Escape from Test Kitchen 2 is a standard escape-the-room game from Japan, somewhat reminiscent of a game from the gotMail folks. Players must collect bottles and mixers, pieces of a map, safe combinations, and the like to find a solution and escape from what appears to be a small cozy restaurant.
Violet is a richly engaging one-room puzzle game from the annual Interactive Fiction Competition (2008). The problem? You're a graduate student working on your dissertation, but you haven't gotten any writing done in months. Your girlfriend Violet has put her life on hold, waiting for you to finish, and she's getting fed up. If you don't get a thousand words written today, your relationship is over and she flies home to Australia.
Spiky-haired Hector has returned in a new Phantom Mansion series, Treasures of the Seven Seas. Having found a map, complete with a glowing red X, Hector is sailing the first sea, the Black Sea, in search of treasure. Before he can get to the treasure, he must first find his way through a maze of locked doors, moats, and puzzles. The Black Sea offers 20 new and challenging levels and fun for all ages.
In this brand new point-and-click adventure, the King of Moronia has sent Retardo on a mission to defeat the Iron Golem and restore peace to the kingdom. In return he is promised the hand of the Princess of Moronia. It's up to you to ensure that he accomplishes his mission safely.
Escape from the Starship is an escape game that uses sound to convey the relative proximity of monsters that you must avoid. The starship is composed of a maze of rooms, each of which is composed of homogeneous grey dots. Each dot represents a floor tile on which you may land. The sound you hear, however, ultimately determines whether that tile is safe.
IncrediBots is a brand new physics-based webtoy from Grubby Games, creator of the Professor Fizzwizzle series. Much like Fantastic Contraption and Line Rider before it, IncrediBots gives you a handful of simple tools and sets you free to explore your creative impulses. Draw shapes, connect them with joints, and tweak their basic properties to create living, moving, and functioning 'bots that can perform any task. You can even make movies, complete with text, than can be shared with the IncrediBots community.
Your goal is to build stacks of animals as high as you can. Combine identical animals along with their favorite food and they begin to breed, multiplying their number and pushing your totem even higher. Each animal interacts differently with others, so learning their relationships is key to creating massive stacks of animals.
A pack of cuddly woodland creatures suddenly find themselves homeless at the hands of Big Brother and his menacing chainsaw. To escape to Paradise Meadows, they need to collect a golden acorn from each level (obviously). Regrettably, some of the adorable animals must be sacrificed along the way...
Tortuga Episode 1 is an escape-the-room game set on a pirate ship; the first installment of a series, from Mateusz Skutnik and Marek Frankowski, that promises to be adventuresome, if not epic. Parrots, treasure, peril and puzzle awaits those intrepid enough to brave the pirate ship.
When we last left the Tipping Point series, it wasn't clear if we were wandering through a surreal dream or being teleported around by satellites and villains with 1980's technology and bad intentions. Tipping Point: Chapter 4 takes over just where we left off, entering another unknown tropical destination with our strange, homemade device in hand.
In Charisma, you play an orange-jumpsuited, blue-afroed dude who is trapped within what appears to be a combination living room/recording studio. There is a second gentleman inscrutably watching you from behind a glass partition, his hand poised above two buttons. He, for whatever reason, is not going to be of any help (and, in another departure from reality, smashing the glass and demanding he release you is not an option). So, it's up to you to explore the room, figure out what he wants and, eventually, set yourself free.
Hanna in a Choppa is a physics-based puzzle/action game where you fly around and do stuff in a helicopter. It's true! Across 21 levels you'll perform a handful of ordinary, challenging, and downright funny tasks such as bake a cake (even though it's a lie), pull down a tower of goo, herd sheep, and give a giant a haircut, all with the aid of your trusty winch. The game creates a fun sandbox-type atmosphere and encourages you to play with the environment as much as possible. And play you shall!
What irRegular Games has done is to take Conway's Game of Life and apply goals to it. On one level, you might have to maintain a constant number of living cells. On another, you might need to exterminate them all within a certain limit of turns. The reason this works as a game is that Conway's Life is an efficient factory for stories and characters. The winking Traffic Lights. The steadfast Boat. The expanding Bee Hive. And everyone's favorite, the sidewinding Glider... and his nemesis, the Block.
Splitter is an intriguing puzzle game that tasks you with moving a yellow smiley face to the exit. To get there, use the cursor (which is a knife!) to slice wooden blocks and cut strings to unleash the fury of physics!
StarShine 2 is the sequel to last year's celestial puzzler, and is the latest in a line of jewel-like games from Hero Interactive. You control a shooting star, positioning it somewhere on the circumference of a circle surrounding the play field with the mouse. Your goal is to set-up a chain reaction that hits and lights up every star.
A new Bart Bonte game has just been released, this one a sequel to an entry from our "ball physics" competition a year ago. Factory Balls 2 is a unique and original puzzle game in which you must match a target ball by adding elements from those given, one at a time. Order is important, and so you must plan your moves carefully.
Nion is a stylish arcade-style game that incorporates a number of gameplay modes, including puzzle, accuracy, speed, survival, and several combinations of the above. It's built around the simple mechanic of shooting shapes that hover around the top of the screen.
Thank you for your interest in the the Numbskull puzzle playset from Nitrome toys, the makers of the Twang construction set, Final Ninja combat gear, and In the Dog House sliding puzzle game. This manual will teach you how to use this playset, unleashed just in time for the Halloween season.
An attractive, isometric block-shifting puzzle game about patience, spacial skills, and not getting your feet wet. All you have to do is position the wooden blocks so that they form an unbroken path from one bank to the other. There aren't a lot of tricks after you learn the basicsm, just pure, solid puzzle-solving.
Karoshi is a platform/puzzle game where your goal is the exact opposite of most such entertainments: you have to die. Throw yourself onto spikes, zap yourself with electricity, smash yourself with a falling safe. It's like an extended version of the cathartic moment when you get finally get sick of Mario's empty-headed cheerleading and just hurl him off a cliff.
Dr. Ichie's Room is a solid escape game experience from Japan with polished and appealing graphics, logical puzzles and no pixel hunts necessary. Although the game is from Japan, there are English translations included for all descriptions and explanations, making this Weekday Escape a worthy investment of your time.
An anagram puzzle game from Martin Sears, presented with the distinct flavor of British educational programming. Don't be fooled by the charming hand-drawn appearance and the curiously twisted vignettes between levels; don't worry if the first few levels seem too basic. This turns into a serious brain-twister.
Monster Basement 2 is every bit as entertaining and well-made as the original; like the first game, it is extraordinary for its thought-provoking plot and tense, eerie ambiance. Patrick Majewski, from Godlimations, has spared nothing in bringing his tale of monster-against-man-against-monster to life.
Matt Sandorf: Journey to Endless Entertainment is not just an artistic point-and-click game. It is an advergame—a promotion for the Sony empire from music to gadgets to games. It was created by Rodrigo Roesler, creator of the very popular Trapped series of games, and this one follows similar construction.
Worry not about secret codes or enigmatic messages; Lab Escape simply requires you to take stock of your surroundings and act accordingly. This isn't a bad thing, however; it's kinda nice to take a break from more fantastical situations.
The perfect escape for a coffee break: easy enough to be finished quickly, interesting enough to engage (and perhaps revive?) the mind. I do wish that the game had included some sort of music or soundtrack, but the graphics are well-designed and the overall package good enough to overlook such a minor flaw.
Room escape fans will be pleased to learn of a brand new installment available to play in the T2B Escape series. The new game, T2B Escape 3, features similar artwork, some pixel hunting and the lack of any backstory as in previous games, but that shouldn't stop all the room escape fanatics from enjoying another T2B Escape experience. Go forth, point-and-click your mouse, and escape!
Welcome to Loops of Zen. Here at Loops of Zen, your worries shall be forgotten. Nothing will threaten you at Loops of Zen. This is Loops of Zen. You don't need to win at Loops of Zen, but if you wish, you can ascend to higher and higher levels of complexity. This is Loops of Zen.
"Z-Rox" is what happens when a punk music fanatic invents a startlingly pure and original puzzle game concept, but just can't help topping it off with a creamy dollop of vanilla Xtreme-ness. It won't throw you into a mosh pit, but it will test your visualization skills over the course of 100 devilishly simple levels.
If you're unfamiliar with the Hoshi Saga series, then you're in for a treat as there are now 3 full games for you to experience. For the uninitiated, Hoshi Saga is a simple game of discovery. One part point-and-click and one part puzzle game, the objective in each stage is to find the star. How you go about doing that is different for every level. The task is up to you to figure out how.
In the Dog House is a cute sliding puzzle game that tasks you with sliding rooms around a grid to create a path from dog to dogfood in the kitchen. To encourage the pup to move, simply grab the bone and drop it somewhere in the house. You'll also have to contend with mechanical contraptions such as elevators and security gates, not to mention the tempting distractions of a cat!
White Zone is an intriguingly different sort of room escape game; it does not take place in any sort of concrete space. There are no walls, no ceiling, no door; instead, the player is faced with a few pieces of furniture—two chairs, a television, and a dresser, to be exact—arranged in a circle, seemingly suspended within a white void. Some forgotten corner of the Matrix? Perhaps.
Mallet Mania is Nitrome's newest production, a Marble Madness-type puzzle game. By using what appears to be a wireframe croquet mallet, you whack your ball with varying direction and power to guide it through maze-like levels to the goal. Stating the obvious but still worth noting, Nitrome once again stays with its tried-and-true pixel graphics and vibrant color scheme.
Twibik is the latest abstract puzzler from Tonypa. The game takes the tried and true matching mechanic we've all grown to love/be-addicted-to and gives it a fresh spin. You must get rid of tiles by matching similar ones sharing a row or column, causing them to vanish. Your options tend to vanish as well; like all Tonypa games there is a trove of challenge lying underneath the simple exterior.
Find key, then find door—
Kagi Nochi Tobira—
How hard could it be?
Global Player Reloaded is the sequel to Global Player reviewed back in 2004. The sorting game involves directing multi-colored crates to their correct destinations by clicking on arrows and other gizmos. Reloaded comes back at you with new content and gameplay that'll keep your eyes darting and your brain sizzling. Because logistics makes brains sizzle.
Zeebarf returns and you'll be pleased to know that his work just keeps getting better. Your job is to guide opportunistic exterminator Reemus and his ursine companion Liam through a series of eight oddball misadventures on a quest to... well... do something or other. Go to a castle and save the world, I guess. They get sidetracked a lot.
In Another Side, you inexplicably find yourself confined within a dollhouse-like room, a pretty little place marred by the giant wall of rock that exists in place of a door. That's right, there's not even a door to unlock! But there's plenty to explore and examine.
Aether is a gloriously imaginative and atmospheric puzzle adventure game in which you swing through the stars to reach several different planets, each with a unique puzzle to solve. The designers have made a truly compelling experience, and it's a fantastic artistic endeavor. You can also just spend some time flying through space or the clouds, the music and movement are so relaxing.
A deeply satisfying escape game presented by Place of Light, you must find your way out of what is undoubtedly the oddest bathroom you've ever come across; codes and secret panels grace the toilet, gems are scattered across the floor and weird golden masks watch over the sink and bathtub. Perhaps it's the work of some eccentric, puzzle-obsessed billionaire....who has, um, slipped, hit his or her head and forgotten how to escape? Yep, that must be it.
A deeply satisfying escape game presented by Place of Light, you must find your way out of what is undoubtedly the oddest bathroom you've ever come across; codes and secret panels grace the toilet, gems are scattered across the floor and weird golden masks watch over the sink and bathtub. Perhaps it's the work of some eccentric, puzzle-obsessed billionaire....who has, um, slipped, hit his or her head and forgotten how to escape? Yep, that must be it.
There's been an accident in the slime factory and now it's up to you to clean up the mess. In each level you must collect all of the puddles of goo and direct them down one of the available suction vents to make it all go away. To do so, you'll have to push boxes out of the way and mind the arrows which allow you to travel in one direction only.
This week, we present the exclusive debut of a super-duper, extra-special room escape game, one we can guarantee that absolutely no other website has yet featured. Don't you feel special? To all the JIG faithful, we present to you the world premiere of.... Casual Gameplay Escape!
Is anyone tired of Portal-inspired games about some faceless dude stuck in a sterile laboratory environment full of death traps yet? I know I'm not! Here's another one, comin' atcha! Control a smoothly animated silhouette of a man who is trapped in the middle of a giant maze full of spikes and shifting blocks. Alter gravity by rotating the entire room 90 degrees at a time!
An ingenious piece of alternative history interactive fiction created by Adam Cadre. In Varicella, you have the pleasure of abandoning your usual scruples to play one of the most delightfully nasty antiheroes that I've come across: the eponymous Primo Varicella, Palace Minister at the Palazzo del Piemonte, and a tremendous opportunity awaits you. Can you seize the day (and the throne)?
A new action puzzle game from NinjaKiwi, Boombot is beautifully simple and well-executed. Your job, as some sort of evil omniscient explosives technician, is to maneuver an itty-bitty robot called Boombot to the exit of each level. Aside from the black bombs under your control, you'll have to manipulate TNT, oil drums, and explosive Senso-Gel to clear all fifty levels.
A sort of physics-based puzzler, Putt Base tasks you with holes that would make a mini-putt master balk, and then asks that you complete each with a hole-in-one. Sound impossible? Don't worry, to your credit you get to edit the course to your liking with a limited number of several different blocks that can change the direction your ball travels, give it a little boost, or nullify the bounce while increasing momentum.
Fresh from the Tonypa laboratories, we find ourselves with Wiclimo, a game of experimentation and discovery. Scattered across each level is an array of shapes in varying colors. As you move your mouse across the shapes, you'll eventually find one that will give you a "ping." That will be your starting point.
Diversity is more of an escape-the-house game, rather than escape-the-room; in order to finally achieve freedom, the player must exit first a bedroom, then an office, then a nursery and finally a bathroom. This aside, Diversity is a well-executed, if fairly standard, point-and-click game, no doubt inspired by the classic Crimson Room.
Upon first beginning PonPon House 2, you may find yourself with a strange sense of déjà vu—those rounded, almost huggable graphics, those cutely surreal furnishings, they just seem so familiar. The whole experience is gentle and dreamy, without any sense of urgency or danger.
Coign of Vantage is the latest in Bobblebrook's collection of worldly, sensitive casual games, and the gameplay mechanic couldn't be more basic. An icon appears on your screen, shattered into a cloud of its component pixels, and your job is to reassemble them into the original picture. To do this, just point at the correct location.
All the room's elements (including a toy train, several mysterious cabinets and a bevy of cute animals) seamlessly synthesize into a series of intriguing but gratifyingly logical puzzles; to top it off, the graphics are nicely designed and pixel hunting is conspicuously absent. Perfect!
Arijigora is a point-and-click puzzle game from Japan starring stick figures against a diabolical biological creature. Click on the right items, and with the right timing, to save the stickman race from the threat to its existence. If you're familiar with the Hapland series, then you'll feel right at home with this new game from author Hozo, who even gives a nod to Rob Allen's original as the inspiration behind this one.
Monster Basement is a chilling room escape game that injects mood and atmosphere into what is often an almost apathetic genre. The motivation to leave is made all too clear; this room with its vampire flies, blood stained meat hooks, and grotesque abominations sitting in fluid filled beakers, scares the jebus out of you, and as you slowly work through a way to leave this terrible place, things aren't likely to get better either.
Mystery House: Escape from Beginning Room is an unusual room escape game, but not a long one. Introduced in this game is the concept of "inspirations", which are actually little ghosts in the room you must collect to reveal clues that help you escape.
Cow Room Escape is a significantly more difficult room escape game than its hard-shelled brother. For this game's ultimate combo-lock puzzle, you're looking for several different colored coins and you will really have to use your wits if you are to find them all.
Although it's a rather drab looking room, the puzzle contained within it is pretty sweet and it shouldn't take you more than 10 or 15 minutes. The room descriptions are all in Japanese, but thankfully you won't need them. Just be sure to click all sides of every object and you'll be out in no time.
The objective of Duck is to figure out what to do for each of the 25 levels of the game. As is usual for this type of game, its appeal lies within the thrill of discovery. And those ducks are just so darn cute. Always a happy day whenever Bart releases a new game, try for yourself and see why.
When the head of the Weardd Academy's School for Responsible Reanimation mysteriously dies in a fire, the students blame each other and take up sides. They summon up the undead and dispatch them into battle. Welcome to Corpse Craft: Incident at Weardd Academy, a new zombie game from the makers of Whirled that mixes real time strategy with block clearing to create a unique new game experience.
Puzzle Farter is a fun little platformer with a unique twist on the usual mechanic. Armed with only natural gas, make your way to the exit of each level. The physics in Puzzle Farter are elegant, yet difficult to master. One fart will only get you so far or so high, and it takes a moment for his gas to recharge. What the game lacks in music or plot, it makes up for with simple charm and giggles.
Ah, human drama. The trials and tribulations of star-crossed lovers, the agonizing decisions made on the battlefield, the ...supreme annoyance of having some rotten kid try to steal your favorite toy? And so unfolds the very entertaining yet surprisingly complex scenario of baby vs. baby in this unique one-room themed piece of interactive fiction.
Bird's Eye View Escape is a unique, well-made room escape game that offers a new perspective (literally) on the genre; it also happens to be really tough. If you're willing to take on a challenge and have the stamina to crack open some seriously enigmatic puzzles, we heartily recommend this game.
Curse you, Kable Monck, and the no-good game you rode in on. Evito Ball. PAH! There's a treacherous name if I ever heard one. Did you realize that it anagrams into A VILE BLOT? This evil little game comes with 80 treacherous levels that will have you climbing the walls before long. Trust me.
An adventure puzzler with a "choose your own" path style. This unique and animated game uses a comic book motif to present the various paths the player may take when choosing what to do. Very stylish and fun, the comic stills mixed with the animation is a nice touch. Fun, quirky puzzles, a surreal premise and a fantastic score make this game enjoyable to play.
Robot Room is a fun, cute, sometimes baffling room escape featuring—you guessed it—robots! Don't worry, though, they aren't scary, mean robots, and their sole purpose, it seems, is to stand around with their hands in the air. Yay!
Pencil Rebel is not by any means a challenging game, but what it lacks in difficulty it more than makes up for in wonderful, amazingly creative artistry. You play Bert, an escapee from the Elf Kingdom. Bert must rescue his friend Dr. Escalup, another escapee who was recaptured by the Emperor of Elfland's agents.
Room W&R places you into what seems to be a girl's bedroom, complete with vanity mirror, photographs of animals and cheerful retro-ish couch. It's a well-made, if fairly standard room escape game.
There's something satisfying about destroying things. Knowing that someone spent time and energy building something up, only to have you rush in and smash it to bits? Deeply, deeply satisfying. But unless we specialize in demolition, warfare, or catty schoolhouse comments, this desire to destroy goes unfulfilled. So for us normal people, there's physics-based destroyer games like DUI.
Fantastic Contraption is a physics puzzle game in which the objective in each level is to move all red objects into a rectangular goal area. To do this, you are given a blue rectangular building area and a few different materials in which you can build your device. Standing in your way, however, are a variety of obstacles, ranging from gaping gaps to a sea of circles bent on destroying your red-object-mover-apparatus.
Escape Day is absolutely adorable. You star as some kind of... cat/fox/puppy guy who has, as the game's intro nicely explains, been lured into, then trapped inside, a kitchen! A really cute kitchen, but still. If you're willing and able to be patient, you'll be rewarded with a very well-crafted, smart, entertaining escape game.
Eskkapee is a room escape game pared down to its most basic elements: you've got a TV, a computer, a couch, a handful of items to collect and four white walls. You won't find any blindingly brilliant puzzles in Eskkapee, or be dazzled by the room's beauty, but the game will nonetheless provide a few minutes of satisfying room escape fun.
Escape 02-Who Am I? is really a rather nice-looking game, with well-created graphics in muted colors. Your task is straightforward: examine everything, solve the puzzles, escape the room. There is one twist, however...
Cannons have a unique place in human history. Throughout the ages, they have served as an offensive weapon to knock down fortifications, an accentuation in pieces of classical music, and a rudimentary yet entertaining transport for clowns. Continuing in this rich tradition, let's launch stickmen at bricks to dignified tunes!
Upon first playing Escape Artist, a new room escape game, you may be surprised that this is a creation of the same designers who produced such dark, brooding classics as the Submachine and Covert Front series. You'll soon find out, however, that Mateusz Skutnik & company do sweet, serene and light very well indeed; Escape Artist is lovely, cute without crossing the line into saccharine, and a real pleasure to play.
Totem Destroyer is, to say the least, an ironic name for this little jewel of a puzzler, considering that the very last thing you want to do is destroy the totem. The goal of each level is to instead retrieve the tiny golden little idol unharmed. Keeping you from your prize is the precariously stacked structure upon which its perched. Your goal is to selectively destroy the required number of blocks for each stage without letting the totem touch the ground.
T2B Escape is a good-looking, clever and impressively well-designed escape-the-room game, easily a cut or two above most others of its kind even if the premise isn't anything spectacularly new or creative. T2B has two or three puzzles that genuinely made me chuckle with delight upon solving them, which to me is a significant part of the pleasure in playing such games.
Neon has a certain glitz to it. Whether it's glittering in the lights of Las Vegas, shining in the sign of a convenience store, or just brightening up the periodic table, neon always adds a little extra to everything it touches. It was only a matter of time, then, before someone mixed the brilliance of neon with the brilliance of puzzles.
Boat House is the latest in a series of excellent room escape games from Gump, in which the player must navigate a chamber filled with initially-puzzling gadgetry, codes and machines in an effort to escape, this time all the way home from some distant location in space. And it's extremely well done.
Ruins of Pantheon, the fifth and latest chapter of the Jinja Series, Aztec's ongoing, epic point-and-click saga, has just been released. Take one part Indiana Jones, mixing in a few heaping spoonfuls of mysterious alien technology. Add a nice dash of interstellar warfare, a sprinkling of impending doom, and plunk it all down into a tranquil, traditionally Japanese setting. Voila!
After successfully defeating the ginormous Gi8000 in the first mission, Bowja the Ninja is back again and this time it's Bigman's Compound that is the target of ninja stealth and fortitude. Help Bowja defeat Bigman and save innocent people before it's too late in this charming point-and-click adventure.
In this piece of interactive fiction, the premise is quite simple: you are the prime candidate for the position of Director of the Museum and Institute for Puzzles and Problem Solving. In order to prove your aptitude in this field, you must solve one "simple" puzzle yourself. Explore a single room, gathering clues and solving puzzles, until you finally reach the unknown problem's answer.
Seek Ver. 0 tasks you with protecting your column of hearts from a stampede of letters sliding in from the right. As letters appear on the conveyor belt, you must quickly find and click the matching letter in the grid below. But if you are too slow, or if you click the wrong letter, one of your hearts will be wiped out.
Little Hostage preserves the finer points of developer Zibumi's previous effort, The Final Spell, while adding complexity and cleverness. While still not excessively challenging, Little Hostage is a fun, satisfying game perfect for a coffee break or random escape-the-room craving. Those new to the genre will find it to be a relatively accessible introduction to the beautiful world of point-and-click.
New from Tonypa comes Floribular, yet another simple yet highly engaging puzzle game. A 6x6 grid of tiles fills the screen, some of which are covered by colored flowers. The goal is to place a flower on the grid to eliminate as many like-colored flowers as possible. The catch is that matches don't have to be made by adjacent tiles, they can be three or more flowers in that row or column. Difficult to describe, but easy to play, Floribular has the uncanny ability to steal your interest and hold on for quite some time.
The Phantom Mansion: Spectrum of Souls series puts you in control of Hector, a little spiky-haired dude whose mission is to rescue the many spirits trapped in a giant, foreboding mansion.You must guide Hector through rooms of increasing difficulty in order to save all the souls, collecting keys, dodging spooky-yet-adorable monsters and solving puzzles in order to make it through unscathed.
These fun, quirky little point-and-click diversions star a large-headed, unusually plucky baby who must traverse land, sea and even across the street to rescue his beloved bamba snacks from the clutches of an evil squirrel (and then, when things take a turn for the weird, from a giant mosquito). So...adorable...excuse me while I go suck on a lemon to balance the sweetness.
Deep Chalk: Second Phase is the continuation of the journey of the crystal, the player character introduced in Zack's black and white world of the original Deep Chalk. The objective is the same: discover the secrets hiding beneath the surface and escape. While you're there, enjoy the quest; be inspired.
A casual portal-physics game that's a well-polished piece with concepts paralleling the Flash version of Portal, as well as other titles like Shift 2 and Cursor*10. But instead of being a simple portal manipulation game, Epsilon explores two other physical properties aside from spatial relativity; time and gravity!
Daymare Town 2 returns you to the daytime nightmare of a place complete with new puzzles to solve, new characters to meet, more creepy creatures peering at you around corners, and more items to find. You can't help but enter this freaky town, but can you escape from it?
On has just released a brand new game over at his Eyezmaze blog, and it's a sign that he's feeling well and back to his usual self. Applicate Vol. 0 is a unique and original puzzle game with unusual rules. I won't spoil it by explaining it here since there are, at present, only 5 levels and the thrill of discovery is part of the fun with it. Thank you, On! Please give us more levels as soon as you can.
The Several Journeys of Reemus is a point-and-click game with a medieval fantasy setting from talented flash artist Zeebarf. Wanna-be hero Reemus must put a stop to a local infestation of giant ants, armed with only his dubious wits, a kickin' handlebar mustache, and his faithful purple bear sidekick Liam. By applying your skill at pointing, clicking, and problem solving, you must guide Reemus unscathed to the final confrontation with the towering ant queen.
SteerWheels is a fun little physics-based action puzzle in which the objective is to move the little yellow ball to the yellow goal of each level by pushing it with a set of wheels. If you're like me, you love physics-based puzzle games like this. We've seen more and more of them lately as Flash has matured, and I never tire of playing them.
The latest from Case, creator of Red and the original 5 Differences previously mentioned here, 6 Differences is another spot the differences game that incorporates gorgeous and surreal, animated graphics and images. Just click on a difference when you spot it, either side will work, to change the difference into a matching set.
A rather unusual escape game that allows the player to temporarily detach from in-the-box thinking; in order to escape you must find and follow a new sort of logic, one that is strange yet intuitive. That quality, along with the game's simple and colorful appearance, made me feel like a little kid. When I finally finished I had a huge, silly grin on my face.
A game that combines wordplay with Sokoban-style block pushing? Are they mad?!? Arrange blocks with letters to form words by sliding them into place. Luckily, Alphabox recognizes solutions apart from the one intended, so sometimes you can get creative and mix the letters around, saving a few moves. A level editor extends the replay value of this innovative puzzler.
Chronotron is a platform-puzzle game with a really innovative (and addictive) twist. If you're a fan of time travel theory or if you enjoyed any of the amazing time-based games (Timebot, Time Raider, and Super Earth Defense, in particular) from our replay-themed game competition last summer, then you'll love Chronotron.
M.I.L.O. stands for Mildly Intelligent Living Organism, the robotic main character of this puzzling game. You play as M.I.L.O., who wanders through the sixteen levels of this game pushing buttons, carrying items, and avoiding the deathtraps set for him. Keep a sharp eye on what the notes you find say, because there's more to this game than fits in a single browser window.
Music Bounce is a bit like Breakout, but with an unlikely musical twist. Each level presents you with a different layout of colored bricks. Your job is to wipe them all out by striking them with ammunition from an array of gates on the left side of the screen. And if everything is running properly, Music Bounce can be magical.
Armed with Wings is an enjoyable platformer with some innovative twists. You play the role of a fallen hero, brought back to life from the "blackmist" in search of vengeance, armed with a katana and an eagle. That's right, an eagle. Designed to augment the typical start-to-finish run of platformers, you have control of an eagle that helps you reach your goal in a variety of ways.
Armed with nothing but a bow and some arrows, Bowja the Ninja is on a covert mission to Factory Island to take out the menace to humanity that is the Gi8000 (otherwise known as Randy the Robot). Help Bowja defeat the factory workers and save humanity once and for all, before it's too late.
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