Avenge your master and take on the tower of death using only one finger in the epic Nano Ninja!
If you have played the suitably named One Button Bob, the concept behind Nano Ninja will be as familiar as an old set of Gi. Every stage has a specific challenge that you need to overcome by using a one-button action available for that level. For example, in the first level your mouse click throws a ninja star, perfect for dispatching the enemy character charging towards you. In the next level you have to hold the mouse button to pause before walking into laser barriers. The third level: jump over a crate of explosives. At a later stage you have to stop at the right intervals before a dropping spear uses you as shish-kebab ingredients, while in another you need to hold down the key to determine how far you can jump or wall-run to avoid flying projectiles. After running the gauntlet of levels, later using the same obstacles with more complexity, you face off against the game boss character.
The game mechanics are, at least in terms of the obstacles, nearly identical to One Button Bob, as are the consequences: you die and have to retry that specific level. The real challenge is to see how fast you can complete the tower and in the fewest number of mouse clicks possible. Apart from submitting your high score, you can also compete against the ghost character from your previous run. It's a challenge of concentration and timing, packaged with retro graphics and an air of simplicity befitting the game-play style. There is no doubt that sufficient practice will awaken the mouse-click Shinobi in you.