A brand new Dismantlement game has just been released upon us, and that's usually a red letter day around here at JIG. As it's only just been released, we'll need a little time with it to write up something appropriate. In meantime, help us with a walkthrough, please? Of course we have to get through it first. You can help with that, too. :)
Wan and Nyan, the jumping dog and punching cat, are back for this epic journey to collect stamps in Stamp Rally Escape 1 from Cogito Ergo Sum. The animal heroes receive a piece of mail from a mysterious organization that has created several room escapes just for them to get out of, and at the end are the promised presents. And though at the end all you get is a special gold stamp (you will need three to get the promised cool present), you also have the promise of more to come. So join Wan and Nyan on their quest for consumer goods of an undetermined variety.
Imagia 2 picks up right where Imagia 1 left us, pointing and clicking our way around a mysterious rooftop, gathering clues about just what we're trying to accomplish in the first place. If you were hoping for answers in this sequel from Kayzerfish, I'm afraid we're still in questions without answers mode. You know, like the first season of Lost, only no smoke monster. The observant player, however, should gather enough to seriously pique curiosity and we can only hope subsequent chapters will follow close behind.
Spooky rather than scary, Mystic Asylum is an escape game of chills rather than frights. No jump scares here, just a lot of spooky atmosphere enlivened by the standard conventions of a room escape. Stunning to look at and fun to play, Mystic Asylum is also a nice, creepy escape slap dab in the middle of the holiday season, something to cut the treacle and a relief from all of the frantic shopping.
Who's up for a taste of the Orient? No, not a Yum-Cha banquet as much as I'd like to be able to take us all out for. Rather, a nice little point and click entree from Abroy> games, a delightfully seasoned escape game without the MSG. Golden Dragon Mystery is a pleasurable break from routine, as sweet as ordering Chinese take-out on the weekend.
Contrary to popular belief, it's not true that the Inuit culture has more than a hundred words for snow, but it is true that the Japanese language has roughly fourteen symbols and words for the English word 'perfection'. I bet you're all enthralled at this little piece of trivia, so to avoid contentious discussion let's now turn our attention to Room Perfectio, a lovely, albeit brief, escape game from the creators of the Dismantlement series.
Escape from the Art Studio has a nicely balanced mix of exploration, puzzles, and use of found objects. Even better, the puzzles have become more unique for a Tesshi-e escape, especially the little robots with the moving arms. These escapes continue to evolve, rarely falling back on cliché d, "I've seen this before" puzzles. That is one of the reasons that Tesshi-e escapes are so entertaining.
The sequel to the first sneaky installment of the point-and-click adventure series from Pastel Games is here! The eponymous Sneak Thief, which is turns out is an accurate description AND the name of the orange clad main character, manages to get a hold of a teleporty, diamond-type thing. The teleporty part kicks and, as the game begins, ol' Sneak Thief is being swallowed by a giant mechanical fish.
Dwarf Complete is now available for iOS devices! And best of all it's FREE! For anyone who hasn't been around JIG for a few years, Dwarf Complete is an awesome dungeon escape adventure game from On of Eyezmaze. If you haven't already played the Flash version, or if you don't have an iOS device, you can play the game in your browser.
Modern Mystery is the escape title of the week this time around. The game, naturally, begins with you trapped in a rather comfy lounge-like room. It's nicely furnished—a bit of abstract art on the walls, a potted plant, two leather chairs, a laptop computer—but you still want out by any means. Go around collecting objects, putting clues together, and solving puzzles in order to collect more objects, hopefully at some point getting one or both of those doors open and terminating your confinement.
Long before they discovered a save button, long before they found a competent translator, long before we first featured one of their games, Tesshi-e created this cute little puzzler that deserves a spot in the Weekday Escape spotlight. Give Escape from the Dome Room a try and enjoy playing this early and amusing effort from the brilliant Tesshi-e escape game designers. Despite the flaws, there is a lot of entertaining room escaping to be had.
Mya of Neutral just released her latest escape game, and it's another masterpiece. You find yourself trapped in a room that seems quite pleasant, but is full of a rather baffling array of hidden clues to find and codes to crack. With a little bit of elbow grease and some clever thinking, you too can conquer this fun, logical, and playful escape game from the creator of Vision.
Fancy Maze is a classic room escape and a fun little time waster in which there are a lot of fun things to discover and puzzles to solve. Wander around, pick things up, see if you are up on the latest (and not so latest) technology, and see if you can find the two different endings in this amusing game.
Not the most difficult point-and-click escape out there, and the pixel hunting can get a little annoying, but Ice Stone Escape delivers some fun logic and puzzles in this compact little game. Cute backgrounds and quirky, logical puzzles make Ice Stone Escape a fun mid-week break, something that will refresh your logic circuits and help you clear your mind for the rest of the week.
A previous work from Rosetta Escape author, Otousan, Enigma is an escape game that takes place in a pretty bare bones room. While not the elusive perfect room escape game we are always searching for, Enigma is still an amusing beginning and highlights the ability of a new talent on the escape scene.
Here are two creepy treats that will have you playing the role of a thief to avoid death traps in a creepy, abandoned house while seeking out some loot. And you might not get out alive. Cat burglars might have nine lives, but common thieves only get three.
Using your mouse navigate through creepy, old houses to find keys, unlock doors, search rooms, and use objects to assist you in your thieving quest.
A lively combination of beautiful scenery, strong puzzle design, and manipulative ability makes Kalaquli a fantastic escape-the-room game. Not too easy, not too difficult, easy on the eyes, and the added bonus of charming animations give this latest game from 58 Works must-play status for any escape game fanatic. Or anyone who just likes point-and-click adventures. Or anyone who just likes Ninjas. Okay, so it's fun for everyone!
Escape from the Same Room 2 contains everything we like about our Tesshikins: photorealistic graphics, catchy music, and logical puzzles. It's four interconnected rooms, all of which look alike at first glance: a little teakettle on a round table, a green box on a square pedestal, a mysterious picture on the wall next to a button that doesn't do anything. Obviously, you've got to solve puzzles that span all four rooms if you're to get out, with or without the usual Happy Coin.
Escape from Mr. K's Room 2 is this week's delightful room escape game and the perfect break for the mid-week. It's a chance to stretch the neurons and take them out for a little walk, and enjoy pure room escaping fun. Stripped of all of the extraneous scenarios of how you got in there in the first place, Tesshi-e proves that they are masters of the basic room escape. Test drive Escape from Mr. K's Room and find out for yourself how much fun escaping a locked room can be.
Original, enjoyable, and in some respects different from many of the samey room escape games out there, Rosetta Escape is a fantastic way to while away your time in the middle of the week. Although the game is from Japan, no knowledge of the Japanese language is needed. Any letter puzzles are in English, and everything else is a complicated code of colors, tiles, symbols, and funky drawings which, if interpreted correctly, will help you get out of the stark space.
Although Camel Eye is not technically an escape game, it does fill the expectations that escapers have when they play. It's a wacky crime caper in which you play Camel Eye, famous thief, attempting to relieve some rich man of his valuables. There are a lot of items to find and use, and a ton of puzzles to crack before you can become a very wealthy person. Fun, tricky, challenging, a good time will be had by all. Besides, who wouldn't like a chance to get rich? Even if it's just a game.
Good ol' Uncle Whatsisface has disappeared, according to a letter from a British consulate in Africa, and it's up to you to solve the mystery of Finders Seekers: Mystery of Stonecliff. Easy, right? Well this little point-and-click escape adventure might have you thinking "What the...?" more than once.
Tone of Vesper is less of an escape from a room and more of an escape to a certain state of mind. Strawberry Cafe has stripped away many of the usual room escape trappings, leaving a game that is more of a point-and-click adventure than an escape. The object, you see, is not to get out of the space, but to explore it and find out what hidden treasures it holds. Specifically, what hidden musical treasures.
Akarimado brings nothing new to the room escape genre; you're locked in a one-view room (with an unlockable side room that's also one-view), and you have to solve many and various puzzles to get out. Although this particular dish of room escape contains few if any unfamiliar ingredients, there's not much to complain about; we enjoy these particular ingredients and we know it. It's a very satisfying journey all in all, and one that should not be missed.
Escape from Restaurant Minshio moves Tesshi-e ever closer to that elusive goal: the perfect room escape. Fantastically fun, challenging, and more accessible than ever, Escape from Restaurant Minshio is about as perfect a mid-week experience as you can get. You even get a yummy meal and maybe even a dessert out of the experience.
Hot Escape is definitely on the light side of the escape genre. Okay, so it's not the Einstein of room escapes. What it lacks in depth of puzzles it makes up for in sheer charm. The cutesy pastel cartoon backgrounds, the lovable pets, the amusing "Engrish" translation, all of it fuses together with some decent logic and puzzle solving to create a delightful little confection, perfect escaping happiness even if it is for a very short time.
In Submachine 4, there was a note mentioning thirty-two chambers filled with sand. Somehow, you've gotten teleported into this subterranean world. Do you need to escape? Or is there some higher purpose that's summoned you here? In addition to the obvious sand, Submachine: 32 Chambers evokes the exploration mood associated with sandbox games. There's no obvious goal at first; you need to figure that out yourself. Submachine: 32 Chambers was fully worthy of its prizes, and you won't want to miss it.
So yet another amusing way to waste 5 minutes of your time has dropped in our laps like an early Christmas Present. Dismantlement: Toaster is a point-and-click puzzle that you might find in a larger escape game or a point-and-click adventure narrowed everything down into one simple task: take apart this toaster or die. Simple and straightforward. Intriguing, amusing, and with its own little hidden surprise it's the perfect way to while away 5 minutes of a lazy afternoon.
Escape from the 13th floor is a fun, involving room escape (or a building escape in this case), and is an amusing way to waste a few minutes, unless of course you suffer from triskaidekaphobia. Lots of fun to be had in a building made spookier by the soundtrack than by the actual inhabitants. The game is enjoyable, but it almost feels like you're just getting going when you find the way out.
The latest room escape game from Tesshi-e, Escape from Boss Room is perhaps not that elusive "perfect" escape, but it comes darn close in terms of design, puzzles, and just plain fun. Challenging, beautiful and entertaining, this is the perfect way to waste some time, at work or at home. Put your escaping caps on, guys, it's time to Escape from Boss Room!
Mayan Escape is a fun little classic room escape game. What makes it so much fun is the amount of polish that has gone into such a basic game. Cursors that change to arrows for navigation or gears to indicate objects that can be manipulated, handy inventory control, kicking sound and graphics, this little gem resembles a chapter in an actual download game. In fact, the quality is such that it is perhaps better than a chapter in some recent download point-and-click adventures on the market.
While lesser evil geniuses would be content to tie their nemeses to an assembly line and take an early lunch, this guy knows how to persecute a superspy: Lure him into your funhouse of bizarre puzzles and gadgetry, compel them to collect items, crack codes, shunt entire rooms, and learn to smith keys; then, just as escape seems imminent,...Well, you'll have to play to find out.
Escape from the Big Windows Room is definitely a great break for the mid-week, a fun pick-me-up to get you out of the doldrums. And perhaps even dream of maybe someday being able to afford to live in such a fantastic space. Hey, even in this economy, a person can dream.
Dismantlement: Burger is still a fun way to waste 5 minutes and hey, maybe it'll make you think twice about reaching for a calorie, sugar, fat laden lunch. How about something a bit healthier and less bomb-filled. Like a salad. Unless they've got that planned for later down the line. Remember, Junk food bad!
A Bonte Escape is everything you would expect from Bart Bonte, great production values, easy controls, fun puzzles, easy on the ears music, and logical solutions. This is a man who understands casual gameplay and produces some of the best examples out there.
Dharma Doll is a highlight of Petithima's rapidly growing oeuvre. More complex than the last one we featured on Weekday Escape, showing a progression of more puzzles and more difficult puzzles without losing the charm and design that make the games so great. Sort of an appetizer, where Choc-Mint was an amuse-bouche. Dig in!
Quick, hug the wall! Now appear across the room, crouched down! Now fling yourself on top of the filing cabinet... somehow! If you can't do it, that's because you're not the Ninja, the hero of a new point-and-click adventure from Japanese developer Dassyutu. You start the game outside of a building being guarded. Obviously, you must get in. The rest is for you to discover.
You find yourself in the ruins of a strange tower, with rubble at your feet, and only the sounds of the night to keep you company. Where are you? Why are you here? And what is the significance of the paint you find splattered around? Not all your questions will be answered in this first short installment of a new point-and-click series, but Part 1 serves to challenge and entice with some great atmosphere while you're there.
Escape from the Garden is an amusing, delightful example of the room escape genre. Amusing gameplay that includes logical puzzles that flow easily from one to another, a charming area to explore, and the added bonus of needing to interact with the garden's animal inhabitants to complete your escape. It does, however, contain some Japanese text, but escape aficionados should be able to reason their way through without being able to read any of the cues.
There's a boulder in your way, but the strange orb in the jaws of the nearby statue may hold the key. But why are you there to begin with? What happened to you? Or... what did you do? Find out in this extremely short but intriguing little point-and-click tale from Rosiana D and her group of talented creators.
Despite its simplicity, Choc-mint is an escape game done right. There is no text to confound the non-native speaker, the puzzles flow neatly from one to the other, and there is the blessed relief of a changing cursor to indicate hot-spots that can be clicked. A little logic, a little intuition, and an experienced gamer could be out in 10 minutes or less, refreshed and ready to face the day. All you escape game designers out there take notes, will you? Slow down, take a few minutes and enjoy the escape from the every day.
Escape from the Rest House is Tesshi-e's most accessible escape to date. Everything you expect from a Tesshi-e game is here: tight design, easy inventory control, a save button that can come in handy when looking for the happy coin escape, occasional pixel hunting, unique combinations and animation, and some very familiar music. The games, though, keep evolving. Play the Tesshi-e games from earliest to latest and you can see the evolution.
Masonic Mystery is a fun little point-and-click escape game. If you're looking for a little mid-week excitement, or are one of those folks looking to prove the Freemasons were behind faking the moon landing, here's the game for you. You won't find any evidence, but you might find a little entertainment, and a pleasant way to pass the time as you try to get out.
If you're into that red/pink/white color palette (as Strawberry Cafe obviously is) and enjoy solving your way out of locked rooms, then this can be a delightful way to waste a few minutes. A light, frothy delight perfect to counterbalance the mid-week blahs and the increasing summer heat. The whipped cream with a cherry on top of room escapes, if you will. Enjoy the refreshing treat.
Although smaller than the previous installment, Dismantlement: HDD packs a lot of punch in a little package. Lots of logic and screws and no controls to fiddle with this time around. Jump in and have fun, this series just keeps getting better and better.
Escape from Piano Room is a fun, logical, challenging escape guaranteed to brighten up the mid-week. Be sure keep the aspirin (or Tylenol) on standby though, just in case, although escaping out into the fresh air should clear that headache right up.
Hey, who turned down the thermostat? Shawn Tanner's challenging plot-less escape series is back, and this time you're stuck in a freezer. Examine every inch of your prison and try to find a way out before you get too cold.
Anonymous is quite a fun challenge, involving not only the basics of room escaping fun; finding items, mysterious clues, headbanging puzzles, but with an interesting twist involving deductive reasoning and co-workers who discourteously leave food to rot in their lockers.
The Escape Hotel 2 is one of Tesshi-e's better efforts, up there with Escape from 5th Door for difficulty. Fun, challenging, and it definitely won't be over in 10 minutes unless you're, you know, like Einstein or Stephen Hawking. But hey, at least you have that nice snack of yummy bean jelly to help you when your energy is flagging. So get escaping! This is Weekday Escape, not Weekday have a light snack and a nap.
One of the delights of Skull Island is that it is hiding what amounts to a whole second game within its confines. Take your time and really explore and a wide range of exciting new vistas will open up, taking the story in wild directions that have absolutely nothing to do with your original rescue mission and turning the whole game into a very surreal experience. Take the chance, explore the jungle (and points beyond), and immerse yourself in one of the more complex and satisfying escape games we've seen this year.
The Dismantlement series is very popular with our regular visitors, and Dismantlement: Fan delivers the goods with a nice variety of logic, math, and word puzzles that need to be solved before you are left with a heap of, well, components. For anyone who likes puzzles, logic, or just ripping things apart, take a few minutes and have fun destroying yet another common household object.
Escape from the Small Bar is not Tesshi-e's most difficult, almost a Tesshi-e light, but a charming little escape that will leave a smile on your face. A game as compact and fun as the narrow little space it inhabits, a pleasure for those who enjoy solving their way through locked doors and yes, there is, as always, a happy coin escape. Time to go bar hopping! Just remember, you do need to leave eventually.
Now that the Mayan apocalypse is nigh upon us, it is only natural that we doomed mortals should develop a keen interest in all things Meso-American. Tombscape 2 casts the player as an explorer of Mayan ruins, whose quest to understand the mysteries of the pre-Columbian ancients may help you forget the impending advent of the end times.
There's something unsettling about these stark, washed out sterile backgrounds, very typical of the whole series. Yet the look only adds to the sense of mystery as the player works their way closer and closer to the denouement, whatever that may be in the end. Brace yourself for some strangeness, and join the journey to the center of the house, the solar system, or the human soul. You decide.
Hotel Bianco-Bianco continues the tradition of quality design inherent in Bianco-Bianco's escapes. The eerily empty lobby aside, this looks like an upscale establishment, one you might not mind spending a night in. What follows is not the most difficult escape out there, but one that is clever, logical, and has a nice twist on the old theme of two endings.
Heard about Otomaco? Apparently it's a legendary city that everyone and their orc wants to get to. And, as part of a merry band of weird looking heroes, so do you. But when sudden capture puts a damper on your journey, it's up to you to free your companions and escape in this flawed-but-fun point-and-click adventure from the creators of the Tortuga series.
The house didn't fall on the witch, and we can prove it! She's still flying around out there... or, at least, she was until two kids had a kite flying mishap. Use your powers of deduction to help reach one of two possible endings in the Witch's strange hut in this cute and weird little point-and-click escape title.
Mild Escape 3 is really basic stuff. No cutesy theme or notes, no back story, literally just you and a locked room. Poke into every corner, open every drawer and cabinet, and maybe take time for a little break to help you figure your way out. What else can you say? This is room escaping 101.
This week's room escape is... well, not an escape, per se, but an adventure disguised as an escape. How quick are you? How are you at decision making? Escaping the Prison by Puffballs United will help you find out. It will also help you find out how to fail. A lot.
Despite the lack of English, this is perhaps the most accessible of Tesshi-e's games. No color puzzles to confound the colorblind, and no construction to infuriate the mechanically inept. Just smooth music, a very Zen space, and lots of escaping logic to serve your casual gameplay needs. Get ready for a relaxing trip, complete with a nice hot soak waiting at the end.
Despite the minor flaws, Alloy is an enjoyable escape featuring a protagonist under the witness protection program who just wants some time away from his robot guardians. The puzzles flow together logically, and the construction bit is just terribly amusing. Take some time, and enjoy the logic of the game and the illogic of the premise. So help the poor guy escape! Just, you know, watch out for the flying robot guards.
The revered series continues directly after your flight in the air balloon from Daymare Town 2. Later you find yourself in a hospital and must get out. New features include a new cursor to show places that you can move, translations and thoughts, and dialogue via pictures. What are you waiting for?! Go play it now!
Sometimes, when you're having a bad case of the mid-week blahs, whimsy is a good thing. Exit Not Found is not a very tough room escape title, but something fun and involving that will bring a smile to your face as you search for that elusive exit. It's an amusing way to kill 5 or 10 minutes, something to take your mind off of schoolwork, lousy weather, or whatever mind-numbing task is occupying you this week.
Dismantlement: Alarm Clock is here and it's dismantling time again! It's always a joy when a new dismantlement game comes out, and Dismantlement: Alarm Clock is one of those great ways to kill a few minutes. Have fun dismantling that annoying clock! Just try not to blow up.
Escape from the Tatami Room is not the toughest escape out there, but one that hangs together nicely with a mix of use of found objects, construction, and pure logic. Amusing casual gameplay that doesn't take a lot of time but leaves you feeling very satisfied, even if you don't really get to eat that excellent spread that is the final reward. Feeling peckish? Then get moving!
Mou haru desu ka? Yes, the Japanese are asking "Is it spring yet?" too. A sure sign of spring is the release of a new PonPon House escape game from Orange Biscuit. And now PonPon House 3 is here! The Komorebi house is awash in pastels and cute details, and the relaxing music and birdsong of the soundtrack will bring spring to you, even if the weather where you are isn't cooperating (just yet). Haru desu~~~~~!
Dad is a sentimental journey through a room that you're not even trying to escape at all. It's not a long game, nor is it terribly difficult, but it is one of those gems that really hangs together well. A gentle, easy, sentimental mid-week break. Slow down, relax, let the soothing piano tune lull you into a serene place, and logic your way through the search for answers. Just remember, it's not easy being a Dad.
58 Works room escapes are casual gameplay done right. Fun, distracting, logical, and quirky, this is the perfect mid-week escape. Put on your thinking caps and start escaping! And when you find your way out, definitely stick around for the closing credits with the friendly robot.
With a nice mix of math, logic, color, and construction, Escape from 5th Door is fun, balanced room escaping that challenges and teases and taunts and eventually leaves you happy to escape. Be prepared for some odd leaps of logic, and laugh at the "bad" escape when you find it. Just get escaping!
No Name Room Escape is a nice mid-week break. Simple, classic escaping done up nicely. Forget back stories, exotic locales, weird themes, and all the rest and just get escaping!
We're not talking rocket science, here. A kicking intro, a handful of goofy puzzles, one of the coolest escapes ever, and you're done. Sometimes, though, it's nice to take a break from cold logic and just have a little fun. Strip down to shorts, put on a funky hat, grab a tasty beverage of your choice, and enjoy the island madness. And the inflatable pig.
Tesshi-e has graced us with a lovely, classic room escape scenario. With four different escape scenarios to find, Escape From the Snowman's Room will happily engage your logic circuits and transport you to a place where snowmen get really angry if you break their toys in the process of escape. Bundle up, and be prepared to Escape From the Snowman's Room.
Short, sweet, and sentimental, Matiawase is still an entertaining little escape from the everyday. Perfect for playing during a short break or using as an excuse to take a short break, something that will transport you away from reality for a few short minutes, a perfect cure for the mid-week and mid-winter blahs.
Challenging, fun, mysterious, the puzzles flow from one to another in a beautiful logical procession in this latest escape title from Place of Light that sees you trying to shine a little light on a darkened room. Most of the enjoyment is in that wonderful feeling and happy sigh as you unveil one more tiny point of light, pointing to yet another puzzle and another point of light. Well worth the trip.
Go deeper into the rabbit hole and uncover darker secrets in this sequel to the original Alice is Dead. You wake up to find yourself the newest resident of Wonderland Jail, and while your newest cellmate isn't very talkative, the strange little man in the cell next door has entirely too much to say. Point-and-click your way to escape, if not all the answers you seek, in this high-quality game of fairy-tale gone wrong. Just make sure you play the original first!
A simple room escape by Tesshi-e that returns to the basic form of escaping from a room, Escape From Bed Room is an entertaining, challenging way to spend 10 or 20 minutes. Although it perhaps lacks the complexity present in some games, there is still a lot of escaping fun to be had. Time to get off the couch, stop watching the tube, and expand your mind a little.
Robamimi rarely disappoints and the New Who Am I? is no exception. A little shorter than usual for Robamimi's work, but nonetheless lots of casual gameplay fun is here to be had. Perfect for a short break, most gamers will find themselves out in ten minutes or less. It's worth playing just for the final puzzle. After all, how many room escape games (spoiler alert!) require you to bribe your way out?
Once in a while a game comes along that, well, you don't really know how to describe. Great Adventures: Lost in Mountains is one of those games. Designed by Fenomen Games, Great Adventures is advertised as a time management game. Actually, it's more like a casual sim. No, it's more like a point-and-click adventure with casual sim and time management elements. But really, it plays like a room escape game with RPG and hidden object elements. See? Difficult to describe. Basically, all of the above is incorporated to make one wildly fun, inventive game.
Have fun wandering in all directions, back and forth, up and down, and see what you can find. It's amazing what can be packed into such a small space and there's lots to see and do before it's all over. Atmospheric, moody, and yet surprisingly cute while simultaneously sending a chill down your spine, Where is 2010? is a perfect way to start the new year right.
Just because it's simple doesn't make Tarutaru's Room any less an enjoyable game to play. The cut scenes definitely slow down gameplay, but really add to the delightful experience. So brace yourself for an overload of cute and enjoy the fun of helping a little Tartar elf escape from Tarutaru's Room!
First Love is an escape-type game, though there is no real escaping to be done. It's a nice combination of Robamimi's sentiment and Bianco-Bianco's quirkiness. This is not a tense nail-biter, nor a pure cold logic puzzle. Instead, it is a warm and fuzzy nostalgia trip that is perfect for a short break from the holiday madness.
Play the role of Santa Claus, trapped in a lovely, warm A-Frame cottage trying to make your way out. It's tempting to just relax in the rocking chair, but there's escaping to be done, so try to avoid the temptation. Wander around the cozy, inviting space and investigate every nook and cranny, there's bound to be a way out. None of the puzzles are terribly tricky, but this is a fun, calm, quiet room escape perfect for the holiday season. What are you waiting for? You have presents to deliver!
Christmas Escape 3 continues the Neutral tradition of fine escapes as you encounter chirping chicks, a mercenary kitty cat, and oh, yeah, how good are you at ice fishing? The whole thing hangs together beautifully and the ending is, well, as cute as a button. It's the perfect present to escape fans for the holiday season.
It's Dismantling time yet again! Gam.ebb.jp is back with another dismantlement, and this time it's personal! Well, this time it's a mouse, at any rate. Fun, logical, and it appeals to that little part in all of us that revels in just breaking something down to its basic components. What are you waiting for, start dismantling!
Despite all the silliness, there's lots of real escaping fun to be had in A Code Escape from Japan. A nice mix of puzzle solving and use of found objects; with the need for the animals' own special abilities thrown in for good measure makes for wonderful gaming experience. There are even two endings to be found in this little gem. Marvel at the leaping dog and the punching cat, just remember to use them well while you are playing nurse.
Beard of Santa is the perfect mid-week pick-me-up, especially at this time of year. Fire up this little gem and learn what you've always suspected: cats are good gymnasts, raccoons are helpful gardeners, composting is good for the environment, and Santa really does suck sometimes, doesn't he?
Escape Ancient China Room is a lovely, well-put together little escape game that depends more on your ability to combine objects than to solve puzzles. In other words, the bulk of the game is finding and using what you've found. It's a little trickier than most escapes featured in Weekday Escape, and yet still makes for a nice break in the middle of the week with its lovely scenery and the calming music.
Welcome to Dismantlement: Tea Canister, another great point-and-click where you can have once again have fun reducing something to its basic components. Mind you, there's usually not much to dismantle when it comes to a tea canister. Still, it's nice to tear things apart, so go for it. Take a break from the everyday and start dismantling! Just try not to blow up so much, okay?
Welcome to The Water Well by no1game.net, a quiet room escape game that won't solve all your problems, but is certainly an oasis of calm in an otherwise frantic week.
Adventure/hidden object hybrid Escape the Museum creates a tense, tight, wonderful experience that can be enjoyed by the entire family. Escape the Museum is a colorful, wild ride that tops the original in just about every aspect. So buckle up, find that map, charge your cell phone, unleash your inner MacGuyver, and get ready to navigate your way through a collapsing city. Just ignore the homeless guy following you around like a lost puppy. Really, he's there to help.
Escape From Mr. Y's Room is a relaxing way to stretch your brain in the middle of the week without overheating. Let the bare walls and lilting piano music take you to a very Zen place as you try to escape. Settle into a lotus position, take a deep breath, let it out, and enjoy the Zen of casual gameplay.
Although dark, brooding, atmospheric, scary, or slam-your-head-against-the-desk hard room escapes are always fun, in the middle of the week it's nice to kick back and enjoy something simpler. A nice break from the everyday that won't take up the entire day (or even the entire break, if you're really quick). So sit back, relax, and enjoy a cappuccino of an escape game. With colorful sprinkles!
"Welcome subject 7." With those chilling words begins a new room escape adventure series by talented Portuguese designer, Fausto Fonseca. Welcome to the Light Asylum! At least, welcome to the first two rooms, a very promising start to what looks to be an entertaining, mind-stretching series.
Created by gam.ebb.jp, Dismantlement is a puzzle game like you might find in an escape the room game. If you're looking for a fun five to ten minute break from the everyday and you are someone who likes to tear things apart to see how they work, then sit back, relax, and Dismantle the Radio.
Occasionally it's nice just to sit back, relax, and fire up the little gray cells to solve a series of puzzles rather than fry them from constant adrenaline. Escape from the Pumpkin Room is not the most original or taxing room escape game, but it's a wonderful cure for the mid-week blahs. A nice combination of logic puzzle solving and use of found objects guarantees that you will enjoy stretching the neurons a little without ending up slamming your head on the desk in frustration.
Absence is creepy, but not scary. Nothing is going to jump out at you, there's nothing in the rooms apart from lots of trash. Fire it up while taking a few minutes away from other tasks, and just enjoy the spooky atmosphere without worrying you'll have a heart attack. After all, Halloween is just around the coroner.
Fans of the Submachine series, your time has come at last. After more than a year and a half, Mateusz Skutnik is back with Submachine 6: The Edge, an all-new installment in one of the most popular series of point-and-click escape/adventure games the Web has ever seen.
Ah, with Halloween fast approaching it's time to turn to escape games with a more atmospheric nature. How about a game set in an eerily empty hospital? Endless Anesthesia is fun, atmospheric casual gameplay. Arm yourself, take a deep breath, and get ready to escape!
The fourth and final chapter in the Being One series. Taken separately, each chapter of Being One has been a little gem of horror-filled casual gameplay, combining all of the above elements into an interesting, mysterious, serialized tale. Now that tale has come to an end. Was it worth the journey? That is up to the player to decide.
This time around I scavenged up a pair of small but entertaining room escape packages from a Japanese developer called No1Game. The first, Emergency Exit Sign, tells the story of a Japanese all-night worker who just about lives at his office, which becomes a problem when a monster traps him inside. The second, Game In Game In Game, shows us a rather obsessed escape fanatic who plays a room escape game every day before bed, only to wake up one morning trapped in one.