I hope you all enjoyed long weekends, and that the return to work/school/saving the world isn't too much of a drag. In case it is, however, here's a nice little diversion to break up your work week.
We overlooked T2B Escape when it first came out, but happily caught it this time around while searching for more quality escape-the-room games for this week's column. I'm so glad I did! T2B is good-looking, clever and impressively well-designed, easily a cut or two above most others of its kind.
The premise of the game isn't anything spectacularly new or creative; once more you find yourself locked in a mysterious room, guided only by your wits. It is, however, a pretty nice room; the graphics, while minimalist, are well-designed, and at times even border on photorealism. Even better, T2B has two or three puzzles that genuinely made me chuckle with delight upon solving them, which to me is a significant part of the pleasure in playing such games.
My main gripe with T2B is that it is rife with my personal pet peeve, pixel-hunting. A few times I was tempted to bang my head into a wall, not because the game was excessively difficult but because I couldn't find the exact square half-centimeter area to click. This, however, is really my only main complaint in what is otherwise a very good, straightforward escape game; T2B is most definitely worth your time.
Enjoy a brief respite from reality: