Last time in this whimsically surreal and remarkably beautiful point-and-click adventure series, our stalwart hero Triton found the legendary magic of the ancients and passed through a space-time hole. But this has deformed the neighboring universe, disrupting phases of the moon and other important bits. Now, in Jacek Szleszyński's Kveendolnitza 2, will Triton be able to use the kveendolnitza to restore the old order? Eh. Who knows? Why don't you give the little fellow a hand: explore the world around you, search strange surroundings to uncover useful objects and use them in the correct order, solving riddles and other puzzles, and you'll find the answer at the end.
Played mainly by hovering your cursor around the intricately detailed landscape, looking for when it changes to a pointing finger (for selecting items) or footprints (for moving). The caveat is, you can only use certain items or move some places after completing the proper tasks. This trial-and-error creates a leisurely progress as you're toying with and testing reactions or, for the life of Triton, looking for an active spot and trying to make it work. You don't have pockets, so items you pick up will float glowing on the same setting as where you need to use them. Gameplay is very similar to Haluz, Samorost, and Hapland but you'll find more mini-game-style tasks here, some requiring dexterity, careful listening or sharp eyes. In fact, much of your success, both in the main game and the optional quest for jjgsaw pieces, will depend on your ability to spot shapes at just the time they're usable.
This sequel earns its 2.0 markings with snazzier graphics and harder puzzles, but certain flaws are more apparent, too. Rules of protocol tend to seem arbitrary, so it feels like there's more pixel hunts. Additionally, there are a couple aspects to the gameplay that feel unfair and this can be alienating to otherwise endeared fans. Those flaws won't entirely spoil enjoyment, though, if much of your enjoyment comes from exploring the amusingly gorgeous artwork, which is so well-rendered you can zoom your browser to full scale and it still looks good. All I can say is I want it framed on my wall or perhaps on a t-shirt so that everyone will stop me on the street and say, "I love your shirt!" That's how it feels to play Kveendolnitza 2 and dig into the artwork. Not a fan of this kind of art or of seeking out tiny objects in an elaborately detailed scene? Take a peek at least; see if you can change your opinion after playing a bit. If those two parts don't put you off, Kveendolnitza 2 is not to be missed. It's a lovely addition to the series and it will make you look forward to the next.
EDIT: the game has been revised, including significant changes to some puzzles. The above review refers to an earlier version of the game.