Bart Bonte's particle physics puzzle goes mobile with 35 all new levels plus (of course!) a sandbox mode. Thousands of sugar particles pouring down onto the screen with no place else to go until you draw a line here, another there, and a bit of gravity manipulation in the middle to direct all that sweetness into the cups. What begins as a simple task steadily increases in complexity until your cup overflowth with fun!
Bart Bonte is back with another sugary sweet installment in his popular particle physics puzzle. While adhering to the same basic concept and gameplay mechanics of the prior two Sugar, Sugar games, this sequel delivers 30 more clever levels of imaginative obstacles in a simple block design plus jazzy tunes.
The Sandbox is a creative elemental puzzle game for iOS by Pixowl. It mixes puzzles and challenges with good old fashioned elemental interactions, exactly the kind you would find in classic browser games like Sand Sand Sand. Guiding the all-powerful element dropping utility that is your finger, you can mix dozens of unique elements to create fantastic reactions, functioning machines, crazy Rube Goldberg-like devices, or just paint pretty pictures on your screen. There's plenty of room for creativity, but also a fair amount of thoughtful challenge as well!
Sleigh bells ring, are you listening? In the new Bart Bonte game, sugar's glistening. A beautiful sight, we're puzzling tonight, playing Sugar, Sugar: The Christmas Special. Guide particles of sugar to several cup targets, with some complications along the way such as color-changing dyes and gravity switching buttons, and all with a Christmas theme that's as sweet and cheery as a mug of hot cocoa. Like its predecessor, it requires a decent amount of patience, so consider this a warm-up for waiting to open your presents.
It goes by many titles: sucrose, lactose, dextrose, fructose, glucose. By any other name though, it would taste just as sweet. It's sugar. Perhaps seeing a solid stream of it pour into his morning coffee tickled something in Bart Bonte's mind. Perhaps he's a designer who can find inspiration in anything. In any case, his new simple idea physics game Sugar, Sugar is all about directing those tiny delicious crystals into a multitude of mugs... and oh, honey, honey, I'm so happy I'm not a diabetic
Remember those choking-hazard-tastic plastic maze toys you would get as a kid, usually as a dinky prize for something? Relive those happy memories in Sand Trap, a puzzle where you rotate a box to pour the sand trapped within into a pail. It's another fine HTML5 game from Gopherwood Studios, and a runner up in our Casual Gameplay Design Competition #8.
Physics-heavy, sandbox-style webtoys are loads of fun to play with, and Ha55ii's Powder Game has always stood as one of the best and most feature-rich. Version 7 introduces several new elements to unleash on your screen of chaos/coolness!
This is Sand is a lovely little web toy, a nice, gentle way to ease your brain back to life after the weekend. It could hardly be simpler or more elegant: the program converts pixels into digital sand that falls, stacks and layers just like the real thing, providing an endless array of possible designs, landscapes and pictures.
When you think of what this medium is capable of it's easy to grab for lofty terms like "emergence" or even "organic beauty", but have nothing solid to hold onto. The Powder Game is a rare beacon of hope for those who dream of deep interactivity. It is a fondue of loose goals and free play; creation and destruction wrapped in a tumbling embrace. Oh yeah, this game is that good and will keep you engaged for hours.
Ha55ii, creator of the previously reviewed Liquid Webtoy, has put forth another addictive webtoy: Powder Game. It bears a similarity in essence to the Falling Sand games, but takes it a step further with the introduction of wind and air pressure.
Sand Sand Sand is another entry in the Falling Sand games from Dofi-Blog. This installment incorporates some of the best elements of World of Sand and Hell of Sand into one, allowing you to play with a variety of elements in even more ways than before.
Another brand new game, this one combines the addictive qualities of pouring sand with the addictive qualities of lemmings-like gameplay. The result is Sandman, an action game in which you must pour sand to rescue as many of the sleepwalkers as you can. Just click the mouse to pour sand where you want it. Use it to build ramps, slopes and bridges, and to turn the little walkers around.
The Dofi-Blog sand and zombie toys are making their way around the Web like a ??? explosion (inside joke), and for good reason: they are quite literally sand box games that allow for a seemingly infinite variety of creative play. And now the author, d_of_i, has released another sand world, Hell of Sand, which appears to be a combination of the previously reviewed War of the Hell and World of Sand.
There is plenty of remarkable work being done over at Dofi-Blog in both the Java and Processing languages. Although the blog is written predominantly in Japanese, there are several compelling and engaging interactive games and toys that should not be missed regardless of your language of choice. Strongly recommended: World of Sand.