What's this? HopFrog's brought us this shiny and colorful exploration game with resource management and crafting elements! Thrown together in just a couple of weeks for the GMS2Jam, Forager has all the animation and sound effects you'd want to make for a thoroughly enjoyable gaming experience, and it's even procedurally-generated for maximum replayability. Explore the landscape, find resources, build facilities and learn to build new things! There are trees to harvest, stone and minerals to mine, treasure chests to find which give not just cash but your choice between permanent upgrades, and fish and herbs for replenishing your energy. Then build discharge stations to help you mine automatically! We thought more people deserved to hear about Forager, and we'd love to see what it could become with even more development!
Explore using the [WASD] keys, aim using the mouse and use the left mouse button to interact and use items with the right. Your scrollwheel browses through your inventory, and [E] opens your build options. As you build facilities for the first time, new ones become available. There are no enemies; it's just you, your goal, resources and plenty of room to make stuff! Forager's one of those modest little retro games that grow on you, and you'll probably find the urge to go back and play it every so often. At review time there's no save feature, it gets a bit slow at times and there's a visual glitch that causes nearby items to occasionally disappear as you move around, but nothing that significantly hinders play. We still thought Forager was innovative, satisfying to play, and that you'd want to be alerted to this unique gaming experience!
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