- • Escape from the Similar Rooms 12
- • Fruit Kitchens No.08: Kiwi Green
- • Find the Escape-Men 110: Martial Arts Dojo
Hottategoya's clean-cut minimalism won't prevent some maze-induced confusion.
Whimsy meets funky in a fruit-collecting miniescape from FunkyLand.
The search for ten little green guys continues along with No1Game's silly humor.
- • Maze of Similar Rooms
- • Candy Rooms No.10: Lettuce Green Natural
- • Dark Alley Escape
These three escape games spark up a variety of moods. Hottategoya uses mazes and minimalism for those seeking a spatially cranial experience. FunkyLand's whimsy and cheerfulness evokes a summertime ease. Meanwhile, if you're wanting something a tinge darker, Esklavos' mini-adventure is a step in that direction.
- • Escape from the Similar Rooms 11
- • The Adventures of Duck
- • Fruit Kitchens No.4: Lemon Yellow
Great adventures are ahead for you this week as you help a host of feathered villagers in Kamokichi's point-and-click puzzler. Soon your penchant for winding up in tricky situations lands you in Hottategoya's minimalist brain teaser. But when FunkyLand hands you lemons, what's there to do but make the best of it and relax around the kitchen table.
- • Escape from the Room with Public Phones
- • Candy Rooms No.7: Carmine Pop
- • Yana Escape
Are you bored? When you look around the room you're in, are you tired of the same old look? Time for a new design and a fresh way of looking at things, then. Escape from those worn out interiors and let Hottategoya inspire you to be a minimalist, get groovy with FunkyLand, or relax in pleasant pastels with Kamokichi, our three featured designers in this week's Weekday Escape!
- • Fruit Kitchens No.1: Strawberry Red
- • Escape from the Similar Rooms 10
- • A Little Slow Escape
Funkyland switches from candies to fruit; find seven strawberries in this whimsical scene. Notice any differences between Hottategoya's three rooms? They're each a similar plain, unassuming grey but small distinguishing characteristics will lead you out. Cute, charming and pretty in pink, Kamokichi's easy little escape is a perfect palate cleanser.
- • Chocolate Mint Room
- • Escape from the Triangle Maze
- • Escape from the Cat Room
Funny how one person's idea of a great escape game can differ so much from another's. There are certain styles and formulations that always win fans, but with so many unique variations on the same theme—finding a way out of a place—there's plenty of room to disagree. Do you prefer the pastel sweetness of Yuri's short escapes? Is being trapped in a Hottategoya maze your idea of fun or your worst nightmare? Or, maybe, you'd rather be transported back to your early days of gaming with Cyan Mage's retro stylings?
- • Gatamari Escape 20
- • Escape from the Strange Hotel
- • Chick Hide and Seek 15
Are you looking for more zen moments in the midst of a frazzled week? Or just wanting to extend that happy chill you already have? The three escapes we feature this week will do just that. Gatamari has a lot of clever but logical puzzles to solve, Hottategoya's Strange Hotel is a bit disconcerting, while Yuri's ten chicks are just chilling waiting to be found.
It's just three puzzles long, but Hottategoya's little escape game might still have you going in circles as you try to find three keys to get out from the maze of shelves, books, and hallways.
Furnished in Hottategoya's signature minimalism and a bit of surreal calm, these rooms do look very similar, don't they? Still, there's only one way you can get out. Three boxes each contain a key. Each of those three keys correspond to one of three locks on the door. Figure out how to open the boxes, gather the keys, and unlock the door to escape.
- • Mission Luna
- • Escape from the Similar Rooms 6
- • Double Twin
- • Treasure Trap
A "realistic" moon launch where you control every piece of equipment. A series of suspiciously similar rooms. A card game that will seem more than a little familiar to the older and nerdier amoung us. And a tomb of delights and dangers to protect.
- • Pony Creator v3
- • Escape from the Similar Rooms 5
- • Hoshi Saga 9
- • Typocalypse 3D
Zombies! Typing! Fairies! Ponies! Identical rooms! This week's Link Dump Friday has it all, serving up action, creativity, some escaping, and even a little point-and-click puzzle action. Awwwwww yeah.
- • Monkey GO Happy Guess
- • Find the Escape Men 57: Eel2
- • Rooms of Picture Completion Puzzles 26
- • THE HORNETS WOULD LIKE TO TALK
This week's Link Dump Friday is all about snack sized games! And when you think about snacking, you obviously think about monkeys, hornets, and little green men, right?... right?!... don't leave me hanging!
Hottategoya has mastered the miniescape quite well by giving a threefold of puzzles to solve all wrapped up with stylish presentation. Explore a series of very sameish rooms, climbing the stairs until you reached a locked door, then breaking the code that opens it. Do that three times and you'll be out before you know it. The easier challenges make this game perfect for beginners or for anyone who has a hankering for an escape but only a moment to spare.
The same ol' same ol' is exactly what you want when you're in the mood for light, casual puzzles in a minimalist setting. Hottategoya follows up the similar rooms series by stepping up the navigational obstacles which test your powers of observation. Solve three codes, open three doors and, quicker than you can say dèjá vu, you'll have that same great feeling that comes from a successful escape.
Three doors, three locks, three puzzles, three clues... sound familiar? Hottategoya serves up another blink-and-you'll-miss-it escape game with simple logic and observational puzzles that will whet your brain's appetite for more.
Hottagoya's triplex style of puzzle presentation is elevated to a new level in this refreshing escape game. You're not so much trapped inside as hovering above a labyrinth forest of evergreens. With some wandering about, you'll eventually find a box containing your first clue: a map of sorts. Follow it to the next clue until you can find the exit door and decipher the secret code to escape.
Hottategoya has three rooms for you to escape from. Within each, the smallest of details are changed but the rest is very...similar. Your goal is to point and click around the scenes, observing the clues and associating them with the proper puzzles. Unlock all three doors and soon your brief excursion into three similar rooms will be over.
Hottategoya puts you in the middle of a maze and asks that you not only find your way through it to the exit, you must make sense of your comings-and-goings and open three locked safes before you can leave. Thus, navigating the layout more a challenge than the puzzles themselves. Yet the concrete feeling of success when you reach the end makes this escape-the-room game rather amazing (it had to be said!)
Escape from the Room with Three Keys 8 is less of a full room escape and more of a serial, one of those five to ten minute "to be continued" shorts shown before the main event. Here's a perfect way to take a short yet entertaining break that will leave you wanting more.
Hottategoya presents a math lover's dream escape: a room full of ten safes, nine of which remain locked until you arrange the proper algebraic equation to get them open. One by one, you'll gain the buttons needed to solve each numbers puzzle until, likely in a matter of mere minutes, you've earned the key to the exit door. Whatever your attitude toward algebra, you should feel happily liberated once you succeed.
Escape from the Room with Three Keys 7 is the usual minimal three puzzles, three keys, and out escape that we've come to expect from Hottategoya. The room is sparse and minimal, the puzzles are fun and amusing, the navigation is pretty easy as is the inventory control, and the whole thing can be fit into whatever time can be spared from a too busy schedule. It's a satisfying little room escape, something that can take your mind off of whatever is bothering you this week, and giving your brain a nice break.
Forgoing the superfluous, Hottategoya gets out of the way and lets your brain be the star of this show. You are behind a door with three locks and need to earn three keys by opening three boxes by using three clues in...well, you get the point. Sorting out jumbled picture tiles, interpreting an abstract design, and applying a bit of maths skill is all it takes to succeed in this fine-tuned escape game you're sure to enjoy.
Hottategoya serves up another short but sweet escape game, locking you in a room you'll need to find three keys in to get out. The catch? There are no items to be found, but there are three distinct puzzles you'll need to wrap your brain around as you figure out where and what the clues are. Neat and tidy but without a lot of bells and whistles, it's a solid little mental exercise with logical design to keep you ready for your day.
Empty White Room has a theme, and what a theme it is. The game begins in an empty, almost featureless white room. There is no furniture, no windows, no doors to be had... but there is a surprising amount of complexity. Enjoy this short yet mind-blowing mini room escape!
Escape from the Room with a Strong Door is the perfect equivalent of a bowl of beer nuts, an addicting little nibble that makes you hungry for more. The game is pretty stripped down, involving a stark room with the aforementioned strong door, one piece of furniture, a wastebasket, and two pictures on the wall. Try the latest salty snack from Hottategoya, a cute little bite-sized escape game that will leave you craving more.
In this humble escape-the-room game by minimalist mastermind Hottategoya, it's up to you to find three medals and use them to open that stubborn, locked door. Whether it's arrows or fragmented shapes you need to examine, Escape from the Room with Three Medals is a joy to encounter. It's hard to want to escape when being stuck in the room is so fun.
Hottategoya has got-ya once again in this short, simple, but oh-so-elegantly clever little escape gem. There are no items to pick up apart from the three keys you'll need to find your way out, but there are clues just hanging around waiting for you to find them if you can put two and two together. Hardcore escapists will find this one a snap, but treat it like a warmup for your brain and you'll have a great bite-sized bit of puzzling for your day.
A bite-sized escape puzzler from Dghgbakufu that drops you in the middle of a cross-shaped five-room dungeon and dares you to solve its puzzles and escape to the surface. Bakufu shies away from the complicated clichés like using screwdrivers to pry open panels and finding power cords to plug in computers. All the keys and doors are symbol-coded, and there's no pixel-hunting, either; what little challenge this developer's games contain lies in deciphering the simple yet clever little clues to open the safes, which is fine for someone wanting a quick and easy escape but not so much for a challenge-seeker.
Although many room escape aficionados prefer long, complicated escapes, sometimes there's enjoyment to be found in brevity, especially if it's done correctly. Chikarou 3 is a short yet memorable and logical little escape game, a perfect 5 minute and out exercise in escaping. Come enjoy Monte Cristoing your way out of this amusing little dungeon, hopefully with no need for a long, protracted plan of vengeance once you've made it.
Japanese, Dghgbakufu, is one designer who combines simple yet beautiful visuals with challenging puzzles. There's no narration, no story, no music. Just a room. With puzzles. Logical puzzles. And sometimes that's all we need out of a decent escape game.
Despite the stripped down interface and fairly simple graphics Escape from the Room Surrounded by Bookshelves 2 is a lot of logical escaping fun. Try this fun and simple escape which is another step in the right direction from a talented new game designer.
Stripped down and basic, lacking music, decor, and some controls, Escape from a Building without Windows is a fantastic way to spend 5 or 10 minutes, and hottategoya is a room escape designer to watch, if only because they have mastered the first basic rule: make it logical, please. If you want to design room escape games or just love playing them give this little gem a try.