From Manuel Fallman, the wizard that brought us the excellent but not quite recent Bubbles, comes a wild platformer that's going to turn your world upside-down.
In Mindscape, you start off being greeted by a giant pink bunny that welcomes you to the "Candy Meadows", further explaining that you are in fact in a delusional state of mind (full of candies no less), and must get out before you're stuck there. That's straightforward enough (I guess?) so you're dropped into the first level and off you go.
It's mostly a typical 'jump and run' platformer with an important twist: gravity changes. A little bit at first, especially on the first level, but by level three you're walking around free-floating boxes and trying to keep your orientation as the screen flips and rotates to keep your head always pointed "up". There are occasional signs to give you a tiny clue as to what general direction you should be headed. You can collect items for points throughout the level (sometimes it's candy, sometimes pills; it changes with each level), and there are numerous trophies hidden throughout the game as well.
There have been platform games that have used a world-turning, stomach-churning mechanic before, the most mainstream example being Yoshi Topsy-Turvy for GBA. MindScape takes that idea and goes all crazy bananas with it, spinning the world around in different directions until you literally have no idea where you're going anymore. It's a blast.
Analysis: I wasn't too sure what to make of this game at first, because it starts off like a very typical platformer: you're running, you're jumping, you're collecting things for useless points, there's fighting monkeys, and it's all like "so what?"
Okay, fighting monkeys are never all like "so what?"
The point being that about 3/4 of the way through the first level I almost stopped playing, but there was a point when I walked up a wall, over onto the "ceiling", and then fell off the ceiling and back onto the "ground" with the screen swinging violently with each orientation change. That was when I truly understood what the game was about. The rest was pure, nauseating, disoriented fun.
This game is a brilliantly conceived and executed platformer of the highest level. It's a testament to the level design that I somehow never got lost, even though at a few points I was literally free-falling through tunnels with the screen turning and tilting at each intersection.
Don't get too close to the baddies though: they seem to cheat through a bit of generous collision detection, but they're easy enough to avoid.
Mindscape is a side-scrolling platformer with a... twist, in that the entire level rotates as you play. There are three "worlds" with four levels each, which steadily progress from the creepily joyous Candy Meadows to the joyously creepy Center of Your Mind. The graphics are perfect for this sort of game, and the creator, Manual Fallmann, has found an excellent assortment of slightly deranged music on Newgrounds' audio section. There are also some very nice little cut scenes between worlds. It looks like there's quite a bit of replay value to this game, since the title screen has a link to a "trophy room" with six different trophies, none of which I found while playing through the game. Highly recommended.