Space Kitteh is a unique action game created by Zach Archer and Miles Johnson for our fourth Casual Gameplay Design Competition. Run around planets bouncing around in space as you search for lost kittens in distress. As you leap about, gravity toys with your momentum in strange ways. It's a great-looking game with just enough wackiness (saving kitties from planets?) to make it a winner.
The next entry into our 4th Casual Gameplay Design Competition is an entry from another newcomer to our competitions, this one from Sebastian Mayer of Germany. Asteroid Pilot is an arcade driving, or piloting, game in which "ball physics" have been implemented as part of the design of the player-controlled spaceship. I'll leave the rest up to you to discover and discuss in the comments.
Space Pilot, by Alex Kaplan, is the spiritual successor to Asteroids, featuring the same vector-style graphics, the same ship, the same control scheme, and even the same asteroids. I was really tired of Asteroids itself decades ago, but picking this game up feels like I'm putting on a pair of old familiar boots and going for a stroll in a brand new town.
Benjamin Colwell of Indie Flash Arcade has just released this remarkably attractive arcade Flash game that blends the casual gameplay of classic video games with a stylish (and stunning!) presentation. The result is POD: Planetary Orbital Defense, a 15-level shoot-em-up bonanza that culminates in a boss fight against an alien invasion.
Gamma Bros. is a deliciously slow-paced old school space shooter created by PixelJam. It's written in flash and offers both an online version and downloadable files for the Mac and PC. Although simple in looks and design, Gamma Bros. gives the illusion of a massive game world interspersed with moments of action and quiet space floating.
Another one for the classic games section, I made a reference to this game when reviewing Swarm due to the way the enemies swarmed onto the play field.
Galaca is a Java applet 'clone' of the classic action arcade game Galaga. Originally created by Namco and released as a coin-op amusement...
There have been a lot of good games that have come to my attention recently, so many in fact that I am a bit backlogged. Since the thought of creating an in-depth review of each is a bit daunting to me right now on my summer vacation, I have decided...
Arguably one of the greatest video games of all time, and certainly one of the classics, Asteroids was released to the arcades by Atari in 1979. Twenty-five years later the game is still captivating gamers with its gameplay and its physics.
But Belter is better.
From creator Russ Duckworth's Truantduck Games comes...
A game that looks and feels very similar to Nintendo's Starfox games, Starfish Chronicles is a Shockwave game of the same space-flight shmup genre. The game makes effective use of many of Shockwave 3D's more advanced features to create a compelling experience that rivals commerical offerings. Although control is with the arrow keys and the space ba...
This well-crafted Flash game is a simple shmup that is fast and furious, as well as addictive. He's done a nice job with implementing power-ups, bonus multipliers, smooth animation particle effects, and a high score list, too. So, if you like shmups, you're gonna love SpaceFighta.
I just came across this fantastic Asteroids recreation called Hot Rocks from Shawn at Hot Flash Games, and boy does it rock! Very authentic classic gameplay with a serious modern soundtrack that just... ROCKS! Shawn did an excellent job designing the sound for the game, as it contains a mix of classic Asteroids samples and some phat rocking beats. ...
Back in the day, Space Invaders, by Japanese company Taito, was one of the coolest games to come along as it was one of the first (if not the first) electronic game ever to offer open-ended gameplay. What that means is that it's impossible to 'beat' the game, the aliens just keep coming at you relentlessly.
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