
Caster is a third-person action-shooter with distinct influences from the glory days of console gaming; it cooks up some of the most-enticing features of high-energy, super-powered shooter action and serves it up on a silver platter.

All it takes is one stranger on the road on one dark night to unwittingly set in motion a chain of events that could change the world. Choose your party members from nine distinct personalities and set off on a side-scrolling free RPG adventure through lush environments full of strange characters. Featuring nine chapters, a complex battle scheme, and more, it's a stunning linear adventure that will delight fans of the genre.

Galcon Fusion is the latest in the growing line of casual strategy games from Phil Hassey. Following Galcon Classic, the original desktop version of the series, and borrowing a ton of tricks from the iPhone incarnations Galcon and Galcon Labs, Fusion pits you against the rest of the galaxy as you fight for dominance. Featuring high-definition visuals, loads of interesting modes of play, and several fun bells and whistles, Galcon Fusion is a respectable successor in the Galcon line and a captivating casual Risk-like strategy game.

Want six of 2009's biggest indie games for the price of one? The Indie Love Bundle is here to make your wildest wishes come true! And Yet it Moves, Auditorium, Aztaka, Eufloria, Machinarium, and Osmos are available for a special price now through February 19!

If you're a fan of first person skydiving games with lots of vowels in the title, Aaaaa! A Reckless Disregard for Gravity by Dejobaan Games is right up your alley. Your goal is to make it from Point A (generally assumed to be somewhere above you) to Point B (somewhere below point A) without crushing every bone in your body. Unfortunately the skies are littered with airborne buildings and architectural oddities. And birds. And cars. And large glass plates with numbers on them.

In the mood for a seriously intense turn-based strategy game? Solium Infernum is about as non-casual as you can get, featuring no in-game tutorial and a 30+ page instruction manual. But it rewards players with superb open-ended gameplay that has as many paths to victory as you can conjure.

One the surface, Gratuitous Space Battles, from Kudos developer Positech Games, looks like your run-of-the-mill space RTS, something in the vein of the Homeworld series or Star Wars: Empire at War. But when that glance turns into a longing stare, you'll realize it's very different from both of those series and isn't really, in fact, a real time strategy game at all. Gratuitious Space Battles has a whole new system of gameplay going for it that, in many ways, feels more like a tower defense game than anything else.

Once upon a time, an exceptional game designer decided to put his hands to making a 'cool' game. It worked. The result was Excitebike, a fast-paced and challenging motorbike racing game. Released this year is the strikingly similar debut game from Turborilla, the aptly titled Mad Skills Motocross. While there are obvious differences between the latter and former games, the general idea of "move right using a motorbike while making jumps and going fast" is here, and that's what we like to see.

Kiss your free time and your loved ones goodbye. Torchlight is here. The indie rogue-like/action/RPG title has been highly anticipated, but is it worth all the hype? Short answer: Yes. Long answer: Stop talking to me, I'm trying to play. With randomly generated dungeons, an obscene amount of treasure and monsters to hunt, and a faithful animal companion at your side, Torchlight is a stellar example of indie gaming at its finest.

Eufloria, formerly known as Dyson, is a real-time strategy game built around the concepts of simplicity, ambience, and gentle pacing. It plays like an evolved version of Risk or Galcon, where sheer numbers and a good strategy are all you need to dominate. Eufloria isn't about warriors battling over blood-soaked soil. It's a slow, organic game that uses plants as its inspiration, challenging you to expand a seedling empire one asteroid at a time.

On the list of things that are more useful in video games than they are in the real world, grappling hooks are certainly near the top. Acquiring a grappling hook in the real world is positively thrilling, until you start thinking of ways you can actually (and legally) use it. Fortunately, the aptly-titled Grappling Hook isn't grounded in reality. The puzzle platformer from SpeedRunGames is filled with 22 levels of quick-thinking grappling goodness that is sure to keep you zooming around for hours.

From Amanita Design, creator of the famously brilliant Samorost series, comes Machinarium, a game so well-conceived and implemented it can confidently launch as one of the best point-and-click adventures of all time. Machinarium is nothing short of a playable piece of art. Similar to Samorost in style and gameplay, you play a lone robot thrown out of the city working his way through desolate mechanical slums. Solve puzzles, find and combine items, and encounter loads of creative characters in your quest. Machinarium is one of those rare games you can't praise enough.

Gridrunner Revolution is a frantic, visually-intense shooter from Llamasoft. You play an unnamed little spaceman, alone and braving the neon, explosion filled depths of space. Suddenly, enemy ships approach. Do they want your ship? Your knowledge? A key piece of technology you have? Nobody knows. All that we can be sure of is if you blow enough of them up, space sheep wander on to the screen — and you can collect them.

RunMan: Race Around the World, by Tom Sennett and Matt Thorson, is a full-fledged follow-up to the RunMan series of speed-centric platform games. You control the titular RunMan who's really, really good at running. He's so good, in fact, he's entered a race to run around the world. Too bad everybody else quit when he showed up. RunMan is also an HonorableMan, however, and before he'll accept the winner's crown, he's going to earn it by running around the world on his own two little yellow feet.

Man-eating plants! Skeletons! Giant spiders! Falling boulders! What do these things have in common? They're all very, very deadly. And they, along with a host of other unpleasantness hungry for your demise, are waiting for you in Spelunky, an incredibly addictive roguelike platformer from Derek Yu. Explore, descend, discover... just remember to watch your back and keep one hand on your whip!

Ben Leffler continues his popular horror point-and-click series in Exmortis 3, when your time for revenge may come too late to do mankind any good. Introducing new abilities, new locations, and dripping with atmosphere, Exmortis 3 is exceptionally well made, but may be over too soon for some players.

The main goal in Osmos is simple: you, an amoeba-esque organism known as a "mote," must absorb smaller motes to become bigger. As your size increases, you are able to absorb more and more motes until you are the largest one in the area. This seems like a simple objective, and at its core it is. But, in order to propel yourself around to capture motes, you must expel a part of your own mass, which in turn decreases your size. It's a beautiful and unique game of calm strategy and intense thought.