Ebul is an unusual "sandbox" platform game involving a crocodile pilot, his birdpal sidekick, and a blocky-looking landscape where the blocks themselves are at your command. Run, jump, and move various blocks across two-dozen levels of retro-feeling goodness in an attempt to recover items to fix your broken airplane.
Although Camel Eye is not technically an escape game, it does fill the expectations that escapers have when they play. It's a wacky crime caper in which you play Camel Eye, famous thief, attempting to relieve some rich man of his valuables. There are a lot of items to find and use, and a ton of puzzles to crack before you can become a very wealthy person. Fun, tricky, challenging, a good time will be had by all. Besides, who wouldn't like a chance to get rich? Even if it's just a game.
What do you do when you find yourself under attack by enemy forces? You could cry, you could pray, you could break out the tambourine and try to get them to give peace a chance... or, if you're one of the mice in Nob Studio's clever puzzle/defense/strategy title, you dig up an ancient, mysterious war machine, man it with your mousey comrades, and tromp your way across fifteen levels to ultimate victory.
Quiet please. If you'll look this way, you should be able to see the Flightless Dragons, Draco nonvolo, in their native puzzle habitat. Note how they are unable to reach the gems down there in the corner. Yes, I know they are staring at us with large, beseeching eyes, but it is simply not ethical to interfere with the ways of physics.
Survive 'n' Risk has you controlling a stickman with your mouse and keyboard as you leap across platforms, avoiding enemies and spikes to earn cash. Increasing the risk on each level earns you more cash, but makes things more difficult. Upgrade your stickman by purchasing various hats, which modify your jumping, floating, and energy abilities.
Rupert's got a package to deliver to the spooky mansion on the hill, and nothing, not even ghosts, fallen staircases, exploding laboratories, or magical glasses, is going to stop him. A short but charming point-and-click adventure game for everyone with only one ending but cute, storybook visuals to get you into the spirit of the upcoming holiday.
Based upon the upcoming novel, this spot-the-difference title takes place inside a very unique museum that takes a certain type of person to find their way through. Despite lacking any real story, it's visually stunning and easily worth a play for any fan of the genre looking for something a bit more lengthy.
In an alternate future, Britain's sprawling population is kept in tight check by a mandatory Curfew... all for their own safety, of course. Citizenship isn't so easily obtained, discrimination is everywhere, and if you're lucky, the government looks at you as just another number. If you're not, well... Kieron Gillen and BBC bring us a point-and-click game about civil rights and liberties, where the goal is to find someone you trust enough with some extremely sensitive information before time runs out.
The third installment in the block-manipulating, anagram-solving, funny-bone-tickling series, the first installment of which was voted one of the Best Games of 2008 by JIG. After nearly two sad blockless years, Marty Sears is back with all the fiendish brain-teasing action and absurd animations fans have come to expect. And if you're new to BWLO, you'll find this even more of a treat... and even more of a punishment. A punishing treat? Anyway, yay!
Tone of Vesper is less of an escape from a room and more of an escape to a certain state of mind. Strawberry Cafe has stripped away many of the usual room escape trappings, leaving a game that is more of a point-and-click adventure than an escape. The object, you see, is not to get out of the space, but to explore it and find out what hidden treasures it holds. Specifically, what hidden musical treasures.
Cap'n Goldgrubber is retiring and giving you fourteen days to find and dig up enough treasure to live the rest of his days in comfort. Succeed and you share in the wealth. Fail and it's a one way trip off the edge of a plank. What follows is a set of orienteering puzzles. Each day takes you to a different islet with numerous buried treasures and one "secret" treasure hidden therein, and the only way to find the very expensive bonus treasures is through following lists of cryptic clues.
Ready for some spelunking? Descend into the depths of this fiendishly difficult little isometric puzzler, where the goal is just to get to the exit... which only opens once all the floor tiles have fallen... and is usually behind some traps, switches, and unbreakable green crystals. All in a day's work!
Not a lot can be said without spoiling the fun of playing Srdjan Susnic's entry into our CGDC#8. What you should know is that ZOO Director is a truly traditional sandbox gameplay experience. Your aim is to rise above the rank of humble Zoo Novice to claim the glorious title of Zoo Director, by creating and maintaining your very own zoo. Sounds simple, but this quirky little game quickly reveals its challenges.
Fragger Lost City is the latest chapter in the Fragger series, taking place in a post-apocylptical world. The game features a new set of 30 grenade-tossing levels with different backgrounds, layouts, and puzzles. Use your mouse to aim your soldier-guy's grenade throws in order to destroy all the enemies on the screen.
Daniel wakes up on the floor of an ancient castle, unable to remember anything but his name... unfortunate for him since his past might be out to get them. Frictional Games delivers one of the most tense and frightening horror titles in a long time, using superb atmosphere and physics controls to plunge you into a story you won't soon forget... assuming you survive.
Sneak Thief 1: Prime Catch is a point-and-click adventure from Pastel Games where you play a thief, a sneaky one if the title didn't tip you off. In it, you're tasked by a man called Don Fabiano to retrieve the inventions of Prof. Bellamy. For your efforts, you will be paid top money and isn't that the best kind of money?
Remember those choking-hazard-tastic plastic maze toys you would get as a kid, usually as a dinky prize for something? Relive those happy memories in Sand Trap, a puzzle where you rotate a box to pour the sand trapped within into a pail. It's another fine HTML5 game from Gopherwood Studios, and a runner up in our Casual Gameplay Design Competition #8.
We all learn as toddlers that square pegs won't fit into round holes. You can pound your tiny fist all you want on top of your Fisher-Price playset, it just isn't going to work. Now Blockage, a brain-teasing puzzle from Guillhermo v.S. Heldt., has come along to teach us another important lesson: red blocks won't fill green squares. Also, sometimes teleportation is necessary. Very, very important life lessons.
Akarimado brings nothing new to the room escape genre; you're locked in a one-view room (with an unlockable side room that's also one-view), and you have to solve many and various puzzles to get out. Although this particular dish of room escape contains few if any unfamiliar ingredients, there's not much to complain about; we enjoy these particular ingredients and we know it. It's a very satisfying journey all in all, and one that should not be missed.
Sometimes a game so weird and charming comes along that, despite its flaws, you have to enjoy it. Lost Head by Garbuz Games is one of those games. This short and simple physics puzzler won't change the world, but it might make you smile with its absurd characters and presentation. It seems that our titular hero has become detached from his friends by an evil hand. Luckily a glove waits for him in each level, ready to be his new body. The trick is getting there.
Ah, destruction. Who doesn't love it and the multitudes of games devoted to it. But, you know what they say about too much of a good thing and moderation. My point is that sometimes you need to destroy with a little restraint. That's the take-away lesson in Warspark's latest, the demolition physics puzzler, Sieger.
Help save your brother from a labyrinthine rubber duck factory in this quirky physics puzzle platformer from Garbuz Games. Oh, and beware the pools of deadly acid. Those can really put a damper on your day.
What's in a doooor? A puzzle by any name would not be as cute... or brainwracking. Developer Hempuli's first foray into the world of flash gaming is a deceptively adorable and simple looking platform puzzler where your only goal is to figure out how to get the glowing blue crystal on each level. There's only eighteen stages, but trust us; that's more than enough to give your brain a workout, thanks to some clever design.
Howard Glitch is about a space shuttle hurtling into the maw of a monster. You're on the shuttle, along with several other passengers, but there's no driver or controls. The shuttle is being controlled far away by someone who isn't paying attention. While you're rushing toward your doom, you have some choices to make. The first being whether you'll sit by and await death or will you escape reality?
Escape from Restaurant Minshio moves Tesshi-e ever closer to that elusive goal: the perfect room escape. Fantastically fun, challenging, and more accessible than ever, Escape from Restaurant Minshio is about as perfect a mid-week experience as you can get. You even get a yummy meal and maybe even a dessert out of the experience.
Light Up 2 is a physics/puzzle game from the creator of the original Light UP. This chill, relaxing game is all about moving circles around the screen to light up dark orbs, hence the name. You do this by turning neutral orbs into colored orbs that reflect certain types of orbs, creating a little bit of controlled chaos that will (hopefully) settle in to a fully-lit arrangement of circles!
5xMan is an action/puzzle game that plays on the now-familiar concept of controlling multiple characters one at a time. You play a team of five guys, each in a stunning single-color one-piece jumpsuit (is that a Louis Vuitton?!), and work your way through each stage. Make it as far as you can with one guy, then switch to the next to see what more you can do, opening new paths for subsequent team members as you go.
Bingo, another combo card is filled in Reeelz, an addictive blend of skill-based puzzle and luck-based slot machine from Game In a Bottle. No more mindlessly feeding coins into the one-armed bandit; if you prioritize and have a long term plan, you'll certainly come out on top. Take that, Las Vegas!
Done a bad deed lately? Catch up with your favourite little purple demon as he sets out to recapture a voodoo priestess and her lackies who have managed to escape back to the human world. Use all the dirty rotten trickery you can to wrangle them or your boss, "Luke", will want to have a very painful chat with you. The latest chapter in the Reincarnations point-and-click series is short, but very well made, and just might bring out the devil in you.
WayWords, TwistedSimple's new word puzzle release, is one part Boggle, two parts Magic Square, and three parts playing around with alphabet blocks. It has the sort of aesthetic that wouldn't be out of place between the Crossword and the Sudoku in your daily newspaper, and gameplay that would fit right in between Scrabble and Upwords in the ol' game cabinet.
Have you ever wanted to run your very own tile factory? Of course you have. But manual labour is so yesterday; these days we use electronic tiles to program our conveyor belts and other machinery into delivering our orders safely to their goals! All you have to do is puzzle out what goes where in this simple but tricky game that placed second overall in 2010's Casual Gameplay Design Competition #8.
Way back in the long-forgotten year of 2009, we reviewed a tile-based puzzle game called Electric Box. Since then, the game has maintained a steady following, with user levels constantly being added. Today, the people at Twinkle Star Games have released Electric Box 2, a supercharged sequel that's sure to make people forget all about the original.
What do you do when you find yourself the owner of a big empty valley? Well, you could call in a bunch of real estate developers, I suppose, and file all the necessary paperwork to have the land appropriately zoned before calling in all the inspectors for wiring and so forth... OR you could just hire a bunch of teeny-tiny people to do it for you! In this adorable follow-up to Grow Island from Eyezmaze, puzzle out the correct order of things to make your valley grow and thrive as big as possible.
Following in the footsteps of Bob, it's... King Arthur? Yes, the liberator of Excalibur and avid collector of round tables has his own 'one click' action game. How many click does it take you to finish his adventure? And can you beat the records in the comments?
Far to the north in an ancient tower a paladin may have gone astray and awoken something dangerous deep beneath the ice. It's up to you to investigate... provided you have the stones for it. The smash-hit rpg/match-3 puzzle hybrid returns with all the addictive adventurous gameplay you remember plus some significant additions. Clear your agenda for the next week and turn off the phone... adventure awaits.
So yet another amusing way to waste 5 minutes of your time has dropped in our laps like an early Christmas Present. Dismantlement: Toaster is a point-and-click puzzle that you might find in a larger escape game or a point-and-click adventure narrowed everything down into one simple task: take apart this toaster or die. Simple and straightforward. Intriguing, amusing, and with its own little hidden surprise it's the perfect way to while away 5 minutes of a lazy afternoon.
Enlightenus II: The Timeless Tower, a sequel to the original Enlightenus, is an utterly intriguing adventure game. Calling it a hidden object title is not only inaccurate, it doesn't do the game's style justice. Think of it as a modern-day casual Myst, complete with hidden worlds warped by magic, puzzles that require toting inventory items around, and mini-games worth their weight in pixels. Enlightenus II is exactly the kind of game any casual adventure (or even hidden object) fan is craving.
These robots are obviously in peril! Could you imagine using anything other than extreme logic (or Binary Laser Grenades) to save them? Save My Robots is a turn-based programming game similar to Codex of Alchemical Engineering or, more precisely, Junkbot. The goal is to move all 'bots on the screen to the green "X" marks so they can be teleported out. Machines follow the code you've created at the bottom of the screen. All you have to do is program them to make it to their destination. Totally easy to do, right? Right?!
When an earthquake leaves Jack the only survivor of an expedition in Mexico and strands him underground, he'll have to find his way out alone. Unfortunately, in addition to having some bad luck, Jack also doesn't have any legs, forcing him to find different ways to circumvent things that would barely slow you down in a typical platformer. Made in a month for Something Awful's Game Development Competition and inspired by Super Metroid, You Have No Legs is by turns frustrating and challenging, but undeniably creative and worth a look.
Next up for your action/physics fix: Cling, a new release from Ghostwriter. In Cling you control Edgar the electric spider. As everyone knows, electric spiders love nothing more than reaching a goal at the end of a level. Edgar's legs reach out and automatically grab pegs on the wall when he gets close enough to them. This "sticky" movement lets you slowly crawl across a stage, working both with and against your momentum to avoid obstacles and leap over pegless chasms.
Escape from the 13th floor is a fun, involving room escape (or a building escape in this case), and is an amusing way to waste a few minutes, unless of course you suffer from triskaidekaphobia. Lots of fun to be had in a building made spookier by the soundtrack than by the actual inhabitants. The game is enjoyable, but it almost feels like you're just getting going when you find the way out.
A job worth a hundred thousand dollars doesn't drop into a private detective's lap every day. Of course, this particular job does involve hitchhiking into space (and the alien's bargain is a real pain in the... well, you know), but it's nothing you can't handle when you're the star of Harry Quantum Episode 1: TV Go Home, the latest point-and-click adventure from TurboNUKE.
With his egg-bound siblings scattered all over the level, Toki Tori has to harness the powers of bridge building, block drops, ghost traps freeze rays, teleportation and waddling to rescue them all in the return of this brilliant puzzle/platform game.
Jumping on the picross wagon with a new downloadable release is World Riddles: Seven Wonders from Funny Bear Studio. Similar to the World Mosaics series, World Riddles sends you on a journey as you fill in picross grids across the globe, learning about the Seven Wonders of the Ancient World as you go. One key difference here is the addition of mini-games, small diversions that break up the logic puzzles for a quick round of jigsaw, picture completion, missing objects, and more!
Think you know Netshift? Think again. 2008's surprise hit puzzler is back featuring a new look, new surprises, and new official levels for you to test your mettle against. (Not to mention the ability to create your own.) Guide your ship to the exit in each level, unlocking doors, disarming traps, and dodging lasers along the way in some addictive, clever puzzle-solving action.
The Other Side is a puzzle platformer that follows One Step Back in spirit and design, but takes the series in a new direction. Collect sparks while navigating disorienting levels, and explore the figurative mind of an addict in this creative game from developer CoolioNiato.
The latest room escape game from Tesshi-e, Escape from Boss Room is perhaps not that elusive "perfect" escape, but it comes darn close in terms of design, puzzles, and just plain fun. Challenging, beautiful and entertaining, this is the perfect way to waste some time, at work or at home. Put your escaping caps on, guys, it's time to Escape from Boss Room!
After a series of troubling dreams, Catherine finds herself standing outside an abandoned asylum in the middle of the night, all because a strange little girl begged for her help. But what can she do? And, more importantly, who's going to help Catherine get out of this?! A delightfully cheesy and spooky point-and-click game designed to make you jump, Satanorium could have used a bit more testing and polish, but is still enjoyable by horror fans, or anyone else needing a scare.
Futoshiki is a clever puzzle that should please any heavy-duty logic puzzler. If you think you're ready for something that's perhaps a bit trickier than the standard Sudoku but still a smidge easier than crocobirdman wrangling, be sure to give Futoshiki a try. The challenge may be greater than you think!
Are you checking your RSS feed instead of working on something you really should be? Hummingbird Mind is a visual novel that wants you to cuddle up to your distractions and make peace with them. It'll only take you 15 minutes, so go ahead and click. Dooooo it. It's not like you have anything else you should be doing... right?
Numz is a brand new puzzle game similar to Orbox and RoadBlocks, but with several new gameplay elements added to the mix. It follows a little purple box-shaped cat as she journeys through a world riddled with warp points, keys, and golden fish. Numz's cute pixel graphics, retro soundtrack, and smooth feel are enough to win most puzzle fans over. You might even appreciate the small amount of backtracking necessary in the game as it lends itself to exploration.
Marking the fourth game in the series, Samantha Swift and the Fountains of Fate starts off with our tenacious heroine out-surfing the bad guys over some serious waves. This girl never rests, not even between sequels! Still on the trail of Cortez, Samantha embarks upon a quest to recover the Emerald of Judgement, an artifact that may unlock the secrets of the Fountain of Youth!
The dead are restless, but lucky for you they want your help and not your juicy, juicy brains. After a car accident, you wake up to find yourself in a cemetery; very much alive, but still unable to leave. If you help the anguished souls lingering around their graves complete their unfinished business, you may be able to escape, and set some wrongs right in the process in this stylish point-and-click/hidden-object hybrid from the makers of the PuppetShow series.
Everybody wants something... including you. But if you want to get to your destination you'll have to learn that sometimes you have to grease a few palms with irradiated deer meat to succeed. Really, that's a life lesson! Pastel Games continues their post-apocalyptic point-and-click series in this third installment where you find out that the world may be bigger and more dangerous than you thought. Make the right friends to succeed in your journey... just don't make too many enemies...
There are moonsters. They are called that because they are from the moon. They are trapped inside safes you must point-and-click them out of because... well, because! Sheesh, what's with you and the questions?! Pencilkids offers up another dose of cute and tricky weirdness in this fun but very odd little puzzler.
Put your platform skills to the test and wrap your mind around the increasingly difficult laws as you climb the Tower of Heaven in this tricky retro platformer. Beyond the extremely nostalgic qualities of Tower of Heaven, the most striking aspect of this game is that it's hard, very hard, but in a unique and extremely interesting way.
Color theory, sayeth Wikipedia, is "a body of practical guidance to color mixing and the visual impacts of specific color combinations." Color Theory is a puzzle platformer where you play a color-shifting pixel-man whose hue lets him pass through similarly colored obstacles. Both teach similar lessons: You know that red and green make yellow, green and blue make cyan, and blue and red make magenta, don't you? You should, if you want to master Color Theory.
One Step Back slickly re-envisions the idea of "running from your past," putting it into a practical and fast-paced platforming environment and sprinkling a little strategy on top.
Mayan Escape is a fun little classic room escape game. What makes it so much fun is the amount of polish that has gone into such a basic game. Cursors that change to arrows for navigation or gears to indicate objects that can be manipulated, handy inventory control, kicking sound and graphics, this little gem resembles a chapter in an actual download game. In fact, the quality is such that it is perhaps better than a chapter in some recent download point-and-click adventures on the market.
Do you have enough achievements? TRICK QUESTION! As we all know, there is no such though as "enough" achievements! So strap on your pachyderm pants one more time in this follow up to 2008's hit platform/puzzle/whatisthisIdon'teven achievement-fest from John Cooney. And then when you're done, try it with friends in the co-op mode.
While lesser evil geniuses would be content to tie their nemeses to an assembly line and take an early lunch, this guy knows how to persecute a superspy: Lure him into your funhouse of bizarre puzzles and gadgetry, compel them to collect items, crack codes, shunt entire rooms, and learn to smith keys; then, just as escape seems imminent,...Well, you'll have to play to find out.
The Dreamerz is a point-and-click adventure game where you play a cute little astronaut who is tasked with collecting "dream spheres" filled with "dream ingredients" to fix a "dream machine" on a little planet oozing with wonderment. And if that sounds trite, treacly and unappealing, you are in for a very pleasant surprise. The Dreamerz is not a cotton-puff excess about the power of dreams. If you find yourself put off by that sort of syrupy exhibitionism, then The Dreamerz is the game for you.
The Illusionist's Dream is a puzzle platformer that puts you in the shoes and top hat of a man given the power to transform into different animal forms. The unnamed protagonist is lost in a dream after his one true love dies and he can't quite find his way out (what's a good fairy tale without love and loss?). Fortunately, the dream world makes his magic a little more potent.
Hunting for what remains of her family, Christine heads to her Grandfather's last known location; a remote asylum, now abandoned... or is it? The prequel to Nightfall Mysteries: Curse of the Opera is unfortunately a little easy, but this hidden-object/point-and-click hybrid is still beautiful, freaky fun to fill your evening.
Hook up a few pipes and get that water flowing in this take on a very familiar, but equally popular puzzle genre. Aqualux is all about twisting and fitting pipes together, opening the tap and seeing all your work go the drain.If you played anything called Pipes, Plumber, Pipe Works, Pipe Dreams... you get the gist, you'll know how this works. You have a tap on one side and a drain somewhere else. By rotating and swapping pipes, depending on their type, you create a route to the drain, slap open the tap and watch your handiwork waste valuable aqua.
How's your road rage today? Take up the cause of cars everywhere and rampage your way (bloodlessly) through helpless ragdoll civilians in this physics puzzler from the creator of Vehicles and Werebox. Use your environment (and even your victims!) to cause enough damage to reach the next level. It's crash-tastic!
Once upon a time (about seven years ago), there was a brave man who got locked up inside a dungeon. As he fought to escape the many rooms of the dungeon, he found that many more rooms were added over the course of the next few years. Originally featured here back in 2006, Studiohunty is proud to present the completed version of Dungeon Escape!
Escape from the Big Windows Room is definitely a great break for the mid-week, a fun pick-me-up to get you out of the doldrums. And perhaps even dream of maybe someday being able to afford to live in such a fantastic space. Hey, even in this economy, a person can dream.
Defying your Elders, you and a small group of like-minded people dare to brave what lies outside the safety of Sanctuary 17. Why are you in hiding? Why do the Elder oppose your efforts? And why do robots roam the halls, striking down anything that crosses their path? Find out in this tricky almost-roguelike from Twofold Secret.
Twinkle, twinkle, little star. How I wonder how I can get you without overlapping any shapes I've already made? Not much of a song, but it does make Asterisk a soothing puzzler from Vivern Games. Since there are only 20 levels, this is more of a Zen, stress-relieving coffee break game than something meaty to really get your puzzling hooks into, but sometimes that's exactly what you're looking for.
Binary is a stylish puzzle game held together by a rudimentary platformer aesthetic. Repair orbiting supercomputers by climbing into the planet's surface and solving sliding-type puzzle games. Though the entire game is only a few puzzles long, if you're not familiar with how each puzzle works, Binary can be quite a challenge to get through.
Ka-Bloom is a colorful, cheery chain-building puzzler from Strongman Games, and also great training for when the floral monstrosities awaken from their millennial slumber.
Now here's something you don't see every day: an adventure/hidden object game that tries to tell a story. A real story. And succeeds. Not only does Elixir of Immortality know how to weave an intriguing plot, it knows how to do it with pictures, setting, and presentation instead of loads of words. You won't find blocks of text or terrible voice acting in this game. All that's to be had is a delicious tale of intrigue, a lot of fantastic mini-games, and scenery so packed with so much mystery you'll want to wade in and start messing around with things yourself.
Strange visions are making Claire doubt her sanity, and she thinks a trip to visit her aunt is just what she needs to clear her head. Unfortunately, when she arrives, she find her aunt is missing, and the woman may have been involved in much stranger things than Claire ever suspected. Although it falls short on originality, this atmospheric point-and-click/hidden-object hybrid offers up unique locations, tricky puzzles, and a lot of mystery.
Dismantlement: Burger is still a fun way to waste 5 minutes and hey, maybe it'll make you think twice about reaching for a calorie, sugar, fat laden lunch. How about something a bit healthier and less bomb-filled. Like a salad. Unless they've got that planned for later down the line. Remember, Junk food bad!
A Bonte Escape is everything you would expect from Bart Bonte, great production values, easy controls, fun puzzles, easy on the ears music, and logical solutions. This is a man who understands casual gameplay and produces some of the best examples out there.
Place the bombs, turn the enemies into ash. That's your only goal in this simple puzzle game by Hojamaka Games (creator of Mamono Sweeper), Somebomb. The first few levels are no-brainers, but once you sample what the latter portion of the 30 stages offers, you'll wonder how you're supposed to clear the screen without a positronic brain. Or a truckload of dynamite.
There's something strange about Alicia and Victor's new apartment. And maybe something stranger about their new landlord. This first installment in a new point-and-click adventure series from Anders Gustafsson combines a unique look with a surreal story to whet your appetite for the upcoming chapters.
Dharma Doll is a highlight of Petithima's rapidly growing oeuvre. More complex than the last one we featured on Weekday Escape, showing a progression of more puzzles and more difficult puzzles without losing the charm and design that make the games so great. Sort of an appetizer, where Choc-Mint was an amuse-bouche. Dig in!
If you are going to steal a man's chickens, make sure he doesn't have a shotgun, a magic feather and a flying sidekick... or an action/platformer from Juicy Beast to star in. The latest and greatest incarnation of Dale and Peakot features overhauled levels, new stages, gameplay tweaks, and more.
You've got 36 hours to find your daughter in the middle of a zombie epidemic in Nerdook's remarkablly clever spin on the classic side-scrolling shooter genre. Explore a huge city that randomly generates each time you play, team up with other survivors, hunt for new weapons, and discover clues that will help you track Anna down before time runs out.
Ribbit is a fun time waster for anyone with good reflexes and an off-kilter sense of humor. Just track down that nasty scientist who created Something That Should Never Have Been Born in this tricky platformer and give him a good talking to.
Have you heard about Gatsby? He's a millionaire, but that's all anyone seems to know about him. Some say he's a thief. Others say he killed a man. And what's the deal with his curious preoccupation with his neighbours? Find out in the remarkably well presented hidden-object game adaptation of the classic novel.
As Fishbane your main task is to seek out the coveted golden harpoons that are tucked precariously away throughout the murky undersea terrain. Along the way you'll want to snatch up all the swimming goldfish you can while at the same time avoiding the other lethal denizens of the deep.
IQ Ball is a physics puzzle game that can be summed up in one word: "cute." Use your mouse to extend a grappling hook and drag (or perhaps fling) your character across the screen. You can only attach to certain types of materials, so try to get your little purple head to the target in as few clicks as possible!
Escape from the Garden is an amusing, delightful example of the room escape genre. Amusing gameplay that includes logical puzzles that flow easily from one to another, a charming area to explore, and the added bonus of needing to interact with the garden's animal inhabitants to complete your escape. It does, however, contain some Japanese text, but escape aficionados should be able to reason their way through without being able to read any of the cues.
There's a boulder in your way, but the strange orb in the jaws of the nearby statue may hold the key. But why are you there to begin with? What happened to you? Or... what did you do? Find out in this extremely short but intriguing little point-and-click tale from Rosiana D and her group of talented creators.
Sushi Cat: The Honeymoon is essentially a level pack for the original Sushi Cat game. Both titles play the same way, and all you have to do is drop our kitty companion from the top of the screen and try to nom as much sushi as you can on the way down.
Experience the thrill of throwing explosive devices at unarmed and completely stationary bad guys with googly eyes all over again, in this level pack addition to the popular physics projectile puzzle. Only you won't get to experience said thrill for very long, since this pack comprises a lonely ten levels, but you'll experience it nonetheless.
Guide the two creatures into the door of their own color in this puzzle platform game. Keep your wits about you, though, as moving one creature in one direction moves the other in the opposite direction. Black and White delivers plenty of fun with lots of well designed levels that should satisfy any looking for the kind of platformer that keeps the gray matter working.
Despite its simplicity, Choc-mint is an escape game done right. There is no text to confound the non-native speaker, the puzzles flow neatly from one to the other, and there is the blessed relief of a changing cursor to indicate hot-spots that can be clicked. A little logic, a little intuition, and an experienced gamer could be out in 10 minutes or less, refreshed and ready to face the day. All you escape game designers out there take notes, will you? Slow down, take a few minutes and enjoy the escape from the every day.
Mibix has made starry-eyed dreamers' hopes of being a sharpshooter come true. A polished and refined version of the original, Ricochet Kills 2 keeps the same control scheme: you are a duster-wearing mysterious gunman standing in the corner of the screen and must pull off complicated trick shots by banking bullets off of girders and weak, pliable human flesh.
In Timemu, you control Timemu, an emu with control of time. Timemu (or "Tim" for short) is just trying to find a home, but must use his powers of temporal self-duplication and navigate several platforming levels to do so.
Gaius James Rover is really having a bad day; first the ship he was escorting to the governor was captured by pirates, and when he finally manages to escape he finds out that not everything is on the up-and-up. Also, he's a dog. Jolly Rover is a weird and funny point-and-click adventure with some of the scurviest dogs and cheekiest humour you could ever hope to see.
Find harmony, peace, patience and strategy by herding rocks. Seriously. Things could not be easier: you have to herd all of the identical stones into clusters, at which point they will flip over with the uniform efficiency of a Mexican Wave. The trick is getting them together.
We didn't start the fire, but we will be sending in a robot to take care of it in this puzzle platform game. for some reason someone thought one robot would be enough, which is where you find yourself in Inferno, where keeping the fire at bay is a matter of speed, guile, planing... and coins.
Escape from the Rest House is Tesshi-e's most accessible escape to date. Everything you expect from a Tesshi-e game is here: tight design, easy inventory control, a save button that can come in handy when looking for the happy coin escape, occasional pixel hunting, unique combinations and animation, and some very familiar music. The games, though, keep evolving. Play the Tesshi-e games from earliest to latest and you can see the evolution.
In this new puzzle-platformer from NinjaKiwi, isn't on the GameBoy; it just looks like it is (plus a few extra colours), and I probably would have enjoyed my childhood electronic entertainment a lot more if it had been. You play a nameless black figure, leaping from planet to planet, in your quest to... uh... leap from planet to planet.
Your entire young life has been building up to this. You were born to it, your maternal line. You, Lalu, are the Usher, charged with guiding the queen's soul to the afterlife, a task of great splendor and nobility. But that doesn't change how you feel now. All you can think is that you've been raised to die. If only there were some way out. The Usher is a game of interactive fiction, an entry into our first ever interactive fiction competition, Casual Gameplay Design Competition #7. As such, you use a text parser to interact with the game.
Alan Probe is back! In the new sequel to the popular surgery simulation game that we all fell in love with back in 2008, the good people at Adult Swim have come up with something gorier, more excessive, and far more satisfying than any of us could have ever hoped for.