Gorgeous, challenging, and contemplative, this first-person indie philosophical puzzle adventure stars you as an unnamed robot who awakens, seemingly at the whim of a voice from the sky, who tells you to seek out sigils to prove your worth... but never climb the great tower. With a complex and engaging story and puzzles that will keep you wrapped up for hours and hours, this is one stunner that should not be missed.
Jonas Kyratzes delivers an experience both magical and melancholy in this Twine-based choose-your-own-adventure game as you play one of seven heroes chosen to take up arms against a legendary beast that rises every hundred years to bathe the land in flame.
Underhome is under attack... by red tape! In this big adventure game by storyteller Jonas Kyratzes, return once again to the surreal Lands of Dream when The Mysterious Druid calls you in to help with what he feels is an erroneous foreclosure attempt on the biotechnological dwelling. A sweeping, engrossing adventure about mystery, magic, money, and family, it's packed full of pop-culture references, intelligence, and unexpected heart.
Jonas Kyratzes has brought us many enjoyable, thoughtful games in bizarre, surreal settings. Well, now he's developed a top-down space shooter, Traitor. Don't get scared, he's still able to cast his powers of storytelling, it's just in a different yummy, gooey, science fiction package. Take on missions to earn credits for upgrades as well as the trust of the rebels. Your ultimate goal: to take down the Augustan Hegemony. Viva la People's Council!
The Fabulous Screech has a traveling show, and you have one very expensive ticket to see it, given to you by someone you love. Jonas Kyratzes returns to the Lands of Dream in this short but extremely potent little narrative/point-and-click adventure about love, loss, and perspective.
This lyrical work of interactive fiction, brainchild of Jonas Kyratzes who created The Book of Living Magic, will envelope you in a surrealistic experience of discovery, a gentle stroll through a timeless pastoral state where your decisions are rewarded with rich verse and life-pondering revelations. Each passage presents you with a choice which will determine your path; stroll slowly through the experience and play more than once to fully appreciate the outcomes of each option. Arcadia: a Pastoral Tale elevates the oft misjudged browser game onto the loftier plane of artistic poignancy.
Once upon a time, there was a girl named Raven Locks Smith. She lived in the city of Dull, and although she loved her motivational-speaker parents, she wished for something more. One night, as she considered her boredom, a dream came to her and told her of a life changing tome that could be found near the Mountains of Oddness. Soon she walked there, and found it to be a most interesting place... And so, in this new point and click adventure game by Jonas and Verena Kyratzes, set in the same universe as their earlier The Strange and Somewhat Sinister Tale of the House at Desert Bridge, you help Raven search through the quite unusual Land of Dreams in search of The Book of Living Magic, a point and click adventure. Highly recommended to all lovers of classic adventure games or fantasy worlds in general.
Where do all the bugs go? What happened between early testing of a game and final release? Jonas Kyratzes may make you wonder with this experimental platformer. Recruited to test an early build of Jonas's new game, you wind up falling through the cracks into a strange place you were never meant to see.
It's possible you might be familiar with Jonas Kyratzes' philosophical point-and-click, The Infinite Ocean. It was originally released back in 2003. Not entirely satisfied with the finished product Kyratzes has revisited the game and re-released this new version with changes to the writing, programming and music. It contains an amazing story that's revealed slowly as you progress, and it sets up a mystery that persists even after you get some answers.
The Strange and Somewhat Sinister Tale of the House at Desert Bridge is an unconventional point-and-click narrative adventure by Jonas Kyratzes, the same developer who brought us Infinite Ocean and Museum of Broken Memories. It's not actually a game, per se, so much as a trans-dimensional portal or a window. Above all else, this game is a story. A cute, endearing, wonderful story that gradually peels back its soft-edged veneer to reveal something that is indeed a little sinister, thrusting the player from humor into apprehension into sadness.
The Museum of Broken Memories is a beautifully woven interactive narrative that may even be considered a work of art. It is a point-and-click game, yes; and yet it is so much more than that. Like any work of art, personal interpretation plays an important role here, as there are many images and words to browse through and interact with, and an array of emotions that will be evoked.