Hunt the Wumpus
For the text adventure freaks—that's a term of endearment; I cut my teeth on text adventures in my younger days—this next game is a re-creation of one of the very first computer games: Hunt the Wumpus, by Gregory Yob.
For anyone unfamiliar with the game, there isn't really much to the gameplay so don't expect an enthralling interactive narrative experience the likes that might come from Andrew Plotkin, even though Zarf, himself, was inspired by this early game of yore.
The text-based adventure game is played within a series of 20 rooms connected by tunnels. Each room has tunnels leading to three (3) other rooms thus forming a dodecahedron. There is a Wumpus in one of the rooms, and it will eat you if you enter the room it is in. There are bats in two (2) of the rooms that will pick you up and fly you to a random room if you enter the room they are in. And there is a bottomless pit in two (2) of the rooms that, well, I don't need to explain what happens there, do I?
You have as your arsenal five (5) crooked arrows that you may fire into any tunnel. Save them for when you get close to the Wumpus. Should you miss, the Wumpus gets startled and moves to one adjacent room. If it moves into the room you're in, you will be eaten.