Join your favorite oranges you wouldn't want to eat into a tropical pirate adventure. In this physics puzzler favorite, you've again got to figure out how to tuck the fruit away from exceptionally sharp rain drops by dropping and exploding various objects around each level.
Cover Orange Journey Knights by Johnny-K is a new installment of the Cover Orange series of physics puzzles that's a return to form for the series. With new puzzle mechanics and interesting integration of hidden-object elements, both fans of and those new to the series will find it quite a-peeling.
You don't have to be a vegan to enjoy fruit, though this may be a different interpretation on the usual form of enjoyment. Instead of chomping down on a succulent orange it's your responsibility to keep them safe from rain. Yes, rain. Not the usual type of rain but the type that is spiked and deadly. With plenty of physics puzzling to please even the most persnickety player, it's up to you to keep something sweet from turning into something dead.
Playing with your mouse, you have to kill all the monsters on-screen. To do so you have to remove blocks or pop bubbles by clicking on them, alternatively slashing through chains with a sweep movement. The point is to work out the sequence required to get all of the monsters. There is a difficulty curve, but it steeps slowly over the fifty levels. If you enjoyed the rest of the series, you'll be all over this. And if you haven't, but like the idea of some physics-puzzle fun, give it a play!
Ragdoll Cannon 4 will have you propelling hapless stick-like ragdolls at "HERE" targets across 50 new levels. This physics-based projectile puzzles now features 3 different ragdoll types, including explosive and sticky ragdolls. Clever level design and a stylized approach makes this one a worthy addition to the Ragdoll Cannon series.
Orange you glad that there's a brand new pack of levels for Johnny-K's physics puzzle series Cover Orange? Hey, I know I am. The lack of hand-holding means it's not a particularly great jumping-on point for those new to the concept (though I would certainly recommend the previous installments!), but fans of the series, or physics puzzlers in general, will have a fun afternoon with Cover Orange Player's Pack 2.
Those crummy little ragdolls, always getting in the way, doing those things they always do, making us angry enough to fire them out of cannons. Really, you'd think they'd learn their lesson after three games. Ragdoll Cannon 3, Johnny_K's latest entry in the Ragdoll Cannon series, features more cannons and more of the floppy dolls that you'll use to solve dozens of physics-based puzzles.
Aside from an optional "acid" reskin, Cover Orange: Players Pack keeps the same mechanics as its predecessors. That's because this game contains the winners of a level design contest. There were $4000 in prizes, including a $1000 prize for the top level, which is something pretty cool to think about when you're playing it. "This single level cost $1000. Wow. I had better have a really good time." And you will
Cover Orange 2 is longer (25 levels, as opposed to 20 in the original), trickier (some levels require very precise placement and timing), and then there's the level editor. Players who've managed to get all the way through can then try to create a level (or levels) of their own, limited only by their imaginations and, of course, the laws of physics. It's nice amid the glut of casual gameplay to be found out there that a designer listens to the gamers and uses that advice to create something even better than the first, even when the first game was pretty cool to begin with.
Roly-Poly Monsters is the latest in a series of arcade games from Johnny K. Ghouls are roaming the neighborhood, and it's your job to destroy them! Drop bombs on the baddies' heads in the correct sequence and with the proper timing to send them back to whatever bad Halloween party they came from.
Ragdoll Cannon 2 is, rather logically, the sequel to Ragdoll Cannon (as teased by the release of Ragdoll Cannon 1.5). That's some no-nonsense naming, there. What designer Johnny_K might lack in titling, however, he more than compensates for in gameplay.
Cannons have a unique place in human history. Throughout the ages, they have served as an offensive weapon to knock down fortifications, an accentuation in pieces of classical music, and a rudimentary yet entertaining transport for clowns. Continuing in this rich tradition, let's launch stickmen at bricks to dignified tunes!