Welcome to Dismantlement: Tea Canister, another great point-and-click where you can have once again have fun reducing something to its basic components. Mind you, there's usually not much to dismantle when it comes to a tea canister. Still, it's nice to tear things apart, so go for it. Take a break from the everyday and start dismantling! Just try not to blow up so much, okay?
Dire Grove is a beautiful game that incorporates live action video sequences to tell the chilling tale of an ancient Celtic legend. And although it picks right up where the previous game in the series ends, it is a stand alone game that can be enjoyed without ever playing any previous installment. Dire Grove is perhaps not as long as Return to Ravenhearst, and yet it still manages to buck the current trend of ever-shrinking gameplay time now seen in most adventure/hidden object hybrids. Between the exploration, the hidden object scenes, and the puzzles you are looking at hours of fantastic casual gameplay.
Welcome to The Water Well by no1game.net, a quiet room escape game that won't solve all your problems, but is certainly an oasis of calm in an otherwise frantic week.
Escape From Mr. Y's Room is a relaxing way to stretch your brain in the middle of the week without overheating. Let the bare walls and lilting piano music take you to a very Zen place as you try to escape. Settle into a lotus position, take a deep breath, let it out, and enjoy the Zen of casual gameplay.
ClickPLAY has returned! NinjaDoodle's crazy mouse-based game of discovery, geometric shapes, and rampant clicking is back for more with ClickPLAY 2! One part puzzle, one part action, and three parts experimentation, ClickPLAY is all about messing with your environment to see what you can accomplish. And, next to eating chocolate cake while riding a roller coaster through a pool of bacon, it's one of the best ways to spend 15 minutes of your afternoon!
Bart Bonte has given us a stylishly-designed and enjoyable, bunny filled way to have a little fun and waste a little time. Clean, stylish, and polished, Full Moon is a fantastic casual gameplay experience.
Although dark, brooding, atmospheric, scary, or slam-your-head-against-the-desk hard room escapes are always fun, in the middle of the week it's nice to kick back and enjoy something simpler. A nice break from the everyday that won't take up the entire day (or even the entire break, if you're really quick). So sit back, relax, and enjoy a cappuccino of an escape game. With colorful sprinkles!
The Control Panel is an oldie but a goodie. Despite its age the game is a tight, well-constructed puzzle solving treat. Stripped of everything that usually accompanies a puzzle of this sort, no story, no background, no instructions, be prepared to sit back and let the gameplay blow your mind (and perhaps cause a concussion, if you end up banging your head against the nearest flat surface in frustration).
"Welcome subject 7." With those chilling words begins a new room escape adventure series by talented Portuguese designer, Fausto Fonseca. Welcome to the Light Asylum! At least, welcome to the first two rooms, a very promising start to what looks to be an entertaining, mind-stretching series.
Created by gam.ebb.jp, Dismantlement is a puzzle game like you might find in an escape the room game. If you're looking for a fun five to ten minute break from the everyday and you are someone who likes to tear things apart to see how they work, then sit back, relax, and Dismantle the Radio.
With its stylish black and white art and haunting music by Coin, Colour My Heart continues to blur the line between game and experience, between play and art. Using a less linear structure than the first two games allows the player to wander back and forth through the stark, cold landscapes. Although there is a conclusion this is more (much more) about the journey.
Kids these days are just dying to spend some time alone. But when Christine's plans for a romantic weekend with her boyfriend are interrupted by a series of unsettling events, she may come to regret the secluded location for their rendezvous. Especially when she finds out that someone else has plans for her. Mixing hidden-object hunting with traditional point-and-click gameplay, The Hookman is a stellar example of creepy, quality story-telling that could have you jumping out of your skin.
There's a cabin in the woods you should stay away from. A quiet little place where time almost seems to stand still. But if you do ignore the warnings and pay a visit, in that dark place, you might want to do a favour for the cabin's lonely occupant. If you don't, you may find yourself staying a long, long time. A point-and-click adventure of paranormal investigation.
You awake, dazed and disoriented, on the floor of an empty room, your eyes alighting first on the bricked up windows... and the gun on the ground in front of you. But the house is silent. What could you possibly need to defend yourself against? Find out in this atmospheric point-and-click game mingled with action elements that will have you questioning whether or not you can trust your own eyes.
Occasionally it's nice just to sit back, relax, and fire up the little gray cells to solve a series of puzzles rather than fry them from constant adrenaline. Escape from the Pumpkin Room is not the most original or taxing room escape game, but it's a wonderful cure for the mid-week blahs. A nice combination of logic puzzle solving and use of found objects guarantees that you will enjoy stretching the neurons a little without ending up slamming your head on the desk in frustration.
Have you been looking for a way to replay (or perhaps play for the first time) the banner game that Rob Allen created for us a couple years ago? When we updated the site layout moving to a larger, wider format, we temporarily lost the ability to swap stylesheets. But now it's back! Just click the image above to switch the stylesheet over to the one that includes the banner game. Click it again to switch it back.
Hidden Expedition: Devil's Triangle is a gorgeous, fun, mind-bending casual gameplay ride. Fans of the old series should not be disappointed, and folks new to the Hidden Expedition games can enjoy as well. And, of course, any old fuddy-duddies (like me) who remember the days of the classic adventure game should enjoy the nostalgia of a point-and-click done right.
This little Dralien baby needs to find his mommy, and it's not gonna let hostile aliens, baffling contraptions, or anything else get in its way. Gameplay takes place across a series of scenes, each infested by dangerous foes, puzzling mechanisms, and other varied points of interest. Any and all clickable hot spots are highlighted with little white circles, drawing your attention to anything you might need to solve the situation at hand.
Behind every brave little German boy there's a clever little German girl. Which is a good thing in this slightly twisted point-and-click retelling of the classic fairytale, since Gretel is clearly the brains of the outfit. You'll need to think outside the box to keep the two tots alive, since danger can be found in the most unexpected places. Don't let the lovely watercolour graphics fool you. This one's not for the kiddies.
Absence is creepy, but not scary. Nothing is going to jump out at you, there's nothing in the rooms apart from lots of trash. Fire it up while taking a few minutes away from other tasks, and just enjoy the spooky atmosphere without worrying you'll have a heart attack. After all, Halloween is just around the coroner.
From Amanita Design, creator of the famously brilliant Samorost series, comes Machinarium, a game so well-conceived and implemented it can confidently launch as one of the best point-and-click adventures of all time. Machinarium is nothing short of a playable piece of art. Similar to Samorost in style and gameplay, you play a lone robot thrown out of the city working his way through desolate mechanical slums. Solve puzzles, find and combine items, and encounter loads of creative characters in your quest. Machinarium is one of those rare games you can't praise enough.
Avenue Flo features everyone's favorite waitress as she tries to help her fellow business owners salvage what could be the biggest wedding Diner Town has ever seen. Tony and Vicky are finally getting married! Maybe. Quinn of Wedding Dash fame is at her wit's end. The rings are missing, the cake has gone bad and all of the butterflies have flown away. Flo quickly springs into action and hits the streets of Diner Town in search of answers.
Fans of the Submachine series, your time has come at last. After more than a year and a half, Mateusz Skutnik is back with Submachine 6: The Edge, an all-new installment in one of the most popular series of point-and-click escape/adventure games the Web has ever seen.
A classic point-and-click adventure that does horror in a Flash game right. It's up to you to save your friends from a dangerous intruder who has broken into their home. Your wits and reflexes are your only chance of survival. Unarmed, unprepared, and surrounded by shadows, you must enter the house alone.
Ah, with Halloween fast approaching it's time to turn to escape games with a more atmospheric nature. How about a game set in an eerily empty hospital? Endless Anesthesia is fun, atmospheric casual gameplay. Arm yourself, take a deep breath, and get ready to escape!
The Jolly Gang's Spooky Adventure is a point-and-click adventure game that doesn't take place in a near-fantasy world, a scary haunted mansion, or a series of dream worlds connected by a magical portal. It also doesn't involve anyone's family member heading off to investigate a long-lost artifact. It does contain cheesy visuals and a bit of an adult sense of humor, making it one of the few casual games to target an older crowd. Think of it as a casual version of Ben There, Dan That mixed with your favorite browser-based room escape game.
The fourth and final chapter in the Being One series. Taken separately, each chapter of Being One has been a little gem of horror-filled casual gameplay, combining all of the above elements into an interesting, mysterious, serialized tale. Now that tale has come to an end. Was it worth the journey? That is up to the player to decide.
This time around I scavenged up a pair of small but entertaining room escape packages from a Japanese developer called No1Game. The first, Emergency Exit Sign, tells the story of a Japanese all-night worker who just about lives at his office, which becomes a problem when a monster traps him inside. The second, Game In Game In Game, shows us a rather obsessed escape fanatic who plays a room escape game every day before bed, only to wake up one morning trapped in one.
Decades ago, the ship Pandora met with tragedy at sea while returning to America with some very... special cargo. Tonight, the phone rings and your grandfather has called to confess something terrible. Are the fears of an old man groundless? Or is there something else in the dark in this point-and-click hidden object game? You're about to find out you can't leave your past behind... no matter how hard you try.
A collaboration between game developer and artist, The Glean of Glob was initially created as an interactive art installation. And though this Web edition might be called an experimental point-and-click, the term 'game as art' is definitely at play here. Add this to the category of games that push the envelope of what a game can be.
It's a bird! It's a plane! It's... Cuboy! Isometric hero to us all! And he's racing back in time in this riotously weird point-and-click adventure series to save us from... well, you'll find out. Featuring an off-beat sense of humour and sharp design, this first installment is a fun diversion and promises great things for the future despite a frustrating reflex-based minigame or two.
While not a complicated life-or-death struggle to escape, Escape from the Meeting Room is perfect for mid-week casual gameplay. Short enough to fit in a lunch break (or even a coffee break), escape from responsibility, escape from the everyday, and most importantly Escape from the Meeting Room!
Titanium Chef is a point-and-click adventure in which you play a lowly chef-bot who, along with his best friend Moxie (a floating pink ball of fur), escapes his humdrum job and ventures out to become the best chef-bot in the galaxy. Setting aside the education aspect, this is one amazing, fun point-and-click adventure with a snarky sense of humor.
Sometimes it's nice to kick back, relax, and enjoy the scenery and the truly casual gameplay of a room escape. The puzzles themselves are tricky without being difficult, adding to the relaxation factor. While there is only one way out, there are three different endings based on your methodology. Having trouble getting over the mid-week hump? Then sit down, relax, pour a drink, and spend a little time escaping the Strawberry Cafe.
Abuba is most definitely not ready to survive in the hostile environment that is suburbia. Cold, hungry, tired and scared after crash landing, Abuba just wants to go home and it is up to you in this short and cute point-and-click adventure from Pencilkids. Take a casual gameplay break and help get Abuba home! Abuba say thank you. And so do we.
More door locks to figure out? Check. More machinery to fiddle with, hoping to not blow up the place? Check. Annoying cell phone still telling you what to do? Check. Yet another really ticked off creature from beyond ready to rip you to shreds? Uh, why in the world did we leave that lovely, peaceful green vat again?
Although most experienced gamers could blow through this in 10 minutes or less, slow down, take your time. Enjoy the headache-inducing clash of carpeting and wall patterns, contemplate the meaning of the displays, or just gaze at the monkey head and wonder, is that post modern or post-post-modern? Dali or Dada? Stay in the game too long and you will half expect dripping clocks to appear across a landscape. Perfect for casual gameplay, Escape from Blender Art Gallery is a fun break from whatever you are doing. Just remember afterwords, it was only a dream.
The first in a creepy new point-and-click series set in a Wonderland a few degrees off from the one you may recall. A gruesome sight greets you when you open your eyes in this fractured fairytale... but just who are you, anyway? To find out, first you'll have to find your way out and dig a little deeper into the mystery. Provided you're prepared for what you may discover on the other side of the looking glass.
If a pirate's life involves as much escape, danger, punches, and angry dogs as Tortuga 3 has, then it certainly isn't the life for us! After managing to escape the first two episodes, find a way ashore and stay one step ahead of your scurvy pursuers in this latest installment of a classic pirate point-and-click adventure. Just remember to keep one hand on your dubloons!
Ben Leffler continues his popular horror point-and-click series in Exmortis 3, when your time for revenge may come too late to do mankind any good. Introducing new abilities, new locations, and dripping with atmosphere, Exmortis 3 is exceptionally well made, but may be over too soon for some players.
Magical Sphere Escape evokes that Myst-like sensation of not just solving puzzles, but solving history. And despite its flaws, Magical Sphere Escape is one of the best escape games I have played. There are a couple places where you'll need your Veteran Escaper Sense™ to find a clue or item, but the major puzzles are astonishingly logical. But be sure to read our review and consult our translation notes to get the most out of hidden gem.
Alchemia is an absolutely gorgeous new animated point-and-click adventure from Springtail Studio. Play a little hero after he shoots from the sky a bizarre looking creature. He sets off on an adventure to figure out what happened and to help his unfortunate new companion. Brilliant puzzles, illustrations and music abound, and some puzzles will require lateral thinking and problem solving rather than just simply clicking in the right areas in the correct sequence.
U-Sensor is a fun, engaging escape game from Japanese development studio, HILG (G-Sensor). Short enough for casual gameplay yet complex enough (three different ways out) to have fun playing more than once. Escape the doldrums of office work by escaping from the office!
Our favorite green-skinned favor trader is back and he's learning a very potent lesson from the last time he performed A Small Favor. Performing political assassinations can be bad for one's health. Still, once a favor trader, always a favor trader. Use your point-and-click skills to scrub your ID badge and keep the government goons at bay.
GUMP has done it again! The boy with the pink hair is back! Uranus picks up where Neptune left off, in that same mysterious ivy-lined passage, only to trap you in yet another strange room you must escape. But not alone! Prepare to meet a most... unusual companion. Uranus is not terribly taxing but still an enjoyable weekday escape.
Span the globe as you track down clues left for you by your late grandfather in a race to find the Jade Coin. Visit exotic locations, uncover priceless artifacts, and solve cunning puzzles in this hidden object adventure.
It's not often that you'll find yourself attempting to escape from an industrial hole in the ground. Unless you went in after your model airplane, and now the ladder is too slippery to let you back up, that is. Welcome to Tesshi-e's Escape from the Underground Space, a fun way to spend a coffee break, or just to take 10-15 minutes away from whatever you're doing.
Roses are red, violets are blue, this little point-and-click adventure is just for you! Learn the language of love to help one confused fellow win back his sweetheart after taking her for granted. Short, sweet, and silly, Finding My Heart is a clever take on the genre where hunting for words and actions instead of objects is what you'll need to do to win the day.
A spot-the-difference game that turns your childhood on its head, Little Red Riding Hood: A Post Apocalyptic Adventure is a short but sweet story about... well, you know what! Featuring a smart hint system, gorgeous visuals, and loads of character, it's just the thing to brighten your day in this dystopian future.
Boxed Inn: Panic Room is an enormously impressive escape game, particularly considering that it is Samgine's first venture into the genre. While the game does have room for improvement, particularly in regards to the inventory interface and handful of imperfectly logical moments, there is plenty here for the escape game lover to dive into and enjoy.
Deeper, darker, and lots more bloodridden (thus living up to its title?), with Episode 2 the plot sickens. Will all the episodes eventually be strung together to make a cohesive narrative? Will the next episode be longer and more involved? Will you ever get out of this creepy lab? Only Psionic knows and he's not telling...
After discovering a photo of a young boy in her attic, a boy her parents insisted wasn't real, Rosemary returns home in this bittersweet point-and-click adventure to uncover the truth about her childhood friend. A remarkably well made game that centers around invoking the proper memories to reveal the past, Rosemary is a sweet, sad, thoughtful story that could wind up staying with you much longer than it takes to play.
You reprise the role of the resilient young castaway, Mina, and her adorable primate pal, Jep. When last we left the duo, we thought we had made our way safely off of Nemo's island, but it seems we were a little naive. Now you must guide them both through more explorations of the island in the hopes of getting off of it... again!
Solitude begins with a brief animation of a plane, one wing trailing smoke, plummeting from the sky into the ocean. A young man pulls himself out of the water and collapses onto a beach, exhausted. Playing as the sole survivor of the accident, can you solve puzzles, collect objects and unlock the secrets of this mysterious island and escape?
In the third episode in Zack Livetone's series of abstract point-and-click adventures, you once again accompany a floating crystal through a world of photographic landscapes and chalked-in plantlife, coaxing various bits and tibbles into place in order to solve puzzles. Some objects need to be pushed, some clicked, some nudged. Turn up your speakers for this.
Rosangela Blackwell is just like any other young writer struggling to make it big in New York. Except for the ghosts only she can see. And the one she works with. When a string of murders breaks out in New York, Rosa smells a story, but the truth behind them may be more than she can handle. An incredibly polished point-and-click adventure from Wadjet Eye Games, The Blackwell Convergence is highly recommended, with an engrossing story, stunning visuals, and full voice acting.
A smooth inventory system, environmental components that are fun to play with despite their lack of function, and puzzles rooted in logic. Yes, it's a brand new point-and-click adventure from Pastel Games! Despite an abrupt ending and a fluctuating difficulty level, this is a fine game to eat up fifteen minutes of your time.
A previous project from FonGeBooN, Purism follows the same formula we're used to: you're stuck in a room, and you have to solve all manner of puzzles to get out of it. Some noticeable features of this particular room include some unusual panels in the walls, a door with no handle, a small chest of drawers, some metallic shelves, and a sculpture with many red, blue, and yellow balls. All of these will be instrumental in your ultimate departure.
Ransom of the Seven Ships is a puzzler's dream come true. Cryptograms, slider puzzles, matchstick manipulation, a Blokus variant, and the hardest game of underwater Sudoku you'll ever encounter are just a few of the many challenges you and Nancy must overcome. With hours and hours of casual gameplay, a solid plot, tons of educational content, gorgeous graphics, and a bevy of challenging puzzles, Nancy Drew: Ransom of the Seven Ships is no mere child's game.
When a space station tasked with top-secret archaeological work suddenly stops communicating with it's home base, you find yourself contacted to investigate the problem in this point and click adventure stuffed with atmosphere and style. These things rarely turn out good, but you'll be okay... won't you? Short and sweet, Space Oddity promises more to come.
Loom Custody is the latest escape game from Place of Light. In it you wake to find yourself ensconced in a grimy, nearly-bare cell. The blue sky glimpsed through a high window grate is the sole spot of cheer in your bleak prison; with a bit of exploration, however, you will find that the room is far more intriguing and complex than it first appears. To have any chance of escape, you must discover clues, solve puzzles and use all of the limited resources at your disposal.
Switzerland. 1904. While others live out their dull, unassuming lives, a spy known as Kara continues her hunt for the elusive Karl von Toten all the way to Zurich. But while she narrows the gap between herself and her quarry, she remains all too aware that the only footsteps she hears in the dark alleyways may not be her own. The third chapter in this popular spy point-and-click adventure series is every bit as gritty and as challenging as previous installments.
Our hero is a cute little bunny with a cute little bunny crown, a newcomer to an island chain that recently experienced an "incident." As a result, its inhabitants and natural vegetation have been damaged, and like any good hero, you need to restore the land to its former glory. Along the way, find the girl, fall in love and marry her. Of course everybunny knows that the best way to a girl's heart is to gather rocks and wood so you can buy her things she likes, so get to it!
You are trapped aboard a space station with a frustratingly underfueled space ship in this wonderful, uncomplicated shot of pure escape game goodness, from always excellent Japanese designer 58 Works. Substantive and entertaining yet not too tough, Escapers #05 Space could be the perfect oasis in the middle of your hectic week.
Yes, Guybrush, Elaine, and even LeChuck are back for more adventures in the first installment of the new Monkey Island episodes from Telltale Games. I'm happy to report that this classic adventure series is in very good hands.
Don't let the game's charming trappings deceive you, Waiting Room has real substance and some formidable puzzles. The extent of the efforts needed to complete the game, which includes searching the internet, might turn off some casual gamers; those who persevere, however, will surely be delighted by this quirky and clever escape game confection.
Just escaped from a transparent capsule filled with viscous green fluid, aided by texts from an unknown benefactor, trapped in a laboratory full of disturbing experiments, you must point-and-click your way to freedom. This short adventure from the author of Ghostscape keeps things dark and foreboding.
Escape From the Living Room is a solid, entertaining room escape game. Simply point and click your way through an uncluttered yet beautifully rendered living room, packed with challenges. Or you could just kick back on that inviting couch, relax, and watch some DVDs.
When alien slugs start invading, giant birds are having a territory war, and the giant beast chained in your cave is more teeth than cuddles, who're ya gonna call?... what? No! Not the Ghostbusters! Reemus and Liam are back to save the day, eventually, in the third chapter of this point-and-click saga from Ringmaster of Weirdness, Zeebarf. "Ghostbusters". Honestly.
The first part of a trilogy, The Freewill Cycle: Volume 1 is in essence a simple point-and-click escape game created in classic adventure game style. You awake in a room. Could be in a spaceship, could be in a space station, could be just a strange building in East Podunk, Michigan. As you explore the story unfolds, giving, in a few short clues, a vivid account of what may have happened and the personalities of the people involved. Who, by the way, are mysteriously missing.
It has been much longer than 8 days (more like 3 years) since Anode & Cathode had us sleuthing the case of The Poison Coffee, adventuring around The Casino, or meandering through The Museum. Today they send us on another adventure in a similar style, The Fun Fair (Part 1 of what looks to be another episodic game like their last game, 8 Days).
Time Gentlemen, Please!, a direct sequel to Zombie Cow's Ben There, Dan That, is a playground for just about every type of humor that is likely to get you ousted from civil society. It's old-school adventuring at its best and manages to both parody and canonize classic Lucasarts games while providing a stiff set of puzzles to solve.
For most of us, waking up in a coffin isn't a great start to our day. The Dead Case is a ghoulish point-and-click mystery that puts you in the spectral shoes of a newly deceased soul, trying to find out how you got that way... and why so many others in town seem to have your exact same problem.
In Smile For Me, you are a recently deceased person who, seeing the tears of a grieving loved one, seeks to bring joy to that individual. Give it a try if you feel like you might like a breath of fresh air, a few minutes of unadorned sincerity to cleanse your palate, and a darn good escape game to boot.
Though the original Who Am I? was a good-looking room escape game with some clever puzzles, it suffered from a lack of polish and some illogical puzzles. Robamimi has ameliorated these problems by reformulating (and, in numerous cases, entirely changing) the game's puzzles, cleaning up the interface and adding a save feature as well as a twinkly soundtrack.
While not the magnum opus of the escape game genre, Mystery House in Japan is fun, quick, and indisputably well-designed, perfect for a brief break in your day. While Bianco Bianco may not be the most stunningly original designer out there, it can always be counted upon to provide a solidly constructed and entertaining experience.
Sherlock Holmes: The Awakened is an ambitious mystery adventure from Frogwares. It simultaneously attempts to remain faithful to Sir Arthur Conan Doyle's eponymous sleuth, provide a crossover with another body of work with its own cultish following, and blaze new trails in the well established adventure game genre.
A lighter. Some flour. A stick, a rock, a knife and a towel. How, using only these handful of items, can you escape a room? Six different ways, apparently, at least in Room Escape SIX, a new escape-the-room game from Japanese designer Kotaro. You are the latest challenger to enter a strange, hexagon-shaped building that exists solely to be escaped from; how you do so depends upon the way in which you use the room's odd furnishings.
What do you do when you're the only robot with power thousands of years after a mishap has sent your entire civilization offline? You put on the snazziest jazz soundtrack you can find and point-and-click your way through this short-but-stylish adventure. That's what!
Pastel Games has just released a new point-and-click game, Morbid, designed and illustrated by Maciej Palka with programming, animation and puzzle support from Mateusz Skutnik. Although the artwork contained within is well-conceived and the atmosphere is enticingly moody, we weren't as impressed with the gameplay. Hard-to-find hotspots turn this game into a disappointing exercise in frustration. But give it a play and decide for yourself.
You wake, cold and alone, in a room lit only by a single, faint candle... that gleams off of the links of the chain connecting your leg to the wall. Uh-oh. From there, believe it or not, things only get worse. You are trapped in a house of horrors, and must solve puzzles and face supernatural terror in order to regain your freedom. Of course, there's also the matter of your murderous captor... where could he be? You might just find out.
Another brilliant room escape game from Neutral, the authors of the amazing Vision. Lights features inventive tough-but-fair puzzles, gorgeous rendered scenes, and enough charm to drown a dozen rubber duckies.
All you have to do in NinjaDoodle's ClickPLAY! is press the Play button, but that Play button sure does run and hide in some sneaky ways. Track it down and click it!
The next chapter in Afroninja's long-delayed Escape Series is here! This time, you wake up in a bathroom with the exit blocked by a bank of lasers. Point and click your way out using common household items, as the timer in the corner reminds you once per second, how tragic your brain is.
It's another blast from the past with this week's Weekday Escape. It's an oldie from our friends at Bianco-Bianco by the name of Escape from Dr. Ichie's Factory, another gem in the Dr. Ichie series. The story's a familiar one: you wake up in the middle of an odd factory building, and you find a note from the culprit, Dr. Ichie, telling you that you have to solve some puzzles to escape from it.
Dracula 3: The Path of the Dragon exists within that journey from the reality of Vlad the Impaler, the madman the Count was based upon, to the myth of the best-known vampire, Dracula. It's a long, deep and satisfying adventure game laden with volumes of text, and a pleasantly eerie setting that's brilliantly illustrated.
Welcome to the first episode of a new series from Pastel Games, the masters of short, atmospheric point-and-click adventures. In a world so noir that sunshine has been legally replaced by ominous street lamps, you play the part of a detective on a grisly murder case.
Melon Lacquer. Mellifluous Lymphocytes. Marimba Lion. Just what, exactly, does #07 ML stand for? Anyway, this is another high-quality escape-the-room game from consistently excellent Japanese designer 58 Works, who also made Cottage and Escape from Test Kitchen 2.
3 Days: Zoo Mystery, a new hidden object game from Realore Studios, drops you in the middle of a mystery at the local zoo. You play as the owner's niece, Anna, whose job it is to find several animals that have mysteriously disappeared. You have three days to solve the crime, otherwise the feds sweep in and shut the place down for good! Serve meals, work with the police, become a salty dog, circumvent hi-tech security systems and so much more in this eclectic mystery.
One man's trash is another man's treasure. We all have that one thing that's important to us; that one tiny, seemingly inconsequential thing that's somehow special. The Blue Beanie is grand adventure in a lilliputian package about just such an item, and one little hero's quest to bring it safely home.
Toys is a compact, high-quality escape game that, if not exactly groundbreaking, is certainly enjoyable. A prominent feature of one of the game's puzzles is the usage of stereograms, a form of optical illusion in which a three-dimensional image is hidden within a two-dimensional picture. All in all, a high-quality production.
Zeebarf, the author of Reemus and The Visitor, brings us a fully-explored sci-fi world in classic point-and-click adventure game style. From the nuances of animation to the excellent puzzles to the rich storytelling, A Small Favor is one of the best adventures available for your browser.
The Tales of Bingwood Chapter 1: To Save a Princess is a 2D point-and-click adventure that is a throwback to every Sierra and LucasArts game ever made. Maybe not every single one, but most of them. The ones that were made in the '80s in which the main character went on some sort of quest and had to click on everything and try to combine all the items in the inventory with all of the other items and where do they even get pants with pockets that big?
When your spaceship crash-lands onto an unknown desert planet, you regain consciousness to find yourself one of the only survivors. Red Herring Games presents an incredibly polished point-and-click adventure game that has to be seen to be believed.
Quest in the Dark is an exceptionally cute and surprisingly engaging point-and-click adventure. Navigate through the haunted mansion, collecting items and solving puzzles as you go. Beware the various ghosts and skeletons that stand in your path (or don't. They aren't that bad, as it turns out), and above all else, don't forget to find the magic potion that will set you free!
Finally we find out why we have been trapped in so many different rooms in the Great Escape series by Mateusz Skutnik and the Pastel Games crew. Apparently there have been ghosts at every turn, slamming doors and locking us in various areas of the house, and now it's up to you do deal with those ghosts, once and for all. The Great House Escape takes the locale from each of the six previous installments, plus hallways connecting them all, and turns them into one big final "great escape" game.
Are you feeling EVIL? As a demon, you must use your point-and-click skills to find a reincarnated soul and return him to Hell. Your demonic powers include levitation and the operation of simple machinery while your creativity allows you to get to no limit of utter mischief. Get ready to do EEEVVIIIILLLLL!
Loom Blend is another room escape game from Place of Light, who previously brought us Room Fake, Room Bath, Room Marine, and Loom Above. The game's scenario is nothing new: you are in a room filled with diabolical puzzles and more than a few secrets, and must employ all of your wits to escape. A simple premise, but one that Place of Light does very well.
Windosill is the story of a toy car, a little blue box with wheels and a smokestack, who one day dares to journey outside of its confining storage shelf. You, armed with the power to touch, carry, poke, prod, and experiment, will lead the toy through a cool blue dream presented in stages, a series of shadow-boxes full of curious characters and structures, each with its own puzzle to be solved.
This is a story of pop-up people who live in pop-up houses next to pop-up castles and pop-up trees. Your goal is to make the right side of this picture-book world into a mirror image of the left side. Headspin Storybook combines fabulous graphics with a creative twist on the "spot the difference" genre, and you'll want to keep playing it till the very end.