Experience the thrill of throwing explosive devices at unarmed and completely stationary bad guys with googly eyes all over again, in this level pack addition to the popular physics projectile puzzle. Only you won't get to experience said thrill for very long, since this pack comprises a lonely ten levels, but you'll experience it nonetheless.
In 2007, Mardek set a new standard for flash RPG gaming. Now, fans of the series can rejoice as not only the latest installment finally sees the light of day, but the previous titles begin a significant overhaul. The turn-based fantasy themed tale centers around Mardek, a hero who starts off the series with the modest hero-type ambition of rescuing a princess from a dragon, and winds up... well, you'll see.
Once upon a time, there was a cheerleader, who wasn't invited to her friend's birthday party. But, like, whatever, you know? She doesn't even care. So she totally just sends along some stupid spinning wheel she found in the attic, right? And now Brad and his brother John are supposed to investigate the nearby castle, only there are quite a few things standing in their way in this clunky-but-quirky point-and-click parody of the classic fairytale.
Guide the two creatures into the door of their own color in this puzzle platform game. Keep your wits about you, though, as moving one creature in one direction moves the other in the opposite direction. Black and White delivers plenty of fun with lots of well designed levels that should satisfy any looking for the kind of platformer that keeps the gray matter working.
Despite its simplicity, Choc-mint is an escape game done right. There is no text to confound the non-native speaker, the puzzles flow neatly from one to the other, and there is the blessed relief of a changing cursor to indicate hot-spots that can be clicked. A little logic, a little intuition, and an experienced gamer could be out in 10 minutes or less, refreshed and ready to face the day. All you escape game designers out there take notes, will you? Slow down, take a few minutes and enjoy the escape from the every day.
Mibix has made starry-eyed dreamers' hopes of being a sharpshooter come true. A polished and refined version of the original, Ricochet Kills 2 keeps the same control scheme: you are a duster-wearing mysterious gunman standing in the corner of the screen and must pull off complicated trick shots by banking bullets off of girders and weak, pliable human flesh.
Somewhere there's a place littered with bones and the remains of an ancient civilization... and you've been drawn to it, alone. Gregory Weir's striking exploration title may lack enough direction to ensnare all players, but packs a significant wallop in the atmosphere department, and provides an intriguing story if you're willing to track it down.
In Timemu, you control Timemu, an emu with control of time. Timemu (or "Tim" for short) is just trying to find a home, but must use his powers of temporal self-duplication and navigate several platforming levels to do so.
Have you ever wanted to breed yourself a colony of blobular lifeforms, only to be stymied by the terms of your lease or ridiculous laws against Thing importation? Well, now you can simulate the experience with Thingdom, a game and webtoy created for the London Science Museum by Preloaded, which manages to make learning about genetics fun. Move over, brown eyes and blue eyes; kids today are finding out how to breed for monostalks.
Sometimes atmosphere is everything. Coma, a delightful exploration and adventure game by Thomas Brush, brings such an abundance of atmosphere to the exploration game table you might just want to clean out your refrigerator to save the leftovers.
Find harmony, peace, patience and strategy by herding rocks. Seriously. Things could not be easier: you have to herd all of the identical stones into clusters, at which point they will flip over with the uniform efficiency of a Mexican Wave. The trick is getting them together.
We didn't start the fire, but we will be sending in a robot to take care of it in this puzzle platform game. for some reason someone thought one robot would be enough, which is where you find yourself in Inferno, where keeping the fire at bay is a matter of speed, guile, planing... and coins.
It's a lesson you learn very early on, the first time someone gives you a crayon: if you can make things green, suddenly everything ought to be green. So if Blobble Wars, the new action game with a dash of strategy from J. Appleyard, gives you a green blobble spitting tower, then red, yellow, blue and grey towers better watch their backs, yo.
There are so many tossing and launching games that it takes something special to stand out from the rest of the pack. Meteor Launch, wherein you play a Polynesian boy trying to send a sad-looking fallen star back home into space, is special, and stands out with its method of control and its charming story.
Escape from the Rest House is Tesshi-e's most accessible escape to date. Everything you expect from a Tesshi-e game is here: tight design, easy inventory control, a save button that can come in handy when looking for the happy coin escape, occasional pixel hunting, unique combinations and animation, and some very familiar music. The games, though, keep evolving. Play the Tesshi-e games from earliest to latest and you can see the evolution.
In this new puzzle-platformer from NinjaKiwi, isn't on the GameBoy; it just looks like it is (plus a few extra colours), and I probably would have enjoyed my childhood electronic entertainment a lot more if it had been. You play a nameless black figure, leaping from planet to planet, in your quest to... uh... leap from planet to planet.
Your entire young life has been building up to this. You were born to it, your maternal line. You, Lalu, are the Usher, charged with guiding the queen's soul to the afterlife, a task of great splendor and nobility. But that doesn't change how you feel now. All you can think is that you've been raised to die. If only there were some way out. The Usher is a game of interactive fiction, an entry into our first ever interactive fiction competition, Casual Gameplay Design Competition #7. As such, you use a text parser to interact with the game.
Looking for a fight? Then try on the highly polished, turn-based combat oriented RPG from MINTgames. Former soldier Tradda just wants to live a peaceful life, but his King has one last mission from him and will not be denied. Journey across a massive map battling dozens of monsters and fiends in your quest to bring down a traitor.
Alan Probe is back! In the new sequel to the popular surgery simulation game that we all fell in love with back in 2008, the good people at Adult Swim have come up with something gorier, more excessive, and far more satisfying than any of us could have ever hoped for.
Fans of the Perfect Balance series will have reason to be happy with the release of Perfect Balance 3. It looks good, plays well, and has a number of clever puzzles. While it is not the most original sequel, it is exactly what fans of the series should expect. And as usual, it takes a delicate hand to keep everything balanced perfectly.
The Unity-based platformer from Silvertree Media is short, incomplete, and borrows freely from games with much larger budgets. It's also an amazing piece of work that just might change your opinions of what browser-based games are capable of.
Meet Joe. Joe's a rabbit. Joe wants to see the world, and what a world it is, with funky beats and neon lights all around. Solve simple one-screen puzzles to advance and get Joe to his ultimate goal in this charming but all-too-short point-and-click game from Gamystar.
Without even a computer to play solitaire on, it's Monday, 16:30, and time is standing still in this piece of interactive fiction. Maybe with the help of the office gnomes you can beguile your true love in the tower next door with mime and paper airplanes?
So we can all agree that butterflies are erratic, chitinous demon-pixies whose foul wormlike spawn devastates crops and brings ruination unto mankind, while spiders are effective agents of pest control and generally misunderstood benefactors of humanity? Right? Well, steel yourself for a twist, because this physics puzzle asks you to rescue innocent butterflies, imprisoned by cruel, if cartoonish, arachnoid captors.
Doodle God, Doodle God, does whatever a Doodle God does, clicks some elements, combines them all, which makes new ones, and creates the world, HEY THERE! You should be a Doodle God! Give this relaxing puzzle game a try and unlock your full Doodle Godly potential. And yes, I enjoy saying Doodle God.
Norapoly is a speedy miniaturization of Monopoly with some extra RPG strategy and survival tactics thrown in for good measure. The clean 8-bit-esque graphics fit nicely with the speedy gameplay, and give the five levels of this game a comfy, old-school feel. So forget the dice, your sword is now your weapon. Go ahead and tackle Norapoly (and possibly win second prize in that beauty contest).
Masonic Mystery is a fun little point-and-click escape game. If you're looking for a little mid-week excitement, or are one of those folks looking to prove the Freemasons were behind faking the moon landing, here's the game for you. You won't find any evidence, but you might find a little entertainment, and a pleasant way to pass the time as you try to get out.
Uh, hold up, we're going to need more dice than this... Go and empty out the Yahtzee and Monopoly boxes, because we've got to round up 45 dice to play this game. Perhaps you should grab the Risk and Trivial Pursuit as well? Triplechain is a dice game that stresses planning ahead and lucky rolls for making huge scores.
It's time to eat or be eaten. Or at least, that's the simulation we need you to run in this cute and clever logic puzzle. Ensure that only one critter remains at the end of each level by mastering their unique movement patterns.
Cooperate, or backstab? Build, or destroy? All for one and one for all, or every mouse for himself? That's the tension driving Transformice, a multiplayer puzzle platformer.
Can't get enough Red Remover? Neither can the rest of the community, which is how this 40 level compilation of the best and brightest user created levels came about. Warm up your brain (and even your reflexes) to figure out how to send all the red shapes flying off screen, while protecting the green ones. Don't worry; they'll thank you for it.
Not satisfied with the kingdom he conquered in the previous game, at this point the king has become a smash-aholic, invading another kingdom just because he's heard they've got great castles, and recruiting the best castle smashing talent that the stolen riches of his people can provide. A situation that can only end when one man stands up for the downtrodden, for the weak, for the defenseless... for FREEDOM.
Now you too can hammer desperately at your [arrow] keys while your ragdoll body floats nonchalantly towards the ball in Ragdoll Tennis. Although the game has a definite learning curve, if you stick with it, there's a lot of fun to be had with this one.
Fault Line is a clever puzzle platformer that will have you creasing the fabric of the universe with every move. Each level brings a different challenge to the table, requiring you to push your mental folds in a new way. And if you find yourself stuck on a level, simply grab the nearest sheet of paper and experiment. (Just don't try to detach your arms.)
If you're into that red/pink/white color palette (as Strawberry Cafe obviously is) and enjoy solving your way out of locked rooms, then this can be a delightful way to waste a few minutes. A light, frothy delight perfect to counterbalance the mid-week blahs and the increasing summer heat. The whipped cream with a cherry on top of room escapes, if you will. Enjoy the refreshing treat.
The starship Hermes was supposed to revolutionise space travel. Instead it found something in the dark that it never should have let inside. As security officer Hermes, board the silent ship and discover what happened to the crew in this unsettling but flawed action/horror/platforming title.
Make a choice; disobey or not. Loved is a short piece of interactive art disguised as a platformer, and intended to make you think about the decisions you make. Is it successful? What meaning do you take from it? And is there a right way or a wrong way to feel about something?
The fourth entry in the series is finally here: Protector IV. It may not be imaginatively named, but Protector IV expands on the solid, medieval fantasy themed tower defense we've come to expect from the series with even greater customization and exploration, not to mention a huge variety of quests, levels and classes.
Entanglement is a simple puzzle game that will remind you of a tonypa release both in terms of visual and conceptual design. Your job is to create an unbroken path that weaves around the hexagonal grid and touches as many pieces as it can. You do this by rotating hexagons one at a time, setting each one into place and extending the orange line with every click. If you bump into a wall, the game ends, so all you have to do is drag things on for as long as you can.
Gnomes are trouble, and after playing this challenging side-scrolling hack-and-slasher, you'll never look at the little buggers the same way again. Take on the role of Larry, a pint-sized knight with a bit of a complex, as he journeys in search of the Gnome King to put a stop to the invasion. Along the way, battle difficult bosses, and pick up a whole lot of weapons to add to your chances of survival.
Those crummy little ragdolls, always getting in the way, doing those things they always do, making us angry enough to fire them out of cannons. Really, you'd think they'd learn their lesson after three games. Ragdoll Cannon 3, Johnny_K's latest entry in the Ragdoll Cannon series, features more cannons and more of the floppy dolls that you'll use to solve dozens of physics-based puzzles.
Blue Lacuna is one of those rare experiences that turns your set of assumptions about a medium on its head. Like Memento or The Usual Suspects or The Outsider, Aaron Reed's game transcends its medium to become more than the sum of its parts, an artwork that leaves a measurable change in the player. You might finish this game, but it may never leave you alone.
Although smaller than the previous installment, Dismantlement: HDD packs a lot of punch in a little package. Lots of logic and screws and no controls to fiddle with this time around. Jump in and have fun, this series just keeps getting better and better.
Is your brain all warmed up? I hope so, because you'll need to be firing on all cylinders to succeed at this isometric logic puzzle game that involves programming a little robot. Can you do it? Sure. But can you do it efficiently?
When's the last time you saw a plague like this? In this short, atmospheric little platformer, control a nameless "Pale Man" who answers a kingdom's call for help and finds that this particular problem is... actually pretty big. Despite not offering a lot of variety, Heir's three short chapters provide an interesting tale and that all important "something different" for your day.
Before I played the Submachine Network Exploration Experience, I didn't know just how involved fans of the series were in discussing its mysteries and mythologies. Like the various alternate reality games involved in the marketing of Lost, although not really a game at all, the Exploration Experience gives fans of the series the chance to delve into the Submachine world like never before.
Dan Efran's title Ka, an entry in our interactive fiction and escape themed Casual Gameplay Design Competition #7, starts in decidedly close quarters, with your royal spirit crammed in next to your corpse. Most text adventures struggle to some degree with pacing, but in Ka, at least, your initial goal is clear: leave. After that? Well, you're dead. You have to come to terms with it sometime.
Remember that one time Robin Hood saw the UFO crash and found the ray gun? No? Well, try this goofy little spot-the-difference game and you'll sure remember it. A strange reimagining of the classic tale with beautiful artwork, a sense of humour, and four different endings.
Escape from Piano Room is a fun, logical, challenging escape guaranteed to brighten up the mid-week. Be sure keep the aspirin (or Tylenol) on standby though, just in case, although escaping out into the fresh air should clear that headache right up.
Take Something Literally 2 continues in the footsteps of its predecessor, delivering 25 mind-churning, browser-busting puzzles. The whole appeal of the Take Something Literally series is not found in the monochromatic presentation or the canned "reward" for each puzzle solved, it's the challenge.
By royal order of The King, thou shalt stack thingeths up high enough so that thy majesty's polygonal subjects may hovereth above the line, and when his majesty gives the order though shalt removeth wooden blockeths to make his majesty's subjects fall into the properly colored...eths bins in this physics puzzle. Eth.
What has royalty ever done that was so bad? Sure, there's been a few taxed-in-the-ground peasants and the trifling matter of some wars of conquest causing untold death and misery, but what's a little abuse of power between friends? Certainly it's nothing that deserves having one's castle knocked in on one's head. Hold Your Ground rectifies this situation by putting you in charge of building a defensive structure to guard the royal person. God save the adorable little bearded king!
Line up your shot and try to take out all those pesky referees in this fun little soccer themed physics puzzle. Now if you, like many of us, can't score a goal to save your life but do have an uncanny knack for hitting random people in the face, there's nothing to worry about. You may never suit up with the pros, but you do have the perfect skill set to excel here.
Mamono Sweeper is very similar to its ancient ancestor with some key differences. The first is that instead of bombs concealed behind anonymous tiles, you're sweeping for monsters. And you can't just avoid them, eventually you're going to have to reveal and kill all of the monsters on the board if you want to win. Slay monsters, go up in levels, and relive the addiction that was once minesweeper in this reboot of one of the most well known classic casual games.
Raided any tombs lately? Pencil Kids brings us a fun and surprisingly tricky little point-and-click puzzle adventure that sees you in search of the legendary Heart of Tota. Standing in your way? A series of tricky mechanisms designed to keep you out. Of course, that's not going to stop you. Just remember; never leave your hat behind.
Hey, who turned down the thermostat? Shawn Tanner's challenging plot-less escape series is back, and this time you're stuck in a freezer. Examine every inch of your prison and try to find a way out before you get too cold.
Physics-heavy, sandbox-style webtoys are loads of fun to play with, and Ha55ii's Powder Game has always stood as one of the best and most feature-rich. Version 7 introduces several new elements to unleash on your screen of chaos/coolness!
In this puzzling and challenging platformer, you take on the role of a blind person on a mission to answer the calls of help from a stranger in the dark. The only things preventing you from ending up at the bottom of a spike filled pit are your ears and your platforming skills
CastleWars 2 is an unassumingly captivating turn-based strategy game that pits castle against castle, wall against wall, and decks of randomly selected cards against decks of randomly selected cards. Take turns with a computer player or a real human being as you draw from your pool of resources to play action cards that build your tower to the sky or crumble your opponent's castle to the ground.
Have some mad scientist tendencies? That's okay, so do the folks at Hero Interactive, which is why they've decided to let you loose on this arena shooter based on the popular Bubble Tanks series with some serious customisation power. Build and edit your own tanks, enemies, and arenas as you unlock new parts, and upload the results for other players to enjoy!
Chubby Ninja is great for little snack-sized bits of platforming without ever feeling stale or repetitive. Plus it may help you remember bygone days at the ninja dojo. Try not to get too misty-eyed with nostalgia, or you'll miss that double-jump.
Anonymous is quite a fun challenge, involving not only the basics of room escaping fun; finding items, mysterious clues, headbanging puzzles, but with an interesting twist involving deductive reasoning and co-workers who discourteously leave food to rot in their lockers.
Soldiers, make ready your spears, your griffons, your... battle mech suits? Hmmm. This fast-paced defense/strategy game puts you in command of a base you have to defend through the ages, balancing your ever-increasing troops against the growing might of an opposing force.
Good morning, sleepyhead! It's time to spring up and say Hello Worlds! This simple looking but clever platform puzzler combines multiple screens into a single level, where obstacles present in one place can halt your progress in another. Learn how to guide your protagonist(s) through this strange world by collecting coins, opening doors, and combining everything to get some fresh perspective.
Sometimes games are just there for us when we want to have some fun, blow up the princess, and save the zombies, or something like that. Other times, we want to explore more difficult and painful stories. Grace's Diary manages to seamlessly integrate the theme of a relationship abuse into a sensitive and moving visual novel.
Touch the Bubbles 3 is a mouse avoider that satisfies your childhood desire for wanton globular destruction, and you don't even need to dig around for bubble wrap. So get out there, avoid the red, earn some points, build your multiplier, and touch the bubbles. Touch the Bubbles THREE, that is.
Exit Path is a non-stop, single-and-multiplayer feast for the senses. You'll be running and jumping the field, trying to make your way through a number of screens, each with its own set of challenges, tempted with freedom in a dystopian future, and dodging vicious death machines at every turn. John Cooney has proven himself more than capable of making a wide variety of games, but some of his best work seems to lie in creating fast-paced, action-packed games, and he certainly hasn't missed the mark with this one.
Simple rules, a nice balance between thoughtful and casual gameplay that tips toward the latter, and a bright, cheery presentation all come together in this variation of a classic card game. Easily squeezed into a coffee break, this card game may not have tapped into its full potential quite yet, but we definitely like what we see so far.
Point. Click. Point. Click. Point-p-point-p-point click click space. Drag drop. Drag drop. Drag drop click space space. Excellent, now you already know the words, so you can sing along! No, it's not Excel spreadsheet karaoke night, it's Klikwerk, a new music and reflex game by Bart Bonte.
Fire Nuclear Crocodile Killer (FiNCK for short) is a puzzle platformer, but don't let the title fool you. In fact, out of the four rather unrelated things it suggests, I only encountered one during the whole game. As a Nifflas game, FiNCK must live up to a certain standard of cool relaxation instead of firey, manic arcade action. However, it differs from the author's previous offerings in that it forgoes atmospheric exploration in favor of a puzzle-driven, often hair-pullingly-frustrating experience.
Banished by the peace loving Kupapians, it seems that that which made you a pariah could be what saves them from an invasion of evil monsters. Now you must raise an army and protect the very people that cast you out in this defense shooter hybrid.
After washing up on a tropical beach, you find yourself befriended by a short green monster and embroiled in the local village's troubles. Likwid's isometric action/RPG is light in the story department, but provides an extremely polished oldschool adventure for fans of the genre.
The Escape Hotel 2 is one of Tesshi-e's better efforts, up there with Escape from 5th Door for difficulty. Fun, challenging, and it definitely won't be over in 10 minutes unless you're, you know, like Einstein or Stephen Hawking. But hey, at least you have that nice snack of yummy bean jelly to help you when your energy is flagging. So get escaping! This is Weekday Escape, not Weekday have a light snack and a nap.
Might makes right in this realtime strategy game where the goal is to overwhelm your opponent's base with your soldiers while protecting your own. And by soldiers, I mean pixels. And by pixels, I mean... no, no, I mean pixels. From Pixelante, as it would happen! A colourful, fast-paced action game where victory depends on the speed on your fingers.
Crush your foes in turn-based strategic sci-fi combat in this engaging game from Indigon. Choose one of three distinct races, each with their own campaign, in the race to uncover a secret unearthed in a far corner of the galaxy. Hoard your energy to build ships while guarding your warp gate and ultimately be the last one standing in this unique, addictive game of strategy.
Help Wallace and Gromit in their quest to go to the moon! To collect all sixty cogs needed to get to the moon, you'll need to design and draw your own tools and attachments to modify the rocket in this unique and intriguing physics puzzle.
Think you got skills? Swap back and forth between colors and test your brains and your fingers in this tough as nails platformer. Despite being insanely hard and none too friendly to the color blind, Chromatic is itself an awesome achievement. It molds together blistering skill platforming with puzzle platforming whilst injecting a unique concept into the gameplay, and it does this with few hiccups and awesome production values.
How are your fingers this morning? Think they're limber enough to help Orton rescue his princess in this little retro platformer? With a surprising level of challenge and a bouncy soundtrack, this is one game you should make time for if you've ever complained that other platformers were too easy, or if you haven't been berated by a text box lately.
Rock-n-LOL is a short platform game in which the goal is to find happiness by swinging your way through a sketchbook maze. Every drop of colored water you collect makes you a little bit happier! Hooray, water! As you merrily swing your way through each level, you must grab each of the colored water droplets in order to move to the next level.
Help Mr Runner run, jump, and slide his way through a treacherous mountainous terrain riddled with lava pools, ice slicks, and anti-gravity fields in this challenging platformer from Bit Battalion. If your fingers twitch and your mouth begins to salivate upon seeing a challenging platformer, Mr. Runner is definitely worth your attention despite its up front flaws.
He only has one leg, but that's not going to stop him when an evil jack-in-the-box imprisons the doll of his dreams. A literal doll, as it happens, since the hero in this title is a toy soldier missing a limb. Find solutions for the problems besetting your fellows toys in this point-and-click tale with a distinctly creepy twist on the classic fairy-tale.
Want to play a hero? How about dozens? Great Dungeon in the Sky is a sort-of roguelike platformer where the foes you vanquish become playable characters. Be a yeti marksman or a drow mage, or slash it up old-school as a knight. Destroy four dragons to reach the boss of the mysterious floating dungeon in this cute, fast-paced retro title.
Give your circuits a workout in this deceptively simple puzzle game of logic that puts you in control of building a machine designed to test robots for defects. Defects like homicidal tendencies. You know, the usual stuff. When you're done, make use of the level editor, because the best way to show you care for someone is to tie their brain into knots.
Check out this port of the arcade classic Asteroids by Doug McInnes. If you've never played Asteroids, or an Asteroids-like game, the goal is to pilot your deltoid spacecraft around the void of space, blasting large lumbering asteroids into smaller, faster, projectile-like asteroids, then blasting those into dust before they breach your hull and destroy you. Destroy or be destroyed is the only law against the impersonal Astroids.
One of the delights of Skull Island is that it is hiding what amounts to a whole second game within its confines. Take your time and really explore and a wide range of exciting new vistas will open up, taking the story in wild directions that have absolutely nothing to do with your original rescue mission and turning the whole game into a very surreal experience. Take the chance, explore the jungle (and points beyond), and immerse yourself in one of the more complex and satisfying escape games we've seen this year.
Being bad is hard to do! Tasked with raising the monstrous horde and overrunning the kingdom, it might seem like a done deal. After all, the stories you usually hear is about how hard good has to work to overcome evil. Crushing the kingdom under your evil army's boot heels is as much fun as it sounds in this strategy game.
What's black and white and red all over? Nothing yet, as we seem to be needing more red! Paint It Red 2 by MoonMana is an interactive art game disguised as a puzzle where your black canvas needs to be covered with red paint as quickly as possible. In each level, paint flows across the screen, following (or not following) the movements of your mouse. If you guide the paint to cover a certain percentage of the screen, you unlock the next level and have the opportunity to move on... or not.
Wiu wiu! Stop in the name of law! Not very commanding, is it? Well, the stars of this physics puzzle game are more like the squishable cartoon cars of the law than the long arm of same, so maybe that's appropriate. Good thing, too, or else you'd never dare to send them sailing in adorable bug-eyed terror.
Robot's at it again; armed with a kitty perched atop his boxlike head, he's off to get himself a new friend in this follow up to the surprise smash-hit original retro platformer. Gather keys and unlock the mighty (mighty weird) abilities of your feline companion to eventually win the day and the puppy.
A fire engulfs a small church, which leads to the discovery of a staggering amount of weapons in the basement... and something more sinister. As D.E.A. agent Hank Shrader, you're given the task of interrogating a suspect, and it's up to you to figure out the right things to say (and how to say them) to reveal the evidence you need to bring the case to a close in this interactive comic.
The Dismantlement series is very popular with our regular visitors, and Dismantlement: Fan delivers the goods with a nice variety of logic, math, and word puzzles that need to be solved before you are left with a heap of, well, components. For anyone who likes puzzles, logic, or just ripping things apart, take a few minutes and have fun destroying yet another common household object.
The fun thing about video games is that they let us simulate actions that we would otherwise be unable to experience. Building Blaster 2 is a physics puzzle game from 2DPlay that lets you enjoy all the fun of blowing up buildings, with none of the risk of blowing up yourself. Plus, real demolitionists seldom get to use aliens in their line of work. Gamers 1, Demolitionists 0.
Ready for some high-octane racing action? Skid MK is a fast-paced, eye-catching nod to Mario Kart-style racing games. With six tracks, six characters, and three difficulties to unlock, Skid MK is an entertaining new romp-around-the-track-three-times challenge.
There are three things that distinguish Bullethead from the hundreds of other similar, Space Invaders styled vertical shooters. Number one, it's by Nitrome, so you know it will be a high-production affair, with happy music and sound, and cute, colorful, pixelated artwork. And that should be reason enough to stop reading this and give the game a try!
Even though it inherited the title from the original Tron, Space Paranoids is very aptly named. Because your advantage lies in speed, not firepower, the game encourages a lot of running away and waiting for enemies to come to you. Space Paranoids is not just a good advergame or a nice taste of nostalgia; It's also a fine game in its own right, and a great example of what the Unity engine can do when done well.
Trafalgar Origins is a top-down naval combat game commissioned by Channel 4 and created to promote their upcoming television show. It plays similarly to Sid Meier's Pirates, is mission-based, and is an entertaining and educational peek at the age of sail, and one that will take you many hours to beat with quite a bit of replay potential.
Escape from the Small Bar is not Tesshi-e's most difficult, almost a Tesshi-e light, but a charming little escape that will leave a smile on your face. A game as compact and fun as the narrow little space it inhabits, a pleasure for those who enjoy solving their way through locked doors and yes, there is, as always, a happy coin escape. Time to go bar hopping! Just remember, you do need to leave eventually.
After selling his soul in exchange for a successful career, an accomplished composer regrets his decision and sets out across a nightmare dreamscape to gather fragments of himself. A short but difficult rhythm game with a unique style, The Sound Walk is as challenging as it is beautiful.
Give Up, Robot is designed to punish you in as many different ways as possible. And that is what makes it great. Players control a unicycling, pixelated robot with a grappling hook and a stoic tenacity, who must traverse elaborate gauntlets at the behest of a fractured, highly vocal, passive-aggressive computer overseer.