Best of 2011 Results!
New Casual Game Releases [ 1 | 2 | 3 ]
Time Dreamer: Temporal Betrayal
Time Dreamer: Temporal Betrayal
Atlantic Journey: The Lost Brother
Atlantic Journey: The Lost Brother
Bedtime Stories: The Lost Dreams
Bedtime Stories: The Lost Dreams
Curse at Twilight: Thief of Souls
Curse at Twilight: Thief of Souls
Grim Tales: The Legacy
Grim Tales: The Legacy
Vacation Quest: Australia
Vacation Quest: Australia
Surface: Mystery of Another World Collector's Edition
Surface: Mystery of Another World Collector's Edition
The Cross Formula
The Cross Formula
Elementary My Dear Majesty
Elementary My Dear Majesty
Sale Frenzy
Sale Frenzy

Big City Adventure: London Story
Big City Adventure: London Story
Midnight Mysteries: Haunted Houdini Deluxe
Midnight Mysteries: Haunted Houdini Deluxe
Big City Adventure: London Classic
Big City Adventure: London Classic
Shadow Wolf Mysteries: Bane of the Family
Shadow Wolf Mysteries: Bane of the Family
Nightfall Mysteries: Black Heart Collector's Edition
Nightfall Mysteries: Black Heart Collector's Edition
Gemaica
Gemaica
Galaxy Quest
Galaxy Quest
Mahjong Legacy of the Toltecs
Mahjong Legacy of the Toltecs
Three Musketeers Secret: Constance's Mission
Three Musketeers Secret: Constance's Mission
Orczz
Orczz

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Games Tagged with "javascript"

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Arcadia: a Pastoral TaleThis lyrical work of interactive fiction, brainchild of Jonas Kryatzes who created The Book of Living Magic, will envelope you in a surrealistic experience of discovery, a gentle stroll through a timeless pastoral state where your decisions are rewarded with rich verse and life-pondering revelations. Each passage presents you with a choice which will determine your path; stroll slowly through the experience and play more than once to fully appreciate the outcomes of each option. Arcadia: a Pastoral Tale elevates the oft misjudged browser game onto the loftier plane of artistic poignancy.

ColorColor has you test the accuracy of your perception of color as you learn about key concepts in the theory of color and design. Simply move your cursor about the large color wheel and click when you have matched the color of the timer inside, before time runs out. Later levels have you matching multiple colors at once, giving you the opportunity to learn about complementary, analogous, ternary, and quaternary colors, all in the context of the game.

Together AloneCreated in just 72 hours for Ludum Dare #22, this puzzle game took second place in both innovation and overall competition. Your goal is to eliminate all the tiles on the screen by moving the dual protagonists across the game board, each seemingly on a different planes. As you pass over a color-coordinated square, it disappears, barring further passage, in most instances at least. The lovelorn duo continually gain new abilities, inspired by their circumstances and feelings, adding new dimensions and means to move on. This twist on game mechanics not only keeps it fresh and fun, it makes the narrative truly interesting and enjoyable rather than just words bridging across levels.

Dominion OnlineIf you aren't at all into real-world strategy board and card games, you probably haven't heard of Dominion. You're probably looking at the screenshot to the right, perhaps intrigued, maybe a little wary, but wondering nonetheless what in tarnation is going on. Luckily, once you've grasped the fundamentals, online Dominion is easy to jump into. If you're already a Dominion fan, you know why you should, and if you aren't yet a fan, you just might become one.

KernTypeIt's always intriguing when a game developer takes a technical, even mundane, activity and makes it into a competition. KernType, a unique puzzle game developed by Mark MacKay for edutainment site Method of Action, charges you with dragging the middle letters of a given word for a given font to make it aesthetically perfect. Your result will be compared against a professional typographer's, and you will be given a score based on how close you get to their solution. It's not a concept that survives multiple play-throughs, but it's quirky fun.

1899 Steam & SpiritIn 1899 Steam & Spirit, you play a young Winston Churchill on a secret mission while traveling on a steamship in the Mediterranean. This episodic, old-school point-and-click adventure will have you solving puzzles and interacting with pixelated characters as you try to accomplish your mission. The game is written in DHTML (HTML + Javascript), so it may be played on some mobile devices.

FlawsFlaws, the interactive work of fiction from author Jon Ingold, is a difficult game to categorize as well as a different game to review. For starters, it isn't really a game in the traditional sense, more like a choose your own adventure produced for modern, Kindle-enabled devices. Then there's the nature of the story, where discussing even a few of the details can spoil whole bits of the experience. Suffice it to say, Flaws is an intriguing interactive fiction "game" about finding treasure and fame, the Andromeda galaxy, a mysterious diadem, and a possible assassination.

FavimonFavimon, the new HTML/Javascript webtoy by Matthew Hollet, is a combination of the two topics the internet was founded on: Pokémon and "Who Would Win In A Fight?". You see, Favicons (the little graphical icons in your browser's address bar) have come to life, ready to attack all other pretenders to the internet throne RPG-style. And yes, you know it's your destiny to try and cache 'em all!

Marble RunImagine a bunch of magnetic blocks that you can stick to your refrigerator. If you put them in the right spots on the fridge door, you can drop a marble from the top of the fridge and have it bounce and fly about until it reaches the target at the bottom. That's the basic idea behind this webtoy that won the Mozilla Labs Game On open Web game development competition. And yes, it's cooperative, because you're building just one part of a gigantic, continuous marble run with thousands of other players, like refrigerators stacked from here to the moon.

Divis MortisHospitals are full of all sorts of hazards, like paper robes that don't close all the way, doctors with cold hands, and... zombies? HM! Lynnea Dally's undead apocalypse begins with you waking from a rather impromptu bout of unconsciousness in the hospital radiation room, but you have more things than a rather impressive headache to worry about in this horror interactive fiction game.

ZebulonCrafted in the style of classic 'choose your own adventure' games, Zebulon features the exploits of a somewhat wayward space crew. The story itself is relatively simple; you're the captain of a small ship that runs regular courier missions for Asmico, a delivery and service IT company. With you are your shipwright and communication officer; your shipright Hariett is a straight-laced, by-the-book stick in the mud while Reynolds, the communication officer, is unlikely to win 'Employee of the month' anytime soon. Your choices in your interactions with them, and certain events, will determine your outcome.

Backgammon (DHTML)Thomas Weibel's Backgammon is fun, challenging, rock-steady, and doesn't suffer from its super-simple presentation. The game assumes you are familiar with how to play backgammon, so novices might benefit from a quick tutorial found elsewhere on the Web. It's the classic game of Backgammon against a computer AI right in your browser.

Biolab DisasterInitially created to showcase the upcoming Impact Game Engine, Dominic Szablewski's Biolab Disaster morphed into a short platform adventure all its own. As the game begins, a short quake rocks the underground lab, sending debris falling all over the place. Monsters have spread themselves around the lab, and pools of acid threaten to end your day all too quickly. What's a guy in a biohazard suit with a gun to do? Run through the lab and take out the computer core, that's what!

Sand TrapRemember those choking-hazard-tastic plastic maze toys you would get as a kid, usually as a dinky prize for something? Relive those happy memories in Sand Trap, a puzzle where you rotate a box to pour the sand trapped within into a pail. It's another fine HTML5 game from Gopherwood Studios, and a runner up in our Casual Gameplay Design Competition #8.

the UsherYour entire young life has been building up to this. You were born to it, your maternal line. You, Lalu, are the Usher, charged with guiding the queen's soul to the afterlife, a task of great splendor and nobility. But that doesn't change how you feel now. All you can think is that you've been raised to die. If only there were some way out. The Usher is a game of interactive fiction, an entry into our first ever interactive fiction competition, Casual Gameplay Design Competition #7. As such, you use a text parser to interact with the game.

TriplechainUh, hold up, we're going to need more dice than this... Go and empty out the Yahtzee and Monopoly boxes, because we've got to round up 45 dice to play this game. Perhaps you should grab the Risk and Trivial Pursuit as well? Triplechain is a dice game that stresses planning ahead and lucky rolls for making huge scores.

EntanglementEntanglement is a simple puzzle game that will remind you of a tonypa release both in terms of visual and conceptual design. Your job is to create an unbroken path that weaves around the hexagonal grid and touches as many pieces as it can. You do this by rotating hexagons one at a time, setting each one into place and extending the orange line with every click. If you bump into a wall, the game ends, so all you have to do is drag things on for as long as you can.

KaDan Efran's title Ka, an entry in our interactive fiction and escape themed Casual Gameplay Design Competition #7, starts in decidedly close quarters, with your royal spirit crammed in next to your corpse. Most text adventures struggle to some degree with pacing, but in Ka, at least, your initial goal is clear: leave. After that? Well, you're dead. You have to come to terms with it sometime.

AsteroidsCheck out this port of the arcade classic Asteroids by Doug McInnes. If you've never played Asteroids, or an Asteroids-like game, the goal is to pilot your deltoid spacecraft around the void of space, blasting large lumbering asteroids into smaller, faster, projectile-like asteroids, then blasting those into dust before they breach your hull and destroy you. Destroy or be destroyed is the only law against the impersonal Astroids.

TorusWhile it's missing some bells and whistles (like sound effects, namely bells and whistles), and the name might be a bit of a misnomer (wouldn't true toroid Tetris wrap from bottom to top?), Torus makes use of HTML5, a shiny new programming language that's accessible on more platforms than before. While making a step into the future(!) of gaming, Torus pays homage to a classic with its own unique twist.

RoofedYou're dangling from a chimney on a rooftop six stories above ground, looking for spider silk. Your brother's making sure the door to the stairs back down stays open. When he appears below you looking nonchalant, you get a deep sinking feeling. Roofed is an offbeat interactive fiction title with a clever narrative that'll leave you wanting more.

Party FoulI don't suppose you've ever felt trapped at a really tedious party, wishing you could throw off the shackles of social convention and impale your host on a cocktail weenie toothpick, make a rope out of your own hair to escape out the bathroom window, beat yourself unconscious with the cheese tray--anything to avoid listening to some guy tell you another story about his golfing ability? In real life it's the opposite of entertaining, but in Party Foul, it makes for a hilarious puzzle to test all your escaping power

Dual TransformEnter into the experience of visualizing visualizing (whoa, meta!) in the CGDC7 award-winning interactive fiction title Dual Transform by Andrew Plotkin. Take on the role of a virtual engineer, of sorts, feeling the pressure of really making this project something to remember... something that really feels real.

Fragile ShellsLost. In space. Alone. On a badly damaged ship. It's a bad day for anyone, and it's even worse for you since you can't remember how you got into this predicament. Fragile Shells is a clever, clean bit of interactive fiction from Stephen Granade, and a runner-up in Casual Gameplay Design Competition 7.

Hoosegow"Hero" is such a broad term. Don't you think, cowboy? You were just liberating that silver after all. Before you can ride off into the sunset, you'll need to get out of this jail cell. Hoosegow is a tongue-in-cheek bit of interactive fiction set in the wild west, and the proud winner of CGDC7.

Improbable IslandImprobable Island is a browser-based multiplayer RPG, consisting almost entirely of text. Almost all of it quite funny. It's jam-packed with references to everything from "Hitchhiker's Guide to the Galaxy: to "Sesame Street" to its own insanity. Even if you don't find it outright funny, you will still get a smile from the sheer craziness of it all. This is Improbable Island, where running into forgotten food from your refrigerator is a fairly mundane battle.

Following FootstepsFollowing Footsteps is a unique and oddly charming game created by Ming-Yee Iu for our recent Game Design Competition 6. While the game didn't win any prizes, it set itself apart through its creative take on the Explore theme and innovative gameplay. Follow in the footsteps of an intrepid explorer, hoping to get your grubby mitts on the gold he lost over a century ago!

Byzantine PerspectiveByzantine Perspective is a tight little heist game from this year's annual interactive fiction competition. You're a student with less-than-legal plans for how to fund your education: get into a museum of Byzantine artifacts, get the valuable antique chalice, get out again. You're rigged out in your best cat-burglar clothes, with your best cat-burglar tools — some of them borrowed from an acquaintance, which raises never-answered questions about what sorts of company the protagonist keeps.

SmokescreenSmokescreen is a new alternate reality game (ARG) from entertainment company Six To Start. Social networking, blogging, and chat lingo are all part of this game that takes on the task of warning players about the dangers of the Internet in a way that makes you feel like you're experiencing them first-hand.

DeepLeapThe unassuming DeepLeap might well be one of the best pure word games to grace the internet in quite a while. Javascript guru John Resig combines the basic gameplay of Scrabble with the sweat-inducing intensity of Text Twist in this fast-paced word-forming game.

Puzzle DungeonPuzzle Dungeon is a funny little roguelike adventure game written in javaScript. You start off with your stalwart adventurer on the surface, and descend into a randomly-generated dungeon of ever-increasing complexity. Solve simple puzzles to open chests and mine for gems. It's a fun little diversion, a game that you can sit and play for a few minutes of hack-and-slash action and then let be.

mySQLgamePlay as a row in a database where your objective is to fight the other rows to decrease their numbers and increase your own. It's a numbers game, pure and simple, and by not pretending to be anything else, mySQLgame has managed to take the ubiquitous browser-based MMO and distill it down to the very essence of the genre.

GeosenseGeosense is a multiplayer geography game, created using DHTML and Ajax, that can also be played alone. The game itself is all about location and consists of 10 or 20 rounds, each of which involves clicking on the map where you think the given city is located. You receive points for speed and accuracy, although the latter is given more weight. Be careful, you just may learn something.

Super Serif Bros.Another brilliantly intricate and well-designed puzzle game from Rob Allen, this one with similarities to classics Rogue and Lode Runner. Use the arrow keys for movement and navigate the player character (I) through each level to collect all of the gold (£) and then make it to the exit (E) safely. Complete with level editor to create your own level designs!


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Tags: browser, color, dhtml, free, game, javascript, macwinlinux, puzzle, rating-g, simpleidea

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Color BoxThe online game Color Box by eyehook takes the familiar puzzle formula and tosses in a little color theory to brighten things up. Slide and drop squares of color to pile them on the bottom of the screen. Your goal is to make them vanish, but your methods will be a little different. Instead of matching like-colors you must use color theory to change the blocks to white. Fortunately you don't need an art degree to pull this one off.

ReplicatorBrent Silby has created one of the coolest arcade games I have played in a very long time. Think retro-cool as in Galaga, Defender, Centipede and Robotron, and you'll be close to what the action is like in surely one of his best games to date. Replicator captures the essence of arcade action fun and delivers it lovingly in a browser window.

Welcome! We review, discuss and recommend only the best Flash and Casual games available on the Web.

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Welcome! We review, discuss and recommend only the best Flash and Casual games available on the Web.

Review Schedule:
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Weekends: downloads

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