Kathryn is a woman who has issues... or at least, she must if her friends are pressuring her to see a psychologist. But while she's unwilling to confront her own problems and habits, she discovers that you can't (or maybe shouldn't) always avoid the things about yourself and others that bother you. A devious puzzle-platformer with a sleek style that serves as a prequel to 2009's The Company of Myself.
Recently, we've seen a bit of a mini-renaissance of quality casual releases set underwater, defying the conventional wisdom that games get terrible when they go down the drain. Fisher Diver, an action game by Eli Piilonen, keeps the quality but darkens the tone. On its surface, it's a retro-styled fishing game about a little ball that hopes to follow in it's father's profession. However, like the ocean, there are some unsettling things to be found below the surface.
If you like edgy atmosphere, mysterious trappings, and figuring things out without instructions, Eli Piilonon's puzzle/riddle game This is a Work of Fiction is well worth your time. Just be persistent, and don't let the paranoid ambiance get to you. It is a Work of Fiction, after all.
YFYIAR is a simple interactive fiction game where you must escape from a room. As play progresses, however, the conventions of normal text adventures begin to break down as the computer narrator begins to express its dislike for you, your humanity, and all it entails.
From the creator of The Company of Myself comes an arena shooter with a surprisingly deep message at its core, offering food for thought alongside fast-paced gameplay. EXADI is a highly advanced artificial intelligence who needs your help to recover her systems after the assault of a particularly nasty virus. But where did the virus come from? And just what makes someone human anyway?
Take a journey through one introvert's convoluted mind as you work to cooperate with your past selves, recorded in time. As soon as you reset the clock, the level starts anew, except now there's a phantasmal double of yourself scurrying about, re-enacting your first playthrough move for move. Press [space] again, and add another one to the mix, this one also moving according to the steps you laid out. Some levels will place a restriction on the number of ghostly doppelgangers you can conjure, and these are the levels where you'll have to see just how adeptly you can work with...well, yourself.