14 Locks is a new Unity platform based game developed by Bart Bonte (of Factory Balls and Sugar, Sugar fame). Why 14 locks? It's not like 14 is a lucky number, at least not in European cultures. Nor is it considered an unlucky number, or a magical number, or anything like that. 14 isn't a prime number either, so there's a pretty big mystery right there. Then again, is 14 Locks a room escape game? Is it a puzzle game? Well, it's a bit of both, really, with a little bit of platforming thrown in as well.
All you need to do in 14 locks is make your way through a series of rooms, finding and opening the doors from one to the other. Sounds simple, doesn't it? However, each of these doors is locked, you see, and you must depend on your exploration and observational skills to find out the three digit combination for each lock. Move around the space using the [WASD] or [arrow] keys and use your mouse to move your observational point of view. 14 Locks is in true 3D, so using the mouse gets you swooping 360 degree in every direction views, which can be a little nausea inducing at first. Eventually you will (hopefully) discover both the combination and the location of the doorway out and move on to the next room.
Although the movement and viewpoint controls are pretty easy to learn 14 Locks could have benefited from some more control features. You can exit out of the game but there does not appear to be a way to save your progress, forcing you to start over. For those who get motion sickness from the dizzying movement, it would have been nice to be able to save and come back later. The music is pretty funky and amusing, but it is nice that you can use the [m] button to mute it after a while. And playing the game requires that you have the Unity plug-in for your particular web browser.
There's not a lot of substance to 14 Locks. It's not strictly an escape game (not a lot of pointing and clicking and very little puzzle solving), but it is still fun to navigate your way through the imaginatively decorated spaces, each one becoming more elaborate than the last. According to Bart Bonte himself this was simply an exercise for him to learn Unity. Exercise or not, he has still created something that is pretty exciting and amusing to play. Take your time and enjoy exploring this fantastic three dimensional world of rooms and corridors that Bart has created.
Note: This game can be nausea inducing. Those who are prone to vertigo or motion sickness should be very careful and take a break if necessary.