Sapphire Room Escape
Searching for the top offerings the escape-the-room genre can produce is not unlike playing an escape game; sometimes you dig really deep before striking treasure. This week we followed leads that were somehow overlooked the first walk around and turned up this little gem of a game, Sapphire Room Escape by TeraLumina. So practice your whistle for the hi-ho work song because we're off to mine some treasure. There's no need to deck out in hard hats and headlamps, though—this escape takes place in a fashionably-appointed apartment.
It's not TeraLumina's first appearance in Weekday Escape. Remember Diamond Penthouse Escape 2 and Ruby Loft Escape? The premise is much the same this time around as well. Click the grey bars at the bottom and sides of the screen to move about and a pointing hand will appear for your cursor on interactive spots. Make your way around all four walls, gathering clues and corundums to earn your exit. Inventory is in plain view at the bottom of the screen; highlight an item and then click where you want to use it or select "about item" for a closer examination. Barring an irresistible urge to gorge your booty bag with gems, you won't need all eighteen sapphires to escape, just deductive reasoning and puzzle-solving savvy. The always affable changing cursor serves as a visual clue to minimize pixel hunts. Still, closely scanning scenes from corner to corner will prevent your missing important hints or furtive jewels.
It's also easy to get lost in the details: overstuffed bookshelves line two walls, tanks of aquatic life draw the eye and esteemed works of art fill every nook. This includes Michelangelo's David in all his statuesque, fig-leaf-less glory so be aware or see bare! It's quite hoity toity with even classical guitar music building the upscale atmosphere (wonder what the monthly rent is on a place like this?) While not quite polished enough to win away our allegiance to such favorites as Robamimi and Kotorinsou, Sapphire Room Escape is sparkly enough to catch our notice.