
Don't you hate when lightning strikes your marshmallows and bestows sentience on them, so they go off on a gravity-warping, puzzle/platform adventure to save their squishy kin? I lose more tasty treats that way.

The mystery of the ages has been solved! Today we can get a robot to move up a vertical plane using his grappling hook to attach to floating spheres! And it is terribly addictive too... How high can you go? The original game was fun, but hellish in its expectations and difficulty. Gravity Hook HD is MUCH easier to play. It is also prettier, has a better soundtrack and no doubt hides other gameplay enhancements.

A one-button jump and run game, G-Switch takes the formula that made Canabalt so successful and adds an eponymous gravity-switching mechanic to create a twitchy, fast-paced experience with surprisingly zen-like results. It's a flawed masterpiece of a game, which is a shame because when it shines it really shines. More than just a clever combination of two well-tread game ideas, G-Switch is a reinvention.

Gravitee 2 is space golf! In space! Send a ball out into the cosmos, whipping around planets and barreling through hoops. With 90 achievements, 4 different medals awarded per level, rewards to unlock, and a well-crafted level editor, you'll want to put your space pants on, grab your space mouse, fire up your space computer, and spend some serious time playing space golf.

Space. The final frontier. Turns out, the final frontier is littered with coins, and you need to collect them all by using physics, math, blind luck, or any combination thereof as you harness the forces of gravity to your advantage. Work your way through 100 levels and then take advantage of the level creation system to build your own stage to share with your friends! Nothing says "I love you, man" like a fiendishly elaborate physics puzzle that will waste hours of their life.

A little-known sequel to an even lesser-known original, UfoPilot 2: The Phadt Menace is a fun little action shooter that pays homage to the classic Defender, with gravity-based elements reminiscent of all those "moon lander" games that you've probably played throughout the last decade. You're tasked with leading rescue missions to save your fellow pilots, who are being held as prisoners-of-war by the Phadt Armada, a hostile alien enemy.

In
ooPixel's brilliant new action game Escape the Red Giant, the sun is about to die, and you have to keep yourself alive for as long as possible by jumping from one asteroid to the next. Between the detailed physics engine and the tight gameplay, you may find yourself addicted without realizing it.

Schizo-Phrenzy is a surreal platform adventure with an art deco look and a discourteous attitude towards gravity. Guide the mentally unwell private investigator John K. Facey on his quest to confront the titanic Mayor and discover the true extent of his own madness. Schizo-Phrenzy will fill your shoes with spider eggs during the night, and if they hatch, you are in real danger of having your privacy invaded.

The full version of Auditorium is out! The purchase price gets you over 70 levels divided between 15 acts. It's five times as long as the demo was, and features much more particle-manipulating, puzzle-driven gameplay. No saving the universe, no destroying some ancient heart of evil, just a chance to listen to some good classical music and watch a light show.

Actionscript guru Keith Peters has released a sequel to
Gravity Pods, his unforgiving physics puzzle challenge from last year. Place gravity pods to direct a projectile from your turret to a purple exit gate. The level design is stunningly difficult, but that kind of adversity can be rewarding.

Color Infection and Color Infection2 are a pair of puzzle games based on the useful Box2D physics engine. They feature a bare-bones presentation and no music or sound effects, but their puzzle designs are incredibly devious. These are the kind of puzzles that make you sit back and bask in their cleverness, even as they taunt you with their arcane complexity.

From game designer Michael Gribbin comes Pyro, a bevy of burning, a calamity of combustion, and a triumph of torch. In short, a game of flame! The goal is simple: light all of the torches. If the copious numbers of wooden blocks spread across forty levels should also happen to go up in smoke, so much the better!

Simplicity reminiscent of an Orisinal game but with visuals and sound you might expect to find in something more old school. Backed by an enjoyable physics engine and a simple but well-executed concept and virtually no down-time, Gravity Hook is a simple, grappling hook arcade game that borders on clinically addictive.

The established flash developers at Dissolute Productions finally got around to releasing Epsilon, a casual portal-physics game that's been in production for 14 months. The result is a well-polished game with concepts paralleling the flash version of Portal, as well as other titles like Shift 2 and Cursor*10. But instead of being a simple portal manipulation game, Epsilon explores two other physical properties aside from spatial relativity; time and gravity!