James Newcombe's massive sliding-block puzzle game makes a return in this huge sequel. Your goal is to get your four Cyads to the exit in each stage, but with lasers, bombs, glue, switches, and much, much more in the way the farther you progress, it quickly becomes clear this deceptively simple looking puzzle game is playing for keeps. With no timer or turn limit, it's just you, your brain, and some of the most cleverly designed and fiendishly huge levels around that will keep you busy for a long, long time.
So, you think you're the Sultan of Sokoban? The Titan of Tiles? The Big Cheese of Block Pushing? HA! Let's see how you fare now that James Newcombe has come back with a new release in his popular Amiga-inspired Cyadonia series. There'll be all sorts of things to trip you up: mines, arrows, pushblocks, dissolvers, switches, glue patches, bounce-backs, teleporters, one-way walls, and much, much more. It's Cyad 2, and it's ready to bring you all the pleasures of pure puzzling.
A delightful sliding block puzzle game packed with every idea for a tile-based puzzler you can think of, including pushable blocks, lasers, mines, key-and-lock combinations, and so very, very much more. Basically, it's just a mammoth game with an incredible amount of variety. It could be tighter, but it couldn't be much more ambitious.