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Best of 2011 Results!
New Casual Game Releases [ 1 | 2 | 3 ]
Puzzler World
Puzzler World
Aaron Crane: Paintings Come Alive
Aaron Crane: Paintings Come Alive
The Scruffs: Return of the Duke
The Scruffs: Return of the Duke
The Surprising Adventures of Munchausen
The Surprising Adventures of Munchausen
Otherworld: Spring of Shadows
Otherworld: Spring of Shadows
White Haven Mysteries
White Haven Mysteries
Witches'Legacy: The Charleston Curse
Witches'Legacy: The Charleston Curse
Fruit Mania
Fruit Mania
Film Fatale: Lights, Camera, Madness!
Film Fatale: Lights, Camera, Madness!
Epic Slots: Rock Hero
Epic Slots: Rock Hero

Gem Boy
Gem Boy
Amulet of Time: Shadow of la Rochelle
Amulet of Time: Shadow of la Rochelle
Toki Tori
Toki Tori
Mother Nature
Mother Nature
Ghost Towns: The Cats Of Ulthar Collector's Edition
Ghost Towns: The Cats Of Ulthar Collector's Edition
Sea Legends: Phantasmal Light
Sea Legends: Phantasmal Light
Maestro: Notes of Life
Maestro: Notes of Life
The Agency of Anomalies: Cinderstone Orphanage Collector's Edition
The Agency of Anomalies: Cinderstone Orphanage Collector's Edition
City of Secrets
City of Secrets
Time Dreamer: Temporal Betrayal
Time Dreamer: Temporal Betrayal

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Games Tagged with "cgdc9"

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Break Them OutBreakout: This time its personal! Your friends (and some precious ores) are trapped in the over-hanging blocks, and it's up to you and your bouncing pick-axe of destruction to bust them out. Each friend you rescue grants you a power-up option to use in future levels. Watch out for stalactites though! A very familiar, but very fun entry of CGDC9.

FrankenFriendFrankenFriend is the RPG/Visual Novel tale of Frank Von Friendenstein IV, a eccentric youth with a passion for the sciences who lives alone in his mountain castle high above the village of Frankenfriendsylvania. Though for years, his education and "unorthodox" experiments have satisfactorily taken the place of social interaction, he's found that, as of late, he's been lonely. So it is with great trepidation that he heads to the village below looking for companionship. A CGDC9 entry with excellent characterization but more than a few glitches.

Monsterz - Chainz of FriendzMake friendz in this monstrous puzzle game that has you chaining unhappy monsterz together. Created by Jean Privat for the 9th Casual Gameplay Design Competition's theme of friends, Monsterz has a simple presentation but offers just enough challenge to really make you think.

Jay Needs FriendsNever in history has one man worked so hard to collect so many that cared so little as to follow him properly. But that is just all part of the challenge in this noteworthy CGDC 9 entry. Zip through the colourful levels trying to gather enough friends to proceed, while trying to keep your massive human chain from blundering into dangerous obstacles.

The Greedy OneWhat makes a friend, anyway? And what do your friends mean to you? In this simple platformer by Undi that explores the theme of "Friends" for the 9th Casual Gameplay Design Competition, your goal is to get to the top of the Professional Life... even if it means dropping everyone who ever mattered to you along the way.

Johnny Why 2Point and click your way through several screens in this follow-up to Johnny Why Are you Late. Pick up items and combine them to solve puzzles as they present themselves, with the sure knowledge that somehow, these unrelated tasks will somehow coalesce into your final goal of rescuing your friends. Johnny Why 2 finished a respectable fifth place in the tight race of CGDC9, and point-and-click fans won't want to miss this one.

ZebulonCrafted in the style of classic 'choose your own adventure' games, Zebulon features the exploits of a somewhat wayward space crew. The story itself is relatively simple; you're the captain of a small ship that runs regular courier missions for Asmico, a delivery and service IT company. With you are your shipwright and communication officer; your shipright Hariett is a straight-laced, by-the-book stick in the mud while Reynolds, the communication officer, is unlikely to win 'Employee of the month' anytime soon. Your choices in your interactions with them, and certain events, will determine your outcome.

Best Friends FighterBest Friends Fighter isn't so much a game as it is a whimsically well-designed online toy by Glitchy Pixel. In a nutshell, Best Friends Fighter is what its name implies it to be: a beat 'em up game. The only thing is, you don't any actual control over the characters. Heck, I'm not sure if the characters could even be called characters. Instead of beefy, steroid-infused men and leggy women, Best Friends Fighter pits robotic entities comprised out of many, many blocks with faces against one another.

FiendsFiends is best described as an innovative puzzle game masquerading as a roguelike RPG, and worst described as an unentertaining game, though you'll find that "unentertaining" doesn't enter into the equation. As the growing circle of friends makes their way from outer space to a castle to an abandoned marketplace, they'll encounter new fiends with different counterattack ranges, set up in all sorts of arrangements to create all sorts of puzzles, leaving you thinking constantly.

...But That Was [Yesterday]OneMrBean's first place award winning entry into the 9th Casual Gameplay Design Competition is a piece of interactive narrative about remembering the things that really matter in your life, and the people who gave them to you. You play as an initially morose fellow who takes you on a personal journey through his life and his memories, and offers up a simple but touching and surprisingly heartfelt experience that is wrapped up in a beautiful package.

And the winner is...Our 9th competition today is concluded with the awarding of prizes as well as honoring all of the games that were entered. The "friends" theme was represented well, and one entry moved our emotions and some to tears with its heartfelt symbolism and imagery.

CGDC9 Entries are now online!Casual Gameplay Design Competition #9 games are now ready to play!! All entries are available to play immediately on the competition page. There is a place to enter comments for each game, so please use each respective thread to leave your kind feedback and constructive criticisms for the game authors. The competition period will span 3 weeks, and we will announce the winners of the competition at that time. If you wish to help judge the competition, read the rules and sign up here.

CGDC9 Deadline is Today!You have just under 24 hours left to get your games finished up and submitted in time for our 9th Casual Gameplay Design Competition. Remember that updates and bug fixes are permitted throughout the competition period, which begins on Tuesday and runs through December 6th. So get your games into a playable state and send them in. Don't forget to fill out the official CGDC9 Entry Form. Please be sure to read all the rules and guidelines for this competition before submitting an entry.

Casual Gameplay Design Competition #9!We are pleased to announce the next Casual Gameplay Design Competition! For CGDC #9 we are teaming up with our friends at Electronic Arts' EA2D studio and asking that you design a game around this theme: FRIENDS. You may use any browser-based technology platform you are comfortable with (Flash, Unity, Javascript/HTML5, etc.)! Please read the official competition announcement for all the rules and details.

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Welcome! We review, discuss and recommend only the best Flash and Casual games available on the Web.

Review Schedule:
Weekdays: browser games
Weekends: downloads

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