The Glean of Glob
It is difficult to describe the gameplay of The Glean of Glob. This is a surrealist dream, or perhaps a nightmare. There are no instructions, the player must figure out what to do while interacting with the characters on the screen. Everything can be accomplished by a click of the mouse, but after that, well, perhaps you'd better see for yourself. If you are looking for a linear experience, starting at A and progressing neatly to Z, this is not the place for you. But if you are up to the challenge, and would like to experience thought-provoking artwork, then dive into the world of The Glean of Glob.
Analysis: Add this to the category of games that push the envelope of what a game can be. Waker also comes to mind, a combination of game, education, and surrealistic art that becomes more than the sum of its parts. The Glean of Glob smashes past that, dropping linear structure altogether. Not quite a game, not quite a narrative, there is a story there nonetheless. The artist obviously chose to create something more like an experience. And it is an interesting experience at that.
You might even hesitate to call The Glean of Glob a game. Granted, it has the elements of a game. There is a beginning, a middle, and an end, and there are goals within each scene that must be performed. However, interacting is more like flying through a Magritte painting while listening to The Dark Side of the Moon (while, perhaps, suffering a psychotic break). What, in the end, does it mean? Like all art, it is subjective, and subject to the interpretation of the individual.
So if you are in the mood for something casual, then sit back, fire up the Glean of Glob, and live the experience. Perhaps your mind will wander paths it has never wandered before.