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Rating:

3.96

This game is rated :o for content, click through for an explanation
Hitonchi A ninja protecting himself with bubble wrap? Check. A strange line of leaping dancers? Yep. Some dude with a green face peering at you through a hole in the wall? Okay. Small blue men doing...something to a vase? Yeah, Detarou's back with another surreal room escape. [Read Review]

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Rating:

?

This game is rated :o for content, click through for an explanation
Castle Mine (Demo) CastleMine from Mugshot Games combines tower defense with a little bit of old fashioned digging. Instead of mapping out mazes for creeps to crawl through or building balloon things on green green grass, you get to dig underground one block at a time. Uncover extra gold deposits, additional resources, or even nests of enemies as you attempt to defend your castle from the threat from below. [Read Review]

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Rating:

3.57

This game is rated xP for content, click through for an explanation
Misadventure The year is 1978. A child has found a video game they've never heard of before. but he doesn't realize that things on the other side of the screen lie waiting for him to play it. Misadventure is an action-adventure horror game by Mike Houser, done in the retro style of a 4-bit Atari game gone horribly wrong, and its atmospheric creepiness more than makdes up for a little directionessless in its gameplay. [Read Review]

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Rating:

3.70

This game is rated :o for content, click through for an explanation
Canvasser Raise money to save a forest from being cut down. It's a good cause so it should be easy, right? Wrong! Pick up your trusty clipboard and beat the streets talking to people and trying to stir them into donating to meet your goals. But be warned... getting people to open their wallets is harder than you think when your confidence, trust, charisma, and even job is on the line in this unique simulation/arcade game. [Read Review]

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Rating:

4.24

This game is rated :o for content, click through for an explanation
Disaster Will Strike 2 Disaster Will Strike 2 is the second installment of Anton Koshechkin's physics puzzle series where you destroy prehistoric eggs using landslides, earthquakes, epidemics, and bees. Yes, bees. [Read Review]

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Rating:

3.29

This game is rated :S for content, click through for an explanation
Kingdom of Liars 2 Kingdom of Liars is the second in the series of dark fantasy point-and-click adventures and the plot is only getting thicker in the city of Ashbane. Kingdom of Liars 2 features what Hyptosis is best known for: world-building, colorful characters, humorous descriptions, intriguing twists... and smacking players with a "To Be Continued" just as things are getting good. For a short trip, though, it's an excellent one. [Read Review]

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Rating:

3.16

This game is rated :D for content, click through for an explanation
N v 2 Over eight years ago, Metanet Software gave us N, a minimalistic high-difficulty platformer download featuring a ninja hungry for gold and not-dying. That agile ninja returns in N v 2, featuring another 500 levels full of tempting gold ambrosia and enemies out to thwart your not-dying efforts, right in your browser. Grab a friend and discover once again how a tiny ninja in a deadly world could create quite a compelling and tricky challenge. [Read Review]

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Rating:

3.77

This game is rated :D for content, click through for an explanation
Grand Banda When your lightbulb bursts, you might head to the store to get a new one, but that's only because you're not nearly as funky and awesome as the two old ladies starring in this point-and-click adventure. Despite suffering from some bizarre leaps of logic, a unique style and fantastic soundtrack make this short game worth checking out. [Read Review]

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Rating:

2.79

This game is rated :o for content, click through for an explanation
Tug the Table You know what your average tug-of-war game needs? A table instead of a rope. At least that's what Otto Ojola thinks, and he's turned the idea into Tug the Table, a simple yet wonderful fighting game that manages to be reminiscent of Wrestle Jump while still being unique. [Read Review]

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Kolobok

Starchild There is always room for one more puzzle platformer. Especially when the protagonist is a smiley, and even more when the game takes a well-known format and gives it a little twist. In Kolobok by Trinbox, the twist is that... wait for it... there is absolutely no jumping whatsoever. Gravity can be so cruel. Once you figure out that there's no point in pressing what you think the jump key should be, the rest is easy.

Kolobok Use the [arrow] keys or [A] and [D] to move left or right, and down [arrow] or [S] to eat a magic mushroom. No, not that kind of magic mushroom, you hippie. These give you special powers. For example, you can only stay underwater for three seconds in your normal state, but if you eat a frosty mushroom, you can freeze water and then waltz across it. There are a number of obstacles, from spikes to spiders – some can be eliminated, while others have to be avoided. With twenty quick levels and just enough of a challenge, Kolobok won't take up a lot of your time. Having said that, sometimes it's quite difficult to beat the time limit and get all three stars, so the achievement addicts among you might stick with the game a bit longer. In any case, Kolobok is good fun and a proof that a little innovation goes a long way.

Play Kolobok

Hitonchi

GrinnypWhen you look for a good room escape game, what do you look for? Logical puzzles, to be sure. Interesting scenery is also nice. A decent control structure makes everything better as well. But do you also look for a ninja protecting himself with bubble wrap? A strange line of leaping dancers? Some dude with a green face peering at you through a hole in the wall? Small blue men doing...something to a vase? Anyone familiar with the preceding will recognize those particular tropes, Yep, Detarou is back in town with yet another bizarro fantasy-land madhouse in Hitonchi.

grinnyp_hitonchi_screenshot.pngDetarou's escapes are always filled with an equal mixture of logic and madness, and Hitonchi is no exception. The amusing and bizarre elements of the game, however, would be nothing without the logical underpinnings of the puzzles. As usual, Detarou hands us a fantastic mix of visual clues that, only when combined in the right ways, will help us point and click our way out of yet another madhouse filled with stunningly strange sights. One of the more interesting characters appears to be some sort of shout-out to the escape men from No. 1 games, but in a...well, let's just say a more adult version, shall we? Hitonchi delivers yet another fantastic Detarou three ending escape along with visuals that will definitely linger longer than the game. Not for young kids or those easily offended, Hitonchi is still a fantastic addition to the genre and a great mid-week break.

Play Hitonchi


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CastleMine

JohnBCastleMine from Mugshot Games combines tower defense with a little bit of old fashioned digging. Instead of mapping out mazes for creeps to crawl through or building balloon things on green green grass, you get to dig underground one block at a time. Uncover extra gold deposits, additional resources, or even nests of enemies as you attempt to defend your castle from the threat from below.

CastleMineCastleMine very neatly divides gameplay into two general phases: digging and maintenance. Your first task is to tap a shovel icon to dig through a block of soil. You can only dig sideways or down, not up, so when those shovel icons appear, choose with care, as you're creating the very path your foes can use to attack you. If you dig out blocks of gold or crystal you'll add to your resources pool. If you dig out a relic you'll gain some additional XP. If you hit a skull, enemies become more difficult but you'll be one step closer to a perfect score in that stage.

When you're not digging you'll be placing towers in the dirt or upgrading them once they've gained enough experience. There are nine defense towers ranging from fire balls to lightning, stingers and shock towers. You also have a few support towers that increase adjacent tower abilities, adding another layer of strategy that becomes very important later in the game.

The lure of delicious resources is tough to resist in CastleMine, but you can't just go digging all crazy like if you want to keep your castle safe. That slight tension between gathering gold and keeping defenses strong will keep you glued to this game for a very long time. Later levels get difficult without much notice, and you have to experiment with upgrades vs. new towers, just like most defense games of this nature. But with 150 levels and an entire array of tech trees to fill out, there's no shortage of strategy in this delightfully unique tower defense game!

Play CastleMine (browser demo)

NOTE: This game was played and reviewed on the iPad 3. Game was available in the North American market at the time of publication, but may not be available in other territories. Please see individual app market pages for purchasing info.

Misadventure

TrickyThe year is 1978. A child has found a game they've never heard of before. It fits into the Video Computer System's cartridge slot just fine, though, and the paper found attached to the game spins an interesting tale of demons and castles. The child is not ready for what they are about to face, for in this game, losing a life means losing a bit of mind. Once that mind is week enough, it will become a perfect conduit for... things on the other side of the screen. And they been waiting. Misadventure is an action-adventure horror game by Mike Houser, done in the retro style of a pseudo-4-bit Atari game gone horribly wrong. Move the little blip with [WASD] or [arrow] keys. You pick up object automatically by walking into them, though you can drop them with [X] or the [spacebar]. Though the manual at the start of the game will give you some general guidance, for the most part, though, you will be on your own.

MisadventureWhether it's the Godzilla NES Creepypasta, Ben Drowned, or even The Story of the Blanks, it's interesting to see how authors have, as of late, used the retro-gaming medium to create a unique brand of fourth-wall breaking horror. One supposes the premise works so well since it combines the kind of skewed nostalgia and innocence that makes old toys and amusement parks so creepy, with the the technical confrontation of a glitched screen: those things always end up looking like a portal into madness, so it's a natural fit that they should ending up being one.

But where Misadventure excels in its creepy cosmic horror atmosphere and slow-building sense of dread, it could afford to be a bit more explicit in its gameplay mechanics. They can be sussed out well enough after a couple of deaths, but by that point, some players might be too freaked out to want to try again (or, at least, frustrated). That being said, Misadventure uses its pixelated blotches of red to create a world that's, in many ways, more viscerally frightening than many horror games with top of the line graphics. Those in the mood for a scare should turn out the lights, turn up the sound, and steel themselves into pressing start.

Play Misadventure

Thanks to Dan for sending this one in!


Canvasser

DoraThere but for the grace of my ten-speed and a bunch of hand-printed fliers go I. Jackson Lango's Canvasser tells the story of what it's like to be really invested in a cause and trying to get everyone on board with it. Through gameplay that's part strategy and part sim with just a dash of arcade action, you're tasked with helping a charity raise money to prevent a forest from being clear cut. But as anyone who's ever tried to do it will tell you, successful canvassing requires a bit more than waggling your brows and thrusting a donation tin at someone, and you'll need to be persistent, people-savvy, and even thick-skinned to survive meeting your goals each day... and your coworkers!

CanvasserJust click people to interact and make choices. Each day you're given a target donation amount, then sent to a different location to try to raise awareness... and funds! How much people are willing to donate depends on a lot of things, from their mood to the location, but most importantly, how much they care about the matter at hand, and how much they trust you. Those two factors can be raised by talking to them about different related topics, but be careful not to bore them or scare them off by asking for a lot of money. Equally important is your confidence, which increases not only by hitting certain milestones, but by performing well in interactions. Keep an eye out for power-ups that can randomly spawn during a stage, since nabbing one can temporarily give your stats a boost. Watch your time, though, since when the clock in the upper-right corner ticks down, you're done for the day, so be sure to move fast and talk to as many people as possible. When your confidence bar is filled, that's your time to strike, since people will be much more receptive to you! Just be careful, since if you fail to meet your goal three times in a row, you'll lose your job... though meeting your goal at least once resets the three strikes.

Despite looking fairly simple, Canvasser has a bit of neat depth to it. Factors like the weather can influence how people react to you, and even the age of a person can determine how long they're willing to listen to you talk without getting bored. The game is, undeniably, more than a little repetitive, and not everyone likes scrambling within a time limit. Especially when you fall a single dollar short of your goal and are still treated like a failure. But on the other hand... Going out day after day, worrying about meeting deadlines and quotas, the frustration of getting brushed off or knowing who you're talking to isn't really listening to... by presenting all of this in an arcade game-like format, Canvasser gets its point across in an entertaining way without beating you over the head with it. Of course, whether that point still remains fun as a game is up to you. Sometimes funny, good looking, and definitely unique, Canvasser is worth a look... and just might make you think twice the next time you go to reflexively brush that person on the street corner with the clipboard off when they ask for a moment of your time.

Play Canvasser


The Vault

TrickyCaptain's Log: Stardate: 52120.13*: After a weekend viewing of a certain blockbuster release (no points for guessing which one), the JayIsGames Vault Commander wishes to share some of the greatest space games from the JiG archives with the rest of the universe. As this is well within the parameters of our five year mission, this week in The Vault, we now present a smattering of classic action, strategy, and physics titles. End transmission.

  • Omega CrisisOmega Crisis - There's nothing quite like the rush of exploring the unknown, being the first to set your eyes upon planetary vistas never before encountered... and then exploiting all the available resources to the fullest as you fend off the streams of filthy xenos who are sore they came in second. Omega Crisis, a 2010 defense shooter by Lucidrine, truly captures the tenseness of being a tiny pocket of humanity possessing only a few thin walls standing between them and annihilation. That is to say, it gives you the stress of both frenetic PEW-PEW-ing, but also the necessary strategic resource management needed to ensure spindly face-huggers don't randomly start pouring in through an overlooked weak spot in your barricades. It's a heck of a crisis, yes, but, fortunately, a very enjoyable one.
  • Star RelicStar Relic - There is comparatively less PEW-PEW-ing Star Relic, a 2010 turn-based strategy board game by Indigon, but that's just because your weapons of choice aren't blaster, but armadas. It's a game of careful planning against tough-but-fair AI opponents, with a unique "orbiting" mechanic that justifies its interstellar setting. Star Relic is easy to pick up, and hard to stop playing, as players will be ever-wanting one more go, certain that THIS is the time those slimy reptiles and confusing asexual space blobs will know defeat... or those slimy, confusing humans, if the reptiles or asexual space blobs happen to be your team of choice. Star Relic is nothing if not equal opportunity in its sliminess department.
  • Gravitee 2Gravitee 2 - After all that future warring, you might be ready for a fun, simple, relaxing game of golf. Well, Gravitee 2, a 2009 physics sports game by FunkyPear, will help you out on two of those counts: fun and relaxing it is, no doubt, and slinging your space-ball around planets starts out easy enough. By the end of the course, however, getting all the medals will anything but simple. Gravitee 2 may use planets and hoops in the place of sand traps and holes, but the joy of achieving the elegance of a perfect shot remains. And, with the game's replay code system, you can share your mad skillz with all of us! We promise not to get too jealous!

While we welcome any comments about this weekly feature here, we do ask that if you need any help with the individual games, please post your questions on that game's review page. Well, what are you waiting for? Get out there and rediscover some awesome!

* Stardate may not be at all legitimate in any way.

Disaster Will Strike 2

HopefulNebulaIf you've ever wondered what it would be like to egg the Flintstones' car, you're about to find out. Disaster Will Strike 2 is Anton Koshechkin's sequel to the physics puzzle Disaster Will Strike!, and it picks up where the original left off. Your goal is to destroy all the eggs on the screen by destroying the structures around them (à la Sieger), and your tools are various natural (and un-natural) disasters. (Haven't you ever wanted to use bees as an offensive weapon? I know I have.)

Disaster Will Strike 2Disaster Will Strike 2 ramps up the difficulty much faster than the original, and it has more levels, but the only really new element it introduces is the Epidemic tool that lets you infect an egg, which then infects other nearby eggs. But each level presents a unique challenge, and fans of the first game will simply crack over the sequel. (There had to be an egg pun in there somewhere, don't look at me like that.)

Play
Disaster Will Strike 2

Kingdom of Liars 2

TrickyIt has been but days since you and your sister were forced to move to Ashbane, The City of Rats. For all the rumors you've heard, the experience of being in the Hernessian Guard is ten times worse, with threats both magical and scientific threatening the populace from every side. Recently, you uncovered evidence of a conspiracy to assassinate one of Ashbane's leaders through the use of a horrific weapon that has already killed dozens of innocents. You must track the assassin, bring them to justice, and, maybe, shine a little light of truth into the Kingdom of Liars. Kingdom of Liars 2 is the second in the series of dark fantasy point-and-click adventures from Hyptosis, and the plot only gets thicker from here.

Kingdom of Liars 2Point and click to interact with the main game window, and be sure to note to the way your cursor changes to denote people to speak to, items of interest, or objects to pick up. Once something is in your inventory at the bottom of the screen, just click to select it, and then again wherever you want to use it. With his admittedly admirable drive for experimentation, Hyptosis' games have been a little hit and miss as of late, so it's refreshing to see him revel it what he's great at: world-building, colorful characters, humorous descriptions, intriguing twists... and smacking players with the ending just as things are getting good. Oh well, even a short trip through Hyptosis' mind is a good one, and, no fibbin', Kingdom of Liars 2 is excellent.

Play Kingdom of Liars 2

Skyscrapers Light Vol. 1

ArtbegottiLook, up in the sky! Now tip your head down just a bit. That skyline is the key to solving the puzzles in Skyscrapers Light, the newest logic puzzle addition to Conceptis's series of puzzle samplers. Like a sudoku puzzle, the goal is to fill the grid so that each number appears once in each row and column, but all of your clues are sitting outside the grid!

Skyscrapers Light Vol. 1Imagine that the grid is a city block, made up of buildings of different heights. A 1 in the grid represents a one-story building, a 2 represents a two-story building, and so on. When all of the numbers are placed in the grid, the numbers on the outside of the grid tell you how many buildings are visible in that row from that direction, keeping in mind that a tall building will completely hide any smaller buildings behind it. These outside clues are all you get to fill in the entire city block, so it'll help if you become familiar with common patterns that come from clues in relation to each other. Do you have the street smarts to rebuild the city?

Play Skyscrapers Light Vol. 1


N v 2

ArtbegottiTo be an effective ninja, one must possess three things: speed, agility, and a healthy supply of liquid gold coursing through one's veins. In N v 2, you can put these skills to the test in 500 levels full of relentless enemies, deadly traps, and of course, gold. N v 2 is the follow-up to the original download version published by Metanet Software back in 2005, and plays practically identically to the original high-difficulty platformer, with the addition of a new co-op mode.

N v 2Each of the 100 "episodes" consists of five levels, all of which must be completed in 90 seconds or less. Move around with the [arrow] keys and jump with [Z] to hit the button that opens the exit, and get out of the room as quickly as you can. Each piece of gold will add two precious seconds to your life, so be sure to grab as much as you can. And as for the blue drones, weapons turrets, and red mines scattered around the room? AVOID THEM. Bumping into these will kill you instantly, and your progress in that level will be reset. You've got an unlimited number of lives, but being blown to bits when you're so close to the finish is never a fun feeling, so be careful out there.

N v 2 adds a two-player co-op mode that allows a friend to join in the fun. For this mode, player 1 uses [A] and [D] to move and [left shift] to jump, and player 2 uses [,] and [.] to move and [N] to jump. Both players' efforts are cumulative, and only one player has to reach the exit for both players to be successful. Nonetheless, the levels remain as tricky and deadly as ever, so be prepared for the long fight ahead as you progress down the path of N once more.

Play N v 2

Grand Banda

DoraGrand Banda from Pastel Games, Karol Konwerski and Marek Lachowicz is a point-and-click adventure game about funky grannies with an amazing soundtrack by Tomasz TJFK Kuczma. If you need to know much more than "funky grannies having an adventure" to play this game, I'm not sure we can be friends, but I'll tell you anyway. Our two be-laced heroines are having a fine old time in their seaside house listening to music right up until their light bulb bursts and they're forced to find other means of entertainment. Baffling, mayhem causing entertainment. Just click to navigate, zoom in, or use items whenever your cursor changes to indicate an interactive zone. Don't be afraid to try everything, because you'll probably need to.

Grand BandaThe main problem with Grand Banda is its baffling leaps of logic. Given how little instruction you're given (none), the first portion of the game makes little to no sense as there's no real reason to assume the player would make the connections required to continue the game. The second portion of the game gives you a better idea of what you're supposed to be doing and why, with puzzles that make a weird sort of sense within the game's cartoony world. Even given the rocky start, however, Grand Banda is still worth checking out. The soundtrack is fantastically weird and funny, and combined with the game's unique style and madcap premise, makes for a delightfully wacky experience. One can only hope future installments give a little more direction in some of their wilder leaps of logic, but we also definitely hope we haven't seen the last of these two troublemakers.

Play Grand Banda


Tug the Table

HopefulNebulaYou know what your average, boring ol' tug-of-war game needs? A table instead of a rope. At least that's what Otto Ojala (of Wrestle Jump fame) thinks, and he's managed to turn the idea into Tug the Table, a simple yet wonderful little one-button fighting game where you play as a little blue person trying to pull an orange person across a line.

Tug the TableThe idea is similar to Wrestle Jump: press the [up] key to jump up repeatedly and pull the table — and your opponent — across the line. The first player to win five matches wins the game. Each match has challenges that change the players' sizes and centers of gravity or alter the table and room. When that gets too easy for you, you can toggle "Hard AI" mode in the settings to introduce a smarter AI and more obstacles, or find a friend to play as Orange in the two-player mode. Tug the Table isn't deep or complicated, but it's a nice way to spend a few minutes. Really, it's worth playing just so you can do a weird, jumpy victory dance among the confetti after you win a game.

Play Tug the Table

Snail Bob Space

Starchild It's a glorious day for snail lovers (all five of you). The time has come to send a snail into space! Our dear friend Bob had long been nursing dreams of buzzing around in a rocket and you can make his wishes come true in Snail Bob Space, the latest instalment in the point-and-click puzzle series by Hunter Hamster. You will follow Bob through his astronaut training, flight and adventures on an alien planet across twenty five levels.

Snail Bob SpaceUse your mouse to press buttons, pull levers and platforms and control your snail buddy. Whatever the dangers, Bob doggedly marches on, so you'll have to keep him out of harm's way and safely guide him to the exit. Luckily, you can click on him to make him retreat into his house and stop moving, which works like a curious pause button. On the other hand, if you are forced to drum your fingers and sigh as he slooowly slides along, you can speed him up (this won't affect the enemies). Every level contains three stars, half-hidden in the background or behind tiny puzzles of their own, and they unlock funny space-themed pictures.

The physics aspect of the game is enhanced by the addition of a gravity button, so Bob can now stick to the ceiling as well as the floor – twice the fun! The difficulty is just right, meaning that it's easy to see what you're supposed to do, but putting thought into action takes some skill. Timing can be crucial and planning ahead pays off. Level design is imaginative, delightfully diverse and has a cute sense of humour. Add to this some cartoonish music and pretty graphics (who knew a snail could look cuddly?) and you've got yourself a perfectly entertaining lunch break puzzle game worth playing more than once.

Play Snail Bob Space


Obsolescence

ArtbegottiThere's a bit of a discrepancy that comes up when you try to describe Connor Ullmann's Obsolescence. On one hand, it's a bullet hell shooter where you've got to dodge thousands of projectiles while firing lasers to dismantle a giant boss bit by bit. On the other hand, since you're fighting a series of kaleidoscopic bosses spewing delicate white bombs in synchronized patterns, the entire thing looks almost pretty, as though you're fighting a giant space doily. A deadly space doily, mind you, but a doily nonetheless.

ObsolescenceAt the center of each doil— er, level, you'll find the heart of the boss to be destroyed in a glowing red. All of the white bits that fly around it are shields, guns, and lasers that can be destroyed, but not without a little bit of hassle. Use the [arrow] keys or [WASD] to move your tiny ship around the outer ring of the field (the ring will rotate to keep you centered at the bottom). Your ship is always firing a laser beam, so all you have to worry about is staying alive long enough to burrow your way to the center. If your ship takes three hits, you lose a life, but thankfully your progress remains intact. Lose all three lives, and the doily monster wins. Note that there are some patterns to how your enemies' parts move; can you exploit this to take down the decade of deadly doily destroyers?

Play Obsolescence

Watergate

TrickyEver since the unearthing of The Great Gatsby NES game, 8-bit-lovers worldwide having been searching for the next lost retro work. Watergate: The Video Game, could very well be that. Now some may claim that this point-and-click adventure game, an apparent sequel to the seminal Shadowgate, was actually created only recently by famed Funny Or Die comedian Samuel Kim, which explains why the game's investigation into the conspiracies of President Richard M. Nixon quickly take more than a few hilariously surreal turns.

WatergateWatergate plays a lot like the classic MacVentures the game is a clear riff on. A map of available exits and a list of commands is available at the bottom of the screen, and your current inventory appears to the side of the main display window. Players make progress by clicking the desired command then the desired object, collecting evidence, visiting different locations, and being confounded at every time. Sometimes the constant command clicking is a little annoying, but it was annoying when you tried to play Uninvited on the NES, and, if anything, Watergate commits to the joke with all its pixelated heart.

A wry combination of video game parody, pop culture riffing, political satire, feverish adventure-game logic, raunchy one-liners, and bits of stunning historical accuracy made all the more comedic by how rarity, Watergate tries to be a lot of things, and it generally succeeds. It leans much closer to Dick than All The President's Men, as you might expect. As source material combinations go, 1970s investigative journalism and the Nintendo back-catalogue isn't exactly chocolate and peanut butter, but kicking around Nixon is almost as much a comedic trope as a pie-to-the-face, and more jokes work than don't. For a concept that might have proven its point with a photoshopped game cartridge, Watergate is an impressive piece of comedic, and players with an interest in, and a minimal amount of respect for, American history should definitely check it out.

Play Watergate

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Welcome! We review, discuss and recommend only the best games available on the Web.

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