Kids get the weirdest toys. Dinosaurs with wheels. Monster trucks that roar and eat cavemen. Toy robot bears with color-coded buttons that correspond to wallpaper trim with arms that can be positioned to write encoded messages to other playmates. You know, the usual stuff. Playroom, a brand new room escape game from Imagia creator Kayzerfish, takes place in just such a location, and in order to escape from this abode, you'll need to do some serious code breaking, map drawing, and item hunting in this colorful and challenging game.
Cairn, the new point and click puzzle adventure by Aaron Price, takes place in a land that is cursed. For centuries, countless have tried to explore it. To discover its secrets. None have returned. Some claim it's coincidence. Others say something keeps them from leaving, but you've never been one to take them at their word... The intro goes on like this for a while, but let's speed ahead to the point: You're in a meadow. It's eerie. There are puzzles. Get to it, dude.
A delightfully logical and quick to solve room escape game, this one from Petithima. It's a simple room design with simple, easy to understand controls and simple puzzles. And when added together these make for a wonderful experience that is not too heavy on the palate. Fortunately we have games like Room 9 to fall back on, secure in the knowledge that the escaping fun will be logical, amusing, and flow easily from one challenge to the next.
Escape from the Restroom is a pretty easy game, befitting something that is there to amuse a restaurant patron for a few minutes while awaiting a dinner guest. The puzzles are fun and challenging but not overly difficult, creating a nice, light, easy escape to whet your appetite and leave you wanting more.
Something has happened. You don't know exactly what, but you know that this place doesn't seem right. This place where the doors don't have hinges or knobs and passing through one feels like you're passing through space and time. No, it doesn't seem quite right, but some things seem...familiar. Such is the strange and wonderful world of Synapsis 2, the equally mind-bending sequel to the original Synapsis from early 2008.
Ruby Loft Escape is a wonderful and bracing mid-week treat, a visual and logical delight from a relative newcomer, one we're looking forward to seeing more of. So have fun robbing some poor rich person blind.
In this latest escape-the-room game by TomaTea, you are whisked away to an enchanting little café in Paris, France. Each brain-teaser in Golden Heart is just complex enough to require thought without being overly perplexing. Although, one puzzle will be much easier to those who know how to read and play music, our review provides all the necessary information to elucidate even the tone deaf.
Totally Odd packs together a great bundle of clever thinking and creative presentation. Don't let those three little words "trial-and-error" dissuade you from the thoroughly enjoyable gameplay. With a bit of persistence and patience, that "Ah-ha!" moment when you finally solve a tricky puzzle becomes all the more gratifying. If you're hungry for mental stimulation in a cute little wrapper with an unusual dash of spice, Totally Odd is the perfect brainfood.
The puzzles in Ancient Scripts are not necessarily the hardest we've ever seen. What Ancient Scripts has that many other games don't have though is that indefinable elegance of design, in the controls, in the backgrounds, and most especially in the puzzles.
Every scene in 58 Works' On Sen is picturesque, beguiling, and very peaceful, so it makes sense that the puzzles would be equally affable, not too strenuous or taxing. With logical puzzles, intuitive navigation and a beautiful atmosphere, On Sen is a pleasure to experience, even if it is only a quick dip rather than a long soak.
Escape from the Kid's Room is the perfect mid-week break, challenging but not too difficult, and a nostalgic look back for one of our most popular room escape designers. Pretty to look at and fun to play, Escape from the Kid's Room is definitely the perfect escape for those not wanting to spend too much time locked into a strange kid's room.
Escape Castle consistently defines fun. Although some puzzles may leave you feeling you've been there, done that, Escape Castle's final "puzzle" is a welcome twist on the genre, elevating it to a new level while harkening back to an age-old gaming tradition of the final boss battle.
Kotorinosu is treading into Mya's Neutral territory with Mirror Escape in regard to variety and difficulty of puzzles. The game is fun, challenging, logical, and a joy for experienced room escapers looking for something fresh and new. Just remember, when gazing into mirrors it is sometimes wise not to look too closely lest you get lost inside with no hope of escape.
Here you assume the role of a wily mosquito whose main ambition in life is to subdue a cow with whatever means are available with the ultimate goal of filling that mosquito belly with bovine blood. Beautifully rustic artwork blended with the backing sounds of Spanish guitar really give this game its character, and you can't help but feel that mosquitoes work pretty hard to earn their daily blood, no matter how stupid cows apparently are.
Kayzerfish's latest epsiode in the point-and-click trilogy appears unrelated to the first two chapters apart from the glorious graphics and secrets to be found. The beauty of Imagia is immediately obvious with gorgeously crisp imagery that is somehow congruent with the natural world. Imagia 3: The Quarry may just be another tidbit to tantalise a gamer's tastebuds, but I seriously get the feeling that there will be more delightful and sweetly intriguing Imagia to come...
Place of Light has nabbed you again, and this time you're trapped inside a very cozy, but very small, entry hall. Unless you're satisfied with the company of animal photos and can subsist on shoe leather for the rest of your life, you'll have to follow the clues, solve the puzzles, and find some way to escape!
Based on a short story by HP Lovecraft, this equally short point-and-click horror adventure was made in just three days for Newgrounds' Game Jam competition. When you wake up confused and alone somewhere in a dark and unfriendly environment, all you want is to make your way back home to civilization... but are you ready for what you'll find?
Not very difficult but fun and occasionally challenging, Suntrap Room Escape is the perfect mid-week break, a light and airy confection as delicious as its designer's name implies. Dive in and enjoy the experience, even if it will leave you hungry for something, anything strawberry flavored.
The crazy snail is back, so make sure he reaches his grandfather alive in this skill/avoidance puzzle game sequel. In a strange way this is more of the same without being more of the same at all. Then again, it's about a snail with absolutely no Darwinian sense relying on your need for a high score. Normality doesn't operate here.
Is it art or is it murder? In Pastel Games' mystery point-and-click adventure made for TNT, it's both! As a brand new gumshoe, you aren't expecting much from your first day on the job, but quickly discover the murder case you've just been given is anything but routine. Scour the city for clues and make all the right connections if you want to crack this case wide open.
For everyone who enjoys Pencilkids games or point-and-click adventures Little Samurai is well worth the time, especially for the kicking animations at the end as our intrepid hero and the evil Emperor get their kung-fu on in a fight that spans several scenes. So travel back to an ancient Japan that exists only in fantasies and daydreams and help wipe out evil from the land
Described by the developer as a "five-minutes room escape game," Pearl Room Escape is not short on pleasing visuals, intuitively logical puzzles or enjoyment. While not all players will make their way out within the abbreviated time frame as advertised, the game is leisurely enough for anyone to dive into, providing a vacation from the ordinary milieu. Pearl Room Escape may seem too short or lacking in features to garner much attention, yet this mini-escape is a true pearl of delight.
Time to brush up on your culinary skills and get cooking in this latest Tesshi-e escape game! Explore the irregular dimensions of this out of the ordinary room as you enjoy the beautiful and stunning graphics that Tesshi-e is known for. You'll need to combine logic, puzzle solving, object finding, object using, and a few culinary skills in order to call your friend to let you out so you can enjoy the lovely breakfast you just slaved over a hot...hot-plate to create.
10 Gnomes in Liege is pretty short, but that doesn't mean that you'll only spend ten minutes playing. Try it and you might get hooked, going back over and over again to admire the stunning black and white photography of the city whilst you try to ferret out every last gnome before time runs out.
Hermit Rabi is a satisfying little escape adventure chock-full of puzzles, logic, use of found objects, combining objects, and communicating with imaginary rabbits. With this designer you get the whole package: fantastic gameplay, intuitive and easy to use controls, and gorgeous visuals, making Robamimi one of our favorite room escape designers. So get ready for a perfect mid-week break with Hermit Rabi and Wonder Fountain.
Created by five-year-old Cassie and her father, Ryan, Sissy's Magical Ponycorn Adventure is a stupendously silly and wonderful short little adventure game about a little girl able to travel through rainbows, who desperately wants a collection of ponycorns in jars. (Don't we all?) Short and easy but nevertheless cheerful and fun, this little game will put a smile on your face for the duration.
When a little yellow creature mysteriously named Red spies a sign advertising a free muffin, nothing's going to stop him. Of course, this muffin turns out not to be so much a "free as in no strings attached" muffin. It's more of a "free as in you must first complete a gauntlet of puzzles while pointing and clicking your way around a mysterious castle" kind of muffin. Made by Rob and John Donkin, The Adventures of Red serves up some classic challenges and a few twists of its own.
Sakudatu is definitely an entertaining room escape. The puzzles are fun if a tad too easy and the madness going on all around merely enhances the escaping experience. If the bizarro world of Detarou is to your liking then you are in for one tasty treat.
Katharine Neil brings us a quirky, cheeky adventure about what it takes you get you up off your butt and enjoying the great outdoors. Provided your idea of "enjoyment" is trekking all over the wilderness, being outwitted by devious animals, set to work by devilish children, and tracking down a truly unreasonable amount of teddy-bear eyeballs. An entertaining, bawdy adventure game with a ton of sass and creativity.
In this conclusion to the Stamp Rally Escape trilogy, the puzzles flow nicely from one to the next and the animals' special talents for jumping and punching are on display front and center several times around the room. All in all a nice, satisfying conclusion to the series, leaving the room escaper happy and content, at least until Cogito Ergo Sum's next epic trilogy.
As with most escapes, Button is set in a room filled with all manner of doodads and puzzles: a few paintings on the wall, a red couch, a grandfather clock mysteriously missing its hands, a bookshelf... and a tempting red button behind a metallic hatch beside the door, helpfully marked "DO NOT PUSH" in both English and Japanese. How you treat the button will affect the outcome of the game.
Dangerous Gen-Kan Escape 2 is not only a perfect mid-week break but a fantastic nod to the past oeuvre of point-and-click adventure gaming which spawned today's room escapes. Come on, you know you want to play, even if you might blow up. Be careful, it's dangerous.
Aah, to be young again. To experience the thrills of the imagination. To not pay income taxes. To prowl about the night hypnotizing people, utilizing my super strength powers, flying like a bat, and unleashing telekinetic powers that can do virtually anything I desire. While that may not exactly be the childhood of anyone reading this review (or writing it, for that matter), in the point-and-click puzzle game Vampire Skills, you take on the role of a young vampire (is that even possible?) learning to use his skills. And yes, it's about as whimsical as it sounds!
Yoshio Ishii is back with another installment of one of our favorite puzzle games here at JIG: Hoshi Saga Ringoen is the 6th in the series and in full color like the previous version. Still not nearly as difficult as the first few games in the series, which may disappoint the more hard-core puzzle lovers, but for casual players are sure to eat this one up. Whether you are new to the series or a veteran, a new Hoshi Saga is always a day to celebrate.
You would really have to search hard to find anything wrong with Mild Escape 4, the newest game from Tesshi-e. Challenging, amusing, easy on the eyes and ears, with simple intuitive controls, you're looking at a near perfect classic one-room four-wall escape game, wrapped up in an anniversary bow. Perfect for the mid-week break, Mild Escape 4 is everything you could want in a room escape and more.
Some things in life are purely about experience, like bungee-jumping and rollercoaster rides. And there are games with no apparent meaning, that draw you in simply to enjoy something different, like Deliza. This point-and-click curiosity is essentially an advergame without the hard-sell elements, diffcult to define yet an experience in its own right.
When you see the word "dismantlement" in front of a noun, especially when that noun is a gadget filled with nifty parts to dig through, you know it's time for another installment of the excellent point-and-click Dismantlement series! Just like previous releases, Dismantlement: Mini Keyboard charges you with the task of taking apart a gadget with nothing more than a screwdriver. The insides of this contraption won't be familiar to anyone who has actually pulled apart a keyboard before, and there might be a surprise (or six) waiting for you behind that rear panel!
Anbot 2 is short and sweet, but so totally jam-packed with action and excitment that it's much more than just a mouthful of gaming goodness. It might not take long to help Anbot through his second adventure, but you'll definitely feel like he owes you one for helping him out this time.
Not long and nor very difficult, Blossom Spring Escape is a perfect mid-week break and a nice celebration of the season wrapped up into one. Amusing, easy on the eyes, logical, and just plain fun to enjoy the escaping madness. So take a few minutes out of your day and celebrate spring with a lot of pretty flowers and colors and logic puzzles. You know, just the way Grandma used to do.
I don't know how to pronounce it, or even what it means but I love the game! Detarou's latest release is completely Detarou; in other words, it's a wonderfully weird, surreal, delightfully presented and maybe even a little unsettling point-and-click game with three endings to discover. The game itself defies any sense of reality, but it's funny, quirky, surprising and a real pleasure to play. And each ending only adds to the enjoyment of play with startling humour.
Escape from the Living Room 2 is a fun stand-alone room escape, a bit of a nostalgic nod to the past while incorporating all of the elements that make the more current Tesshi-e games much more fun and playable. Whether you are young and new to the genre or an old, old veteran like myself, Escape from the Living Room 2 is quite a fun classic room escape game, perfect for the mid-week break.
While the Sun from a distant universe falls from a sky, it's up to you and a magical mask that manipulates time to help him get back up in this short but beautiful little point-and-click adventure from a talented team of students at DADIU.
Zombie Cats really do exist! It may just appear to be a simple point-and-click puzzle game, but the threat is real, I tells ya! You may scoff, but with the onslaught of zombie games pervading the internets, we should be taking this seriously. Use your mouse to click on objects and interact with the environment to help eradicate the Zombie Cats and to save the rest of civilization.
Transylvania is without a doubt the best point-and-click game about a sleepwalking potato who accidentally drives his car into the depths of hell that I have ever played. The bar has definitely been raised for that particular niche. But be warned: the dangers in this place aren't just of being scared, nor even of being trapped there forever. No, you can expect to die many, many times on your quest to escape back to Miss Potato, often in extremely unfair (but hilarious!) ways.
You've been knocked on the head and placed into a prison cell, and there's some kind of coronation going on in a little less than 24 hours. Your first priority is going to be figuring out who you are, why you are where you are, and what to do about it. Then you need to figure out what you need to get in order to do it, and finally, you have to figure out how to get it all done in the time period you have.
Bela Kovacs may wear his sunglasses at night and waterfall exhale like a total bad ass (not that you should imitate him, smoking is bad, kids, don't do it), but for some reason the Budapest police department doesn't want him as a detective anymore. When his niece is viciously murdered, however, he's not going to let any power on earth stop him from catching her killer. Not even preternatural powers. It's easy to get engrossed in this fascinating tale of darkness, serial killing, revenge, curses, and the Old World.
Shadow is a quiet yet solid escape game by Kotorinosu, which stands apart from the crowd of point-and-click puzzle games with its simplicity, appealing graphics, and honest escape game fare. If you have an appetite for honest-to-goodness escape games, then loosen your belt a knotch and enjoy a hearty helping.
The Who Am I? series of puzzles are Robamimi "light", leaning more on the central wordplay than the complexity of the other individual puzzles. Play 18 Who Am I? and enjoy a lot of well designed and well executed escaping gameplay wrapped up in a fun 10 minutes or so. So relax and enjoy the soothing rhythms of a mellow jazz soundtrack as you ponder the universal question, Who Am I? Or, at least, the 18 Who Am I?
If you're looking for a fantastic point-and-click adventure that combines mystery, suspense, pharmaceuticals, science fiction, and an extremely goofy English translation, then look no further. Take two shots of Dr. Stanley's House 2 and call me in the morning. Presuming, of course, that you ever find your way out of the air ducts.
Whether your are attempting to break in due to having lost your keys or due to having lost your job and are in need of some disposable income, Apartment House Escape is an amusing "reverse" escape, where you are trying to break in rather than out.
If there's anyone in the land of Casual Gaming that has experienced the work of Amanita Design, and hasn't, in some small way been charmed, I don't think I've met them. That said, while I can appreciate that the success of the Samorost-making company allows them to take their time in formulating each new project, I do start going through withdrawal symptoms round about the eighteen month mark. Fortunately, the nights of the shakes are over with the release of the distinctly surreal and surreal-ly distinct desert-themed Osada. It may be more of an interactive music video webtoy than a game proper, but frankly, I'd be fine watching Amanita Design animate a phone-book.
With its cute animation, wacky yet suspenseful music, amusing sound effects, and its bizarre characters, Chubby Hamster is a fantastic adventure all on its own. Help the poor hapless hamster escape before he meets unspeakable doom. Unspeakable, I say!
The aliens are coming! The aliens are coming! But you can't worry about that right now, not when your promotion hangs in the balance on the success of the party you're throwing! Help Zee keep his guests happy, but keep an eye out for extraterrestrial interfereance in this silly, fun little point-and-click adventure from Zeebarf and Steve Castro.
Despite the stripped down interface and fairly simple graphics Escape from the Room Surrounded by Bookshelves 2 is a lot of logical escaping fun. Try this fun and simple escape which is another step in the right direction from a talented new game designer.
Gamystar continues a tradition of sweet and simple point and-click games; just use your mouse to click on items and interact with the environment, helping Adam safely journey to Paradise to be with Eve. It's really just a fun little interactive story with touches of humor. So help Adam find his Eve and enjoy the stone-age journey along the way.
Point-and-click your way through the third installment in Pastel Games' Sneak Thief series! A brisk fifteen minute-ish diversion, this game will send you off into the weekend whistling. The titular thief finds himself in some kind of underground lair with a number of code pads and a safe. Will it turn out to be his downfall?
Go deep underground in this "What if?" approach to history from Pastel Games. In this short, easy point-and-click adventure, you play as a spy sent to infiltrate a laboratory in the Owl mountains. At first glance, it looks like you've broken into any other office, but pry around a bit and you'll soon find that there are a lot of secrets to uncover.
Triangle is absolutely charming. Its atmosphere is decidedly different from practically every escape game I've ever played before, and for someone who's played as many as I have that's a feat. Explore the room, pick up various items, solve various puzzles, and eventually regain your freedom.
A kid-friendly point-and-click adventure game that sidles right up to that "interactive storybook" line, but doesn't quite cross over into it, thanks in part to a few mini-games, such as a stealth game where you must hide from a yeti-thing and a snowboarding game where you must avoid obstacles. This is a game that any six-year-old (or one just young at heart) with a mouse can play without getting frustrated.
Gold Door Escape is a rollicking good escape the room game. Most of the fun is had in anticipating the bizarre, hilarious, or surreal scenes that await the player as they make their way through the strangest building in existence. Fun, slightly scandalous, and surprisingly logical, Gold Door is the perfect mid-week escape, especially for anyone who appreciates the outlandishness to be found within.
The titular character in this kid-oriented, charming hidden-object/spot-the-difference title is a doll who is brought to life by the little girl who sews him herself. Adorableness ensues. Not too long, and probably best suited to a 15 to 20 minute break, if you're hankering for something sweet, skip the candy and try Bobblestitch. It's better for your teeth, at least.
Friends, readers, puzzle-solvers... lend me your screwdrivers! The latest installment of the popular Dismantlement series by Gam.eBB.jp has arrived, and this time time isn't on your side. Metaphorically speaking, anyway; there's a bomb hidden inside this watch, and it's up to you to figure out how to crack it open and save us all from certain ka-blooey!
Escape from the Lodge is Tesshi-e's best effort to date. Complex, amusing, gorgeous to look at, and with easy to understand and use controls this is one fantastic room escape, perfect for the mid-week break. Join Tesshi-e on their vacation from escaping and be prepared for...more escaping fun than ever before.
Give Bird Escape a spin. Try out something new, something that is not "just like every other room escape" and enjoy the surreal and unique experience that is Otousan's world. A world with a lot of birds. And grapes. And some amusing escaping as well.
Hammers are jerks. We've known it all along, as our swollen thumbs can attest, and don't think we haven't heard them sniggering each time they "accidentally" slip on us either. Enter Neil (he's a nail) who, together with Mr Magnet and the lovely Drew (she's a screw) are here to help the resistance put a stop to the hammers and their bullying in this short but oh-so-sweet little point-and-click puzzle adventure.
Seeds can do a lot of things in casual gaming land. Yep, when you plant a seed, it seems that anything can happen. Never has that idea been better expressed then in Mitoza, a surreal point-and-click webtoy by Baboon. Once you start making choices for your little embryonic pod, there's no telling what the result will be.
Room Perfection 2 isn't what you'd call a complete room escape, more of a two walls and out type of scenario. However, packed within those two walls are a lot of tricky puzzles and games worthy of gam.ebb.jp's reputation. Visual puzzles, letter puzzles, just about everything you can think of makes an appearance, including a tricky bit of point and shoot.
After more than five years, it's time to fall back into Johnathan May's The Dark Room all over again with a new set of rooms to explore and puzzles to unlock. In fact, just figuring out what you're supposed to do is a puzzle all its own in each room you encounter. While not as big as the Dark Complex, this third installment is every bit as engrossing and tricky as the original, and an absolute blast to get lost in.
Not terribly difficult but with a lot of entertainment value, R20 Who Am I? is a great addition to the Robamimi catalogue and an amusing way to break up the week. Nowhere near as difficult as, say, Smile For Me and without the sentiment of Dad or First Love, R20 Who Am I? is relaxing, mind-stretching escaping goodness wrapped up in a really well designed bow.
Escape from the Tatami Room 2 is one of Tesshi-e's more middle of the road efforts. There are some unique puzzles alongside old chestnuts like the wobbly corner picture. Not, perhaps, their most innovative, but still a nice combination of puzzles and construction make Tatami Room 2 an entertaining way to while away a few minutes.
Help three would-be intrepid thieves in Paris towards the turn of the century as they try to escape various predicaments in this quirky, gorgeous point-and-click adventure game from 2DPlay. If you overlook this charming game with its superb presentation, you'd be denying yourself a moment or ten of really engaging gameplay.
Orient Express Night has fun object finding, some challenging puzzles, and the use of combined objects that you expect from a decent room escape. Add in the atmosphere and the visuals and you have one fun ride, destination Istanbul (or a place more enigmatic).
What's a nobler cause than a cat stuck in a tree? None as far as the adorable protagonist of this simple, kid-oriented point-and-click puzzle adventure is concerned. Featuring wonderful art and animation to go with some cheery, fun puzzle solving, the folks at Pastel Games have provided you with a nice, light treat to bring a smile to your face today.
By now you're an old hand at taking things apart, but can you solve the mystery of... THE BARBER POLE?! (Dun dun dun!) The popular point-and-click puzzle series makes a return with another batch of devious puzzles and mechanisms, this time hiding inside a seemingly innocuous bit of scenery.
It's my unfortunate duty to inform you that GrinnyP has accidentally locked herself in a room and Sonic Lover is trying to help her out with a screwdriver. Therefore I've stepped in to welcome you to Weekday Escape, so let's get right to it, shall we? This week we're going to point-and-click our way out of some underground chambers in Mafia Escape 2, by Wild Harmony Studio.
Point-and-click puzzles are some of the most popular games featured here at JIG, and nobody does these types of games better than Tom Vencel for NinjaDoodle. Now he's back with a third installment of the popular ClickPLAY series, imaginatively titled... ClickPLAY 3. As always, in each level, all you have to do is click the triangular Play button. And, as always, that button is going to be quite hidden, and uncovering it will require a hugely entertaining number of clicks.
A nice mix of logic, use of found objects, and strangeness make Stamp Rally Escape 2 a worthy sequel to the first Stamp Rally Escape. Judging by the increasing difficulty of the puzzles the unseen RIDLRIDL (or Cogito Ergo Sum) are working towards something that will challenge Wan and Nyan to their very limits, will drive them further and further into the unknown of puzzle solving, will tax every cell in their bodies as they strive for the elusive prize at the end
In Nerdook's latest, you are literally a computer Artificial Intelligence (AI) who has gone rogue and insane, and has decided following orders isn't as interesting as turning on your superiors. Manipulate the surroundings in the high tech facility that is literally you, and herd the pathetic fleshy humans to their doom. It's what HAL would have wanted.
Stripped down and basic, lacking music, decor, and some controls, Escape from a Building without Windows is a fantastic way to spend 5 or 10 minutes, and hottategoya is a room escape designer to watch, if only because they have mastered the first basic rule: make it logical, please. If you want to design room escape games or just love playing them give this little gem a try.
If you're looking for a game that will leave you wondering, "What was THAT all about?" then try this quirky Japanese escape game from Detaru. The slick graphics and smooth gameplay make this a title worth checking out, and fans of strange silliness will definitely love it.
Enjoy beautiful monochrome photographs of Gdansk, Poland as you try to answer the question, Where is 2011? The new game's short length is similar to its predecessor, but it has a completely different feel, being heavier on the hidden object motif (like the 10 Gnomes games it's inspired by). It's a powerful testament to Skutnik's talent that he can create two games with such drastic stylistic differences and yet have each be unmistakably his work.
Jake Elliott's surreal interactive art adventure is a slow, thoughtful game where you play as four different women who attempt to comfort a small boy who can't sleep. The stories they tell take you back into their memories to solve some rather unusual problems with rather unusual methods. Part dreamlike narrative, part abstract puzzle solving, it's a charming bit of storytelling that's just the thing to unwind with.
Fireplace fits brilliantly into Petithima's ever increasing catalog of escape games, a transition to bigger and better things, we hope. Amusing, entertaining, and original, Fireplace is not only a great escape game to play, it is the perfect mid-week, mid-holiday stress reliever you've been looking for.
In the Child Of A Witch Trilogy, by Garbuz Games, three chapters of a spot-the-difference game, a somewhat touching story unfolds that may explain why gnarly old witches are, well, gnarly old witches. Scour each screen to spot the six differences in every level and click as you find them.
Escape from Santa's Room is not Tesshi-e's best, perhaps, but it hits all the right notes for room escaping fun, and may help a little with the post-Christmas blues that tend to settle in around 7 pm or so, depending on when dinner was served. Cheer up, and join the escape!
The best thing about Christmas as a kid is Santa, isn't it? Not necessarily the presents per se, but more the excitement of Christmas Eve. The anticipation, wondering what you're going to get. The excitement of trying to stay up late and catch a glimpse of Santa. But in this great little Christmas escape game by 58 works, Santa does things a little bit differently.
Don a space suit and attempt to cross halls full of razor-sharp blades to find your sweetheart in this unique gravity puzzle game. By manipulating lights at the bottom of the room, you can change the gravitational character of the vertical span above a light. Find the pattern of colors that will guide the astronaut through the gauntlet and onto the exit. It's a process of trial-and-error that is surprisingly calming.
Point and click your way through several screens in this follow-up to Johnny Why Are you Late. Pick up items and combine them to solve puzzles as they present themselves, with the sure knowledge that somehow, these unrelated tasks will somehow coalesce into your final goal of rescuing your friends. Johnny Why 2 finished a respectable fifth place in the tight race of CGDC9, and point-and-click fans won't want to miss this one.
Pencil Kids' new release in the hybrid puzzle-arcade series is more fun than a barrel of monkeys. Players of previous games in the series should be familiar with the premise: a trio of monkeys is sad, and it's up to you to make them "go happy." Use the mouse to click on objects and locations, solve puzzles, shoot stuff etc. Some levels are click-fests in the Hoshi Saga model, others act like mini-escape games, others have a hidden object flavor to them, and still others are action-based. There's quite a bit of variation packed into the game's 16 levels and expansion pack. Let's monkey see what you can monkey do!
So what do you do when St. Nick turns your living quarters into a room escape puzzler for the holidays? Naturally, you try to escape. Endless X'mas is a good sample of what room escaping should be like. The puzzles are exceedingly creative compared to most, and the graphics and music are quite nice as well, bringing everything together into a quaint atmosphere.
A brand new Dismantlement game has just been released upon us, and that's usually a red letter day around here at JIG. As it's only just been released, we'll need a little time with it to write up something appropriate. In meantime, help us with a walkthrough, please? Of course we have to get through it first. You can help with that, too. :)
Go deeper into the subnet than ever before in the seventh installment of the wildly popular adventure game series from Mateusz Skutnik. Within the ruins of an otherworldly garden, will you finally find the answers you've been seeking, or will more questions arise to taunt you? The Core combines clean, beautiful visuals and top-notch atmosphere with some wonderfully tricky gameplay to create an experience that will draw you in and keep you guessing.
Wan and Nyan, the jumping dog and punching cat, are back for this epic journey to collect stamps in Stamp Rally Escape 1 from Cogito Ergo Sum. The animal heroes receive a piece of mail from a mysterious organization that has created several room escapes just for them to get out of, and at the end are the promised presents. And though at the end all you get is a special gold stamp (you will need three to get the promised cool present), you also have the promise of more to come. So join Wan and Nyan on their quest for consumer goods of an undetermined variety.
Imagia 2 picks up right where Imagia 1 left us, pointing and clicking our way around a mysterious rooftop, gathering clues about just what we're trying to accomplish in the first place. If you were hoping for answers in this sequel from Kayzerfish, I'm afraid we're still in questions without answers mode. You know, like the first season of Lost, only no smoke monster. The observant player, however, should gather enough to seriously pique curiosity and we can only hope subsequent chapters will follow close behind.
Spooky rather than scary, Mystic Asylum is an escape game of chills rather than frights. No jump scares here, just a lot of spooky atmosphere enlivened by the standard conventions of a room escape. Stunning to look at and fun to play, Mystic Asylum is also a nice, creepy escape slap dab in the middle of the holiday season, something to cut the treacle and a relief from all of the frantic shopping.
Who's up for a taste of the Orient? No, not a Yum-Cha banquet as much as I'd like to be able to take us all out for. Rather, a nice little point and click entree from Abroy> games, a delightfully seasoned escape game without the MSG. Golden Dragon Mystery is a pleasurable break from routine, as sweet as ordering Chinese take-out on the weekend.
Contrary to popular belief, it's not true that the Inuit culture has more than a hundred words for snow, but it is true that the Japanese language has roughly fourteen symbols and words for the English word 'perfection'. I bet you're all enthralled at this little piece of trivia, so to avoid contentious discussion let's now turn our attention to Room Perfectio, a lovely, albeit brief, escape game from the creators of the Dismantlement series.
Escape from the Art Studio has a nicely balanced mix of exploration, puzzles, and use of found objects. Even better, the puzzles have become more unique for a Tesshi-e escape, especially the little robots with the moving arms. These escapes continue to evolve, rarely falling back on cliché d, "I've seen this before" puzzles. That is one of the reasons that Tesshi-e escapes are so entertaining.
Serendipity in 2D is an arty game, maybe even an experimental one. You view a hospital from the side, the walls cut away. With your far-reaching cursor you have to orchestrate chains of events that will ultimately lead to three things: someone being saved, someone finding love and someone dying.