Here at Weekday Escape we're always trying to bring you the latest and greatest in room escaping, although sometimes latest doesn't always mean greatest and vice versa. In this case we're going back in time, digging through archives of our favorite designers and coming up with a gem by Kotorinosu, Shape. Yes, long before Shadow, Dangerous GenKan Escape 2, or Mirror Escape, Kotorinosu decided to taunt us with a room escape that depends on your spatial perception and ability to observe and deduce using various shapes found around the room. This makes for not only one interesting theme (something often lacking in the room escape genre) but a lot of fun for the mid-week break.
The room in Shape is very bare, with sparse furnishings and little decoration. Move around this barren space with side-screen navigation bars and the occasional clicking on an item to gain a close up view. There is the usual room escape shenanigans involving finding and using any object that isn't nailed down, but the central theme of Shape are the puzzles and the shapes used to solve them. Despite the paucity of furnishings or other decor there is a lot of puzzle-solving to be had in this amusing little room escape.
Other than the lack of a changing cursor to indicate hot-spots there's not a lot to criticize in this wonderful mind exercise by Kotorinosu. The puzzles are logical and flow pretty easily from one to the other, there are no color puzzles to trip up the color challenged, numbers and letters are in English, and a keyboard is included in the game for the one puzzle that depends on a specific keyboard format. What is left is logical, fun, challenging escaping awesomeness for your room escaping entertainment.