There are numerous casual physics puzzles out there, but not too many with bite. Many of them are a pain in the neck, without enough good content to really sink your teeth into or get your blood boiling. Well my friends, that is about to change with this monstrous entry in the phuzzle realm by Ozdy, Cathy M and robotJAM: Vampire Physics.
Vampire Physics takes a familiar game concept but adds a fun spin on it thanks to an amusing horror theme. Instead of using physics to manipulate colored balls or shapes, each level's goal is to turn all humans into vampires by making your vampire touch and bite them. To get the bloodsuckers rolling (or falling), click on various wooden blocks and platforms to remove them. Things get more challenging with the introduction of deadly priests, stinky garlic, and pesky rival vampires. On top of that, humans turn into werewolves (which kill vampires) unless the full moon can somehow be obscured.
The mix of these various characters and objects leads to some fun and amusing gameplay. There are 36 levels filled with inclined planes, ropes, moving contraptions, and other bite-sized physics challenges. Beating each level is satisfying, and part of the fun is seeing how the characters and theme will be implemented next. Beyond the standard levels, there are additional bonus user levels to try, and you can even make your own challenges with the included level editor.
It's worth noting that some of the levels in Vampire Physics are more straightforward than others, and a few require a bit of luck that may require a liberal application of level restarts. Regardless, with its cute characters and lighthearted vampire theme, Vampire Physics has enough charm to easily suck your break time away.