- • Pony Creator v3
- • Escape from the Similar Rooms 5
- • Hoshi Saga 9
- • Typocalypse 3D
Zombies! Typing! Fairies! Ponies! Identical rooms! This week's Link Dump Friday has it all, serving up action, creativity, some escaping, and even a little point-and-click puzzle action. Awwwwww yeah.
Yoshio Ishii has another question for you, and in this third installment of the addictively clever puzzle series, provides even more smart and simple levels where you'll have to think outside the box. Or circle, I suppose. All you have to do is read the question and figure out which circle you need to click... even though they both seem identical.
Although you've been asked this question before, there are more ways to distinguish the differences between two seemingly alike spheres. That's why this pleasantly straight-forward puzzle game from Yoshio Ishii is so good to play. Throughout twenty levels, you'll decide which of the two circles before you has the requested quality. At times obvious, other times needing lateral conclusions or outside knowledge, More Which? is just challenging enough to be gratifying.
There are two circles in front of you: Circle A and Circle B. One of them has a certain quality. And the question you must answer, in this puzzle game by Yoshio Ishi, is simple: Which? Figuring out the challenges will depend less on logic, and more on playful experimentation to determine what the developer had in mind. This can be occasionally frustrating, but all of the levels are quite clever, making for a quality five minutes of fun.
It's always great when Japanese developer, Yoshio Ishii, gets experimental, and his RPG, Parameters, is certainly that. It looks like an Excel Spreadsheet, and plays like a computer hacking scene from a 1980s action movie. Abstract, but very addictive, Parameters won't be for everyone, but those looking for something a little different should find it quite compelling.
New from Yoshio Ishii of NekoGames, TOUKA is a short and simple game of darting your mouse all over the place. It follows closely in style and basic format as the previously-released KIKKA and OUKA, only this time around, there's less puzzle and more action.
Nobody knows how to make relaxing yet still brain-teasing puzzle games likeYoshio Ishii of NekoGames, and his new game OUKA is no exception. Move your cursor to a symbol of a cherry blossom (the meaning of "ouka" in Japanese) and click on it. Sound easy? Well, the symbol doesn't always play by the rules, and it's your job to figure out what the catch is in each of sixteen levels.
What if Mario, instead of instantly reappearing at the beginning of the level after he died, had to earn his reincarnation by traveling the realms of Diyu, being judged by the kings of Yama? This is a game about that from Yoshio Ishii of Nekogames.
A game that is little like Pong, except that you've got four paddles, they're tethered to the walls by chains, and every eight hits produces a new ball to contend with. It's easy to play and aesthetically simple, with vector-like graphics and soothing sound effects, but the evil challenge is what keeps you coming back for more.