Ever since the NES days, gamers have known that there is no greater friendship than that of a boy and his blob. It's as true for Fancy Pants Styled stickmen living in a world of notebook paper, as it was in Blobolonia. And considering how crazy that notebook paper world can get, they'll need to push their teamwork skills to the limit. Otherwise... they'll just end up Crumpled.
An artistic platformer by Oslo Albet, Crumpled purports to have a little of everything, including, quote, "parkour, cooperative puzzles, bullet time, combos..." That's a pretty accurate description, and it's always fun when a minimalistic game packs itself to the brim with movement mechanics. Movement is fluid, and the levels are cleverly designed. The big negative though is the controls. Albet has done the "control two characters at the same time" thing quite well in the Fireboy and Watergirl series. Here though, the mouse/keyboard integration is wonky, and, since the stick figure is moved with the [WASD] keys, having jump be the [spacebar] instead of the [W] feels weird and often breaks the flow. Combine that with some shoddy hit detection when you make platforms with the blob, and you have a recipe for frustration. If you can acclimate yourself to wonkiness, though, you'll find Crumpled to be a neat little gem that you'll want to stick with.
Update: Oslo has responded to the frustration players were having with the controls and has improved them significantly so they are now much more intuitive, making Crumpled a lot more enjoyable and accessible to a wider audience. Press [A] and [D] to move the character left and right, [W] for jump. Press [S] to hang down when on a ledge, and to slide down when on a wall. Wall jumping is as easy as pressing [W] to jump, then alternating [A] and [D].