Gravity Hook HD


  • Currently 3.7/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 3.7/5 (74 votes)
| Comments (9) | Views (248)

JamesGravity Hook HDIt was a problem that has befuddled the Greeks, mystified the Babylonians, drove the most brilliant dynastic Chinese scientists over the edge and it is even said to have had a hand in why Galileo decided to investigate planetary motion instead. But we finally know the solution to how to get a robot up a vertical plane using a chain and a bunch of unevenly spaced balls as attach points. After spending some time studying Gravity Hook HD, the answer is "devolve into random clicking panic".

But the wise ancients were not very far off. They figured it would be something involving reflex, speed and co-ordination. Sure, after playing the new game from Adam Atomic and Danny Baranowsky (obviously a fake surname — whoever heard of someone called "Baranowsky"?), the talented creators of "run like hell" sim Canabalt and the previous incarnation of Gravity Hook HD (deceptively called Gravity Hook), you might employ skills other than madly clicking. But initially, panic is your friend and you should learn to embrace it.

The concept is dead simple. You start at the bottom with a robot, equipped with a grappling hook. He can attach to a floating sphere above him by clicking on it and, as he swings past it, gets propelled upwards. As soon as that happens, he needs to latch onto another sphere, because if he drops below the bottom edge of the screen, he explodes. As you might have figured, this is where you come in. You have to time these attachments by clicking on a sphere. Do it too soon and he has no momentum. Aim for a sphere too far and Sean Connery loses to the Nazis he dangles, eventually stretching down and Boom! Basically, aim close, gather speed and, oh, avoid latching onto the exploding spheres for too long. The higher you go, the better you are doing. There is no cake - just more spheres. And bragging rights over your friends.

The original game was fun, but hellish in its expectations and difficulty. Gravity Hook HD is MUCH easier to play. It is also prettier, has a better soundtrack and no doubt hides other gameplay enhancements I didn't detect, for I royally sucked at the first game. But its ultimate boon is being MUCH more conducive to addiction. Yes, you will come back again and again to play this one. If that isn't enough, you will soon be able to buy it as an iPhone game (which explains the vastly improved attachment system). But play more you must. Honestly, it's also why Archimedes never got around to discovering Calculus.

Play Gravity Hook HD

9 Comments

Anonymous March 3, 2010 9:14 AM

It just pops up a window that says it's coming soon.

Reply

A very fun and addictive game.

I just severely dislike one thing about it - it seems that from time to time the game can put you in an impossible situation. For example, a few times it gave me one sole orange hook-mine-thingie in the middle of a tight corridor. Ehen this happens while you are in the middle of a good run it can become pretty frustrating.

Reply
menschenjaeger March 3, 2010 10:33 AM

Yeah, the dreaded "luck" factor...same problem with another love/hate game, Canabalt.

Reply

Anonymous, have you tried the virtual iPhone on the side of the screen? Once it loads, you play the game on that, clicking on it like a touch screen.

Reply
LoZfan03 March 3, 2010 11:40 AM

That would be vertical "plane", not vertical "plain". Unless it's a calm, grassy area. Then both would apply, but judging by the picture, they do not.

Reply

Reminded me a bit of doodle jump...only I like doodle jump a lot more.

It is pretty fun though.

Reply
LingoMan March 3, 2010 8:21 PM

This game either has a bug, or it's a gameplay mechanic. Whenever I detach from a mine, the game reconnects me with the mine as quickly as I detach from it, which makes me explode, which makes the game almost unplayable, or at least harder.

Reply

This one actually seemed harder to me. It seems like the hook doesn't pull as strongly as the original, especially on faraway objects. Try shooting something at the top of the screen when you start. You won't move until it's moved about 2/3rds of the way down. This means that as soon as you stop moving upward, whether because of bad aim or just bad luck in node placement, you're dead, because your hook won't stop you from falling in time or give you enough upward velocity to reach the next node.

Reply
Acidifiers March 9, 2010 10:13 AM

Gravity Hook has always been one of my favorites, but this HD version wasn't nearly as fun as the first. The original felt like you were playing a whole different game, a game of pure skill; this one has new possibilities, but possibilities that make the game annoying, rather than more fun.

Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
6,438 Views
0 Comments
Card Crawl> Dora Dungeon crawling goes card based in this strategic RPG-like spin on traditional Solitaire for iOS. Deal your way through monsters, treasure, and special abilities and unlock new cards, but don't get cocky... you never know what the dealer is going to hand you.  ...
4,848 Views
9 Comments
The Comet's Calling> Dora They're just your average monsters living in a junkyard trying to gather all the food and materials they can before the place closes at the end of the month! A simple and repetitive action game that still manages to shine and charm thanks to a great sense of humour and endearing story and characters.  ...
7,697 Views
15 Comments
Myosotis Chapter 5> Dora The stylish, neon-soaked point-and-click puzzle series comes to an abrupt and puzzling close as PI Rick must solve an odd mixup of puzzles to set right the bizarre events from the rest of the series.  ...
6,999 Views
1 Comment
Living Playground> Dora Tony and her brothers Pablo and Octavio are just your average, ordinary kids who can turn into playground equipment, but searching for snails near an abandoned factory puts both them, and their hearts, in grave danger in this clever, unexpectedly warm free indie horror adventure that deals with family and humanity.  ...

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Casual game of the week

Delicious: Emily's Home Sweet Home

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2015 JayIsGames.com. All Rights Reserved.


Visit our great partner: maxcdn!