Another Flash game by Neodelight, Cyber Mice Party borrows gameplay elements from the classic game of Lemmings to create an entirely different take on the survival strategy genre. Each level presents a bunch of mice, a hunk of cheese and various items such as sticks, matchboxes, and different shaped blocks. The object is to use the objects to herd ...
An estimable goal from Atlanta-based company A Broader View, has inspired this Flash game with a global perspective: help the United States improve its disappointing knowledge of geography by challenging it to participate with the rest of the world in a geographical testing game, the Geography Olympics. The game asks you first to select the countr...
Almost twenty years ago, I would often play a solitaire game on the Mac called Shanghai that used Chinese Mahjongg tiles for play. Created by Brodie Lockard and released by Activision in 1986, Brodie is credited with the original idea, programming and artwork for the game. Since then there have been many clones and copycat versions, but most still ...
A brand new Flash game just released by Naive.it, and this one is named NaiveTown. Building blocks fall at a rate determined by the difficulty level, and you score points by stacking 5 like blocks to make a building. The catch is you can move the blocks once they have landed by clicking on the right or left edge of each block. There are also power-...
Similar to games like Go and Othello, this Shockwave game is all about turning the tiles (or I suppose 'nodes' in this case) to your color. It's very simple to pick up and play, and yet the possibilities for each move become many. Frustrating and difficult, the challenge is fun if you put a little time into examining how each move affects the play.
Based on a simple game of Cat & Mouse, the gameplay is turn-based where for each move you make, the guard (or dog) also makes a move towards you. The objective is to make it to the goal before you are caught. There are rules of movement you will need to exploit if you are to escape the later levels. Everything about this game reeks of quality.
If you have ever seen or played one of these Megatouch coin-op video games before, usually found in bars and restaurants, then you're probably familiar with a game on it called PhotoHunt. The game presents you with two identical appearing photos, placed side by side, with one of the photos having been modified in five (5) locations using an image manipulator. The objective is simply to find all the differences.
The latest of the point-and-click puzzle adventures to pop onto the Flash game scene is a short little story about a girl who has lost her head... literally. With gameplay very similar to that of Samarost, this game is charming and very enjoyable, the only downside is that it is over way too soon.
Jumble.com has launched a play-online section that features daily Jumbles, with a new one added every day. This version of the classic puzzler adds a timer, scoring, and even a hint feature if you really get stumped. Word puzzles are a good way to keep your mind sharp, and to give your fingers a break from all those button-mashing games.
The Asylum: Psychiatric Clinic for Abused Cuddly Toys, that's the extended name of this very odd Flash game. And the gameplay is just as strange: through various therapeutic methods, attempt to lead the cuddly toy patients to resolve their traumatic past experiences. If you have ever wondered if someone would ever make a game for therapists, it's time to stop wondering.
Roll the mouse over groups of similar bugs (2 or more) and click to remove them from the board. Try to leave as few bugs on the board when there are no more groups to click, as the number you leave is reduced from your credits before moving to the next level. You only have just 100 credits to start with.
The Telephone is a stylish and unique puzzle game in which you embark on an adventure by dialing in destinations. The destinations are 3-digit telephone numbers that you find in each 'level' and which advance you through the game. Each destination is unique in its objective, sound, and interface.
Micro Life is a real time strategy game (RTS) that is quite easy to play, and it has a lot of charm to compensate for the relatively light challenge it presents. Accessible to all ages, this game is one part simulation, one part strategy, and one part Insaniquarium all rolled into one.
A version of the original Prince of Persia game recreated in Flash. The original game, created by Jordan Mechner and released in 1989, used an animation technique called rotoscope to give the characters human-like qualities. It was also a lot of fun to play. This special Flash edition isn't quite the whole experience, but you should be able to at least get a taste of what the original was like.
Another puzzle game, this time from the Netherlands. This one is a new spin on the Rubik's cube genre, if there is such beast, and it's called Sloyd (I think they could have come up with a better name, although I have no idea what Sloyd means in Dutch).
Reflections is a classic game of lasers and mirrors (and bombs!). The objective of the game is to position the mirrors and lenses provided such that the laser passes through and illuminates each of the light bulbs. An easy game to pick and get started with, but later levels present increased difficulty and more complex lens types.
Created by Klas Kroon of Sweden, this little game is one of the tiniest Flash games I've ever seen. The objective of Blockdude is to move the little dude to the exit door by picking up and moving blocks to solve each level. This game is actually a remake of an old TI-83 game originally written by Brandon Sterner.
Another game from Japan, this adventure game is a bit of a mystery but looks promising in that it appears to be another one of those clicky puzzles like Viridian Room and like Samorost, and yet with a bit more action involved. All the text is in Japanese, so best of luck brave adventurer!
Viridian Room is a place you wish to escape from, but have you the soul to withstand the challenge? Muha-ha-ha-ha-ha! This point-and-click puzzle game was one of the very first escape-the-room type Flash Web games. Nicely done with eerie sound effects.
What may be one of the oldest games ever played, Mancala is simple to learn and yet difficult to master. This cute Flash version of the game is played using snails for stones and features both single player and multiplayer modes of play. Created by the talented folks at RocketSnail Games in British Columbia.
Lately, I've been wanting to play a game, called Mastermind, that I used to play a lot when I was in high school, but couldn't find a decent version of it anywhere online. The versions I did find were either buggy or weren't much to look at. So I made a better one.
From Shockwave Japan, this cute little Flash game requires you to click on adjacent animals to swap places and line up 3 or more of the same. It sounds a little confusing, and with the instructions in Japanese, I was a little confused at first myself. Just ignore the first screen with the cell phone, don't click it—it's an ad. Wait for the ga...
For the puzzle lover in you comes this cute little Flash game in which the objective is to get the silver ball into the hole by clicking on the telescopes. Telescopes can push or pull the ball across the grid. It's a very clever little twist on a classic puzzle game concept, and it even remembers the progress you've made through the game in case you have to leave and come back.
In one of the sections of Interactive Digital Media that I'm a TA for this quarter, one of the students wants to create a Simon game in Director. And while I think that a Simon-type game is entirely doable in Director, I also think that it wouldn't be much of a challenge. And that got me thinking about how much fun I used to have with S...
Here's a Flash game about gene sequencing from the UK which is surprisingly fun to play. The controls took me a couple of games to get used to, then I caught on to it quickly. It's all about constructing genes by piecing amino acids together in the proper sequence. A very odd premise on which to build a game, but it works quite well actually. Be ...
The first in the series of Grow games to be created by On of Eyezmaze from Japan. Such attention to detail went into every aspect of the game, from its animation and sound, to its graphics and gameplay. Grow is a very simple game to play, and a delight to watch the magic within it unfold.
Bubbels is a strangely addictive Flash game, like Bust-a-Move, from the Netherlands. There are actually five (5) different versions to choose from.
Why is this game so addictive?
Is it because it's easy to find at least a couple of words? It certainly can't be because I always end up at the bottom of the scoring list. Click....