Oh Happy Day! I get to review a game from my most favorite genre, and it's a good game! Shadow is a quiet yet solid escape game by Kotorinosu, which stands apart from the crowd of point-and-click puzzle games with its simplicity, appealing graphics, and honest escape game fare.
Shadow's formula sticks to escape game tradition; use your mouse to navigate rooms, examine areas and objects, collect items and solve puzzles. The inventory is beautifully simple to use, click on items to use them and when no longer needed the items disappear from the inventory. This is a delightful escape game to play, generously providing some easy finds and obvious puzzles to solve. However there is a confounding moment or two where certain steps need to be taken to make progress.
So what makes Shadow such a great escape game? Apart from the predominantly logical puzzle solving and intuitive use of objects, Shadow presents beautifully with gorgeously rendered graphics, satisfying sounds effects and smooth responsiveness to clicking. There's not even a smidgeon of pixel-hunting to be had here. And what's more, this is a game that will satisfy even the hungriest of the hungry for escape games. How often have you experienced that bittersweet realisation that you're about to exit through the final door, the triumph of success tinged with the slight sadness that it's all over? Shadow offers just that little bit more gameplay, which sweetens the ending somehow.
Although not overly challenging, Shadow is deliciously satisfying to the very last click of a lock. If you have an appetite for honest-to-goodness escape games, then loosen your belt a knotch and enjoy a hearty helping.
Thanks to Fhyre and Patrixio for sending this one in!