Boat House is the latest in a series of excellent room escape games from Gump, in which the player must navigate a chamber filled with initially-puzzling gadgetry, codes and machines in an effort to escape, this time all the way home from some distant location in space. And it's extremely well done.
Ruins of Pantheon, the fifth and latest chapter of the Jinja Series, Aztec's ongoing, epic point-and-click saga, has just been released. Take one part Indiana Jones, mixing in a few heaping spoonfuls of mysterious alien technology. Add a nice dash of interstellar warfare, a sprinkling of impending doom, and plunk it all down into a tranquil, traditionally Japanese setting. Voila!
When I heard the newest Nitrome game since Sky Wire 2 was called Small Fry, I turned to my own "Small Fry", seven-year-old Roland to help me out with the review. Roland says this one is special because you get four different characters, and you have to get them all to the tree house at the end of the level.
Sick of slinging cakes in time management games? Want to build a real estate empire but don't feel like crunching numbers? Build in Time may be your answer. Combining some of the best features from big titles such as Build-a-lot 2: Town of the Year and Cake Mania 2, Build in Time blends resource management gameplay with a simple real estate theme to breathe a little life into a familiar genre.
Hot on the heels of a mention in a G4TV feature, Mateusz Skutnik unleashes more gnome-mania onto the world. This latest installment, 10 Gnomes (#6), is a hidden object game like the others to come before it. Your task, as per the usual, is to find 10 gnomes within 10 minutes.
Hedgehog Launch puts you at the helm of a national space program with a singular goal: get off the planet! Unfortunately, you're expected to accomplish spaceflight with $50, a slingshot, and an infinite supply of hedgehogs. Luckily, Minovia Cay is the kind of place where money falls from the sky! Or at least hovers in the atmosphere just waiting for you to snatch it.
A new room escape game has just been launched by Neutral, creator of some of the most highly rated games here at JIG! Switch confines you again within a stunningly rendered room and dares you to escape from it. Use your point-and-clicking fingers and your logical puzzle-solving skills to unlock the mysteries that await you in this fresh new game.
In this piece of interactive fiction, the premise is quite simple: you are the prime candidate for the position of Director of the Museum and Institute for Puzzles and Problem Solving. In order to prove your aptitude in this field, you must solve one "simple" puzzle yourself. Explore a single room, gathering clues and solving puzzles, until you finally reach the unknown problem's answer.
Immediately upon opening Ferry Halim's latest, Sunny Day Sky, you feel as if the sun has just come out, the birds are singing and all is right with the world. Grab your trusty umbrella and embark on a journey cross-country. Take a leap (by clicking the mouse) and sail as far as the winds (and your umbrella) will take you. But be sure not to land in traffic, land ON it! If you land between vehicles your journey is over, and so is the game.
Seek Ver. 0 tasks you with protecting your column of hearts from a stampede of letters sliding in from the right. As letters appear on the conveyor belt, you must quickly find and click the matching letter in the grid below. But if you are too slow, or if you click the wrong letter, one of your hearts will be wiped out.
Think of the classic Space Invaders mixed with a dash of Galaga and you'd have a pretty good understanding of what Titan Attacks! is all about. The classic "aliens descending from above" scenario is showcased with a stylish, blocky pixel motif featuring a richer move-and-shoot routine than classic predecessors. Titan Attacks! took the golden age concept and loaded it with a variety of new action elements and ship upgrades.
Ready to scratch your hidden object itch? A new Hidden Expedition has arrived! Along with the Mystery Case Files series, the Hidden Expedition games are among the best-known titles in the genre. And for good reason. Hidden Expedition: Amazon has extraordinarily high production values, interesting gameplay that tweaks the familiar formula in very subtle ways, and plenty of crowded scenes to scrutinize.
Little Hostage preserves the finer points of developer Zibumi's previous effort, The Final Spell, while adding complexity and cleverness. While still not excessively challenging, Little Hostage is a fun, satisfying game perfect for a coffee break or random escape-the-room craving. Those new to the genre will find it to be a relatively accessible introduction to the beautiful world of point-and-click.
New from Tonypa comes Floribular, yet another simple yet highly engaging puzzle game. A 6x6 grid of tiles fills the screen, some of which are covered by colored flowers. The goal is to place a flower on the grid to eliminate as many like-colored flowers as possible. The catch is that matches don't have to be made by adjacent tiles, they can be three or more flowers in that row or column. Difficult to describe, but easy to play, Floribular has the uncanny ability to steal your interest and hold on for quite some time.
More an interactive piece of fiction than a traditional game, Inanimate Alice: Episode 4 continues the story of the young game animator as she leaves her home in Russia and travels abroad. Inanimate Alice serves as both entertainment and a peek into the future of literature as a fusion of multimedia technologies. The haunting images and accompanying music and text weave a remarkably gripping tale that must be experienced to be believed.
Swinging Ball is a new, fun little flash title developed by Gimme5games. It's a fairly simple ball-physics game, much as we've seen before in which your goal is to guide the ball through a series of obstacles to the exit. What makes Swinging Ball noteworthy is the implementation of a grapple-like rope that you can use to latch onto surfaces and swing around like Tarzan.
The Phantom Mansion: Spectrum of Souls series puts you in control of Hector, a little spiky-haired dude whose mission is to rescue the many spirits trapped in a giant, foreboding mansion.You must guide Hector through rooms of increasing difficulty in order to save all the souls, collecting keys, dodging spooky-yet-adorable monsters and solving puzzles in order to make it through unscathed.
One of Spore's most touted and talked about features is how it leverages user-created content to populate the countless planets within the Spore universe. The Spore team accomplishes this by putting powerful and easy-to-use tools to create elements of the Spore universe in the hands of the masses. One of those tools is being released today, the Spore Creature Creator.
Rollercoaster Rush puts you behind the "wheel" of a rollercoaster brake operator. Essentially, it's your job to ensure that passengers have the thrill of their life, while at the same time making sure it's not their last. Just as any seasoned operator will tell you, the first rule in rollercoaster school is to avoid sending your passengers flying off the track to the pavement a hundred feet below.
Eschalon: Book 1, the debut title from Basilisk Games, will take you back to the nostalgic days of Ultima and Might and Magic. It's a turn-based, tile-designed RPG, a system that many fans of the genre are familiar with. Eschalon offers a rich, engaging and open-ended world to explore, with a similarly deep storyline. It's a modern-day tribute to the old CRPG's that fans grew up on, at a time when storytelling, adventuring and honing your character's skill took precedence over shiny graphics and cutting-edge mechanics.
A casual game that both challenges and chides you is finally here, and it's time to cater to your toughest customer yet: Chef Gordon Ramsay. Hell's Kitchen is a resource management management sim based on the gritty reality-television cooking competition show of the same name. Take control of both serving and cooking as you seat customers and prepare meals to meet chef Ramsay's high expectations. Perform well and raise your rank from dishwasher to Senior Chef, but if you fail you suffer Ramsay's fiery, scornful wrath.
Gemcraft brings a lot of innovation to the tower defense genre, quite an accomplishment considering how crowded it already is. The new gameplay mechanics create a lot of strategic depth, and the game adds replay value by keeping track of your high score for each level, allowing you to go back and replay them for much higher scores once your wizard has leveled up and is more powerful.
These fun, quirky little point-and-click diversions star a large-headed, unusually plucky baby who must traverse land, sea and even across the street to rescue his beloved bamba snacks from the clutches of an evil squirrel (and then, when things take a turn for the weird, from a giant mosquito). So...adorable...excuse me while I go suck on a lemon to balance the sweetness.
On The Run is a fun little game hosted and contracted by Miniclip Games, developed by Officine Pixel. This Shockwave game is a third-person car racer, or rather chaser, as you spend the entire game being pursued by a mysterious, clandestine group of baddies called the "Corporation" that's trying to hunt you down and run you off the road. You sport a little yellow coupe, while the bad guys have a fleet of cars, SUV's and vans, all of which stop at nothing to wreck your car and stop you from escaping.
At first, Mr. Bounce seems like a simple Breakout-inspired game with a slight twist – you can control the height of your bounce by using the [up] and [down] arrows. But right about the your brain starts going on auto-pilot, Mr. Bounce delivers a hefty wake-up smack upside the head. From out of nowhere come walls, moving walls, disappearing walls, movable blocks, tracers, wind, lions, tigers and bears, oh my!
Digital Chocolate comes Tower Bloxx Deluxe, a PC downloadable version of its hit Flash game Tower Bloxx. Deluxe features an amped-up, graphically-superior 3D presentation to the original mobile title with more complexity and improved game mechanics. Watch the swinging block and tap the spacebar to drop it. Line the blocks up and watch how high the tower can grow!
In Dairy Dash you are in charge of a family of farmers who must feed, water, and care for a number of animals (and patches of garden) in order to harvest milk, eggs and other products. Dairy Dash eschews a number of more complex game mechanics and focuses on efficient ordering of tasks, not how many convoluted upgrades you can buy. Because of its simplicity, Dairy Dash provides one of the most rewarding resource management experiences in the genre that's familiar but with a few strokes of originality.
A sequel to Skywire by Nitrome is here and it exceeds the original in many ways, including 3 bosses across 30 all-new levels. Now with lots more enemies, enough for a new one in every level, and new track elements such as gaps, breakable track and areas where your cable car goes under water.
Deep Chalk: Second Phase is the continuation of the journey of the crystal, the player character introduced in Zack's black and white world of the original Deep Chalk. The objective is the same: discover the secrets hiding beneath the surface and escape. While you're there, enjoy the quest; be inspired.
Enlightenment is a snack-sized text adventure set in the general neighborhood of the Zork universe, with Infocom-esque humor, sly quotes and footnotes, and a wealth of entertaining but unnecessary actions. It doesn't play like an 80s game, though: it is short, polished, and focused, with lots of clues and guidance, and probably won't take more than an hour to play.
A casual portal-physics game that's a well-polished piece with concepts paralleling the Flash version of Portal, as well as other titles like Shift 2 and Cursor*10. But instead of being a simple portal manipulation game, Epsilon explores two other physical properties aside from spatial relativity; time and gravity!
Stardrone is a genre mashup download game, featuring a mix of elements including arcade action, pinball, breakout, gravitational physics and collect-the-objects. Although it might sound a little confusing, the game simply boils down to you (a ball) lighting up stars to reach an objective, and it's remarkably fun to play!
In Out of Your Mind, you play the role of the spa's newest employee, helping patients rid their brain of festering Nega-Tics and nasty brain gunk. While your clients may end up walking away with a new lease on life, something suspicious is going on between your employers, Belinda Blissful and Dr. Stroganoff...
Daymare Town 2 returns you to the daytime nightmare of a place complete with new puzzles to solve, new characters to meet, more creepy creatures peering at you around corners, and more items to find. You can't help but enter this freaky town, but can you escape from it?
On has just released a brand new game over at his Eyezmaze blog, and it's a sign that he's feeling well and back to his usual self. Applicate Vol. 0 is a unique and original puzzle game with unusual rules. I won't spoil it by explaining it here since there are, at present, only 5 levels and the thrill of discovery is part of the fun with it. Thank you, On! Please give us more levels as soon as you can.
For room escape fans, Jan Albartus, the grand-daddy of all room escape games, has added an all-new level to his continuing series, Mystery of Time and Space (MOTAS). For the uninitiated, MOTAS is the original, the blueprint from which so many (too many?) others have tried to follow. What sets MOTAS apart from most, however, is that its puzzles are generally original, rooted in logic and not in exasperating pixel-hunts.
Virtual Villagers is back, and we're so excited we couldn't wait until the weekend to tell you! With Virtual Villagers 3: The Secret City, the surprisingly addictive real-time simulation game sticks with its proven formula and makes a few minor tweaks to freshen up gameplay. With new secrets to uncover, new technologies, real-time weather effects and a whole new island to explore, Virtual Villagers 3 has all the ingredients that made the first games so compelling, plus more.
Robokill is an extremely well-polished shooter game that's as fun to play as it is easy to learn. You play the role of a mercenary robot hired to investigate and eradicate the hostile forces that have taken over Titan Prime, a space station orbiting Mars. On the order of Crimsonland, and if you've never heard of Crimsonland or the RIP series (top-down [WASD] shooters), you're in for a treat.
Music Catch is a game with a very simple mechanic set to a transcendent classical piano piece that could hold your attention single-handedly. The shapes appear in ebb and swell to the accompaniment, diving from foreground to background in a shifting aquamarine rainbow. You'll never catch them all; the most you can hope for is to ride the wave, soaking up as much as possible, darting for extra substance where it appears. In other words, the gameplay is much like listening to a enriching piece of music.
In Falling Forever, you control an unlucky black silhouette of a fellow who gets dropped through a trap door into a tall empty room. Empty, that is, except for the DEADLY LASER stretching across the floor. Your job is to stay alive as long as possible by launching yourself off the convenient but fragile bubbles rising through the room.
The photography of Mateusz Skutnik appears again in this latest installment of 10 Gnomes (#5), a hidden object, point-and-click game series from the Submachine creator himself. This time we adventure in the shipyard, which has been an inspiration for him when creating the Submachine series since the very first installment.
The Zen garden: a carefully arranged collection of rocks and sand. Does it remind us of islands in the ocean? Dogs in the water? Does it teach patience and wisdom? Is it meant to bring enlightenment—or enigmatic madness? If you are in the Zen Puzzle Garden, chances are, it is all about the latter.
Ice Cream Dee Lites is a resource management game that separates itself from similar titles in the genre with catchy art work and gobs of personality. At its heart the game is composed of the same food serving skeleton casual players are quite familiar with. The music, sound effects, setting and artwork display a classic 1950s motif, and the customers are so filled with charm you can't help but love the game.
Fans might remember TBA as the ultra-fast-paced, eye-popping, ball-shooting game with an insane techno soundtrack, all of which blended together quite nicely to create a surprisingly simple and fun game. "TBA Two" grows from the same roots as its predecessor and surpasses it in many ways. If you're a fan of the original, it's a safe bet you're going to love this sequel. If you've never played the original, it's a game that's definitely worth checking out.
SteerWheels is a fun little physics-based action puzzle in which the objective is to move the little yellow ball to the yellow goal of each level by pushing it with a set of wheels. If you're like me, you love physics-based puzzle games like this. We've seen more and more of them lately as Flash has matured, and I never tire of playing them.
The latest from Case, creator of Red and the original 5 Differences previously mentioned here, 6 Differences is another spot the differences game that incorporates gorgeous and surreal, animated graphics and images. Just click on a difference when you spot it, either side will work, to change the difference into a matching set.
Knuckleheads is the latest pixel-licious platforming fiesta from Nitrome. This time, you guide a pair of grimacing heads wearing Mexican wrestling masks as they bash their way through 25 levels of bats, spikes, and deadly lava. Why are they so angry? Maybe it's because their only method of locomotion involves constant trauma to the skull. Why are they wearing Mexican wrestling masks? I ...don't know.
Arachnophilia is an arcade-style simulation of a night in the life of a spider. Your goal is to survive as long as possible, your venue is the empty midnight space between tree branches, and your method is to trap and devour the hapless insects who blunder into your web. It's a simple but sophisticated game, made with a deep love for both arachnids and early 80s arcade games like Tempest.
The creators of the entertaining and CPU-intensive Off-Road Velociraptor Safari have just released an alpha version of their next game that also uses the Unity browser plug-in: Jetpack Brontosaurus. So far, the game sports various time and skill related missions to complete.
A simple jump-and-run platformer with style, Space Walker shows that a very simple concept paired with simple graphics can be made into an enjoyable and very pretty casual game experience. Variety in enemy type, enemy movement, and gravity for each level provides an increase in challenge, while a randomized color scheme provides something new to look forward to. Nothing earth-shattering or all that innovative here, just a well-designed package from tip to tail.
A rather unusual escape game that allows the player to temporarily detach from in-the-box thinking; in order to escape you must find and follow a new sort of logic, one that is strange yet intuitive. That quality, along with the game's simple and colorful appearance, made me feel like a little kid. When I finally finished I had a huge, silly grin on my face.
A game that combines wordplay with Sokoban-style block pushing? Are they mad?!? Arrange blocks with letters to form words by sliding them into place. Luckily, Alphabox recognizes solutions apart from the one intended, so sometimes you can get creative and mix the letters around, saving a few moves. A level editor extends the replay value of this innovative puzzler.
A fast-paced, single-player mouse avoidance game where your only goal is to survive as long as possible. Dodge angry red buggles and collect mysterious blue boxes to obtain a high score. Catch the little green buggles to become the mighty devourer, destroyer of red buggles! Eat them all! Muhahaha!
If you've ever longed for a game to bring it on with animal-on-animal warfare, as in the tradition of Red Wall, you've come to the right place. Brute Wars is a turn-based RPG tactical strategy game where you pit your team of six creatures against opposing squads. The placement and order of their attacks adds up to a highly nuanced and rapid game of tactics that you won't want to miss.
If something considered "retro" gets remade, is it still considered retro? Such is the question to ponder while playing Arcadia Remix, the juiced-up retro remake of Gamelab's multitasking classic, Arcadia. This newer version adds to the retro insanity with more mini-games and gameplay features to make your head explode in a neon rainbow.
Decorating your home is loads of fun. Assuming you have a huge budget, unlimited resources, and all the time in the world. Sandlot's new casual game Eye for Design drops you in the interior design chair with near total control over the inside of each house. You play Cheri, the top grad from a prestigious design school in Paris, working with clients looking to spruce up their abodes. Choose and arrange nearly every element in each room to make the customer happy and earn respect in the interior design world.
The Flash-based Pararalyzer from Japanese developer, Heriet, is an adrenaline-based manic shooter if ever there was one. From the opening screen, there is action galore and soon enough amazing bullet patterns criss-cross the screen in a dazzling kaleidoscope of colour. Unleash a seemingly endless stream of bullets toward the equally endless droves of enemies who are bent on destroying you.
Chronotron is a platform-puzzle game with a really innovative (and addictive) twist. If you're a fan of time travel theory or if you enjoyed any of the amazing time-based games (Timebot, Time Raider, and Super Earth Defense, in particular) from our replay-themed game competition last summer, then you'll love Chronotron.
Music Bounce is a bit like Breakout, but with an unlikely musical twist. Each level presents you with a different layout of colored bricks. Your job is to wipe them all out by striking them with ammunition from an array of gates on the left side of the screen. And if everything is running properly, Music Bounce can be magical.
Polcarstva is a gorgeous piece of interactive art that comes from the amazing talents of Denis Stepkin and U Studio of Russia. Travel through a surrealist's world, using standard point-and-click mechanics, and enjoy the music and scenery along the way.
Fresh from Grubby Games, creator of all things Professor Fizzwizzle, comes a new brain teaser/puzzle title with a huge dose of cute. The Amazing Brain Train features a heaping handful of brain games woven together with a series of quests given to you by furry animals in distress. In order to traverse the board game-style overworld, you need to unlock sections of track and power your train with, what else, brain power! It's a well-made puzzle experience that puts the "fun" back into "brain teaser" (trust me, it's there).
A rather prosaic title for a work with such philosophical ambitions. This is the newest action puzzle game from Philipp Seifried and Markus Mundjar, the authors of A Good Hunch and Drifts. Each level in Twizzle is a circle, made up of a series of rotating concentric rings. Your aim is to transport a small orb from the innermost ring to the outermost, but you only have limited control over the orb's movement.
From the deranged minds of Edmund McMillen and Florian Himsl (Komix) comes the most important game about vagrant hallucinations ever made: Twin Hobo Rocket. Control a rocket to which are tied twin hobos as they hustle change from floating balloons and irritated aliens. Topping off the insanity is a crucial song by Kadaa and hilarious voice-over dialogue between the two bums.
If "retro" to you means huge chunky pixels, bleeping and blerping sounds and gameplay that doesn't lead you by the hand, then Attack of the Meeplings may be just the game for you. This Java-based shooter is glorious, retro-styled fun from top to bottom, especially its soundtrack.
Room Fake is just one of those games that makes me smile: a good-looking, nicely thought out room escape game with difficult but not confounding puzzles, a save feature(!) and not too much text to exacerbate the language barrier. It is also somewhat reminiscent of Japanese developer Neutral's offerings with its clean, pre-rendered 3D model surroundings.
Killawatt is a game about stacking speakers onto a truck with a wobbly, aerial crane. It's the latest addition to Samsung's arcade of surprisingly solid advergames, featuring Sammy, a conspicuously anglo, canine mascot. This time, however, Sammy has his black snoopy ears in a dreadlock-esque style, and he's gone rasta.
Brain Cell is the brain child of Ryan Gibson for the U.K.-based development team DESQ, an organization devoted to the development of Web-based and digital learning projects. In a recent attempt to contribute to casual gaming, DESQ released Brain Cell in the hopes of enhancing your typical room escape game and taking it to the next level. In many ways, it succeeds; featuring a gorgeous (yet bandwidth-intensive) take on the usual point-and-click, room escape genre.
Deep Chalk, from game author Zack Livestone, is a charming and interactive point-and-click, in which you clear the way for a powerful crystal to escape its confines, presumably to reach a higher plane of crystallinity. Its interactive Samorostian landscapes are augmented wonderfully by ethereal music clips to produce a deep, if slightly dry, experience.
Blockoban is the latest from JP, who has just launched a new website that features user-created content, called Bonus Level, along with fellow game designers, Wouter and Tonypa. With names like that attached you can expect high quality, and Blockoban delivers. It's a game where you slide blocks around and try to match their colors to specific spaces. That simple mechanic is fleshed out with challenging level designs and high quality production values, delivering an experience that will keep you hooked.
Recovered from an illness that delayed the game's creation (but produced Grow Nano vol. 3), On has finally released Meet In ver. 0. You control four individual family members, each in his or her own screen, and are trying to guide them through the maze of puzzles to be together once again. Simply click on the square you want to control and use the [arrow] keys to move.
Another popular television game show to make the leap to the casual gaming world. The classic "guess the most popular answer" formula is as exciting on your computer as it is on TV, only now it's much more interactive than just yelling at the screen. With over 3,000 questions to ponder and a tacked-on home decorating game, you won't have a hard time finding an excuse to guess what the "survey says".
It was a foggy day when Mateusz Skutnik took the pictures for 10 Gnomes #4, and the setting is one of the longest buildings in Europe. Get your hidden object fix with the latest installment of this episodic game in which you must find all 10 gnomes in 10 minutes' time.
A new webtoy designed to steal your afternoon and be a playground for your creativity. Earth Editor uses similar particle physics and materials as previous games but adds a unique twist: centralized gravity. Drop some sand on the screen and it's pulled to the middle. Add water and you have yourself a little planet. Then you fling some meteors and watch the fun explode!
Alex must go to the cheese shop to buy some cheese for his mother. What a nice boy. But the cheese shop is high in the sky and is being defended by flying chickens and people with magnetic headphones. You must navigate past clouds and various enemies, while collecting coins and heart energy, on your way to the holy cheese place ...and back.
A brand new point-and-click adventure from the master, Mateusz Skutnik, and his Pastel Games crew. All the pieces are in place for yet another fantastic escape game experience, as well as an entirely new series of games not to be missed.
Proximity is a classic turn-based strategy Flash game that is somewhat like a cross between Risk and Go. It is surprisingly simple to learn and takes about 5 minutes to play. You can play against the computer, or against a friend at the same computer.
Kullors is a cute new puzzle game in which the objective is to mix and match colors to remove all the cute little kullors from each level. Matching the kullors looks super easy at first (and it is!), but the real challenge comes when you run out of matching colors (and you always do!) and must begin to mix colors to make just the right combination of kullors to clear the board.
dRive is quite possibly the first calculus-themed game to get a review on this site, but don't go fleeing for the high country quite yet; you don't need to understand the math to play the game. At its core, dRive is a simple "catch the falling objects" game, but the unusual, calculus-based method of controlling three games at once turns dRive into an innovative, fascinating game.
A brick-busting title centered around one gameplay element: destruction. It doesn't try to woo you with a fancy story or strategic power-ups, instead opting for ancient Egyptian temples and spears, hammers and ballistas to speed up the destruction. Throw all that carnage into a pleasingly crisp presentation and, well, you'll have a lot more fun than you thought you'd have with a simple Breakout game.
Airport Mania from South Winds Games is a time management sim that drops all the trite settings and food-related themes we've grown tired of in the genre. Instead of serving cake or pizza or sandwiches, your job is to direct airplanes, load passengers, and make sure everything runs smoothly. All of this is accomplished with a simple interface and airplanes that are too cute for their own good. And unlike real airports, you can actually have flights arrive on time or even early!
Gride is an arcade-style action game in which the objective is to apply and remove abilities to an always-moving little pink sedan at just the right moments to make it as far as you can along the never-ending terrain. It was good enough to take 3rd place in our 5th game design competition, and it earned the coveted Viral award by receiving more than one million views more than the next most played game!
Qink is an innovative puzzle game that is the unholy union of a Rubik's Cube and a Tangram. You might not think there's anything wrong with mixing those two ingredients. They are both puzzles, after all. But consider that one is a three-dimensional puzzle and one is a two-dimensional puzzle, and mating two entities that follow entirely different physical laws is wrong. The result is unusual and unique, scoring major points with us.
What do a hamster, an umbrella, and half a pair of glasses have in common? I'm not telling, but The Great Living Room Escape just might. The just-released follow up to The Great Kitchen Escape from Pastelgames.com (the site Submachine creator Mateusz Skutnik calls home) is filled with brightly-colored art, zany items, and excellent point-and-click room escape gameplay.
Super Energy Apocalypse, 2nd place prize winner in our 5th game design competition, plays a bit like a tower defense game, in that most of the time is spent getting ready for the next wave, and the player is offered no control over the targeting of the enemies. Planning for the battle is the critical strategic element, rather than the battle itself. The zombies come out only at night, so use the daylight wisely!
Planet of the Forklift Kid is a whimsical physics-based platform puzzle game, controlled with the keyboard. Your goal in each level is to reach the exit, usually by operating switches to open the doors blocking your path. It is an all-around well-crafted game that is so charming and odd that it's worth playing even though there are, at present, only 8 levels.
A tribute to the Moai series, Doeo takes the same basic principle of frantically mousing over moving targets while racking up enough points to move to the next level. Instead of the statuesque Moai that inhabit previous games, here you try to collect as many pink and blue Doeo as quickly as possible.
Harvest: Massive Encounter is a survival-based real-time strategy game with several modes of play that lend a free-form tower defense feel to the experience. You play the humans defending an expanding plot of land against swarms (and I do mean swarms) of alien UFOs, mechanized bots and other baddies. It's an extremely frantic game that's usually more nerve-wrecking than brain-stretching.
Build-a-lot 2 is a real estate tycoon sim game where you must improve the value of different towns by meeting goals set by each area's mayor. Tasks range from building a number of houses/buildings to earning a set amount of cash or increasing rent income to a certain level. All the while you must manage three things: cash, workers, and materials. It's simple, extraordinarily fun, and could easily be one of the best casual games of 2008.
Netshift is the Web-based successor to Blackshift, an action puzzle game download from Rob Allen, the man who brought us the Hapland series and many other excellent titles. Netshift, currently in beta, makes the original game more accessible, and it even includes a level editor with which to create and share levels with the Netshift community.
Cheese Dreams is a cute little platformer from Nitrome starring a bouncy bit of cheese (which just so happens to be the moon), mice in spacesuits, and Mario-esque pipes that send you soaring. As our orange protagonist snoozes one night, a massive mouse spaceship comes along and scoops it right up. Is it all just a bad dream, or are these mice really that obsessed with cheese?
A good shoot'em-up is like a symphony. The enemies are the musicians, the bullets the notes. And the player is the soloist at center stage, riffing a melody over the chaos, flirting with death, performing miracles. The Last Canopy is a landmark Flash manic shoot'em-up that feels dramatic and entertaining from beginning to end, which is a testament to the level of detail and professionalism that Easy Only! Games is capable of.
In the latest puzzle romp from Nitrome, you play the part of Magneboy, an orange robot powered by clockwork, with a dial in his chest set permanently to Neutral. He exists in a strange technological void, with pillars jutting out of the infinite blackness beneath. On each level, you must guide him to a checkerboard-patterned platform (robots are naturally attracted to early 60s diners).
In Lost Pig, you are Grunk, a rather dim creature who works on a farm and who, evidently, loses a pig. Using your best typing skills, find your way through the forest and beyond and retrieve that darn swine. It won't be easy, since pigs in Grunk's world are not cooperative. Utilize your intuition (and maybe a little luck) and you'll find your way out of Grunk's mess in this hilarious interactive fiction.
An Untitled Story is a perfect blend of tough platforming challenges, intimidating boss fights, and cunning secrets, all wrapped up in a layer of childlike mysticism and rough-shorn beauty. It is a chilled-out hardcore wonderland of action discovery, plus an unidentifiable je ne sais quoi that just makes you want to drink it down in one gulp and then spit out a rainbow.
Youda Camper is a slow-paced simulation game along the lines of Sim City. You're put in charge of creating and running a camp site, from where to put the toilets to how many spaces for tents to allocate. Keep campers happy by building amenities and learn from their complaints to construct a campsite that rakes in the cash day after day.
Attak is the game I've wanted to play since I was fourteen years old. If you ever tried to raise your power level while on the bus, and had an invisible energy duel with your buddy during class, you know what I'm talking about. Every single game ever made about Dragon Ball Z has been a lame cash-in, a modification of fighting mechanics or RPG mechanics, hobbled Frankensteins that never really grasped the dynamic of Power Level 1,000,000. Today, the brothers at JohnnyTwoShoes have delivered with sonic, accessible Flash.
Uchuforce2 is designed for shooter neophytes. You control your ship with the mouse, you're firing a ridiculous swath of bullets all the time, and there's only one button to worry about. Click the mouse to change your weapon to a powerful laser, and click again to switch back to the endless waves of bullets. A meter in the lower-right shows you how close your laser is to over-heating, so if you want to avoid an extra-long cool-down delay, turn the laser off before that meter fills.
Magic Pen is a physics-based puzzle playground created by Alejandro Guillen (Spin the Black Circle). It's easy to see the design, from visual style to overall concept, was taken from Crayon Physics, but because Magic Pen was done in Flash, it's much more accessible. Using the mouse, simply draw shapes to create bridges and guide the red ball to the flag. Making shapes and dropping them from the sky will set the ball in motion, and you can also craft structures with hinges (both fixed and movable) for more complex maneuvers.
It's just not a proper week without a new jmtb02 game. But if you're expecting the usual jolt of hyperactive skull-smashery from John Cooney—like the previously reviewed TBA or Grid16—you'd better slow down, Miss Sally Brown. Compulse is John's attempt at a tightly packed zen experience, and it's 98% adrenaline-free, with extra soothing strategy flavor.
The latest from OddGoo and the sequel to the first Amberial game released last June. The mechanics of the original are put to an olympic workout; rolling a ball around has never felt so fresh. From the terrestrial furnace to the skyways, to outer space and distant nebulae, this game explores both increasingly exotic settings and increasingly clever level design.