Psionic Games is back with another horror-themed point-and-click adventure, and this one's rendered in full atmospheric 3D with Unity! You find yourself locked within a grim tomb, a giant stone door barring your only exit. Luckily for you, some helpful soul has left you several notes to help you escape! But those notes have more to say about your predicament than you might expect... Enjoy both the puzzles and the shivers up your spine!
On the Edge of Earth: 5000 is a sci-fi adventure game by Roope Tamminen, originally developed for the Ludum Dare 48 game jam under the theme of "Connected Worlds". In it, you play as an astronaut attempting to terraform a world, using a whole bunch of sciencey stuff he doesn't quite remember how to use. While enjoyment will on the player's tolerance for tinkering, On the Edge of Earth: 5000 is a charming experience that rewards experimentation.
A little city-building simulation with your incremental gaming? Build a 3D village from the ground up, from potatoes to rugmaking to jewelry in this new offering from Supercluster. All this and more, from a title still very actively being developed, has put Idle Village firmly on the map.
Generation Ship is a sci-fi Unity adventure game developed by Shide for the Ludum Dare 30 "connected worlds" competition. Trapped in space with only a snarky AI, players must solve the cold equations and bring your crew to safety. While maybe a little heavy on the too snark, and maybe a little too light letting you know what things will kill you before they've done so, Generation Ship is a satisfying space puzzle to unravel.
Somewhere in a bio-luminescent cavern, a fungal, floating world has come under the assault of a vicious black meteor shower. Fend them off and help the spore-world thrive! In this hybrid shooter/tower defense/clicktoy, destroy meteors with your mouse and watch your planet grow. It'll even fight back alongside you if it grows enough! Stave off the meteors and watch your world bloom!
A slow-paced sniping game that has you dropping targets from hundreds of meters away. Be wary of wind and distance as you draw a bead on each zombie, and curve your bullet mid-flight with the WASD keys to fine-tune each shot.
The King wants eternal youth, and he wants it now! Now you, his court alchemist, are locked up in your tower with but a single night to discover the Elixir of Life. Study strange brews, mix new potions, and learn the secrets of alchemy in this challenging puzzle game. Just be careful what you drink--there's only one way out of this alive, but plenty of ways out of it dead!
Play as the Schicklgruber brothers, two boys in a trenchcoat and silly mustache as they stumble and flail their way first to greatness and then to crushing, history-changing failure. Not for those who feel there are some things you just don't joke about.
After a late night, you awake to find something is off in your tiny apartment... namely, the enormous chains locking you in, and the way you can't use your phone to call for help. In this short and surreal atmospheric puzzle adventure, you'll need to search not only for a way out, but also for meaning.
Be ye man or be ye beast? Why not be both in this ridiculously action-packed game that lets you play as a succession of massive monsters rampaging across the world, or as the tiny, jet-packing human trying to save us all with a pistol and a few well-placed turrets.
Tales of the Adventure Company is a casual RPG that works like a puzzle game. The tile-tapping exploration mechanic will be instantly familiar to anyone who's played Dungelot (or had an advent calendar), while the enemy grid formations will feel similar to the animal rescuing sections of Disco Zoo. Put it all together with quick combat sessions and a little bit of party-based strategy and you've got your next roguelike obsession!
Get ready to be fear the creeper once more in Creeper World 3: Abraxis, the newest browser installment of the real time-strategy series that mixes Zerg Rushing with Conway's Game of Life into a primordial soup of fun. While clearly a teaser for the larger Steam-released version, these 12 missions will have fans of tactical, methodical gameplay oozing with pleasure.
Help the monstrous Nosferatu find his prized treasure that has been mysteriously locked away in his haunted mansion. Explore his castle, find keys to progress, and enjoy a good laugh or two in this short exploration game.
You're dead. Or are you? In this strange and surreal puzzle game, you can expend energy to move physical objects and drain the life force from living things. But what's with all these grandmas? What's this big apartment building you're climbing? And why is that cat following you?
A fantastic art game with an arresting pixel-based art style, this physics-based platformer follows a rebel searching for their lost love in an alien-infested world. But it's not about the aliens. It's about survival, loneliness, and the sacrifices we make for those we love.
Featuring randomly-generated levels and a gorgeous, eerie sound design, this game is not for the faint of heart. Travel through each dark dungeon, collecting notes and artifacts by flickering candlelight, with hordes of undead tormentors ready to leap at you from the darkness.
All the fun of classic wood and metal puzzles right on your computer screen! UnLink is take on well-known style of puzzle where you must pull apart a series of tightly-linked shapes. This one provides wild, abstract shapes, and a decidedly laid-back invisible mentor who's always willing to give you hints. Disassemble these 23 wild and abstract shapes to prove your puzzling might!
Surprise! You're a frog now, and you've got to leap your way up a dangerous spider-infested tower to reach the all-healing princess's kiss. Follow the rules to avoid death by hungry spiders, rogue explosives and even fragile glass windows. Munch down on tasty arachnids and battle terrifying bosses to reach the top!
Your fight may be futile, but that's no reason not to give it all you have! In this dystopian sci-fi shooter, you're the last man standing against the alien invaders, and you won't go out peacefully... how many can you take with you before you go down in flames?
Short but stylish and effective, this narrative-based bit of interactive art takes cues from classics like I, Robot as you interrogate a robot suspected of murder... even though he doesn't exactly see it that way.
Subtlety is not the strong point of the demo of Dark Deception, a first person Unity arcade game by Glowstick Games, but it is a nerve-wracking piece of Pac-Man as survival horror. A bit like a heap of interesting parts that just needs more development to fully coalesce, this is one that scary game lovers should watch out for.
Created for Flappyjam, Ridiculous Glitching is a mashup of Flappy Bird's gameplay, Pac-Man's sprites, and the malevolence of a monetizing ghost thrown in for good measure. This free but difficult avoidance game done in the glitch style (a la Rom Check Fail) has you weaving in and out of perilous paywalls and scooping up vulnerable birds for valuable bonus points. How long can you keep your Pac airborne?
You find yourself all alone in this supremely disturbing horror story... just you, the dust motes, the sunlight... and the knives on the table. Follow the notes to search for clues to find out what's happened, but be warned, you might not want to know.
Think Rush Hour mingled with Tetri but with shapes that do more than just slide, and you'll have the basic idea of what Shapist is like. More than just a sliding block puzzle game, drag, rotate, or shrink the blocks in order to uncover the grey block to continue. Don't worry about timers or scores, it's just you and the blocks.
Compose an eternal melody by joining music nodes together in an arrangement with no beginning or end in this sleek abstract three-dimensional music puzzle. A pleasingly 80's futuristic look with refreshingly comfortable New Age feel, and fundamental precepts which have been very effectively crafted into a game that isn't just soothing and enjoyable, but absolutely engaging.
Think you can make the trains run on time? Well, Mini Metro, a strategy simulation from Dino Polo Club gives you the chance to do just that! While missing most of the features promised for the eventual complete version, one gets the feeling that they're getting in on the ground floor of something special as they play through a round of this hectic but relaxing title.
Put your strategy cap on and dive into this simple to learn, highly enjoyable puzzle game. Drag your one to three eyed creatures around the board to multipy and capture your opponent. Player with the most of their color on the board at the end of the game wins!
Dungelot, the casual dungeon exploration tap-fest from Red Winter Software, has finally spawned a sequel! Dungelot 2 bumps up the intensity, the complexity, the quality of the artwork and the number of attacks at your disposal, turning your simple romp through the dungeon into a more full-featured RPG experience.
Two creatures find themselves trapped and separated below ground following a cave in, and must use some unique abilities, plus good old fashioned reflexes, to avoid the mechanical monstrosities and reunite. Mike Inel's puzzle platformer might be a bit slow for its focus on running and jumping, but throw in some clever mechanics and a gorgeous presentation, and you have a charmer that will reward the patient.
Don't look at me that way! Instead, look at me from my left side, so it looks like I'm holding the apple over my head. That's the basic idea behind Projective, a perspective-based puzzle game created for the Global Game Jam. Walk around the room and try to line up floating objects so they appear to be stacked on top of one another. See if you can solve these tricky but gorgeous puzzles.
It's easy to immerse yourself in this beautiful, atmospheric audio-visual adventure by Connor Sherlock, but your time is limited. You have only 20 minutes before The Rapture Is Here And You Will Be Forcibly Removed From Your Home. So what do you do? Run! Use [WASD] to move and your mouse to look all around. Explore until your curiosity is rewarded with discovery. Or stand around and wait. It's up to you.
The night is dark and full of terrors. You are one of them. You cannot see, but you can hear, and though they may hear you coming, they will not be able to stop you. Because he deserves it. Jord Farrell presents The Hunter, an intense, challenging, and intensely challenging, unique top-down stealth-based horror adventure, originally developed as part of the "you only get one" Ludum Dare 28 competition, now expanded and refined for a final release.
Felix Park's short interactive art piece looks simple, but has surprising depth. When you pick up your camera and allow yourself to zoom in close to different parts of your room, you'll be surprised at the things you find. By turns silly, embarrassing, introspective and even a little uncomfortable, FOC/US is about the things we can let isolate and paralyze us, as well as the parts of us we think too much about, or maybe not enough.
A hero deserves as glorious a death you can find in the cold black of space, and you're sure to find it in Dramatic Execution, a Unity SciFi shooter by Abdullah Konash, Addictive old-school arcade fun, though be warned: it has a difficulty curve to match.
Dark clothing? Check. Flashlight? Check. Someone else's house? Check. Checklist? Check. Gold bar? ...Working on it. Even if you don't find it, you're still The Very Organized Thief in this unique stealth/puzzle game.
"A four dimensional system represented in two dimensions". Sound confusing? Well, just try it out. This deceptively simple turn-based puzzle game uses its clever concept to craft some devious levels, though a lack of explanation of its mechanics and restrictions will make it feel rough around the edges for some.
Do you remember those puzzles where you have to trace an image without lifting the pencil or retracing your steps? Draw The Line isn't one of those, no matter how much it looks like one at first. Cross every line exactly once, navigate teleporters and double walls, don't cross your own line, and try to finish in the starred area in this deceptively tricky little game.
Olav and the Lute, a music-based puzzle adventure game by Shelly Alon, and Johann and Daniel Von Appen has you exploring a post-apocalyptic fantasy world, wielding the power of a magical stringed instrument. Gameplay will be familiar to players of LucasArts' Loom, but Olav and the Lute is an engagingly unique ride, despite its short length.
Grab your bombs and take a leap, because in this strange but fun arena action game, you play a lost monkey who has to blast her way down through a floating island full of baddies to defeat the boss and get back home.
The Poyas are simple, spherical creatures who don't do much on their own... but using the power of a strange cube they both fear and worship, you can use them to help you solve puzzles and proceed deeper into a temple in this short yet compelling and clever puzzle adventure.
You're trapped in a big, box-like room. You have nothing that can help you escape. The best you can do is explore and hope you find something interesting. But don't worry, for such a minimalistic game, Box Life sure is full of fun secrets.
Prepare to enter a zen-like trance as you play LYNE. In this minimalist puzzle game, you must connect all similar shapes without crossing your path. What starts out simple quickly becomes complex as you bust your brain to solve as many puzzles as you can.
The results of the "10 Seconds"-themed Ludum Dare 27 72-Hour are in, and top prize goes to NXTWPN10: a quirky Unity shooter by Graebor. An explosive combination of color and creativity, if a little disorienting, but a worthy winner and a perfect candidate for expansion.
In this incredibly swanky and clever twist on the standard first-person-shooter formula, time only moves when you do. Dodge bullets, take out enemies, and navigate a field of deadly fire (or turn it to your advantage) in this short but incredibly stylish game that you'll want to see even more of.
I Am Level is a one button arcade platform game from Smiling Bag. It does away with most control buttons and gives you a rolling character you influence by tilting your mobile device left and right. Tap the screen to activate all of the screen's mechanisms, shooting springboards up, shifting platforms around, or knocking pinball-style flippers in the air. Through a creative combination of luck and skill, it's your job to explore the delightfully unconventional pathways that wind their way in and out of the game's challenging stages.
Pursued by a killer as you search for the artifacts you need to pay homage to a deity who will destroy him, you have to listen, run, and hide to stay alive in this freakish nightmare of a game made in just fourteen days. Though rough around the edges, its surreal style and great production values make it a fun time with the lights down and the sound up.
Janie is baffled as to why her boyfriend, Mike, told her he needed a break a month ago, and she doesn't understand why her friend Trina keeps telling her to calm down and try a new perspective. In this visual novel style story made to raise awareness for teen dating violence, you'll have to help Janie explore her memories and her life to come to some unpleasant but necessary revelations about her relationship... and herself.
It's the oldest trick in the lame spy book: when in doubt, jump under a box, because nothing says "inconspicuous" like a moving chunk of cardboard. In What Box? your mission is to find the exit while being hidden in, you guessed it, a box. The trick is that you see yourself through the eyes of security cameras, so finding your way through rooms and corridors is positively labyrinthine.
When you're dangling by your fingertips off the edge of a cliff, what you really want is for someone to come and help you up. Instead, fate hands you a stupid little bird that tries to peck your fingers off the edge. No, Birdie, No! is a quick skill game of reflexes and dexterity where you've got to hold on to the cliff, but lift your fingers before the menacing canary pecks at them. How long can you hang on?
Wanna see a crazy experiment in game design? Experiment 12 is a collaborative game created by twelve developers, with each level building on the story set by the previous ones. You wake up in a testing chamber, but it's hard to tell where you'll be headed from there, as each level chapter introduces a new puzzle or platform element for you to tackle.
Bart Bonte delivers a short, surreal adventure game about a mysterious factory... well, maybe not that mysterious given what greets you. But though you might find this little title, made for the No Future Contest, a bit too simple and more of an interactive movie than anything, it's worth the few minutes it'll take you for a chuckle.
Though currently only in its alpha demo stage, this gorgeously atmospheric puzzler is still well worth checking out. Wield the power of the moon, and thus the light and the tide, as a young girl exploring a series of ruins and temples, manipulating the moon to change your environment and proceed deeper.
CastleMine from Mugshot Games combines tower defense with a little bit of old fashioned digging. Instead of mapping out mazes for creeps to crawl through or building balloon things on green green grass, you get to dig underground one block at a time. Uncover extra gold deposits, additional resources, or even nests of enemies as you attempt to defend your castle from the threat from below.
You know what your average tug-of-war game needs? A table instead of a rope. At least that's what Otto Ojola thinks, and he's turned the idea into Tug the Table, a simple yet wonderful fighting game that manages to be reminiscent of Wrestle Jump while still being unique.
Created by Markus Persson (the mind behind a certain popular crafting game featuring mines) Drop is a simple experimental typing game with a visual twist. To play, you just type the advancing letters before they reach the edge of the screen all while the fabric of reality bends and warps around you.
It sounded like a simple heist... get into the old abandoned house, steal anything of value, and get out. But you're not alone in the dark, and something is very unhappy you've intruded. Explore an eerie house full of randomly generated treasure, grab what you need, and get out before you're caught, making use of ghostly eyes to see through the sight of the thing hunting you.
Minesweeper is the kind of game everyone's played at least once in their life. Or 57 times simply because, hey, it's there. When you combine zombies and the very familiar logic puzzle you get Zombie Minesweeper, a game from Frogtoss Games that is exactly what it sounds like: minesweeper with zombies chasing after you. Your job is to carefully move across the minefield, planting flags to mark dangerous tiles while you aim for the detonator at the end. Reach it and it won't be your brains splattered across the place.
How you look at things makes all the difference in the world, and Tom Davies proves just that with this simple but masterfully executed twist on an arcade classic that turns it from friendly to sinister. Move through the silent corridors munching down dots, but beware... you're not alone, and you're vulnerable.
And if 2013 is the Year of the Snake, well, then there's absolutely no reason why it can't be the year of the Shadow Snake 3, the new arcade game from Play Panic, also as a free download for iOS and Android. Snake gameplay is as familiar as it is difficult to mess up, but this is a very soothing and fun interpretation.
Work with other players to cooperatively end the frosty reign of darkness in this gorgeous and deceptively casual looking game of kingdom building and resource management. Blending elements of puzzling with real-time strategy, your task is to lay roads and factories for your little Flans to travel, gather resources, and beat back the winter. But it's not as easy as it sounds, and you'll need real planning, logic, and craftiness to win at this engaging and innovative game.
Calling all heroes! It's up to you to defend the castles of the kingdom in Wild Heroes. In this tower defense game you must place your heroes wisely to keep the enemy at bay. Upgrade them to wild status to really do some damage. Show the monsters what a hero is really capable of!
Quick, the patient needs a heart transplant, and a doctor! Too bad all they have is you in this hysterical, gory, and very challenging simulation where you control each finger of your hand individually as you attempt to perform life-saving surgery... without dropping a bonesaw into his chest cavity!
So, you were cursed by a witch to be a human magnet, and all for collecting cans. Figure out how to use your newfound powers to save your sister in the action adventure game Cantrip. In this twisted take on the Hansel and Gretel tale, wend your way through the scrapyard, fight off guard dogs and more as you cleverly use your magnet powers to find the witch and get your sister back.
Choose your hero and embark upon a dungeon crawl in Dungelot. In this roguelike you'll face a myriad of monsters as you fight your way deeper into the dungeon. Collect items to increase your stats as you find the key needed to exit each level. How deep can you delve?
It's time to learn to race like a champ, as some of the best in the biz steer your from rookie driver to pro as you face off against a field of challengers, and, perhaps, learn a little about proper engine maintenance. 4T2 Multimedia and Mobil 1 presents Mobil 1 Racing Academy. Fast and responsive driving action, with well integrated in-game ads, even if it focuses on breadth much more than depth.
Get ready to smackdown your opponent in the one or two player game Wrestle Jump! Control a Mexican wrestler with the single goal of pounding the other guy's head to the ground. Kick your leg against the arena floor to throw your opponent wildly around. Whoever gets the most smackdowns wins!
A lesson in escaping... mass, mind, memory and me... A mind-wrangling first-person puzzle game. ...As I Drift Away... is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape". Overall, it is a gorgeously mysterious little game, and one you won't want to drift from until you've solved the final puzzle.
The princess has been captured! What do you do? Ride off on your majestic steed? Race to the castle in a carriage? Nope, you gotta bounce! Prince of Balls is an interesting platformer where leaping about and collecting all the goodies is the only way to travel. Getting to the end of each level can be tricky, but doing so with the fewest jumps to maximize your score makes this an easily replayable challenge.
Ready for a puzzle that will run you rug-ged? Farsh, from the Persian word for carpet, is a tile-walking puzzler where you've got to roll and unroll your carpet to reach the exit. If you roll up just right, you can rotate the tiles around you to build a path. Just don't let your mind get frayed in the process!
Life is full of winners and losers and, if you are like most people, you are usually losing. Not so with Sangwoo Hong, Keyboardminer, and Pixelminer's surreal little mahjong-like game, Cubistry. Simply click on one kind of tile and then another of the same to make them both dissapear from the cube in a little flurry of 3D casino-style gratification that will be sure to stimulate your brain stem and keep you playing until each little cube is gone forever. And, if you manage to beat your best score, than all the better. But it's not necessary to enjoy this simple idea game done right.
It's hard to be 2D in a 3D world, which you'll soon find out if you play this austere little platformer from Henning Steinbock. But don't let the minimalist atmosphere lull you into a false sense of security, because you'll need to do all your best wrist exercises from that mandatory carpal tunnel workshop your boss made you attend last spring if you're going to be limber enough to keep this line on track to ultimate victory. Jumping Line is a great example of a simple idea done well that will appeal to all the oldschool gamers out there who don't need a lot of bells and whistles to have a good time and break a satisfying gamer sweat.
You've got bubbles. You've got letters. And you've got a powerful need to spell some words, all while swapping orbs against the clock. That's the basic premise of Burble and Burble Select, a word game meets marble popper from Charlie Dog Games. Using the power of your hand, drag and drop letter bubbles to switch position with other bubbles, all while the chain of orbs slowly advances down the track. Your goal is to spell four letter and above words, eliminating bubbles and postponing your Level Lost! for another day. Act fast and hope your vocabulary is as flexible as it is comprehensive!
Are they conveyor belts? Are they fallen trees? To be completely honest, we can't figure out what those strange laser-emitting bricks in increpare's aptly-named Puzzles are supposed to be. All we know is that they cause trouble if you touch them, but yet that danger might be the key to solving the eight enigmas in this game.
Red Riding Hood was once a normal girl baking sweets, skipping through enchanted forests, wanting to visit her grandma without any ulterior motives. Little did she know that she was about to be thrust into a nightmare when her poor Granny was taken by some rude wolf. Now it's up to you, as Red, to brave 96 levels of puzzles to save Granny and show that wolf it's never good to mess with a girl who can master gravity.
Is your trigger-finger ready for a challenge? Then load up the beautiful but deadly Ludum Dare competition entry Kumiho. Pilot a ship with the ability to teleport against hordes of semi-organic monstrosities transformed by a vengeful Goddess. With striking visuals and simple but high-difficulty gameplay, it's a lovely little diversion if your reflexes are up to the task.
Across the universe, no matter the time period or location, delivering the mail is a rough job. Take the poor sap in charge of the space-based mail delivery station Meteor Mail, for example. (It's you, by the way.) That lonely technician has to fire packages from one end, then tweak the exact position of gravity orbs to thread each delivery through worm holes, asteroids, roving pirates, and other obstacles. But, if it were easy, we wouldn't have the delightfully challenging puzzle game that is Meteor Mail, so from adversity comes entertainment!
In this surreal and visually stunning game that showcases just what Unity can do, you play a moth trapped inside an attic who wants to escape and be with its true love... the moon. Resurrect other moths to help you move obstacles and eventually find your way out in this short but lovely game that marries exploration with simple physics puzzling.
Who knew that everything through the looking glass was actually made of cardboard? Yamada Box Legend is a quirky fantasy game that sends you spiraling into the Cardboard World after being the stooge for a magician's vanishing act. It's a graphically pleasing puzzle RPG adventure that will draw you in with its bizarre characters and engaging gameplay.
Swift Stitch, from Sophie Houlden, author of some fan-favorite browser games like Linear RPG and BOXGAME, is a one button (almost) arcade game that's all about speed, direction, and crashing into walls because you got confused as to which way your ship was going to go when you pressed the "switch" button. Smart decisions and quick reflexes get you through this game, and if the 20 odd levels in the free browser demo get you excited, there's more than twice that content awaiting you in the full version!
Sometimes it's all about going fast and getting far. This is the premise behind Tenebrous' arcade game Accelerator. A deceivingly simple game, you only need a mouse for the controls. The game is in first person perspective where you careen around and through 3D obstacles towards a non-existent finish line. The longer you play, the faster you go. The menu offers many options in the controls to assist in your avoidance through these randomly generated corridors. This game's a trip, so roll your computer chair real close, flex that mouse hand and dive into a world of soft sound effects in Accelerator.
Euclid taught us that spheres are masters of espionage. Tactical espionage, that is. One might even say tactical espionage action. Metal Sphere Solid is a short game that can be completed in five to ten minutes, but it's still an innovative take on the stealth genre. A longer game of this nature would be great, but everyone with a bit of time to spare should give Metal Sphere Solid a shot. It certainly beats geometry class!
Playing the role of an unfortunate hero who is cursed with the habit of sleepwalking, you awake to find yourself in an unfamiliar witch's hut. Since witches aren't exactly known for their hospitality, you're tasked with escaping the building before she returns, using only your wit and maybe a few handy magical resources.
Drop is a fine physics-puzzle game with a musical theme that shows a little clever attention to detail can liven up an otherwise ordinary game. Offering both Sandbox and Puzzle modes, the goal of Puzzle mode is to fill all the end pipes with bouncy white projectiles. Draw lines across the screen to maneuver those projectiles around obstacles and to their goal.
Boccia is a game that requires both careful planning and skillful execution. You can't just be thinking about getting this particular ball close to the jack. You have to think at the same time about what position that will put your opponent in, whether he will be able to knock your ball away, etc.
14 Locks, the latest game from Bart Bonte, is not strictly an escape game but it is still fun to navigate your way through the imaginatively decorated spaces, each one becoming more elaborate than the last. Bart has created something that is pretty exciting and amusing to play with this Unity platform, although it can be a little nausea inducing, so please be warned.
I have to admit, if I was ever sucked into a Tron-like computer world, I don't know if I would be able to handle the games they would force me to play. Since getting my motorcycle, I think I could manage a draw in light-cycles, but Deadly Discs? Solar Sailor? Brawls at the End of Line club? I think I'd be derezzed pretty quickly. On the other hand, should the Master Computer challenge me to a game of hangman, I think I could take him. Such is the scenario presented by Langman, the new unity platforming word game from Von Lehe Creative.
Cathode Rays starts out simply enough (with only one ray to handle), but the difficulty quickly ramps up as you're required to thread the rays through tight passages and time your movements to match moving and fading planks. Soon you'll be trying to manage four beams at once in sparkly vector glory. Can you wrangle these ridiculous rays?
Second Person Shooter Zato is a unique kind of action game that flips everything you know about shooters on its head before turning it inside-out and looking at it through a mirror. Well, that sounds like it would cancel the weirdness out, but it doesn't! In this game, you control a gun-toting hero who is being attacked by groups of enemies. However, instead of getting a first-person view of the action, you can only see yourself through the eyes of the enemy. Spin around, fire your weapons, and hope you can survive without looking at the world from behind your own gun!
While the Sun from a distant universe falls from a sky, it's up to you and a magical mask that manipulates time to help him get back up in this short but beautiful little point-and-click adventure from a talented team of students at DADIU.
Something awfully scientific goes awfully wrong, according to the opening sequence. Scientists, explosion... you get the idea. Then we are in the head of our hero, who upon speaking to the first two-dimensional character wiggling against a wall, learn that they are the only hope in a world thrown into dimensional disarray.
LightSpeeder is a modern day update of a classic light cycle survival racing game. This Unity title features impressive visuals, dynamic cameras, and the ability to jump over light walls as you face against three AI opponents. You can also play against a friend simultaneously in split-screen.
A physics puzzle... in 3D!... wait, no. A better one sentence summary would be "a carnival milk bottle game... only better and on your computer... and starring adorable monsters!" If only beating the game earned you an inflatable turtle or some oversized novelty sunglasses.
Available for a number of gaming platforms, Max and the Magic Marker is a creative platform game that utilizes drawing to complement its collectathon-style physics gameplay. You play the role of Max, an orange-haired kid whose drawing has come to life thanks to a magical marker he received in the mail. Now Max is running through three unique worlds trying to put a stop to this eggplant menace. It's a game that's as much creative thinking as it is platforming, and it'll tickle your inner child to watch it in action!
Sarah finds herself trapped somewhere, and she'll need to make use of platforming, puzzle solving, and one very special ability if she wants to escape. Currently only available as a ten level preview, this beautifully smooth and easy to play game that showcases the capabilities of Unity is definitely worth your time to check out.
Best Friends Fighter isn't so much a game as it is a whimsically well-designed online toy by Glitchy Pixel. In a nutshell, Best Friends Fighter is what its name implies it to be: a beat 'em up game. The only thing is, you don't any actual control over the characters. Heck, I'm not sure if the characters could even be called characters. Instead of beefy, steroid-infused men and leggy women, Best Friends Fighter pits robotic entities comprised out of many, many blocks with faces against one another.
The Machine is a simple-looking but intricate building puzzle game created by Bumpkin Brothers. Just like The Incredible Machine, The Codex of Alchemical Engineering, Armadillo Run and countless other "assembly line" titles, The Machine charges you with fulfilling certain orders using machinery, moving parts, and bits and bobs that change the size or color of the product being manufactured. Things start off simple enough, but as any great puzzle game, before long you'll have plenty to contend with.
The Unity-based platformer from Silvertree Media is short, incomplete, and borrows freely from games with much larger budgets. It's also an amazing piece of work that just might change your opinions of what browser-based games are capable of.
Even though it inherited the title from the original Tron, Space Paranoids is very aptly named. Because your advantage lies in speed, not firepower, the game encourages a lot of running away and waiting for enemies to come to you. Space Paranoids is not just a good advergame or a nice taste of nostalgia; It's also a fine game in its own right, and a great example of what the Unity engine can do when done well.
Cosmicube is one of those 'older games with a new twist' releases that you see every once in a while. The game uses the Unity engine to render a 3-D take on Marble Madness. The marble's track is made of red cubes mounted on a larger black cube. Your goal is to get a marble from its starting point onto the goal by moving your mouse to tilt the playing field. You're aided (and hampered) by an impressive physics simulation that feels very authentic and real, all while listening to a fast-paced soundtrack that fits the action and setting well.
The ability to change size is an oft explored trope from our favorite stories, from Alice in Wonderland to classic science-fiction films. But how many have asked what effects such an ability would have on the protagonist of classic sidescrolling platform games? That's the gist of the odd premise of Specter Spelunker Shrinks. Created by Ken Grafals, Specter Spelunker Shrinks is an experimental puzzle platformer where the ability to grow and shrink the main character is key to navigating a world of dangerous pink prisms and disparately sized passageways.