find notes, gold bars, and artifacts, all while avoiding a blood-soaked female tormentor and her ghostly, mysterious kin, much like in Eyes - The Horror Game. Speculating about the nature of your personal hell makes it all the more ghastly, and each note adds vague clues that gradually unravel its mysteries. As mentioned, each dungeon is randomly generated. You have a map, but you don't know where the collectibles or exits are. All you've got are weak, flickering candles and a [shift] key sprint function to put distance between yourself and the monsters that come shuffling out of the darkness. Dungeon Nightmares doesn't break much new ground in the indie horror universe, but fans of the creepy and unreal will welcome it with open arms. And then scream and run away.