War is a game of numbers, and in this real-time strategy game, we mean that literally! Conquer the world one level at a time as you generate soldiers from captured towers and swamp your foes with magic, tigers, giant axes, and more.
Thanks to the huge success of games like "Angry Birds" and "Crush the Castle", the physics projectile genre is one of the hottest in casual gameplay of late. Smokoko's entry, King's Game, puts a twist on the style: your targets can fire back! Obviously, it would always be your best option to decimate your opponent as quickly as possible, but in this game, it can become a necessary strategy. The AI is a fairly accurate shot, and doesn't miss that often, even on the beginning levels.
Zombies and siege weapons and physics, oh my! The community has created another great batch of levels for everyone's favourite game about doing terrible things to royalty with catapults, and added in an Undead Mode to boot. While it's nothing fans haven't seen before, it you love the series then "more of all that awesome stuff" is hardly a bad thing.
Why can't pirates and ninjas get along? Why can't you crazy kids just join hands, or hooks, and sing a little Kumbaya? Why must you alternate through sixty levels of smashing, launching, physics puzzle madness? Your creator ought to be ashamed of you.
No matter how many units the other side sends, the right side of the screen WILL be mine! Also, demons. Warlords 2: Rise of Demons, to be exact, a sequel to the smash hit original warfare game from Ben Olding. With ten races and 54 possible units for your strategic assaults, those demons, and the right side of the screen, are totally going down.
Not satisfied with the kingdom he conquered in the previous game, at this point the king has become a smash-aholic, invading another kingdom just because he's heard they've got great castles, and recruiting the best castle smashing talent that the stolen riches of his people can provide. A situation that can only end when one man stands up for the downtrodden, for the weak, for the defenseless... for FREEDOM.
Taking over the world wasn't easy in ancient times, but with some smart tactics and powerful magic, you might just take your empire to the top of the heap. Click on whichever outpost you'd like to deploy soldiers from, and then drag the cursor to your target and release. Half of that outpost's forces will be sent out to occupy the object of your ire. If your army is bigger than that of your foe, that's one base down, one whole planet to go.
The popular Battalion series continues with Ghosts, your solution to the daily ain't-go-no-tank blues. It's turn-based strategic warfare at its pixelated finest as the story continues. It's puns, explosions, and tactics galore. Will you emerge triumphant from the ten stage campaign? Or is it back to boot camp for you?
Indulge your inner siege engine in Crush the Castle: Players Pack, a sequel comprised of devious maps made by fans to test your destructive physics skills and push your ability to smoosh tiny kings to its limit. While it doesn't bring much else new to the table, the Players Pack is a great showcase of some genuinely clever community talent from people just like you. Although we're sure you have much better hair.
Battalion: Arena is a grand way to get the morally questionable thrill of outwitting a fellow human being with miniature tons of steel and explosives at your command. The multiplayer chapter of the Battalion series may not stray far from its Advance Wars roots, but then, Advance Wars is a great game.
Relive history's most brutal battles in 1066, a game of medieval strategic warfare. Despite possessing a difficulty curve that could leave you feeling like a hamlet in the path of a marauding viking clan, 1066 has high production values and a complex battle system with several minigames to master. Think you could do a better job than viking leader Harald Hardrada? You've got some pretty big boots to fill. Literally.
It's mightily easy to care about your tiny walking soldiers in Warfare 1944, the new real-time strategy game from Con Artist. They fall prone under fire, they take solemn aim, they dolphin tragically through the air when a mortar strikes. Your mind's mission may be to win the war, but your heart's mission is to protect your men. That's quite an accomplishment for a little Flash game.
Armor Games' John Cooney enters the bunker-warfare genre with Fox Fyre, a stylish strategy-shooter game with an old-school vibe, heralding back to classics like Scorched Earth and Death Tanks.
In Crush the Castle, you control a trebuchet and fling rocks at a castle. Get off a good shot, and you get to watch it fly gracefully towards the castle, smash into a wall, and cause untold destruction, killing all of the inhabitants and turning the entire thing into a massive pile of rubble! Mwa-ha-ha!
The Great War of Prefectures plays like a cross between Risk and an RTS, with Japan's prefectures (analogous to other countries' states or provinces) serving as the territories you fight over. Despites some interface flaws, this game has that elusive quality that will bring you back for more even after you thought you'd had enough.
The Leon Wars is a solid gem of a turn-based strategy game, set in a fantasy world where monsters war against humans. It's surprisingly long and can be pleasantly challenging at times, and the tidy, gore-free presentation is easy on the eyes. If you've ever wanted to order a giant flaming sentient orb or a griffon rider into battle, this is the game for you.
Hex Empire is a casual turn-based strategy war game, occupying a comfortable spot between the simplicity of Risk and the number crunching of the Avalon Hill-style board games that inspired the whole soldiers-on-hexagons thing. It lets you jump right into battle without much fuss, and offers enough tactical depth to be addictive even after several wars have ended. A bit of a treat, really.
Mofuya Defense is an excellent addition to the tower defense genre, featuring an upgradeable base that can defend itself, and a balanced power resource management system. With cute pixel graphics, a comfortable learning curve, a good number of weapons at your disposal, and additional features not found in other tower defense games, Mofuya Defense is definitely worth investing some time in.
Dinowaurs from Intuition Games shows us that stone-aged humans were well-versed in the art of strapping large implements onto the backs of dinosaurs for their own advancement. At its core, this is a projectile game in the vein of Worms or Scorched Earth. The goal is not only to destroy your opponent's dinosaur, but also to take over their villages. The art style is fun and care-free, the music is catchy, and the weapons are weird. If you're looking for an escape from the ordinary projectile game, and a chance to interact with actual human beings, give Dinowaurs a go.
Warfare 1917 is a rather excellent World War I strategy title from Armor Games that concentrates on the use of trenches as strategic choke points. The gung-ho cries of your troops make it hard to lose them, and if you waste too many lives, you run the risk of losing the battle to low morale. It's a real gem of a wargame that works on more levels than just pew pew pew KABOOM. Though certainly it provides that as well.
Desktop Armada is a tour de force of action strategy that successfully combines the grand sweep of naval warfare with the joy of pushing around a plastic tugboat going "TOOT TOOT". Take command of your very own fleet of model ships and send them across a forbidding wooden ocean to destroy the enemy base, while the opposing commodore tries to do the same to you.
Castle Smasher is a simple but amazingly entertaining game where your goal is to destroy a castle using nothing more than a catapult. Fling stones at the opposing structure to whittle it down to nothing as efficiently as you can. Upgrade your shots between levels and be as frugal as you can with your firepower. Once you run out, it's game over.