This physics puzzle game created by Vyacheslav Stepanov continues the brilliant fun began in the original Let It Glow. Click on objects to remove them to direct the flow of electricity toward a light bulb long enough to make it glow. It's short at only 20 levels and occasionally it involves fickle subtleties in physics law. Yet, besides being very satisfying to play, Let It Glow 2 fulfills your penchant to invent and construct; ergo, this is a shining example of what makes the phuzzle so gratifyingly enjoyable.
Originally released as a download version in 2008, this lovely musical game by Alexander Porechnov of Kranx Productions mingles elements of tetris, sudoku and hidden object scenes into a point-and-click puzzle that's both unique and very entertaining. First seek and find the pieces of a musical outline, then use audio, geometric and symbolic clues to place the puzzle pieces in their correct order to reconstruct a classic song. With its melodious instrumentals, gorgeous graphics and challenging puzzles, Musaic Box is as pleasing to the eyes and ears as it is fun to play.
Minoto serves up this strange and silly homage to the new year in another trademark point-and-click puzzler. Help a dragon do his duties and get him safely past all manner of... unusual obstacles by thinking outside the box and indulging in a little charming and colourful surrealism.
Tesshi-e's latest stars a protagonist taking a much-needed vacation to the titular open-air hot spring, only getting into it isn't so easy; a number of puzzles to solve and inventory items to pick up and use lie in wait before the customer can warm their body properly. This game doesn't break Tesshi-e's streak of good escape games; the puzzles are fairly logical and make sense without being too easy, the controls are just fine, pixel-hunting is nonexistent (as is a changing cursor, but who needs it?) and there's a save feature for when you want to take a break from your break.
An escape game that is heavy on story and light on escaping, since the goal is not to leave the room but to find a time capsule left by your now deceased wife to celebrate what would have been your 10th wedding anniversary. Even if you don't have a sentimental bone in your body The Time Capsule is still a lot of puzzle packed into a small space and definitely fun for any escape fanatic. Let the soothing music clip relax you as you solve puzzles that range from pretty simple to head-banging-hard and enjoy the mid-week escaping challenge.
Created in just 72 hours for Ludum Dare #22, this puzzle game took second place in both innovation and overall competition. Your goal is to eliminate all the tiles on the screen by moving the dual protagonists across the game board, each seemingly on a different planes. As you pass over a color-coordinated square, it disappears, barring further passage, in most instances at least. The lovelorn duo continually gain new abilities, inspired by their circumstances and feelings, adding new dimensions and means to move on. This twist on game mechanics not only keeps it fresh and fun, it makes the narrative truly interesting and enjoyable rather than just words bridging across levels.
All The Girl wants is a little time by herself, but that's not going to happen so long as The Bodyguard is on her heels. Luckily, he's prone to distraction, and The Girl isn't above using some rather unusual abilities to her advantage. A short point-and-click puzzle game made in just 72 hours for the Ludum Dare "alone" themed competition that will make you wish it was a whole lot longer.
e slow paced but challenging iOS title from Highline Games has a sharp focus that sticks firmly to word crafting. No weirdo bonus mini-games, clowns, hidden objects or other gimmicks, just long levels of wrapping your brain around a grid of letters. Oh, and just so you know, W.E.L.D.E.R. stands for Word Examination Laboratory for Dynamic Extraction and Reassessment. Aren't you glad you were curious?!
Symphony is a simplified adaptation of the popular music puzzle game Auditorium. Control the colorful streams of light into the target boxes by positioning the arrows to fill them with music.
Legend tells us of King Midas, granted a gift by Pan that all he would touch would turn to gold. The tale is the inspiration for Midas, a puzzle platform game by Wanderlands, and overall winner of the Ludum 22 Game Jam. In it, you must guide the king to his love, but not before you reach the river that will wash him of his "gift". The theme for the competition was "Alone", a word that's perfectly captured by this short, challenging, and even poignant game.
Kanoti's short point-and-click puzzle might be aimed primarily at young kids, but that doesn't mean anyone can't enjoy it! Play as an assistant to the official Hot Chocolate Dude (yes, that's now his official name) attempting to deliver the royal frothing spoon before the King gets his daily cup. Short but definitely sweet, this is one game that's exceptionally easy but also packs in a lot of charm and silliness.
In this edition of Letters In Boxes, Steve realizes how big of a nerd he is after basing an entire set of puzzles around a numerical pattern, while slipping in a reference to a British game show in the same paragraph. But you don't have to be a nerd to play our game, you've just got to dive into these cube-based puzzles and find the hidden words to win!
When some despicable and toothy crooks burst into your village and make off with your people's most prized possession - a powerful wok which fell from the heavens one day in a cloud of smoke and fire - it's up to you to get it back in this whimsical point-and-click puzzler. Click around on each scene to interact with various objects and figure out how to successfully navigate past hungry monsters, deadly traps, and lava-filled caverns in your quest to recover your stolen mystical cookware.
Sometimes Cloudy Challenge, by Haretoki, is a fresh, fun, and fabulous Japanese escape game. The space is small and cramped, less a room and more of a large closet. Crammed within the confines are a plethora of strange and wonderful devices, each one more mysterious than the last. Take the plunge and enjoy a small yet meaty escape that is sure to tickle your logic circuits and prompt at least one "wow, cool!" moment before you're done.
Whodunnit? Well, if the clues are anything to go by, it looks like YOU'RE the murderer this time. But is all as it seems? Play in reverse in this creepy little point-and-click puzzler to find out how things got so bloody, and whether you're really a cold hearted, evil little creature... or just someone who was in the wrong place at the wrong time.
Like to share your candy? One look at the big, dewy eyes of Om Nom might just convince you to. ZeptoLab's iOS smash hit physics puzzle swings into your browser via the impressive power of HTML5. Slice through ropes with the flick of a mouse and deliver the candy to the wee beastie below, avoiding obstacles and nabbing stars along the way. A simple concept with a beautiful presentation and a whole lot of charm makes this one the perfect treat for coffee break style gaming.
Dateline: Quadrilopolis. To the world at large, mild-mannered office worker Cube Kent seems to do nothing more than work at the office of Office Work Incorporated. However, due to a mysterious accident as a young involving a radioactive chemistry set, whenever there is a call for help, he need only to duck into a convenient telephone booth to become... Square Hero! NDGames' Champion of justice, and puzzle platforming protagonist extraordinaire! He's here in his poly-bagged, holographic, foil-embossed, varient-covered, action-packed first issue, and while it's not quite Eisner Award-worthy for innovation, it's definitely a fun romp, true believers.
All That Matters is a puzzle platformer that takes its inspiration from games like The Company of Myself and Limbo while remaining unique in its own ways. You must maneuver the five Greer family members, each with his or her own abilities and handicaps, through twenty-five deviously tricky obstacle courses while collecting as much love (hearts) as possible. Doing so unlocks bonus levels and achievements. If that's not enough, make your own levels with the editor. All That Matters is not only creative and heartfelt, it's endlessly fun. When was the last time you had so much fun with family?
Bored with your job? Not enough potential petrification or deadly skewering in your life? Then why not try out a career as a tomb explorer in this charming little isometric puzzler? Spicing up familiar gameplay with appealing visuals and vicious obstacles, it makes for a solid chunk of gaming and allows you to craft your own levels for other would-be archaeologists to get lost in.
Soothing is the best descriptor of a Tomatea game, and Snowflake Night fits right into that oeuvre with its serene backgrounds, lilting music, and gentle puzzles. Start up the game and let the overall experience wash away any mid-week frustrations as you navigate around the beautiful space and let the calming music flow as you skip lightly from one puzzle to the next. Had a rough week at work or school? Stressed out waiting for the weekend? Take a deep breath, let it out, and experience the joy of Snowflake Night, a calming experience no matter what the reason.
Goime 500, a platformer by Cary Huang, might look a heck of a lot like Achievement Unlocked. And, with its 500 achievements to earn for every tiny little action, it plays a lot like it too. Comparisons are, of course, inevitable, but its webtoy feel and whimsical humor certainly helps make up for its lack of premise-innovation.
Alone. A word that has both good and bad connotations. For Matt Rix' Ludum Dare entry, it's a goal. In The Word Alone, you are given a Boggle-esque board where you are tasked to eliminate all the other letters to leave just 'A', 'L', 'O', 'N' and 'E'. Do you have the word and spatial genius to accomplish this?
Developed in 8 weeks as a class project, Orpheus is a puzzle platform retelling of the classic myth of a man's quest to bring his love back from the dead. Players who can look past a few rough edges will be amply rewarded with the lush and abstract yet accessible art.
Making Monkeys is just as charming and quirky as Greg Sergeant's previous game Use Boxmen. With only 11 true levels, this puzzle platformer is definitely brief, but it works well as a coffee break game, maybe along with some monkey-shaped toast and a banana.
If you're a logic puzzle fan (both paper-and-pencil and electronic, alike), you've probably heard of a little game called picross. It's a crossword puzzle meets number logic with an artsy twist. Fugazo brings their puzzles to you in the next installment of their popular series, World Mosaics V, where you find a familiar experience with a new storyline and, of course, 100s of new puzzles!
From Strawberry Café, here's a brisk escape-the-room game just for kicks! Bunny is chillin' with his shades on and there is some funky tropical Christmasy New Year's partyesque thing going on here. So hack into the computer, pick up some clues and solve the requisite puzzles so you can get out of this place.
Joy to the world, a new Plexus puzzle has come! Let us receive the jigsaw! It's never too late for some jolly good puzzling fun, and this latest treat from the puzzle providers at Plexus has jolly sprinkled all over it. A PieceFull Christmas contains familiar images you might expect to see around Christmas time, including a decorated tree, presents, elves, and jolly old St. Nick himself. Perhaps the fact that this is a Plexus puzzle you can overlook the fact that it's no longer Christmas time.
Ever heard the expression, "They're more afraid of you than you are of them?" If we're talking about zombies trapped in an explosive physics puzzle game and you're armed with grenades, it's probably true. While it doesn't really offer anything new, the quirky presentation as the zombies chatter at you makes this a simple, silly treat.
Green spandex? Human beetles? Questionable silhouettes? It's gotta be a Detarou escape game. Mixing puzzles with strange environments and stranger characters, it has all the surreal oddities you've come to expect, plus three endings to discover.
It's a truth universally acknowledged that a single lunch in possession of a good screwdriver must be in want of a sequel. So it is with Dismantlement: Box Lunch 2, the perfectly explosive follow up to the first box lunch dismantlement surprise. As with the first, this Dismantlement is on the easy side yet still likely to cause more than a few "face palm" moments amongst its players out there. Nevertheless, it is an irresistibly satisfying bite-sized bit of a point-and-click fun. Dig in and enjoy!
The bouncy blue elephant is back for another installment in the wildly popular puzzle platform series! There's just one level in this whole game... but once you get to the end have you really beaten it? Packed with riddles, pastries, challenges, and even a little bullet action, it's the perfect way to spend your free time.
Popular developer Mateusz Skutnik wishes us all a Happy New Year with another entry in his "Where Is..." series of New Year's games! In this installment, players help a gnomish-looking Santa find the infant personification of the new year. The adventure-platforming gameplay is fun, if not particularly difficult; and the quirky character design, watercolor background art, and atmospheric music and sound are all quite engaging.
Imagine if And Yet It Moves with smooth world tilting instead of 90 degree shifts, and instead of being a little dude, you're a little ball, so your big choices are to rotate one way or another way, except you also have a fire charge skill and you can stick to walls and you can shoot lightning and also drag scenery... yeah, Sideroller throws a lot of puzzle platform mayhem at you very quickly, but that just makes it more fun.
If there's anything Christmas specials have told us, it's that the big man at the North Pole is notoriously bad at managing his assets. In Tesshi-e's holiday escape this year, Santa has lost ten of the Happy Coins he's supposed to give the children, and in The Happy Escape it's up to you to find them and save Christmas once again. Tesshi-e has come through with a spectacular escape this time, as per usual; the puzzles flow perfectly and logically, the sounds and graphics are charming, and although there's still no changing cursor, you never really have to do any pixel-hunting.
Interactive art has a reputation for being light on the challenge, but These Robotic Hearts of Mine, a puzzle game by Alan Hazelden definitely shows that it doesn't have to be. It's a simple game of gears and direction... one that I would love to see re-created in the physical space of a gallery. However, each solution presents another line in a story of technology, hearts and heartbreak. The puzzles alone would be fine, and the elegy is affecting. However, the combination fits like one hand into another.
Verge is a puzzle platformer originally developed by Kyle Pulver (maker of Depict1) for a TIGSource game competition, and now ported to flash by Kristian Macanga. Its tone can best be described with the HP Lovecraft quote that was the game's inspiration: Life and Death - Death-its desolation and horror-bleak spaces-sea-bottom-dead cities. But Life-the greater horror! Vast unheard-of reptiles and leviathans-hideous beasts of prehistoric jungle-rank slimy vegetation-evil instincts of primal man-Life is more horrible than death. The twin opposing horrors of life and death is a haunting, challenging concept, and thus it should be no surprise that it makes for a haunting, challenging game... one where death and rebirth is the only way to progress.
Q.U.B.E.: Quick Understanding of Block Extrusion is one of those special games you don't get to see as often as you would like. It's a first person puzzle game, which is rare enough in its own right, but then you combine that with a stark method of storytelling, creative use of environmental puzzles, and an interface that's as smooth as the shiny blocks that make up the levels. What you're left with is a thoroughly satisfying game with masterfully designed puzzles from beginning to end.
Frozen Candy, a holiday match-3 puzzle game from Avox Games, looks a heck of a lot like Puzzle Bobble. In fact, if good ol' dinosaur Bub was on ball-firing duty instead of that Brian Poesehn look-alike of an elf, one could be fooled at a glance for thinking it to be a complete clone. Once you start playing, though, the unique feel of the mechanics allow Frozen Candy to shine as it's own creation, making for something that feels both familiar and innovative.
Draka, the unsavory spider vampire, is at it again and is out to ruin the holidays for everyone by spreading his creepy curse in this physics puzzler! At just twenty levels, it's fairly short, but the weird premise and silly gameplay makes this an excellent anti-holiday treat.
In this short yet beautifully artistic puzzle platform adventure decisions become turning points after two basic choices: evolve or destroy? Guide Cadence, the title character, through a series of decisions, each determining how the story continues. Several puzzles are based on those choices and there are two endings to choose from as well. Love's Cadence is as much a thought-provoking poem as a game and should be appreciated for how its graphics, narrative elements and game play coalesce into a melodious composition.
We all know the life of a snowball is short and packed with excitement. But it's not all high flying arcs and battle cries, as Godvil Games shows us in the festive Hide Snowman. Much like the Cover Orange series, your goal is to use the queue of objects (or optionally the ability to delete an existing structure) to put the happy little snowman heads in a safe place to hide them from the melting, hot pellets of the flying wood stove. What are you waiting for? The snowmen are counting on you!
Your favourite demolition crew is at it again, with different tools to tackle the craziest jobs! After New York and Tokyo, they've moved on to Moscow, and if you think blasting is easy, this physics puzzle with make you think again. Packed with Nitrome's signature style and charm, as well as an out-of-this-world surprise or two, this is a fantastic seasonal installment to a fan-favourite series with a lot of challenge.
This tricky little puzzle platformer will force you to forget any "nobody gets left behind" policies you might have, since someone's gotta bite the bullet for you to win. The Green and Red astronauts are stranded on a planet, and the only way out is for the Reds to nobly sacrifice themselves to open the way forward. A simple but challenging concept when both of them move at once.
It's hard to figure out what just happened. You took a walk in the park, like you do every night. This time though, there was a man... there was a gun. Now you find yourself a dark industrial world of shadowy figures and shifting backgrounds. You'll have to rearrange every single room to have even a chance of escaping... and you just know that time's running out. Five is a puzzle platformer from Z3LF where changing reality comes with the click of the mouse.
Stretch paths to connect numbers of the same color in this fun-filled browser-based puzzle pack from Conceptis. This pack contains 30 brand new puzzles in three sizes (10x10, 15x15, 20x20). These aren't the hardest Link-a-Pix puzzles out there, and they serve as a great introduction to this puzzle type if you've never tried them before. Regardless of your experience level, these path-forming challenges are a great way to spend a good stretch of time.
Once again one of Tesshi-e's wacky friends has locked you into a room filled with strange devices. Escape from the Device-Filled Room has everything you expect from a top-notch design, easy controls, a save feature, decent English translation, and the obligatory happy coin alternate escape. Get ready to challenge yourself with another of Tesshi-e's freaky friends and their habit of locking you into a strange house!
Box? Wake up!... C'mon, do we have to get out the non-rotatable wooden objects and attach them to surroundings, and let the physics of the situation jostle you awake, like last time? Oh well... guess we do. Wake Up The Box 3 is the latest in Eugene Karataev's popular series of puzzle games. Even if it feels a bit of a step backwards, it remains a very fun coffee break kind of game.
Anything good is always better when there is more of it. So when Candyflame comes out with more Isoball, it's a no-brainer that it's going to be awesome. Merging the joy of a Hot Wheels track, a Lego set and a very fragile glass marble, Isoball X1 adds thirty-six more levels, eighteen hidden achievements and a complex sandbox to the player pleasing physics puzzler. Gameplay sounds simple: devise a route to move the ball from start to finish. Yet this feat is made complicated by a multifarious map, prescribed checkpoints and a limited number of building blocks. When you also take into account fun new pieces, a helpful "how to" menu and keyboard shortcuts, it's easy to see why Isoball X1 is not only compellingly addicting, it's more fun!
The chugging little car is back! Windosill, a 2009 release from Vector Park, creator of Acrobots, Levers, and Feed the Head, has wormed its way to the iPad, bringing with it all the dream-like levels of the original browser game. Windosill remains one of the most charming experiences any casual player could hope to stumble upon, and it's a perfect fit for the iPad and a great mobile game as well!
Buagaga, creator of Rich Mine 2, has a holiday gift for you: addictive cut-the-rope fun. Using your precision timing, help the holiday gnome fill his sled with bright ornaments, collecting snowflakes along the way while defeating enemies and overcoming obstacles. This physics puzzle game is packed with thirty levels and a quite a bit of challenge; it's as much entertainment as anything you'd hope to find under the tree!
What do you get when you can click an owl to hit a penguin to knock over a sleeping elephant? Why, you get Alma Games' physics puzzler, Snoring 2: Wild West. Your goal is to knock over the sleeping elephant, because he's being quite loud. Each animal has different characteristics, and you interact with some of them by clicking on them. While on the easy side, it's so cute you may just have to grab the nearest kiddo and introduce them to the wonders of physics puzzlers.
Home. It's the only thing E.T. wanted. And to reunite with his robot family is all this adorable mechanical youngster wants in this whimsical point-and-click story from BeGamer. Help him get back to Earth by clicking the right places and in the proper order. Odd-yet-entertaining, although not as strange as Minoto, there's as much fun in watching each scene unfold as in figuring out how to get there.
Accidents happen, right? This week, we were going to feature another fantastic set of Letters In Boxes puzzles, hot off the presses and ready for solving. But then, as Murphy's Law would dictate, just before our publication deadline, the puzzles got warmed up by something other than hot ink: Coffee.
Wield the awesome power of language in this innovative physics puzzler. Click on different areas of each level and use the keyboard to change the environment, either by typing characters or deleting them, in order to remove the specified text from the screen. You can watch the text plummet by deleting the platform it's resting on, type "water" to make the text float away, or key in "fire" to ignite bombs and blast the text from the screen.
In Dibbles 2: Winter Woes, simply place commands on a field to order the little dibbles to create a path for their king... by killing themselves. Sound gruesome? Shhh. Look at the softly falling snow. All is right with the world. Just repeat "it's for the greater good" until it feels right.
Even if you don't speak Russian you are still probably familiar with matryoshkas, also known as nesting dolls. And just like the dolls this escape game unfolds in layers, each one revealing a lovely little surprise. Despite the fact that it is called a "mini-escape" Matryoshka contains all the bells and whistles expected in a well-designed escape game: easy inventory control, great puzzles, intuitive navigation, and even a save feature. Come and give Matryoshka a try and, even if you're a macho guy, discover the joy of playing with dolls (and escaping).
Something is wrong in Volcania. A mysterious darkness has suddenly befallen the harsh, inhospitable home of a race called the Celheads, and you alone are left to unravel the mystery with only cryptic clues to guide you in this clever and engaging puzzle platformer.
We live in slightly unbalanced times. But you know what? That's not always a bad thing, especially when Ttursas is at the helm. Imperfect Balance 3, the latest in the physics puzzler series of odes to ultimate unsturdiness, has just come out, and it's shakiness is nothing but awesome. Imperfect Balance 3 may not be a reinvention of the formula, but it's a solid level pack that will appeal to fans of the series.
Like Portal? So do the folks at HighUp Studio, who openly took inspiration from it to craft this challenging little puzzle platformer about robots put to the test. While Invertion may not be an entirely unique game, it definitely offers a test of your patience, perseverance and puzzling skills with smooth controls, creepy narration and nicely detailed animation.
Get set for another rapid fire series of mini-games and puzzles to tease your brain and challenge your wit. The clock is ticking so see how fast you can make it through on your first go-round. Your final score depends on you thinking fast on your feat and on the edge of your seat!
Robots Can't Think, Z3lf's newest puzzle platformer, has you controlling a robot through a set of challenges. You can pick up, drop or throw blocks; climb along walls and ceilings and, most importantly, warp through space and time. When you die, the system will attempt to 'rewind' to a previous safe position, but to help prevent death, you can scan the level with a click of the mouse. Robots Can't Think is a challenge, so don't be surprised if you find yourself creating a pile of scrap metal, but it's worth it.
Don't you just hate when you're hungry for some lunch and when you sit down, ready to eat, you find that you used your puzzle lunch box? Or maybe you love it. Similar to the Dismantlement series, Chovy Works brings us Pot, a point-and-click puzzle game where the ultimate goal is a scrumptious noodle lunch. It's a cute and quirky distraction to try out during your much simpler lunch break.
Shaun, Shirley, and Timmy are on the road once again entirely by accident. The sheepish trio finds themselves far from home in London, and the way back is a bit more complicated than a hop, skip, and a jump. Help guide three different sheep back home through fifteen levels of physics puzzle platforming in this stunning (and stunningly cute) game from Aardman.
Looking for a little Halloween every day? Then point-and-click through the latest Zeebarf/Steve Castro gore-fest, The Visitor Returns, another installment of the saga of the disturbing pink grub and his appetite for bloody, cartoonish mayhem.
Dim the lights, light the incense, and settle in for some relaxing puzzlement with Coins. Slide the coins around from starting position to goal position in forty soothing levels. Ahh. Sounds easy, right? In the first twenty levels, you can only move a coin to a place where it's touching two other coins. In the second twenty, it must be touching two coins of different colors.
Grab your party hat and a plate of hors d'oeuvres, it's time for a double milestone! Not only is this the 25th Letters In Boxes challenge, but it also contains our 100th puzzle! In this extra-tricky bunch, you'll have to put all your word-sleuthing skills to the test, so try not to get too dizzy playing Pin the Tail on the Pinata.
You've got to appreciate those evil overlords who go out of their way to spend that extra buck for solid dungeon construction. Now, if only they didn't leave their door keys lying around, their treasure would be safe from the local green-hooded retro hero contingents. Oh well. Dangerous Dungeons, an arcade platformer developed by Adventure Islands for a month-long game jam, has an old-school style and old-school difficulty to match.
Life can get complex sometimes, but in Ttursas' puzzle game, The Wizard of Blox 2, it's quite simple. You're presented with an arrangement of different shapes in a few different colors. Using the set of blocks you're given, move them with the mouse and use one of the many keyboard sets of controls to find a way to connect all like-colored pieces to get them to disappear. Do you have the goods to earn the title of Wizard?
3 Doors is a standard point-and-click escape game that involves a basic room with three mysterious doors and a lot of fun and tricky puzzles, mostly visual. You're faced with the usual dilemma, getting out of a locked room, and the standard "pick up everything that's not nailed down" in order to get out scenario. This is definitely an escape skewed towards those who take careful note of their surroundings and can spot the hidden patterns.
When it's time for a break there's nothing like a soothing room escape game to calm the overworked mind, and Tomatea has just the panacea in Figurines Room Escape 2, a perfect sequel to the original. You know the routine; locate objects and solve puzzles to find your way out of the room.
Like an early holiday present from Robamimi, Snow Dance is the perfect escape game to start the holiday season here on JIG—it has all the sumptuous conveniences we escapers prefer: changing cursors, logical puzzles, sparkly music, perfect graphics and, to top it off, a hint system better than any in the genre. While the puzzles are farm from difficult, they do require the right amount of thought and investigation to complete, so you can find the key to the gorgeous, snow-blanketed world just outside the door.
Yoshio Ishii of NekoGames is back with another stress busting, eye pleasing simple discovery game borrowing from the same formula as Ouka. This time, though, you're looking for the delicate, many-floreted chrysanthemum—petal by petal. Use the mouse to scroll about the soothing charcoal grey backdrop and figure out the rule that will bring all the petals back to form the lovely mum. Like a lovely vase encased in flowery bubble wrap, Kikka is both beautiful and gratifyingly fun.
If you've spent any time around the indie gaming scene, you're familiar with the name increpare, also known as Stephen Lavelle. Known for creating short, small, creative and artistic-type games, increpare has jumped from the realm of experimental games to the world of full-fledged releases, unleashing the fantastic English Country Tune for the world to scratch their collective heads over. The game looks fantastic and plays like several of your favorite logic puzzle games rolled into one superb, pseudo-3D package.
The life of a fairy tale detective must be an exhausting one. For one thing, you seem to get called in at a moment's notice all over the world whenever anything strange happens. For another, you must then spend a lot of time fighting your way through fairy tales as they were originally meant to be: dark, scary, and dangerous. However, you are again up to the task in the latest adventure/hidden object hybrid from Blue Tea Games, Dark Parables: Rise of the Snow Queen.
It's the classic story of an alien invasion on Earth. Thank goodness for humankind's need of animal companionship, because it's our feline friends who hold our salvation. Fresh from LongAnimals with lovable art by Jimp, it's the physics puzzler, Star Claws. It's 32 levels of hissing and cat fights toward the demise of the not-so-friendly men from above, so grab a pack of catnip and help out these brave furry souls.
You're probably familiar with level editors, where you can take all the time you want to make the perfect level of your favorite game. Here you'll have to put those skills to good use in a puzzle platformer with a twist. With a further 35 levels, people who've cut their teeth on the first game should be ready to ace this one, and those who passed over the first as too easy might want to give this one a go.
Remember that hapless adventuring party you had to help out in Detarou's last escape game, Nani-Quest? They're in a jam again. In NaniKono-Quest, they (and you) are locked in some sort of complex with an Aztec or Mayan or Egyptian theme... it's hard to tell. Still, who can say no to a Detarou escape to help push them through one more work day before the weekend?
This week's Letters In Boxes challenge is like a crowded elevator. It doesn't matter if it's already over capacity, what would it hurt to squeeze one more person in there? Here, the boxes can be filled with clusters of one, two, or three letters, so breathe in and see if you can squeeze your way to victory!
When a work has an excellent premise, it's always interesting to find variations on the theme. Haydn knew it. Beethoven knew it. Now Conceptis gets on board with another in their popular series of browser versions of pen-and-paper puzzles, and this time the focus is on perhaps the most popular remix of that ongoing phenom, Sudoku. Chain Sudoku Light Volume 1, designed with the same care as its fellow works, is a twisty variant that's very, very good.
Our little hero feels out of place and ignored by society, but a new power to manipulate shapes might bring him the wrong kind of attention. A strange and somewhat clunky but silly little narrative wrapped up in a physics puzzle platformer, with some good old fashioned ancient cult business as the cherry on top.
There's a bomb in your keyboard, and only you and your trusty-dusty screwdriver can point-and-click through the puzzles that hide it to safely defuse it! This latest installment in the popular Dismantlement series might give you a serious case of deja vu, but if you're a fan of explosive everyday objects you'll probably still relish another opportunity to save the day.
Dummy never fails, but how about you? Can you guide him to the target on each level (after shooting him out of a cannon, naturally) and get him past all the obstacles... without sustaining much damage? This physics projectile puzzler is trickier than you might think, especially when you toss in gravity manipulation and a whole slew of pop culture dummies into the mix.
Check out this early effort from the great room escape designer Kotorinosu. While Color is a pretty basic, bare-bones escape it is definitely worth the effort, especially to see the genesis of what would come later. Even in this early design there are hints of the clever puzzles and solutions which would eventually make them one of the most popular room escape designers we've ever featured. Time to learn some color theory!
The hero or villain of Goblin may look like a garden gnome but he's packing outsized malevolence in that tiny frame, because he's swallowed the colors of the sun and the moon. Point and click your way around his cottage to complete this slightly twisted fairytale and get the colors back.
The masters of the jigsaw at Plexus certainly weren't bundled up for winter when programming their latest mind-bending picture puzzle: FlutterBy. This time the subject is bugs and blossoms, drawn in a softer, more childlike style than we usually see from the developer. But don't let the big noses and sproingy antennae fool you: This is a puzzle that will take all your visual acuity to resolve into the final big picture.
The Ultimate Monster-Maze Puzzle Adventure. Any game with a tagline like that had better be a good game. The game stars Bark, a lovable floppy dog whose toys and friends have all been stolen into a dimensional portal to a world of monsters. As he rescues his companions, he gets their aid as well in solving the fiendish puzzles this world has to offer.
From the creator of Unify, BitPilot, and Halcyon, Zach Gage, comes an iPad release that blends a Boggle-like word game with a traditional falling blocks puzzle. SpellTower is a wordophile's dream come true, featuring four unique modes of play that let you take your time and think or force you to build words in a rush. No matter your playing style, there's plenty of challenge in this sleek little release, and it's worth picking up if you have even the slightest interest in word games!
Those pilgrims had it easy. They never had to deal with endless weeks of leftover turkey and mashed potatoes. For this week's Letters In Boxes, we bring you nothing but leftovers, with a series of puzzles written weeks ago, but left on the cutting room floor. It's more fun than you can shake a can of cranberry sauce at! (Though cranberry sauce is fun to shake.)
If you have a keen eye, a love of solving puzzles and a high tolerance for pixel hunts, After Golden Bells by Timefall has quite a few charms. The key to escape is found via eight golden bells hidden amongst the modest surroundings; as you investigate every angle of the room, looking for answers to the puzzles that guard the bells, gustoso guitar music keeps pace with your efforts. After golden bells, then what? Just the simple satisfaction of a puzzle solved.
Charles and his twisted son Victor are back in Mystery Case Files: Escape from Ravenhearst, the third and final (?) installment of the popular Ravenhearst adventures. Replacing the standard hidden object scenes with morphing objects, this is not your usual hidden object adventure hybrid. The mini-games are fun and challenging, and best of all skippable if they turn out to be not your cup of tea. There is a bit of back-and-forth backtracking, although not nearly as much in Return to Ravenhearst as Escape from Ravenhearst is divided up into more manageable sections. If dark and twisted with a side of gorgeous is your cup of tea, then this is definitely the game for you!
Lift for Life is an escape game by SuzumeDr, whom you may remember for Triangle a while back. The game takes place in a room with a somewhat athletic theme, as well as an adjustable glass table that's a little too low, a nice TV hooked to a game console, two strange pedestals that seem to react to one another, and a few other fixings. Naturally, you've got some puzzle-solving and some inventory management to do. It's a splendid escaper that's definitely worth a try to break up your weekday blues, so go out there and get your Lift on! For Life!
In this room escape game by Nanchette, find a box of crayons and put them to use around the room building shelves and drawers, keys to unlock doors and other assorted useful objects. Scrawlings on the wall and floor transform into the beautiful creations you always knew you had in you, but Mom just couldn't see (Sheesh! You'd think she'd appreciate your amazingly affordable home redecorating.) Graffiti 2 is oodles of chromatic fun for the puzzle-solving interior designer in all of us.
Nobody knows how to make relaxing yet still brain-teasing puzzle games likeYoshio Ishii of NekoGames, and his new game OUKA is no exception. Move your cursor to a symbol of a cherry blossom (the meaning of "ouka" in Japanese) and click on it. Sound easy? Well, the symbol doesn't always play by the rules, and it's your job to figure out what the catch is in each of sixteen levels.
Remember Titus? Sure you do, he's that dummy who got himself trapped in a magic book his malevolent uncle left lying around. Then he called on you to help free a library from an evil genie who was ruining the classic stories contained within. It's been a few years, but Titus is back in the latest (and greatest) installment of the Azada series of adventure/hidden object hybrids, Azada in Libro. That darned evil uncle is trying to take over the magical land of Azada once again, and this time it's personal!
Imagine that you want to get some delicious jelly beans. However, when you attempt to get them, you set the floor beneath you on fire, and if you're not quick enough, you drop into the unfathomable ocean. That would pretty much suck, right? How about if there were also disturbingly cheerful creatures hanging around who seemed to take unseemly joy into bursting into flames and setting ablaze floor you hadn't even gotten to yet? Such is the unfortunate life of Firebug, star of his own puzzle platform game.
How shall I kill thee, zombie? Let me count the ways. Whether it's spinning blades of death, the classic fire, or a bazooka to the head, you can get your fill of both physics puzzling and zombie destruction in the new TurboNuke game Flaming Zombooka 3.
Just because things don't always go the way you expect doesn't mean they won't turn out the way you always hoped. From Small is Beautiful comes another short but cheery spot-the-difference game about a little caterpillar who doesn't let a setback stand in his way. Older gamers will find it too easy, but kids will love the cute artwork and simple, breezy, cheerful story.
The bad news is, the zombie apocalypse has returned. The good news is, so have the strangely charming, incoherently jabbering, self-sacrificing heroes who saved mankind the first time around. The team at Dreamgate Company brings us the sequel to their original, entertaining, and ruthlessly addictive action puzzle platformer with Mad Bombs 2, and it's chock full of as much zombie-exploding goodness as its predecessor. Bombs away!
If there's one thing all of us could use in life, it's a sense of perspective. At the very least, having one will certainly help you in Blueprint 3D, the new puzzle game from Zedarus . You must use the mouse to rotate an apparently incomprehensible mass of illustrations to find the point of view where the whole plan will come together. It's a game that certainly won't leave you blue.
It's always fascinating when a developer, having come up with an engaging idea for a puzzle game, tries to justify the premise after the fact with a storyline. Case in point: Mysterious Treasures by Sky Mill, which spins a simple grid-based strategy game of getting more coins than the CPU into a high-seas pirate adventure. It's a simple little game that makes for big fun.